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Archive => Interlude - Balder x7 [RETAIL] - ONLINE 1100+ => Obsolete => General => Topic started by: reddragonjr on November 26, 2017, 10:01:08 AM

Title: To Track,Drake and old players!
Post by: reddragonjr on November 26, 2017, 10:01:08 AM
I rarely do make serious posts,or topics but...I wanted to do this since a long time so here it goes.

First of all you know that I got lot of respect for you Track and Drake.I never trash talked you guys neither the new servers that came up in the last years.I never cheated and never got banned in 12 damn years and I know I'm not the only one, there are still many cool guys out there.

Second I got big respect for every old player ( friends, enemies ).There are times when we tease / flame each other in forum or in game it's common but never something serious like real insults towards family,race,religion etc.
Some do it but I know most aren't serious and do it in a rush of rage,joke w/e, in reality they are cool guys if you get to know them, excluding the trash ( toxic ppl,exploiters etc. ) there are some, like in every other game.

Now to Track and Drake,Tarantula was your 1st project guys and the best one, you know it,like I know it and every old player knows it.
You guys did put a lot of effort in that sever and hell there were times when it felt better than old dragon,nightmare,infinity,shadow.

To make it short it felt like home.

Why?

Because Track was so nostalgic that he even played on the server a bit after waaaaay long time ( don't ask me how I know it ;D )
Even Drake became so nostalgic that he began posting again on forum ( yeah miracle :D ) every update / fix, something very rarely from him.I know that Drake reads the forum from time to time but he doesn't post because of trolls, flamers etc.

It had the most online players, I think it was over 2k+.
80% of old players ( friends,enemies ) came back and played there.

That server took 3 serious big stabs and still lasted more than 1 year.
1st stab some rushed fast to endgame and sold epics for $,2nd stab some exploited the hell of it ( I don't have to mention names they know who they are ) and 3rd stab some corrupted GM's.

Hellraiser - was good but I didn't had that "thing"
Ayrin - was best pvp server no doubt about that.
Balder - I don't know what it is...cause for sure it isn't Dragon Network...it has nothing from DN in it,although I play it once in a while since I can't play other.
Tarantula - was perfect It had everything...it had a soul,nostalgia, it felt like home.


So now I'm asking you Track in the name of every old player to put Tarantula back, you still got the files when server went off.
You could do it in the place of Ayrin you don't have to delete files just shut it down.
And you don't have to pay extra $ since you said 1-2 months ago that you payed Ayrin maintenance like 6 months in advance, so you could put up easy Tarantula in the place of Ayrin and nothing would be lost.
For sure donation will come once Tarantula is up.
You just need to spam the emails from forum or spam facebook and old players will come and spread the word.

We the old players need a home and a stable one.Even when we go...we do always come back to check our home.
I think we deserve it since this Network lasted all this years due to You,Drake and old players...because with every new server more toxic players/exploiters came in our home,community.We need fresh players to,but not cancer ones.

They didn't add nothing to this network...they just pop from server to server rush endgame in every new server or exploit the shit out of it and than trying to sell items / adena for $

New players are always welcome but not toxic/cancer ones who sell/exploit.
And I prefer quality players friends,enemies ( that I know ) over quantity and I know you prefer it to like many others do.If we get 1-2k old peepz is more than enough.

Tarantula doesn't need updates and much attention since you and Drake fixed all bugs/exploits,it was perfect as it was when it went off.And you can still focus all your attention on Balder.The only update that Tarantula needed was to make tattoos permanent,many wanted that.

And the only thing that Tarantula needs is a wipe and one trustful GM with 0 power ( in case of abuse,corruption etc. )...just jail ppl,botters for some hours - day max until they "stop" eventually or get banned/perma banned if they abuse it too much.
And to do 1-2 pvp events once a month is more than enough.Since we had GOE event every day for 2h two times a day (ppl have different time zones ) so it was good for everybody.

^Floki^ can do it to.Since it won't be much work to log 1 time every 1-2 days and do 1-2 pvp events every month...of course if his willing to do it.Or you can do them like you did those 2 pvp events on Tarantula...still got the pics with your ugly dwarf lal.
I think you or ^Floki^ can find time for 1-2 pvp events once a month.

So yeah I welcome every old player that wants a home and a stable one to come and post here and spread the word.
And pls keep it out of spam or troll.The most of us are in they late 20's or over 30 ( 31 here ), act normal for once, no flames needed I'm serious.

You can pin this topic Track and put in a special section...dunno above Balder with title old players Tarantula or w/e.

I never wrote this much in a post ever...but it did it for all of you old peepz...and it means that I care,hope it was worth it.

Good luck to all.

P.S I hope you didn't lost the files else...Kurwa Mac ! wpierdol :)))
Title: Re: To Track,Drake and old players!
Post by: reddragonjr on November 26, 2017, 10:07:41 AM
Drake if you post here I will faint ( joking ) ;D

Shout-out to Kesy to, I know that he liked the server a lot because he played with us until the end :)
Title: Re: To Track,Drake and old players!
Post by: Blizzer on November 26, 2017, 10:40:05 AM
And how was tarantula better than this weird server?
No custom pots, stupid tattoo system, disastrous dynamic exp rate system. Except name of the community tarantula wasn't even close to first dnet servers. The only thing that lured old folks was "yay it's interlude, it will be like old days". No it wasn't. After 3 months 50% left, after another 3 remained like 10% from first weeks population? Some things were balanced, some totally crap (hello daggers) because even if they claimed they got official files that wasn't true.

