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Archive => Interlude - Balder x7 [RETAIL] - ONLINE 1100+ => Obsolete => Bug report => Topic started by: Evening on November 05, 2017, 07:41:21 PM

Title: a few bugs
Post by: Evening on November 05, 2017, 07:41:21 PM
- imperial tomb: can't use Turn Undead on the undead mobs inside
- interface: buff icons of party members disappear after leaving and then rejoining the party
- bosses: random aggro to support characters, destros lose aggro for no reason
- lifestones: not dropping in fog, barely dropping in disciples or elsewhere
Title: Re: a few bugs
Post by: Alannah on November 05, 2017, 07:58:12 PM
which mob in IT exactly?
Title: Re: a few bugs
Post by: Evening on November 05, 2017, 08:37:58 PM
The undead mobs right inside, first mobs you see that are like skeleton knights with shields in the main room and side corridor. I don't remember the names sorry. I haven't tried all of them since I was just passing through so I don't know if any of the zombie mobs can be turned.
Title: Re: a few bugs
Post by: Easley on November 05, 2017, 08:47:05 PM
Quote from: Evening on November 05, 2017, 08:37:58 PM
The undead mobs right inside, first mobs you see that are like skeleton knights with shields in the main room and side corridor. I don't remember the names sorry. I haven't tried all of them since I was just passing through so I don't know if any of the zombie mobs can be turned.
did you have the consumeable item? Spirit ore or soul ore (can't remember which one it used) coz they work fine for pal lethal
Title: Re: a few bugs
Post by: Evening on November 05, 2017, 09:42:45 PM
Quote from: Easley on November 05, 2017, 08:47:05 PM
did you have the consumeable item? Spirit ore or soul ore (can't remember which one it used) coz they work fine for pal lethal

I had 5k spirit ore on me. It said "invalid target" I think.
Title: Re: a few bugs
Post by: Alannah on November 06, 2017, 08:47:17 PM
i checked and turn undead works on all of them (undead mobs ofc)