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+ Vulnerability on skills not working

Started by NunoPitbull, October 25, 2015, 06:24:07 PM

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NunoPitbull

The damage isn't changing at all:)

Tested pre and after hiting the target with and without the debuff

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Alannah

attribute break points what matter
there should be somewhere a table/chart thing provided with pre-freya attribute system and it's breaking points
dmg increases or decreases hitting these breakpoints
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NunoPitbull

Quote from: ^Alannah^ on October 25, 2015, 06:27:33 PM
attribute break points what matter
there should be somewhere a table/chart thing provided with pre-freya attribute system and it's breaking points
dmg increases or decreases hitting these breakpoints

skills +7 hit the breakpoint already. Its +1/+3/+7/+10/+13/+etc

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NunoPitbull

Quote from: ^Alannah^ on October 25, 2015, 06:27:33 PM
attribute break points what matter
there should be somewhere a table/chart thing provided with pre-freya attribute system and it's breaking points
dmg increases or decreases hitting these breakpoints

Re-tested. Removes 7 attribute, but the damage is THE same, even when the buff not lands. So one fo 2 thing sis broken: Attribute system or the damage or way is calculated.

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Peorexo

Quote from: NunoPitbull on October 25, 2015, 06:49:52 PM
skills +7 hit the breakpoint already. Its +1/+3/+7/+10/+13/+etc
No LOL.
Skill +7 have lv raised that mean it wont fail on monsters of Similar LVL to your skill(or characters)
Damage however is calculated via some formula (sqrt[matk]*skillpower)/mdef * atr breakpoint, and the breakpoint is calculated with attribute you possess/enemy attribute resistance. That mean you can have skill +30 and you will hit the same with +0 if opponent have for example 300 element resist and your 150 weapon and +30 skill cant beat that.

Nothing is broken here, you just dont understand how attribute system works. Read pre-freya documentation collected by players about attribute system.

NunoPitbull

Quote from: Peorexo on October 25, 2015, 07:24:26 PM
No LOL.
Skill +7 have lv raised that mean it wont fail on monsters of Similar LVL to your skill(or characters)
Damage however is calculated via some formula (sqrt[matk]*skillpower)/mdef * atr breakpoint, and the breakpoint is calculated with attribute you possess/enemy attribute resistance. That mean you can have skill +30 and you will hit the same with +0 if opponent have for example 300 element resist and your 150 weapon and +30 skill cant beat that.

Nothing is broken here, you just dont understand how attribute system works. Read pre-freya documentation collected by players about attribute system.

So, if someone removes me 7 elemntal resistance, the damage is exactly the same? So is more worth to go oj power enchanting route?

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Peorexo

Quote from: NunoPitbull on October 25, 2015, 07:31:02 PM
So, if someone removes me 7 elemntal resistance, the damage is exactly the same? So is more worth to go oj power enchanting route?
It is all about damage breakpoints, read about elemental system really. 7 points might not increase your damage, but 20 points or 30 might. Everything depends how high resist your target have and how much total element you can reach.

Easley

Quote from: ^Alannah^ on October 25, 2015, 06:27:33 PM
attribute break points what matter
there should be somewhere a table/chart thing provided with pre-freya attribute system and it's breaking points
dmg increases or decreases hitting these breakpoints
this is how the breakpoints are currently
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