Probably with balder they thought that instead of usual dnet rush2win dudes they'll get casual game freaks, yet they forgotten there are other rush2win boys, just official-like lol
Title: Re: To Track,Drake and old players!
Post by: Peorexo on November 26, 2017, 10:41:29 AM
Quote from: Blizzer on November 26, 2017, 10:40:05 AM
And how was tarantula better than this weird server?
No custom pots, stupid tattoo system, disastrous dynamic exp rate system. Except name of the community tarantula wasn't even close to first dnet servers. The only thing that lured old folks was "yay it's interlude, it will be like old days". No it wasn't. After 3 months 50% left, after another 3 remained like 10% from first weeks population? Some things were balanced, some totally crap (hello daggers) because even if they claimed they got official files that wasn't true.

Probably with balder they thought that instead of usual rush2win dudes they'll get usual game freaks, yet they forgotten there are other rush2win boys, just official like lol
Yeah the dagger issue on tarantula was the real deal, i dont know how it could be that wrong
Title: Re: To Track,Drake and old players!
Post by: reddragonjr on November 26, 2017, 10:43:43 AM
Quote from: Blizzer on November 26, 2017, 10:40:05 AM
And how was tarantula better than this weird server?
No custom pots, stupid tattoo system, disastrous dynamic exp rate system. Except name of the community tarantula wasn't even close to first dnet servers. The only thing that lured old folks was "yay it's interlude, it will be like old days". No it wasn't. After 3 months 50% left, after another 3 remained like 10% from first weeks population? Some things were balanced, some totally crap (hello daggers) because even if they claimed they got official files that wasn't true.

Probably with balder they thought that instead of usual dnet rush2win dudes they'll get casual game freaks, yet they forgotten there are other rush2win boys, just official-like lol

Yeah man but you played with us only at begin and you left :/ many updates came after...
And yeah after 3 months server lost 50% because of those stupid exploiters...duping like freaks you know them :D and server went 1 month off...that was a big hit.

Quote from: Peorexo on November 26, 2017, 10:41:29 AM
Yeah the dagger issue on tarantula was the real deal, i dont know how it could be that wrong

Yeah 12k back stabs on newbs :))) sucks he missed that part,but shhh don't tell him much more.For sure you could have done much more dmg than me at max potential, I had just a poor pr/aw :D that wasn't even maxed out.
Title: Re: To Track,Drake and old players!
Post by: SizeMatters on November 26, 2017, 12:51:34 PM
Quote from: Blizzer on November 26, 2017, 10:40:05 AM
And how was tarantula better than this weird server?
No custom pots, stupid tattoo system, disastrous dynamic exp rate system. Except name of the community tarantula wasn't even close to first dnet servers. The only thing that lured old folks was "yay it's interlude, it will be like old days". No it wasn't. After 3 months 50% left, after another 3 remained like 10% from first weeks population? Some things were balanced, some totally crap (hello daggers) because even if they claimed they got official files that wasn't true.

Probably with balder they thought that instead of usual dnet rush2win dudes they'll get casual game freaks, yet they forgotten there are other rush2win boys, just official-like lol

I agree that there was a lot of unnecesary custom stuff like tatoos on tarantula but no doubt it was much better than this one entertaining wise, pvps on golkies in C grade since first weeks and well, i played it for like 3 months whereas here i quit after 2,5 week i think it means something :)
Title: Re: To Track,Drake and old players!
Post by: HerrMayer on November 26, 2017, 02:49:37 PM
ure crazy as my idea of C4 srv

some ppl might say cool story bro

that nostalgia is smthing that many of us suffer

nightmare was good
arena was good
infinity was good

please insert boot disk
starting MS-DOS
laterz

Title: Re: To Track,Drake and old players!
Post by: Deferax on November 26, 2017, 05:15:59 PM
Wow to much time?
Title: Re: To Track,Drake and old players!
Post by: Taro on November 27, 2017, 01:26:30 PM
i'm in for a tarantula reboot :D
Title: Re: To Track,Drake and old players!
Post by: Morel on November 27, 2017, 02:00:07 PM
In general I agree with you.

But why you posted this "Stacksub community drama : We want new server" on retail server forum? People here are having fun, why do you bring them into conversation about stacksub -.-

This topic should be moved to Ayrin section.
Title: Re: To Track,Drake and old players!
Post by: Naiz on November 27, 2017, 05:14:33 PM
Quote from: Morel on November 27, 2017, 02:00:07 PM
In general I agree with you.

But why you posted this "Stacksub community drama : We want new server" on retail server forum? People here are having fun, why do you bring them into conversation about stacksub -.-

This topic should be moved to Ayrin section.

Or to the trash, since gms's don't give a flying fck about what we have to say and what we want. So many years passed and you guys still think that your posts matter.
Title: Re: To Track,Drake and old players!
Post by: LadyZENITH on November 27, 2017, 06:52:14 PM
Wow this thing made me log-in here after years, so here I go:

Look man, Tarantula was not that good. It had pretty much only thing going for it and that was nostalgia. It was so strong it even brought me back to L2, as long as many old players I knew from old infinity, but most of them did not last long.

The server itself had poor balance (worse than 2007 C4 infinity), the no pots tatoo system uugh, the dynamic exp system making early game even shorter was so bad idea, etc, etc. Even the community on Tara was cowardly, one clan blocking baium 200+ begging. Imagine that on old infi, the next baium everybody would unite and push trough. On Tara? The begged for few more weeks and then left the game. I remember pking few guys in BS just for the sake of some action only to see them cry and while "noble first then I pvp" while I was lower lvl than them. Isn't L2 primary about the plotting politics and drama? Well apparently for current players not and when they loose the rush to endgame race they just quit and go to different server. Tarantula even had many castles unsieged in NPC hands when people already had S grades, cause who cares right, sieges don't give me noble nor epics. That was the mentality on the server and it sucked.

