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Damage Reduction

Started by =drake=, April 17, 2008, 11:44:02 AM

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Knock

Drake could u make cp pots deley like it was at start, the retail one.. no reuse.
Nothing Else Matters

QQryQ

kkep up good work on servers and keep reduction as is now :)
back?

geo

ok like damage reduction.....?? men if  there is damage reduction not only pvp will be harder...RB will need like 3 pt because no one has goood damage... also mobs will kill u ....damage reduction= bad idea...so plz read this and  vote for 0% it will better for everyone!!

a new meanig for fear.....

Peka

33%.........

The message does not meet the minimum word requirements (3 words).
Peka-------Ghost Hunter/Shilliens Templar ------- 78/78
Peka-------Storm Screamer/Bishop ---------------- 78/58

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Deneb_Dkrz

drake come on 0% is just stupid... u've to take dmg from skills/magic, we dont wanna pvp of 1 sec.. not anymore, u gave us a new idea, dont take it back.. :/ it's more fun now..

Parabol

Quote from: geo on April 23, 2008, 04:07:43 AM
ok like damage reduction.....?? men if  there is damage reduction not only pvp will be harder...RB will need like 3 pt because no one has goood damage... also mobs will kill u ....damage reduction= bad idea...so plz read this and  vote for 0% it will better for everyone!!

are ye blind or unable to read?

Quote from: drake on April 17, 2008, 11:44:02 AM
REMEMBER THAT DAMAGE REDUCTION AFFECTS ONLY PVP COMBAT! NOT PVE!

Ps. voted for 33% as it is now. Should work well along with reduced physical skills power

KINGxRING

voted for 25%,   35% not bad too
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Stormix88

33% dmg reduction for daggers = suck.   if u reduce more that will be imba sad. cause orc like de/ty dont need much mana to use frienzy and  keep hiting for 2k   ( Same for archers)   dagger/tank  dagger/summon  need a lot of mana to hit so if u reduce dmg more.. it will be pointless to play th in pvp.  Or other way,  reduce mana cost of blows and all that daggers skills ;)

nepisa

its good how it is now, but i voted for 0% i like short pvps. xD

Oblique

I found it funny when I see dmg of daggers "as is it now" hitting me for 1k dmg. Just to mention, my char was on 2200 p def on heavy armor. Indeed, lowering the damage will make things harder for some classes to kill healers sub types. But for that we have ingame archers/daggers/tyrants and the fresh new damage dealer GL.
A strong principle: "As long I can't kill all my enemies, I use to run away"
When I was young I believed that money and power will make me happy. I was right (Bill Gates)

shavour

Question: How much reduction is fine for you? +20% Damage!!!  37 (6%)
0%  139 (22.6%)
15% reduction  37 (6%)
25% reduction  68 (11%)
33% reduction (as is now)  237 (38.5%)
50% reduction (like was during Arena Beta first period)  98 (15.9%)
Remove Vote

Total Voters: 616

==============================

This means: 98x50+237x67+68x75+37x85+139x100+37x120=47364
                 47364/616=76.9
                 100-76.9=23.1% Is the average wanted reduction.
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