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Unworking Skills - Reference

Started by Finisterre, February 18, 2009, 04:28:08 AM

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Finisterre

Please post your reference about skills under development (unworking skills in HB beta).



Kamael


Rush skills

Sample 1 (Doombringer CT2.2) ://www.geocities.jp/l2random/olympia32_BC.lzh (olympia)
Sample 2 (Doombringer CT2.1) ://www.geocities.jp/l2random/BC_081018.lzh (seige)

All rush skills can be used only when the target is within a certain range (400300 ~ 600, max range depends on learning level). If the target is too close, rush skills just don't work.

If there is no next command inputed, berserker will appear next to the target. But while rushing animation, it's possible to start moving from a planned landing location to a point by clicking the ground, that looks like berserker is hitting from short range continuously.

Warp/Blink

Sample movie (Soulhound CT2.2) ://houjin.ddo.jp/olympiadstat/1.6seitetu2.wmv (stream)

First one is Blink, side effect(stun) was failed and doing small damage(48)
Warp is the second.

-Skill range

Warp(400) and Blink(500) have fixed range and don't need target. Cannot pass ingame obstacle, neither rushing skills but when used on a moving target, landing location can be round obstacles (seems client is not following the whole track. Maybe only checking at the beginning and landing loc like summoning skill. Affected area seems decided at the beginning. Heard that there was fix in official to avoid char landing false location, like on the roof or on the ground from underground/cave. Regarding this fix, rush skills has started to stumble over bumpy field.)

Learning level : Max range (min range is 300)
~ 55 : 400
58 ~ 66 : 500
68 ~ : 600

Area of effect

Shoulder Charge : Only on a target
Blade Rush : Enemies in alignment between self and a target
Rush Impact/Storm Assult : Enemies within a certain range (200?) around a target



Trap

sample movie (after silent patch in CT2.2) ://zoome.jp/line_reika/diary/11/
Trap was visible for all character before this patch.



No question/comment/discussion here please. Just use pm or please start new thread on proper section if you had one.
[url=http://www.youtube.com/watch?v=rTUwqxHpXMY]Dancing Android - new Sony Xperia Arc cellphone[/url]

Finisterre

#1
Fixed info regarding to range/area of effect of rush skills.
[url=http://www.youtube.com/watch?v=rTUwqxHpXMY]Dancing Android - new Sony Xperia Arc cellphone[/url]

Finisterre

Final Form
Final Form - Transform into a final battle form. Consumes 20 souls. Duration 5 mins. Reuse delay is static, 2 hours.
HP/MP/CP +10%, P.atk/M.atk/P.def/M.def +100%, speed +4.

Neil Attack - Physical skill attack to a target. Power 2588
Wing Assult - Same as Blade Assult. Reuse is instant same like Blade Assult/Rush Impact. Power 2067 Range 300-600
Death Beam - Magic damage to enemies around a target. Damage area is same as Enumaelish. Power 158 Casting range 40
Soul Sucking - Long range magic skill. Cannot move while casting. Casts weak magic attack 5 times to a target. Range 900. Power 35~40?
Dispel Transform - Cancels transformation.
[url=http://www.youtube.com/watch?v=rTUwqxHpXMY]Dancing Android - new Sony Xperia Arc cellphone[/url]