TBH I do not even know why people favor Interlude so much. To me best was C4. Interlude has brought some ok balance changes on retail, but that was it. On the other hand some horrible gameplay changes. To name few, for example you no longer had chance to drop stuff if you die to mobs even with 0 karma, removing another risk factor from the game. Also, the weapon auguments, good idea, except it makes your weapons undroppable, aka another risk removed. Another problem, "summon" skills, aka male logged off ES on all important players, you log him in, he summons the WC, he gate-chants the entire clan here and boom you are all on top of TOI. The inclusion of shadow weapons making the early-game even shorter and more insignificant tho the late-game did not really get any more content. Like... thats bad for the game guys. Such as the clan system change, aka from the big ally 40member clans to big clans small ally. I think that was a bad change for the game.

But all of this is just my opinion I know, and its not the primary reason most of the old players left Tarantula rather fast. Nor are the exploits or ballance or such, that was the last straw for those still remaining, but most were gone by that point. The issue is they were drawn in just by nostalgia which makes us remember things in better light than they actually were, and then hit in the face by the reality of the game, and the reality of current day community and all, simply told they did not enjoy this so they left, thats all there is to it. 

No wonder tho, imagine a mid 30's guy working full time, some of them with family that log-in for 3 hours once every 2 days. In less than month he is facing guys in total endgame, ofc he is gonna drop it cause back in the day he was on top, and he will not be a non-factor, and the basic gameplay of L2 is pretty boring.

The stuff that made the game good back then is no longer present. Even if you would revert to what I for example liked the most, aka the 2007 C4 Infinity era (the real C4,not the 2006 one with the C1 beta server core, god not that one), it would still lack the drive, cause people already know everything. Back then we were all noobish, we took months to get to B grades, we fought even dwarf vs dwarf on spoil spots that were not even that optimal, nothing was optimal in our play, but that slow progress and constant clashing seeded the complicated player and clan relationships that actually made even the endgame fruitful when we eventually got there, and thus we played for years with joy. This does not exist anymore. The moment you start you will be hit in the face by whales and CP's that will rush to the endgame. Nobody will enjoy the daily play as they all did it before and know exactly where to go and what to do on every lvl, playing basically on rails. None of this screams fun. Even if you do your best to counter the rush, for example implement a system where the more you play the less your exp would be that would reset daily, making the differences between accounts smaller, it would not fix it.

The only fix would be more complex change, something that would derails the old tracks, change where sutff drops/spoils, change where which mobs are, change quests, change the way you obtain sub and noble, make it better not worse (worse equals easier here), do not milk it in your cashshop (well you can a bit the PVE parts, but not the pvp ones), balance stuff manually and dont be afraid to make swift changes when needed, but most important do not publish the bloody changes (except like char skill ones), make people explore and share info again, aka make it impossible to google pmfun and play on rails. This is the only way I can imagine it being good. I do not want to play another Interlude, not even another C4 TBH, because Iv played it before and Tarantula was a proof that this cammel's back is already broken, its too worn down, its on rails, all played it before, it sucked, and the next time it will suck even more, its overplayed.

Funny, the reason we still long for old L2 is because the modern MMO's are such a shit.
Title: Re: To Track,Drake and old players!
Post by: Peorexo on November 27, 2017, 07:57:35 PM
Quote from: LadyZENITH on November 27, 2017, 06:52:14 PM


Thats a pretty hefty constructive post, wow...

Well i do not agree that IL brought so many bad things, i can agree on the augment/summoner part though.

The problem people getting with the "top cp" "rushers" etc is just plain bullsh1t, yeah right u will not be able to compete with them anytime early if EVER on same level, but thats why top clans are usually 1-2% of the server population and YOU CAN overcome any obstacle with numbers, get to the trough, get fed and re-balance the server once again. But even skipping fighting with the TOPs you surely can fight and have fun with all the rest 80%~ of casuals playing, which as u said, few hours a day. This is what i did with Admiral on Balder and its still fun, there is a lot of not botted clans which we can fight and have fun with, no hard feelings involved.

About complex changes, personally if you would want INTERLUDE server successful, casual-friendly, competitive and unique there is but only one thing to do for retail server:
- delete destroyer class from the game.

And this part about "ppl already know it all", we had HB servers perviously and i can assure you VERY LARGE factor of people still know sh1t about 15y old game if you even push one chronicle further than Interlude. Personally the most balanced chronicle or at least most fun nowadays would be GF/H5/early god (yeah hate me for early GOD, but excluding some parts it wasn't that bad considering game balance). In those you have A LOT of successful party setups which can do well on pretty much every level-range hence allowing for a lot of pvps at every spot.

Well everything is possible to be done at this point of L2, so id be happy to see some complex changed l2 server rebalanced from scratch =)
Title: Re: To Track,Drake and old players!
Post by: HerrMayer on November 27, 2017, 09:52:12 PM
Quote from: LadyZENITH on November 27, 2017, 06:52:14 PM
To me best was C4.

HerrMayer :  C4
LadyZENITH : C4

whos next to add in the list
;D
Title: Re: To Track,Drake and old players!
Post by: reddragonjr on November 28, 2017, 06:08:30 AM
Quote from: Morel on November 27, 2017, 02:00:07 PM
In general I agree with you.

But why you posted this "Stacksub community drama : We want new server" on retail server forum? People here are having fun, why do you bring them into conversation about stacksub -.-

This topic should be moved to Ayrin section.

Yo Morena  ;D didn't you read my last part told Track to pin it and post it above balder server to a new section for old peepz :)

Quote from: Naiz on November 27, 2017, 05:14:33 PM
Or to the trash, since gms's don't give a flying fck about what we have to say and what we want. So many years passed and you guys still think that your posts matter.

well bro I try what else too do  :-\ Don't we all old players deserve a balanced,stable,fun and long term server.

Quote from: LadyZENITH on November 27, 2017, 06:52:14 PM
Funny, the reason we still long for old L2 is because the modern MMO's are such a shit.
Wow hi...long time.
Ty that you stopped by and shared your thoughts.I know you always complained about everything  :P

They can't make a damn MMO's with the same pvp system as L2 since 2004 lol.Most mmorpg are crap,animated and too colored.

