Web Analytics
Constructive topic Daggers Vs Mages - Page 11

News:


     

Main Menu

Constructive topic Daggers Vs Mages

Started by =^TrackZero^=, October 13, 2011, 04:17:36 PM

Previous topic - Next topic

PvtStuka

Quote from: lasombra on October 17, 2011, 06:18:45 PM
*CHANGE THIS 600 ATTRIBUTE IN ONE PART OF SET*

Long time I didn't saw so many bullshits in one place like in this topic...
Lets start, no sense quote...

- Archers dmg sux - yeah sure....archers are not for killing tanks. Many ppl have chars subbed for tanks, but this not mean archers dmg sux. Check archers dmg on NOT TANKS chars. If You boost archers, for non tanks classes it will be end here, will be like in CS "headshot" "headshot". Archers hit hard, very hard.

- Daggers sux....if smbd who play dagger tell it sux, sorry I leave it without comment. It's the most strong char on server (no matter even what sub). If You can't play it, it's not mean it sux. And with this cancell in dagger, it's just crazy, few hits and 0 buffs (if I survive)

- Mages own. Next bullshit. Mages are quite fine now. Also mages are so-so balanced each others, sh-sps-sorc-necro - everyone have some + and - If You are not able kill sps/ee on oly couse of "trance/cancell/heal/bless of eva and debuffs, it's not mean mages own.

- Tanks own, true. But this is tanks chronice. Especially tanks/daggers are hard. On oly...all tanks are fuking hard, for classes like mine without heal, tanks are impossible to kill.

- Glads/Orcs. For me they are quite fine now. Orc hit very very hard on 30 %, Glads still nuking harder than any mage, but they have tons of hp/cp.

- Mages run fast like archers....pls, what a bullshit.

- mages in dynasty get higher mcriticals...lol ? What have vesper set against m criticals ? No matter if You have dyna/dnet/vesper or even mj arcana, You get the same hits from mages. Difference make jevelery, attribute and ofc buffs.

Leave all like it's now, don't nerf nothing. It makes only MORE problems. One nerf, force to another nerf, it's neverending story. No more nerfs. Those neverending nerfs make server more unbalanced.

what to change ? CHANGE THIS 600 ATTRIBUTE IN ONE PART OF SET. This sux, this make problems.
180 attribute in one part is quite enough. This attribute system what we have ruin gameplay.
And it's not "couse smbd have" No matter how many ppl have it. It's just sux. 600 in one part is too much.


Since many people donated for energy to get these, I doubt there would be a "fix" to fuk them.

The other solution would be: set each kind of attributes for max. 600 to global set (this can be in 1 part as we can do it atm), and change weapon attribute from 450 to 600. At least, there will be some damage to see then, on pvp.

Astramael      [db/tr]



Gonzal

imo we need some new things...
change speed cap 250 is easy have for any fighter.
casting is ok but since the reuse of skills dont depend on casting anymore... with 2300 was great cause ppl could choose between having nice casting vs m atk... now u can reach 2100 with emp M atk tatoos (w/o arcane agility).
Zegladis
http://www.youtube.com/watch?v=8I9OY21RblQ
http://www.youtube.com/watch?v=0l6rFZSguG4
http://www.youtube.com/watch?v=n3ApA5Lgmgw
http://www.youtube.com/watch?v=OWjfdIi8k3w
http://www.youtube.com/watch?v=FdRUsYpEZpM
http://www.youtube.com/watch?v=gnAUEJ6V1BA

DarkLoverPL

Quote from: Gonzal on October 19, 2011, 01:59:38 PM
imo we need some new things...
change speed cap 250 is easy have for any fighter.
casting is ok but since the reuse of skills dont depend on casting anymore... with 2300 was great cause ppl could choose between having nice casting vs m atk... now u can reach 2100 with emp M atk tatoos (w/o arcane agility).


sry,but casting sux!! on sps/ee sps/es etc u have same cast like necro sh....
imo:
char like sps:big cast but lower m attac
char like sh necro lower cast but big m attac

now its totaly unbalanced
Dylvish SPS/SPS  :D
I come in peace,u go in pieces..
How to improve L2 texture loading:
http://akwariumjacka.blogspot.com/p/lineage-2.html

J4cKDan13L

Quote from: DarkLoverPL on October 19, 2011, 03:29:55 PM
sry,but casting sux!! on sps/ee sps/es etc u have same cast like necro sh....
imo:
char like sps:big cast but lower m attac
char like sh necro lower cast but big m attac

now its totaly unbalanced


we don't have trance... cancel ....  10x skills for slow enemies and so on =D
J4cKDan13L
Storm Screamer/Shillen's Saint 85

Infinity player since 15:53 gmt+1 of 28th june 2005 goddammit!

