Web Analytics
Comment The rates/nerfs/Tattoos/Potions - Page 11

News:


     

Main Menu

Comment The rates/nerfs/Tattoos/Potions

Started by Tvit, January 14, 2014, 10:57:39 PM

Previous topic - Next topic

hideous

Quote from: Tvit on January 15, 2014, 12:08:12 AM
I only would like to line the fact that deflect arrow gived something like 30% less dmg, and now archers will have 50% atk speed less, and its really a lot! U can heal 10 times b4 archer shot...

That's, if archers are going to use deflect arrow.
Riders Of Destiny  -  Nanaki Server
Great times...

unhandledexeption

Quote from: Tvit on January 15, 2014, 12:03:17 AM
first of all its more than 80mp from higher mana gain, u got also arcane wisdom (-mp consumption) and u cant enchant recharge...

Too bad that's only for sps/sh/ elder chars, so a fullsupport char se/bd ee/sws will have less options to refill mana.
Disconnect HE/WK infinity 5x, BlackArmy (abandoned with the server...)
Farostlemez TK rpg-club federation (abandoned)

Cromatorus

Quote from: ^Deavon^ on January 15, 2014, 12:09:09 AM
When you guys realize that a archer will have average attack speed 750-800 , you will understand that changes affects all classes .

850 :)
KillerOfGolka De/Wc 85 ( subbed 50% of infinity players )

Peorexo

Quote from: ^Deavon^ on January 15, 2014, 12:09:09 AM
When you guys realize that a archer will have average attack speed 750-800 , you will understand that changes affects all classes .
when u realise average dagger on pvp will die before they get to u? all possible archer slayer got nerfed to the ground with all possible ways and all archer skills work 100%?
Rapid shot = -30% accuracy
Rapid fire = -15% speed/ -15% crit dmg
Dead eye = -20% speed
Come on! Lets nerf everything, keep ur shit straight
And 800atk speed is more than enough, dagger on full buff will have 700patk with as and 1000 atk speed?
All classed got atk speed nerf on deflect arrow, and archers got only range? with their speed on counter dash/(+dash), they dont care that much since they got still full power.

Stazy

  Yeah allot of posts i can't even keep up with this, the bottom line is this, check out the list, see if it is acceptable to you, if it is , fine play, if it isn't fine don't play, you like everything perfect like you always had it..tough luck life sucks..your op sub doesn't work because of deflect arrow, tough luck life sucks, just learn to cope with it, if you can't really handle the changes, change the char you still have days at your disposal to weigh the pros and cons it's not like you did already 80/80 and can't change, also you have a lot of classes because of the sub stack keep searching for the right one.
"Whe serch the truth but whe can't find anything but incertain things ,whe serch for happynes ,but all whe find is unhappynes and mizery.Whe are incapabile to wish the truth and happynes "
Blaise Pascal "Chosen writings"

Garn.

Quote from: =^TrackZero^= on January 15, 2014, 12:08:56 AM
I see also a lot of complains about nerfs, while actually you didnt tested it , WE did in real pvp scenario etc...
I see a lot of complains about no potion- tattoo thing, while in fact you didnt even tested it ... (* i apologize you will be more forced to use brain and >f1 key)
I see a lot of people saying XYZ class killed, every class is playable , no1 is killed and we are more close to balance then ever in history of DN

Instead of whining, re-read that topic and choose what you will play now.

~~EXP PARTY ADDED 200% bonus~~


Thank you for the support.
the only wrong thing is deflect arrow, imho.
rest is fine
Garn3tt  GS/SS exDN 15x
First Hero GS on server :D

remeron

Just restrict the sub-choices..
Make it so that one can sub to a support class only .
Since with these changes, ty/de, tank/dagger-archer, wl/fighter tank/mages are all useless..
With sub restriction, U wouldn't have to make all those nerfs , plus it would enhance a  more cooperative gameplay environment...just sayin...

And...I am too disappointed with the low rate issue...though you did well with the tattoo system.
edit: %200 party bonus will do the trick for me..

stanko

-Diseases from area: fully reworked and max bonus given is 4%. All of them have drawbacks (Malaria included) this also kinda killed mages just saying :P
Bajchos  Eon  plavusha

https://youtu.be/WLnwxNHJ7bA
https://youtu.be/IpDxIT8OyQM
https://youtu.be/dXtZ8UNmMts
https://youtu.be/NZEI5WUv2_o

=^TrackZero^=

Archers are nerfed,most of the powerful combos like he/glad,th/he are nerfed.So telling archers aint nerfed at all is totally not true.
[url=https://discord.com/invite/uhaWxzH7NP] JOIN OUR DISCORD[/url]

=^TrackZero^=

Quote from: stanko on January 15, 2014, 12:14:52 AM
-Diseases from area: fully reworked and max bonus given is 4%. All of them have drawbacks (Malaria included) this also kinda killed mages just saying :P
By what LOGIC , malaria (decease) should give BONUS so OP! and not even top lvl?...Koreans :*
[url=https://discord.com/invite/uhaWxzH7NP] JOIN OUR DISCORD[/url]

Garn.

Quote from: remeron on January 15, 2014, 12:14:44 AM
And...I am too disappointed with the low rate issue...though you did well with the tattoo system.
200% party exp makes the trick.
Garn3tt  GS/SS exDN 15x
First Hero GS on server :D

+GekKey+

Why is everyone scared of a he/wk... Their cats is so lame, take it down (like 1-2 shot) and you are fighting a he.