About your post well Tarantula was damn good in it's final state,final updates we played it and pvp'ed until the end that was 1year +++ After 6 month's it was in it's final state.

Quote from: Peorexo on November 27, 2017, 07:57:35 PM
- delete destroyer class from the game.

I knew that was your main issue with Tarantula ;D wanted to say it but you wrote it before me Revell.
Well...I don't care about orcs  :D

Quote from: HerrMayer on November 27, 2017, 09:52:12 PM
HerrMayer :  C4
LadyZENITH : C4

whos next to add in the list
;D

Well I preferred C4 instead of IL but it won't do and fail...Revell and Naiz can confirm it why.There were many attempts...dunno if with stacksub too...so maybe that could do it...I dunno :-\
Title: Re: To Track,Drake and old players!
Post by: reddragonjr on November 28, 2017, 06:15:08 AM
Quote from: Peorexo on November 27, 2017, 07:57:35 PM
Mitza ( Laser ) playing with you guys too on Balder ? I'm just rolling mobs there ;D and it's just me and okazaki in clan.
Title: Re: To Track,Drake and old players!
Post by: HerrMayer on November 28, 2017, 06:22:39 AM
HerrMayer :  C4
LadyZENITH : C4
reddragonjr : C4

whos next to add in the list
;D
Title: Re: To Track,Drake and old players!
Post by: LadyZENITH on November 28, 2017, 12:43:10 PM
Peorexo  - Nah, please not HB, Iv played that once and it was terrible. There is a reason so many are stuck with IL cause it was the last good chronicle. What fallowed after was the attrib system and army or clones aka everyone in the Same S+ armor clones. Bah.


reddragonjr - Yeah well I remember Tarantula differently. I remember 3 months in I had only around 80 kills and it was still enough to be in the top 10 pvp charts, I remember castles being untaken from NPC's, tons of leaving, tons of "noble first then Ill PVP", people generally not doing what I remember being fun, everyone only endgame rushing and crying when they got blocked on Baium or bara. Not to mention that shot of the guy who had inv full of AQ rings. I think I stayed for like 4 months total, cause there was a group of old friends that sticked and I liked playing with them, but that was a small group 90% of other old infi guys were gone after like 2. I do not know how the server was 6+ months in, but the fact that it closed in 1 year means it certainly was not doing good and population was not good enough to keep it going.

I really think we need some bigger changes as Iv mentioned in the big post to make it interesting again. I do not want to play another classic IL again, be it retail or substack. I prefer C4 of the old Chronicles but even that would not be savior. But it was not the chronicle that made the game good back then, it was the community and the stuff that developed over the years between us. I just cant see that happening when everyone is rushing using well known optimal paths to endgame. Tarantula was a good proof of that for me. Ok Iv seen it go even worse but Tara was a good example of the admins actually trying their best and it still crumbled. I would like to see some very custom mix that you cannot play by guidelines, as I described it before, make it like general C4 ruleset and add content from the future chronicles, maybe even the new races, but without attrib system, cut the game breaking stuff like player summoning, etc, it can be good. But Ill tell you whats not gonna be good, and that another plain IL in 2018.

I know it would take a long time and effort to make this happen, I don't know how it would go legality wise but perhaps we could launch like some sort of crowdfunding which would easily indicate how many are interested and if it would pay for itself.
Title: Re: To Track,Drake and old players!
Post by: Naiz on November 28, 2017, 01:53:30 PM
I don't understand where do you guys see any fun in C4. Literally few skills to use, end game eq in 2 days. Few years ago l2 phoenix had c4 stacksub server x15 if im not mistaken. I went there with few friends. Pvps were like which archer crits first wins and server died after 1 week. C4 was fun when l2 was a new game and no1 knew wtf are they supposed to do. Now everyone knows this game through and through and it would take 2 or 3 days to reach end game and get bored.
Title: Re: To Track,Drake and old players!
Post by: HerrMayer on November 28, 2017, 03:14:12 PM
Quote from: Naiz on November 28, 2017, 01:53:30 PM
I don't understand where do you guys see any fun in C4. Literally few skills to use, end game eq in 2 days. Few years ago l2 phoenix had c4 stacksub server x15 if im not mistaken. I went there with few friends. Pvps were like which archer crits first wins and server died after 1 week. C4 was fun when l2 was a new game and no1 knew wtf are they supposed to do. Now everyone knows this game through and through and it would take 2 or 3 days to reach end game and get bored.

I can for sure non stop farming at a custom farm zone example in soda
then C4 with C5 skills, sub stack nd some custom armors nd weps

who will got bored farming nd pvping ?
Title: Re: To Track,Drake and old players!
Post by: Taro on November 28, 2017, 06:39:51 PM
I always thought in stacksub servers the stacksub item is always somewhat difficult to get. It's the main feature of the server..
Why not make something like: ''when you obtain your 2nd class transfer you also the questitem for stacksub (for free)''.
I believe it would also increase PvP on lower levels with or without autoskill-learn

what do you guys think?
Title: Re: To Track,Drake and old players!
Post by: Naiz on November 28, 2017, 07:34:20 PM
Quote from: Tessellate on November 28, 2017, 06:39:51 PM
I always thought in stacksub servers the stacksub item is always somewhat difficult to get. It's the main feature of the server..
Why not make something like: ''when you obtain your 2nd class transfer you also the questitem for stacksub (for free)''.
I believe it would also increase PvP on lower levels with or without autoskill-learn

what do you guys think?

