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Follow the Sick Rabbit (rebirth) - Page 4

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Follow the Sick Rabbit (rebirth)

Started by =drake=, January 08, 2007, 04:00:04 PM

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devilsmind

Interlude:
================
New Chapter of Dragon-Network , i can only say congratulations to all who helped us in this project that we all waited so long , and of course for your patience. We are running Interlude 3 days now, but still in open beta testing phase. Priorities that we wanted to make by this update (the reason why we delayed it few times) were:

-Stability (server/client side)
-Major bug fix
-Exploits (major one of course, so we don't need to rollback every day or wipe completely every day)
-Some tweaking of things (pots/pvp system/Kamel fortresses and so on...)
-Preventing l2w and other malicious programs that destroyed game a lot (in other word Security)

And all those major priorities are successfully done, and now as every new update happen on any server , same goes for Dragon-Network too, we have some open beta test server which will give us *bug* list that need to be done or even tweaked up. Also you may noticed that Drake is actively back and working/coding 24/7 , fixing bugs and tweaking up some things, he is reading forum daily and we should help him to see correct bugs not the spam wave of "crying topics, understand that new Chapter of Lineage 2 (Interlude) bring new system of many known things so you can not expect after update that we have same things as we had on Chronicle 4 (c4) , remember the past (c3 and c4 after updating have also bring new changes on you have get used during the time), so point is get used to new changes there is nothing "bugabble" in that its just you have to get used on this. I have also saw spam galore about pots/decreese of damage/dances/....understad one thing all those kind of things can be tweaked up,nothing is unchangeable  , but before spamming to return it or remove it use common sense and try to think some minutes why we have put it like this (explained several times). If you want to ask/report something i suggest you 2 things to check first:

a)click on drakes name , then click Show the last posts of this person. and review all of his replys you may find an answer.
b)check other posts/topics maybe its already posted about it and solved

==================

Want to report bug?

Sure we are happy to fix it, but you should do it in proper way so drake and other GM-s can see it on time and not to be lost in "spam wave", so here is the hint how you should do it:
When reporting its impossible to give important details (example if you are reporting clan bug write clan level/clan leader name/server/did you made new clan or it was old one/etc... same goes for other things as well), and its IMPORTANT that you use proper section for it, each server have BUG SECTION where bugs should be written (you don't need to post bugs in general section to showing your point it doesn't help us at all).

===================

"Bugland (test) Period"

Yes, you have to understand that we are fixing at the moment all known bugs and that DN is in open beta so give us some time and all will be pretty balanced as it was (ok "was"),and once again understand new chronicle = new system , get used to it, re-roll. Cheer UP people we are working full time and things will be back on normal and DN will be again on place where it should be , on top!

Thank you for supporting and understnding and future optimism !!!



DN team.


P.S. Vista users: If you error has occurred ,right click on the Dragon-Network loader file,then clikc properties,then compatibility, scroll down,set run as administrator, that should take care of the "can't create process" issue.

P.S Note that major changes/fixes got listed also on the loader, read them.

=drake=

uploaded on all servers what was wrote on loader yesterday night.

=drake=

Quote from: drake on April 16, 2008, 09:14:52 AM
uploaded on all servers what was wrote on loader yesterday night.

I would also add that now who was in academy got moved to main clan.
Notice that clan limit (clientside) is 40 members so you will only see 40 members (even if they are all clanned correctly)... solution is simple, just unclan them until you reach amount 40 and reclan them under Knights or Guards (they should work properly).
Academy will be re-enabled as soon as the bug is closed.

=drake=

#39
All accademy/guard/knight members got shifted again to main clan.
Teorically there shouldn't be anymore issues about hidden clan members or clan leader moved somewhere else or hidden....
please let me know.

also, just for test, reduced dmg reduction from 33% to 24%, give me some feedbacks... maybe we will come back to 33% or we will keep 24% or dunno

=drake=

#40
DAMAGE REDUCTION:
Found BIG BUG in the Damage Reduction System, the reduction was 33% for physical attacks, 33% for magical skills but for physical skills there was no reduction! That's why Glads/Daggers/Archers (and all classes based to physical attack skills)  was still hitting hard. Now on servers made attack/magicSkill/physicSkill at SAME reduction and removed all nerfes. To know wich nerfes are active on the server you have to check the proper topic here in announcements<BR>


Currently all servers are running with 30% dmg reduction during PVPs


Link for the poll:
http://www.dragon-community.net/forum/index.php/topic,100736.0.html

=drake=

Resetted again the stuck 7signs on infinity, now got changed like other servers (1 day on 1 day off).
It will start as SEAL period so you will start with mammons active.

sorry for all the troubles

=drake=

#42
On Dragon:
rollbacked olympiads to the status of 25 april... olimpiads will now end (the 16th season that ended on 25th april) on the 30th of april (in 2 days).
This will make them match the olympiad time of Nightmare.
This means that also hero status after that day, got removed.

Also, now olympiads should work correctly only during evening and not all day (if is wrong, please report).


On all servers:
Allies are going (as much requested) in IL mode. Means max 3 clans for ally.
All the ally members, except the clan owning the ally, will get removed from the allies on 1st may.

devilsmind

-Servers are still down , as you all can see, they should be soon up (drake is working on some tweaking)

-Info will be left in Loader
-No "paranoya" about wipe,closing and staff, everything is ok and we will be up in no time, stay tuned and informed on loader.

devilsmind

Maybe you noticed that vote link "Doesn't working" , i can tell you it is working but top 100 is puling us down, bottom line they don't let us to be on 1st place because they receive money or they are co-owners with other l2pvt servers (same scums as top 200) , but we will try contact them and try solve that. Meanwhile you can normally vote like this:

Click on this link

http://www.xtremetop100.com/in.php?site=1132231903   (<<< SOMETIMES it works without problems but sometimes u have to use method below)

It will open you wow page, nvm, hit backspace or press back and you will see space where to vote for DN.

We are sorry again, but seems they just cant accept we are n1.

DN staff.

devilsmind

[31/07]Unplanned downtime caused by data center under maintenance. We will come online as soon as possible.

=drake=

an important notice about augmentations and the stones...
if you use a stone of higher level, it doesnt means it will give you better skills/bonuses than one with lower level!
each stone have different properties (for each stone i mean both grade and level) so can be you could get a higher % to get an useful skill taking a stone with lower level.
Some skills also are bounded to certain stones so you have 0 chances to get them with another stone.

for example... there is a neat augmentation that gives 10 seconds of invincibility (or sort of...), well... i can tell you that with the top grade stone of highest level you will never be able to get it.  ::)

=drake=

Sorry about this huge downtime, is not caused by our will but the datacenter have actually some issues and since yesterday we have only half of the machines working.
This have nothing to do with the "Planned Downtime" that was announced yesterday, so that plan will have to be moved to another day.

If all goes well DNET should be back operative 100% during the night or tomorrow morning. (i can't give a real and accurate ETA because the situation is not handled directly by us but by the datacenter itself)

thanks for the patience,