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Shield Bash

Started by ZEFEROT, April 21, 2010, 09:33:42 AM

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Teh noob

topics like these make me forget what class im playing.
why dont u check the reuse time and the level of weapon masteries that tanx have, instead of QQing for complete nonsence. thats one very smart move. whats next, catbuffs on dark panther?

pathetic.

ZEFEROT

Quote from: Teh noob on April 26, 2010, 11:19:36 PM
topics like these make me forget what class im playing.
why dont u check the reuse time and the level of weapon masteries that tanx have, instead of QQing for complete nonsence. thats one very smart move. whats next, catbuffs on dark panther?

pathetic.

If you should read all the posts, you'd know that no1 is speaking about silence anymore !
We are speaking, that it has to be modefied, sisnce from Interlude ( about stun and targets ) . So if now almost every stun switch target, need to make the effect of this Bash something more than just 0.1-1 sec !!!
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llllllllll

Quote from: ZEFEROT on April 27, 2010, 07:18:44 AM
If you should read all the posts, you'd know that no1 is speaking about silence anymore !
We are speaking, that it has to be modefied, sisnce from Interlude ( about stun and targets ) . So if now almost every stun switch target, need to make the effect of this Bash something more than just 0.1-1 sec !!!
maybe Time should be modified , but just tried Shield Slam with my PA/TH friend , it doesn't switch target at all unlike Shield Bash
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KmD

Did u guys ever tried to see the difference between word "stun" and word "bash"? I strongly recommend you to do so.
It was always everywhere the same, sheild bash is a very fast "dsiable type skill", like a real bash (is smth like whoa and boom at your face), while stun - is a state (kinda u got stunned you know, it takes time, strange isnt it). Anyway compare animation time of bash and stun and u will see that bash it 3 times faster and lasts 1 second, while stund casts longer and affects for a period of time. Also if u didnt know - if u dont hit stunned target it may keep stunned for a pretty nice time :)
Life is a game with unpredictable ending ^_^


KmD4 ps/pr (i bet the last) 79lvl
MogHuK ol/bish (l33t thingy) 79+lvl

Teh noob

1. the previous post is completely right. most of u dont know , what  are these skills, and they re using shield stun instead of "shield slam skill"  .
2. these topics lead to moar and moar balance, which is usefull  for certain chars from certain ppl and becomes re-nerfed when the megauberpwningbalanced gets bored of its char.

3. yes indeed, the way the skills work is completely different and giving "doom curse effect" on TK (ye, the pve one, with 3 cubics) or the SK (ye, the pvp one with 3 cubics also +hex etc etc) is COMPLETE NONSENCE.

4. u`d better check the level of weapon mastery every tank has, and notice that TK has almost the same level of sword mastery like glad (30), in difference with SK and human tanks , who have level 10.

5. long time ago dev team did nerf bash stun slam reuse time, cause the same ppl that say "how skills should work" didnt get it how nonsubbed tanks pwn em 25/8. this is the thing that needs to be changed.

p.s. i wont mention again ToD effect "fix" and dash with heavy.
p.s.s u should name the topic "i am making myself sps/tk and  human tanks beat the shiat out of meh help QQ""

WujekDobraRada

Talking about TOD, mby it's time to make another gracia final - like skill update? Atm tod compared to touch of life is sh!t. I think it would be nice and no1 would cry if you'd change it's effect to this from GF :

The Touch of Death skill has been changed. A player's HP no longer has to be at 75% or lower to cast. In addition, the HP cost has been lowered while the success rate has been increased.

Cost was reduced by half for ur info.
Quote from: SolarWind on June 15, 2009, 06:13:19 PM
The real reason why Triad lost their dominance on sieges is because of Galactic clan.

llllllllll

Quote from: WujekDobraRada on April 28, 2010, 12:47:10 AM
Talking about TOD, mby it's time to make another gracia final - like skill update? Atm tod compared to touch of life is sh!t. I think it would be nice and no1 would cry if you'd change it's effect to this from GF :

The Touch of Death skill has been changed. A player's HP no longer has to be at 75% or lower to cast. In addition, the HP cost has been lowered while the success rate has been increased.

Cost was reduced by half for ur info.
+1 , at least aw/sk would have a chance vs bugzored wc/ty in oly who lags u when he hits oO
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