It was easy as fk to obtain on Ayrin tho, so i don't think it was a problem at all.
Title: Re: To Track,Drake and old players!
Post by: HerrMayer on November 28, 2017, 08:53:41 PM
Quote from: Tessellate on November 28, 2017, 06:39:51 PM
I always thought in stacksub servers the stacksub item is always somewhat difficult to get. It's the main feature of the server..
Why not make something like: ''when you obtain your 2nd class transfer you also the questitem for stacksub (for free)''.
I believe it would also increase PvP on lower levels with or without autoskill-learn

what do you guys think?

killing the golka is unique I dont think getting free sub stack will do any good

perhaps it should be like back in 2008 when it was rly hard
Title: Re: To Track,Drake and old players!
Post by: Peorexo on November 28, 2017, 10:04:28 PM
Quote from: HerrMayer on November 28, 2017, 08:53:41 PM
killing the golka is unique I dont think getting free sub stack will do any good

perhaps it should be like back in 2008 when it was rly hard
And ppl will quit once again for having difficulties compared to the guys already subbed, its all the same no matter what hardship u will do, call it retail call it sub call it nobless call it a/s-grades if you will dare to make something hard to get, ppl will cry and quit cuz of that :S most of the guys nowadays does not have the cojones to stand up and fight for something
Title: Re: To Track,Drake and old players!
Post by: HerrMayer on November 29, 2017, 04:33:57 AM
Quote from: Peorexo on November 28, 2017, 10:04:28 PM
And ppl will quit once again for having difficulties compared to the guys already subbed, its all the same no matter what hardship u will do, call it retail call it sub call it nobless call it a/s-grades if you will dare to make something hard to get, ppl will cry and quit cuz of that :S most of the guys nowadays does not have the cojones to stand up and fight for something

back in 2008 ppl did not quit and golka was hard as hell
it was even more ppl comming to play bcz the stack nd when subbed went to golka the rb casted him back to town
Title: Re: To Track,Drake and old players!
Post by: stanko on November 29, 2017, 02:08:03 PM
Quote from: LadyZENITH on November 27, 2017, 06:52:14 PM
Wow this thing made me log-in here after years, so here I go:

Look man, Tarantula was not that good. It had pretty much only thing going for it and that was nostalgia. It was so strong it even brought me back to L2, as long as many old players I knew from old infinity, but most of them did not last long.

The server itself had poor balance (worse than 2007 C4 infinity), the no pots tatoo system uugh, the dynamic exp system making early game even shorter was so bad idea, etc, etc. Even the community on Tara was cowardly, one clan blocking baium 200+ begging. Imagine that on old infi, the next baium everybody would unite and push trough. On Tara? The begged for few more weeks and then left the game. I remember pking few guys in BS just for the sake of some action only to see them cry and while "noble first then I pvp" while I was lower lvl than them. Isn't L2 primary about the plotting politics and drama? Well apparently for current players not and when they loose the rush to endgame race they just quit and go to different server. Tarantula even had many castles unsieged in NPC hands when people already had S grades, cause who cares right, sieges don't give me noble nor epics. That was the mentality on the server and it sucked.

TBH I do not even know why people favor Interlude so much. To me best was C4. Interlude has brought some ok balance changes on retail, but that was it. On the other hand some horrible gameplay changes. To name few, for example you no longer had chance to drop stuff if you die to mobs even with 0 karma, removing another risk factor from the game. Also, the weapon auguments, good idea, except it makes your weapons undroppable, aka another risk removed. Another problem, "summon" skills, aka male logged off ES on all important players, you log him in, he summons the WC, he gate-chants the entire clan here and boom you are all on top of TOI. The inclusion of shadow weapons making the early-game even shorter and more insignificant tho the late-game did not really get any more content. Like... thats bad for the game guys. Such as the clan system change, aka from the big ally 40member clans to big clans small ally. I think that was a bad change for the game.

But all of this is just my opinion I know, and its not the primary reason most of the old players left Tarantula rather fast. Nor are the exploits or ballance or such, that was the last straw for those still remaining, but most were gone by that point. The issue is they were drawn in just by nostalgia which makes us remember things in better light than they actually were, and then hit in the face by the reality of the game, and the reality of current day community and all, simply told they did not enjoy this so they left, thats all there is to it. 

No wonder tho, imagine a mid 30's guy working full time, some of them with family that log-in for 3 hours once every 2 days. In less than month he is facing guys in total endgame, ofc he is gonna drop it cause back in the day he was on top, and he will not be a non-factor, and the basic gameplay of L2 is pretty boring.

The stuff that made the game good back then is no longer present. Even if you would revert to what I for example liked the most, aka the 2007 C4 Infinity era (the real C4,not the 2006 one with the C1 beta server core, god not that one), it would still lack the drive, cause people already know everything. Back then we were all noobish, we took months to get to B grades, we fought even dwarf vs dwarf on spoil spots that were not even that optimal, nothing was optimal in our play, but that slow progress and constant clashing seeded the complicated player and clan relationships that actually made even the endgame fruitful when we eventually got there, and thus we played for years with joy. This does not exist anymore. The moment you start you will be hit in the face by whales and CP's that will rush to the endgame. Nobody will enjoy the daily play as they all did it before and know exactly where to go and what to do on every lvl, playing basically on rails. None of this screams fun. Even if you do your best to counter the rush, for example implement a system where the more you play the less your exp would be that would reset daily, making the differences between accounts smaller, it would not fix it.

The only fix would be more complex change, something that would derails the old tracks, change where sutff drops/spoils, change where which mobs are, change quests, change the way you obtain sub and noble, make it better not worse (worse equals easier here), do not milk it in your cashshop (well you can a bit the PVE parts, but not the pvp ones), balance stuff manually and dont be afraid to make swift changes when needed, but most important do not publish the bloody changes (except like char skill ones), make people explore and share info again, aka make it impossible to google pmfun and play on rails. This is the only way I can imagine it being good. I do not want to play another Interlude, not even another C4 TBH, because Iv played it before and Tarantula was a proof that this cammel's back is already broken, its too worn down, its on rails, all played it before, it sucked, and the next time it will suck even more, its overplayed.

