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Increased enchant rate

Started by Lusieee, February 28, 2014, 05:24:47 PM

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Artur

Quote from: LadyZENITH on February 28, 2014, 06:08:31 PM
I still see no reason for the increase., Before the first "nerf" of enchanting people had HOM + what in 2 weeks? There were two +16 weapons by that time. And by that time as I suggested back then was the moment to fix it. Refund those who achieved it and lower it accordingly.

Besides, even increased, enchants are just massive RNG factor that brings luck over actual dedication when it comes to gear progress. That sole reason, is to why not.

There were some rumors about safe-enchants for A/B stuff but not for S that would give the game more options and ballance. But that did not happen and instead we have standard blesses enchants for all stuff equally, which is I would say, not the best chooice, and yes the rates simply are too high.

We decreased only 1 step! We havent changed from 90% chance to 50% chance or anything like this. It was cosmetic change on one step. About homs +16 first of all they were all made with normal enchants because loosing homonokulus isnt so painfull as loosing arcana, right?
So i dont really expect people to do massive enchanting with normal enchants over top S grade weapons.

Anyway at the moment we have 37 EWS, while having 1698 enchant weapon C. So its obvious same thing with hom wont happen with arcana mace with many reasons. You guys really should check all data we prepared for you. Enchant rates compated to official server, market quantity of items, pvp reduction settings or test something in real situations. For now its just criticize things that working perfectly fine. Even if someone create AM +16 it would be just matter of luck and even if someone bet 48 black color in a row in casino roulette ( yes it happaned for real ), its just pure luck and nothing more. Its not wrong system.

And again you are saying that Blessed enchants are too high?

https://docs.google.com/spreadsheet/ccc?key=0Al15aDmbKPTTdEpNT2xCMGx1OTVDMUtTdFpBczlNVHc&usp=drive_web#gid=0

up to +6 is a little easier ( but +6 isnt overenchanted weapon right? ), check that after is harder so really guys i dont understand you.

Chicks

I got a pros and a cons.

Enchanting a full set +6 has way lower success rate then +6 wep. You can't compare 1 item +6 vs 4-6 parts +6... just calculate the stats yourself, you really don't need me to tell you that. I have not calculated it, but a set with shield (talking armor set with 1 top 1 lower part) = 6 parts that needs to be +6, so it's a relatively low chance of getting all parts to +6 (around 5-10%? maybe less). Enchanting 1 armor piece? Fine, but 2 and you're already lower than the rate for a weapon (or extremely close).

And 1 part is not nearly as powerful at the same level as the weapon (due to scaling with buffs/weapon SA/Augmentation/Crits). Even the +6 armor set bonus does not balance for much in term of special effect. Sure it has more armor, but thats it. Lets not talk about jewels...
Even a tank with a shield + set +6 and all defensive buffs is not on par with the amount of offensive boost available for weapons/damage. But that's L2 and it has always been this way.

So no, it's not fair. But it's better then before, thats for sure. That also means that there is still work to do, even if there won't be anymore work to balance it.

Also, stop the QQ about star wars per say, it's lineage ffs... official is full of light sabers... Get a grip fags...

And before some smart ass tries to tell me i'm QQing in the first part of this post? I'm posting facts, not tears.
The last of his kind
Tk/Es 80 -> sorc 76
Quote from: Brownxtown
he pwns ppl, they see his pink poney and there like OMG GHEY PONEY and they dont hit it then the pony uses its pro pink powers and they die and the dead ppl go WTF PONY HAX

http://www.youtube.com/watch?v=76hYNCxHBUE

reddragonjr

Quote from: ^Artur^ on February 28, 2014, 06:40:36 PM
We decreased only 1 step! We havent changed from 90% chance to 50% chance or anything like this. It was cosmetic change on one step. About homs +16 first of all they were all made with normal enchants because loosing homonokulus isnt so painfull as loosing arcana, right?
So i dont really expect people to do massive enchanting with normal enchants over top S grade weapons.

Anyway at the moment we have 37 EWS, while having 1698 enchant weapon C. So its obvious same thing with hom wont happen with arcana mace with many reasons. You guys really should check all data we prepared for you. Enchant rates compated to official server, market quantity of items, pvp reduction settings or test something in real situations. For now its just criticize things that working perfectly fine. Even if someone create AM +16 it would be just matter of luck and even if someone bet 48 black color in a row in casino roulette ( yes it happaned for real ), its just pure luck and nothing more. Its not wrong system.