flamingAwe

Quote from: DarkLoverPL on October 19, 2011, 03:29:55 PM
sry,but casting sux!! on sps/ee sps/es etc u have same cast like necro sh....
imo:
char like sps:big cast but lower m attac
char like sh necro lower cast but big m attac

now its totaly unbalanced


maybe stop posting bullshit, necro..sh... all human and dark elfs mages (w/o summoner sub) can get over 2k cast only with enlightment.. for very low period of time
and elfs can hold over 2k cast even w/o witch tattoes and w/o enlightment

DarkLoverPL

i wrote about cast speed ,not skills LOL
if u think like that:necro have silence....and??

again:comparing mages chars i think its totaly unbalanced..
Dylvish SPS/SPS  :D
I come in peace,u go in pieces..
How to improve L2 texture loading:
http://akwariumjacka.blogspot.com/p/lineage-2.html

J4cKDan13L

Quote from: DarkLoverPL on October 19, 2011, 03:35:34 PM
i wrote about cast speed ,not skills LOL
if u think like that:necro have silence....and??

again:comparing mages chars i think its totaly unbalanced..

never seen 1 silence landed in the last  3 years xD
J4cKDan13L
Storm Screamer/Shillen's Saint 85

Infinity player since 15:53 gmt+1 of 28th june 2005 goddammit!

Gonzal

Quote from: J4cKDan13L on October 19, 2011, 04:02:53 PM
never seen 1 silence landed in the last  3 years xD
u play here?
many ppl have silence+30 or doom+15 and yes it lands!
Zegladis
http://www.youtube.com/watch?v=8I9OY21RblQ
http://www.youtube.com/watch?v=0l6rFZSguG4
http://www.youtube.com/watch?v=n3ApA5Lgmgw
http://www.youtube.com/watch?v=OWjfdIi8k3w
http://www.youtube.com/watch?v=FdRUsYpEZpM
http://www.youtube.com/watch?v=gnAUEJ6V1BA

666VeNoM

my silence and doom never lands.

prolly cuz Im noob

>:(
Proud to be brazilian.

nightmare 30x
CottonMouth - Hierophant/Soultaker - Nobless

qwertyzxc


Gonzal

Zegladis
http://www.youtube.com/watch?v=8I9OY21RblQ
http://www.youtube.com/watch?v=0l6rFZSguG4
http://www.youtube.com/watch?v=n3ApA5Lgmgw
http://www.youtube.com/watch?v=OWjfdIi8k3w
http://www.youtube.com/watch?v=FdRUsYpEZpM
http://www.youtube.com/watch?v=gnAUEJ6V1BA

lucifsg

all things are fine as they are atm , dmg is balanced as players add attribute slowly to their armors and u can notice that during a pvp. also +1 to this post :

QuoteLong time I didn't saw so many bullshits in one place like in this topic...
Lets start, no sense quote...

- Archers dmg sux - yeah sure....archers are not for killing tanks. Many ppl have chars subbed for tanks, but this not mean archers dmg sux. Check archers dmg on NOT TANKS chars. If You boost archers, for non tanks classes it will be end here, will be like in CS "headshot" "headshot". Archers hit hard, very hard.

- Daggers sux....if smbd who play dagger tell it sux, sorry I leave it without comment. It's the most strong char on server (no matter even what sub). If You can't play it, it's not mean it sux. And with this cancell in dagger, it's just crazy, few hits and 0 buffs (if I survive)

- Mages own. Next bullshit. Mages are quite fine now. Also mages are so-so balanced each others, sh-sps-sorc-necro - everyone have some + and - If You are not able kill sps/ee on oly couse of "trance/cancell/heal/bless of eva and debuffs, it's not mean mages own.

- Tanks own, true. But this is tanks chronice. Especially tanks/daggers are hard. On oly...all tanks are fuking hard, for classes like mine without heal, tanks are impossible to kill.

- Glads/Orcs. For me they are quite fine now. Orc hit very very hard on 30 %, Glads still nuking harder than any mage, but they have tons of hp/cp.

- Mages run fast like archers....pls, what a bullshit.

- mages in dynasty get higher mcriticals...lol ? What have vesper set against m criticals ? No matter if You have dyna/dnet/vesper or even mj arcana, You get the same hits from mages. Difference make jevelery, attribute and ofc buffs.

Leave all like it's now, don't nerf nothing. It makes only MORE problems. One nerf, force to another nerf, it's neverending story. No more nerfs. Those neverending nerfs make server more unbalanced.





<char>
  <name>lucifsg</name>
  <level>85</level>
  <class>Soultaker</class>
  <clan>BrokenAngelz</clan>
  <olympiads_won>70</olympiads_won>