Funny, the reason we still long for old L2 is because the modern MMO's are such a shit.
While I agree with the part where you say L2 pvp should be driven by L2 pve on every single spot, and it should be game of politics when you are on the weaker side of the fight I disagree about simplifying the game to lower chronicles.
Old chronicles had so few skills to be used, so few items to farm, so few goals when you actually know what goals you have to accomplish. And it's normal that when new expansions came out NCSoft enabled some of the catch up mechanics for possible new players to make their life easier (shadow weapons), as people on these servers already had characters on max level and didn't even care about this feature probably. And it's also normal that they introduce new items / mechanics that need to be farmed, you have to give your community updates so they keep playing your game, it's just that this doesn't work out good for private server players as they are used to playing one single chronicle and when they are offered something new they just skip to another good ol' interlude server  :)

I don't have problem with server rate being even x1 with slow progression etc, but thing is interlude chronicles + no stack sub... kinda boring to me.
For me stack sub mixed with higher chronicle is much more fun, gives a lot of possibilities / fun combos, I would even allow some OP combos that would be OP only for certain aspects of the game (for example give ty/de full power of all skills but block him from solo killing epics, lower bonus from skills while using bow, etc...).
It's private server, you can make even skills work the other way they are supposed to work by the official chronicle, as long as it gives enjoyment / fairness to all the players  :D

Maybe the next good idea for the project would be low/mid rate progression server with stack sub, starting from interlude and climbing to GF/H5... As we know this was how it went with oldest DN servers, and they were the most successful and they still live as one merged server :)
This takes too much time / effort / money, so we are probably not going to see it, but I can guarantee that progression project would bring a lot of people.
Title: Re: To Track,Drake and old players!
Post by: pressman on November 29, 2017, 03:49:35 PM
100%  Agree with stanko.

-Games need updates

low/mid rate progression server with stack sub, starting from interlude and climbing to GF/H5.

Title: Re: To Track,Drake and old players!
Post by: mochin on November 29, 2017, 09:28:12 PM
Dunno if any of you guys played it, but for me the most interesting stacksub server was the PacMan's server, lineage2 squared aka lineage2
http://forum.pmfun.com/viewtopic.php?t=46
h5 chronicle, unique features etc
Title: Re: To Track,Drake and old players!
Post by: __Metallica__ on November 30, 2017, 03:16:50 AM
I think Dragon x15 should be wiped ( sorry , ok don't throw rocks ) and reopened as c4 with all the extras it had ( things as CHP, substuck, unique for DN)... 
Title: Re: To Track,Drake and old players!
Post by: reddragonjr on November 30, 2017, 04:31:32 AM
Well I liked all chronicles even GOD 1st 2 years before they made those stupid updates with infinite lvl wtf...and other shits.
Progression could be good to,server will last more.
Title: Re: To Track,Drake and old players!
Post by: LadyZENITH on November 30, 2017, 09:52:56 PM
Nah, I don't know about progressing chronicles, wasn't there a server like this before? I would like to see some custom changes done. I don't like how clone copycat the post IL chronicles became. Aka well I guess dynasty armor is now a thing so everyone will have it and everyone will have the same weapon as well playing copycap. If new chronicles then heavy modified, make other armors viable in endgame, restat apella if you have to, throw the attrib system out of the window, throw in C4 drop rules and clan system, throw in the new etheria race or how are they called and lets go. Dont copycat the awful chronicles, just take the good they had and strip the bad. Make something heavy customized, something we would have to explore and learn again.
Title: Re: To Track,Drake and old players!
Post by: reddragonjr on December 01, 2017, 03:14:49 AM
Yeah that would be cool to make a custom substack server with pieces of every chonicle in it (skills/buff bars,slots/armors/maps/mobs/ etc).Appela craftable or dropable with stats same as draconic would be cool.Those sets look better than every set in L2 but they got shit stats.

But with IL or clasic hud.
Title: Re: To Track,Drake and old players!
Post by: GhostSlayer on December 01, 2017, 10:59:14 AM
Quote from: LadyZENITH on November 30, 2017, 09:52:56 PM
Nah, I don't know about progressing chronicles, wasn't there a server like this before? I would like to see some custom changes done. I don't like how clone copycat the post IL chronicles became. Aka well I guess dynasty armor is now a thing so everyone will have it and everyone will have the same weapon as well playing copycap. If new chronicles then heavy modified, make other armors viable in endgame, restat apella if you have to, throw the attrib system out of the window, throw in C4 drop rules and clan system, throw in the new etheria race or how are they called and lets go. Dont copycat the awful chronicles, just take the good they had and strip the bad. Make something heavy customized, something we would have to explore and learn again.
That is way to much developing effort for DN. Sadly.
You could make a progression midrate server from C4 going forward, introducing new expansion in like 2-3 months so people don't get bored, but that also requires a lot of gm work which i don't know if it's possible. Also the problem with this is in new files. New expansion -> new files -> new exploits and as we all know 1 of those exploits is enough to ruin a server, and then u have to go all over again next year :D.
The thing you mention about PvP events in your 1st post is a really big deal imo. There hasn't been a single PvP event on HR, HR2, Ayrin, Balder, last one being on tarantula in October 2011 (correct me if i'm wrong). 6 f*cking years ago! Like i seriously don't think that it is that hard to spend 1 saturday afternoon organizing a PvP event.
Title: Re: To Track,Drake and old players!
Post by: Khazir on December 01, 2017, 11:06:19 AM
remember - youre not ready for pvp :>
Title: Re: To Track,Drake and old players!
Post by: reddragonjr on December 02, 2017, 05:20:21 AM
Quote from: GhostSlayer on December 01, 2017, 10:59:14 AM
That is way to much developing effort for DN. Sadly.
You could make a progression midrate server from C4 going forward, introducing new expansion in like 2-3 months so people don't get bored, but that also requires a lot of gm work which i don't know if it's possible. Also the problem with this is in new files. New expansion -> new files -> new exploits and as we all know 1 of those exploits is enough to ruin a server, and then u have to go all over again next year :D.
The thing you mention about PvP events in your 1st post is a really big deal imo. There hasn't been a single PvP event on HR, HR2, Ayrin, Balder, last one being on tarantula in October 2011 (correct me if i'm wrong). 6 f*cking years ago! Like i seriously don't think that it is that hard to spend 1 saturday afternoon organizing a PvP event.