And again you are saying that Blessed enchants are too high?

https://docs.google.com/spreadsheet/ccc?key=0Al15aDmbKPTTdEpNT2xCMGx1OTVDMUtTdFpBczlNVHc&usp=drive_web#gid=0

up to +6 is a little easier ( but +6 isnt overenchanted weapon right? ), check that after is harder so really guys i dont understand you.
No time bothering with this cryers.. in almost 10 years on this network I saw many retarded posts.Track should start cleaning this retarded topics... maybe forum + in game bans.

Tarantula SS2 Ninja TrIBaL The Shaman!
Dragon x15 Severance Ninja!
gl/he c2-c3 begin
TrIBaLu th/wl c3-c4-il-Hb
|TrIBaLu| he/pp c4-il-Hb
Always outnumbered! Never outgunned!

Chicks

Quote from: reddragonjr on February 28, 2014, 06:43:57 PM
No time bothering with this cryers.. in almost 10 years on this network I saw many retarded posts.Track should start cleaning this retarded topics... maybe forum + in game bans.


your rec is back to 0. Rejoice!
The last of his kind
Tk/Es 80 -> sorc 76
Quote from: Brownxtown
he pwns ppl, they see his pink poney and there like OMG GHEY PONEY and they dont hit it then the pony uses its pro pink powers and they die and the dead ppl go WTF PONY HAX

http://www.youtube.com/watch?v=76hYNCxHBUE

reddragonjr

Tarantula SS2 Ninja TrIBaL The Shaman!
Dragon x15 Severance Ninja!
gl/he c2-c3 begin
TrIBaLu th/wl c3-c4-il-Hb
|TrIBaLu| he/pp c4-il-Hb
Always outnumbered! Never outgunned!

Chicks

The last of his kind
Tk/Es 80 -> sorc 76
Quote from: Brownxtown
he pwns ppl, they see his pink poney and there like OMG GHEY PONEY and they dont hit it then the pony uses its pro pink powers and they die and the dead ppl go WTF PONY HAX

http://www.youtube.com/watch?v=76hYNCxHBUE

vaiper

Quote from: ^Artur^ on February 28, 2014, 06:40:36 PM
About homs +16 first of all they were all made with normal enchants because loosing homonokulus isnt so painfull as loosing arcana, right?

And most hom+++ started as a fighter weapon and then traded it for a mage weapon.

PunkeD

Quote from: Zibo on February 28, 2014, 06:22:52 PM
So you raised weapons enchants just to raise enchants of armor/jewels so it be balanced. But it was already balanced (especially with 33% rate for mage weapons) with normal enchant chances, so why you decided to change it in first place and then come up with further stupid thing like caps on oly for equipment...
I don't know, maybe because people like seeing overenchanted items everywhere? Eeee, no, not really - just look at the amount of rage topics.

So all those your "then enchant armors/jewels to counter overenchanted weapons" isn't explanation nor solution to our complaints and questions.
So my suspected answer to question asked by Luisee is, unfortunately, to see if you can make more profit from donations from enchants (because easy enchanting = maybe more people will be tempted to buy scrolls?).
I don't see any other explanation, because no one asked, voted, cried or nagged you to raise enchanting rates so drastically.


Oh BTW: drake posted full list of AM owners not so long ago - among like 10 of those is already one +7. I estimate that when there will be ~50 AM's on server, we will see first red one.

Regards
Guess you said it all. $$$$$$

PunkeD

Why not creat a poll asking if comunnity wants these enchants rate? Or retail ones?

vaiper

Quote from: PunkeD on February 28, 2014, 06:54:59 PM
Why not creat a poll asking if comunnity wants these enchants rate? Or retail ones?

Too many ppl with multiple accounts.

PunkeD

i dont belive that is the problem, i bet the majoraty of ppl wants retail ones.

unhandledexeption

Quote from: PunkeD on February 28, 2014, 06:54:59 PM
Why not creat a poll asking if comunnity wants these enchants rate? Or retail ones?

For what? See the party xp poll. 60+% voted for raising party xp bonus to 175% (?), then drake lowered it to 100% aka (0% party bonus)
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