[NOTICE]"Astral" have been moved from ADEN to HARDIN ACADEMY for "crash-free" pleasure in town.
[GAMEPLAY]"Guard Stance" PDEF bonus is reduced to 75% on light armor and 50% on robe. Shield bonus is given regardless of armor.
[GAMEPLAY]"Final Fortress" PDEF bonus (and power enchant) scales with Armor Type. SEE GRAPH HERE http://oi46.tinypic.com/mbol89.jpg
[GAMEPLAY]"Majesty" PDEF bonus (and power enchant) scales with Armor Type. SEE GRAPH HERE http://oi46.tinypic.com/5of8r9.jpg
[GAMEPLAY]"Ultimate Defence" PDEF and MDEF bonus (and enchant) scales with Armor Type. SEE GRAPH HERE http://oi50.tinypic.com/2r5yq07.jpg
[GAMEPLAY]"Angelic Icon" PDEF and MDEF bonus on Light/Robe is 50%.
[GAMEPLAY]"Vengeance" PDEF bonus is reduced to 75% on light armor and 50% on robe. MDEF bonus reduced to 50% in light armor and 25% in robe. Cancel resist remains unchanged regardless armor type.
[GAMEPLAY]"Zealot" effect is temporarily disabled once HP level is over 60% (is automatically reactivated again if HP goes under 60% if buff is still active). Skill activation remains unchanged (30%HP)
[GAMEPLAY]"Guts" maximum effect (200%PDEF) is now only at 30% HP or less, it decreases linearily to +50%PDEF when in full HP. (before it was always 200%PDEF regardless of HP even if the activation was at 30%HP)
[GAMEPLAY]Reduced noticeably Heavy/Light Armor drawbacks on castspeed (was -80%, now is -40%).
[GAMEPLAY]"Pride Of Kamael" (SoulBreaker skill) gives to crossbow +0.5%PATK every +1 enchant instead of +1%PATK (it does 10%->25%PATK instead of 10%->40%PATK).