Tarantula launched in january 2014  :P Ghost.
Title: Re: To Track,Drake and old players!
Post by: GhostSlayer on December 02, 2017, 05:21:04 PM
Quote from: reddragonjr on December 02, 2017, 05:20:21 AM
Tarantula launched in january 2014  :P Ghost.
Yeah my bad, no idea about timeline hahahha, thats why i said to correct me :D.
Still doesn't change the fact, almost 4 years :/
Title: Re: To Track,Drake and old players!
Post by: HerrMayer on December 02, 2017, 09:20:59 PM
HerrMayer :  C4
LadyZENITH : C4
reddragonjr : C4
__Metallica__ : C4

whos next to add in the list
;D
Title: Re: To Track,Drake and old players!
Post by: Clonage on December 03, 2017, 04:32:32 AM
C4 lol. Why not prelude, KappaRoss. There's alot of reasons why L2 doesn't pull the same numbers as before, some of them being there's better games out there where you don't need to nolife to be competitive, outdated classes and mechanics, progression is horribly balanced, overpowered boss jewels, classes dependent of these jewels, being dependent on 8 other people playing specific characters, etc etc.
Put 2 classes in one character and you add another layer of problems that will surge, balancing issues, good compositions harder to pull off outside of CPs(in retail you just need a sws, in substack you need a specific combo, sws/ee for mages or sws/sr for archer, or you are at an huge disadvantage, it's not good enough to have sws/whatever.), skill stacking, etc.

The "good" thing is there's fixes to theses issues even in private servers but developers are just not dedicated enough to devote their time into developing fixes or something new to see if it actually creates or brings back old player base.

I could easily list flaws in substack/l2 and also fixes/changes that would improve the overall gameplay to every type of player but tbh i'm not seeing them ever be implemented so why bother...
Title: Re: To Track,Drake and old players!
Post by: HerrMayer on December 03, 2017, 05:11:13 AM
Quote from: Clonage on December 03, 2017, 04:32:32 AM
C4 lol. Why not prelude

(https://upload.wikimedia.org/wikipedia/commons/7/73/Roflcopter.gif)

bcz prelude will last how much? 1 week ?  short game imo

i think c4 is ok, few bugs to fix and not mention every upper free server files are bassed on C4, even hellbound is bassed on C4

there is no REAL lineage 2 server files out there
all of them are bassed on C4
only 2 oath of blood versions both of them are non real server just attached DLL  to the 656 server version that extend protocol to 709
well dVamp Interlude got on his own
i dunno much of it bcz there are so many versions...
then gracia final leak
and for more info ask drake lol xD
Title: Re: To Track,Drake and old players!
Post by: Barbaro on December 03, 2017, 09:53:18 AM
Uhh well let me tell ya what i think... I think DN has managed a 4-5 month server model where they can get some moneys the first couple of months and then the amount will decrease as people get stronger and rely even less from those XP items, with more lvl, better toons and CP/Clans consolidation as well players won't need those donation goodies as they would in the 1st month or something so that's less money and idk how much it cost to keep this thing running but if that moneys is not enough welp... a corrupted gm appears, a mysterious exploit, some OP god like gang, corrupted database or anything that allows em to kill the server and then wait some weeks to start a new 4-5 months proyect, idk how's the situation here i left this place when the HR 2.0 failure happened but be afraid, panic when they don't reply, interact with ya for weeks, thats a sign of imminent GG and save ur breath (typing) they didn't listened the community tips, suggestions or anything when HR2 had a chance to be fixed so why should be different this time?
I wouldn't be surprised if the staff is running sum bots and play the RMT role to get extra cash, there's always that guy who buys billions of unnecessary adena and hoards items.

Serv progression sounds good but till Hellbound or something bit higher (gracia final?) can't expect em to create something that competes directly with D15X that won't happen (another Freya-High five is like giving teh mid finger to D15x). And as Clonage says this game is very old now with so many new games dancing around, to that add the poor interaction from the staff here and ingame plus the advertising (reddragonjr) and hundreds or thousands private serv around. This game was designed and lived with those hardcore korean grind mmo mechanics (to keep teh monthly free ofc) and many dont want /cant spend more than 2-4 hours a day anymore (not me or many 25y + old players who experienced this 10 years ago, maybe teenagers oh wait... they're playing CoD wwII, PUBG, BFII, LoL, newer mmos... Lineage II? what's that?) but requires you to invest that and much more time like it or not, if you dont you'll be the practice target for CP's, donators and people who reach the endgame content within weeks.

I've seen argument bout how inefficient and ignorant players are, that you don't need "no life" to be strong and achieve valuable things, mostly that argument comes from experienced players who ignore all the above specially that some people won't even Wiki or read pmfun guides to improve how they play coz they already "know" how to play, at least at basic level which ok i agree, its inefficient but again, most don't care and will stay ignorant they won't invest more time reading and practicing and recruiting members with specific roles and classes to form CP's and play at specific hours or leading alliances getting a big zerg to fight the strongest group blablabla.... So what happens? they either quit coz cant compete or just ignore and avoid the strongest group, then that group gets bored because there's no one to fight (they already reached endgame stuff remember? pve is over and it wasnt a thing for those "pvp" players) and also quit or do some oly grind and sit at giran stairs every day showing pure awesomeness.

Also some experienced players say that certain things are easy af to achieve but they don't consider that not everyone has the same knowledge, time, desire, priority, support or resources so what they answer? "LOL not my problem git gud nub" and months later you can see how they throw all the wealth at giran plaza and quit an almost empty server and never realize they were a "death squad" that cleaned the server from noobs which represent a big % of the server population so yeah you can say thx to all the efficient and pro gamers you did ur part.

Quote from: Clonage on December 03, 2017, 04:32:32 AM
C4 lol. Why not prelude, KappaRoss. There's alot of reasons why L2 doesn't pull the same numbers as before, some of them being there's better games out there where you don't need to nolife to be competitive, outdated classes and mechanics, progression is horribly balanced, overpowered boss jewels, classes dependent of these jewels, being dependent on 8 other people playing specific characters, etc etc.
Put 2 classes in one character and you add another layer of problems that will surge, balancing issues, good compositions harder to pull off outside of CPs(in retail you just need a sws, in substack you need a specific combo, sws/ee for mages or sws/sr for archer, or you are at an huge disadvantage, it's not good enough to have sws/whatever.), skill stacking, etc.

The "good" thing is there's fixes to theses issues even in private servers but developers are just not dedicated enough to devote their time into developing fixes or something new to see if it actually creates or brings back old player base.

I could easily list flaws in substack/l2 and also fixes/changes that would improve the overall gameplay to every type of player but tbh i'm not seeing them ever be implemented so why bother...

Can't disagree, imo Dn should play the cosmetic game and throw some lootboxes, custom sht and skins they didn't add enough skins for the IC shields and, just shields? ohh yeah the hats .. meh, actually i liked the alien mask.
I hope they dont kill Ayrin or Balder, i'm not playing here anymore but don't wish people fun ends like happened with tarantula or late hr2, they should decrease the gap between noobs and experienced players allowing an early pvp scene, im not saying "turn this into 100000x rate" just some changes like half the amount of materials to craft armors and weapons, recipes available at regular vendors (no more grinding for days to get a recipe and mats) leaving the epics as the main challenge or modify the way ppl enchant equipment not allowing lollypop lightsabers idk making a server where everyone gets almost the same equipment and leave the rest to pvp skill and politics, better yet, apply the changes to ayrin or balder if necessary when population decreases like every game does with a patch and you'll bring lots of ppl back even ppl who quitted the server that's much better than making new servers again and again.
Title: Re: To Track,Drake and old players!
Post by: Clonage on December 03, 2017, 06:12:27 PM
Quote from: HerrMayer on December 03, 2017, 05:11:13 AM
i think c4 is ok, few bugs to fix and not mention every upper free server files are bassed on C4, even hellbound is bassed on C4

I was being sarcastic... You're wrong. HB from DN was downgraded from GF. It's alot easier to remove/change stuff then to create or replicate how new content should work.
Title: Re: To Track,Drake and old players!
Post by: HerrMayer on December 03, 2017, 08:27:04 PM
Quote from: Clonage on December 03, 2017, 06:12:27 PM
I was being sarcastic... You're wrong. HB from DN was downgraded from GF. It's alot easier to remove/change stuff then to create or replicate how new content should work.

no im not wrong coep hellbound svn is c4 bassed
about DN hellbound version Alannah alrdy said is GF bassed
what is ur point mate ?

   ...
Title: Re: To Track,Drake and old players!
Post by: Escaflew on December 05, 2017, 07:24:05 AM
I don't know, really.. I was trying to play these new servers as much as I could, but the the same feeling I had years ago, when I played on Nightmare/Dragon is gone. Things were much different back then and there is no way you can make it the same, just no way to do it. You know why? I've said it many times, but I will say it again. People change, the game is old. I doubt there are people who are currently starting to play the game and wanna try it, especially on a private server like this. 99.99% of the people here and on every other private server are old school players which are having real life to atttend to. Responsibilities. We are not the kids from highschool/university that had 12 months a year free time anymore. That's one of the major "problems". The game was special back then. I remember going to Enchanted Valley walking on the road from Hunter's Village to level up and when I get there I just realized that I forgot to buy soulshots and then I laugh to myself and soe'd. Same think happened not a long time ago to me and my friend and he just quitted the game and said he doesn't have time for this. See? People think differently now, people change and no matter what you try to bring back, no matter how good it is, people won't last for too long, even if they were back just because nostalgia hit them to the knee. Also as you said, there are exploiters, rushers and many other factors that destroy the game much faster than back then, when people actually enjoyed the game just because they loved the game and HAD alot of time to play. Things are way more complicated than that, though.. This is one thing.
Also C4 for the win, best memories!
Title: Re: To Track,Drake and old players!
Post by: HerrMayer on December 05, 2017, 04:37:14 PM
HerrMayer :  C4
LadyZENITH : C4
reddragonjr : C4
__Metallica__ : C4
Escaflew : C4

whos next to add in the list
;D
Title: Re: To Track,Drake and old players!
Post by: Jardiro on December 10, 2017, 09:22:58 PM
laba 81 lf dd 300
Title: Re: To Track,Drake and old players!
Post by: Peorexo on December 11, 2017, 05:28:58 PM
Quote from: Jardiro on December 10, 2017, 09:22:58 PM
laba 81 lf dd 300
and sws with nobl :D
Title: Re: To Track,Drake and old players!
Post by: abusinG on December 15, 2017, 06:05:33 AM
Hello D:

PUBG or nothing!
Title: Re: To Track,Drake and old players!
Post by: reddragonjr on December 16, 2017, 05:39:26 AM
Quote from: abusinG on December 15, 2017, 06:05:33 AM
Hello D:

PUBG or nothing!

oooo yo malaka  ;D