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#1
Announcements / Re: Announcements
Last post by ^ShowStopper^ - September 15, 2024, 12:20:51 PM
WE ARE AWARE OF THE RECENT NETWORK ISSUES
WE ARE CURRENTLY WORKING WITH THE DATACENTER TO SOLVE THEM ASAP

THANKS FOR YOUR PATIENCE
DN STAFF

#2
Spanish / Re: ¿Quién te conoce papá? ...
Last post by Guillermus - September 04, 2024, 05:57:15 PM
Quote from: kabezonn on May 14, 2022, 12:06:48 PMYo no puedo creer que sigan viciando algunos de ustedes, hermano. De no creer. Cada tanto me agarra nostalgia y vengo a chusmear y ahi siguen jajaja Saludos a todos.
Dale histérica, volvé y dejá de hacerte la nunca vista  ;D
#3
Spanish / Random post latino
Last post by Guillermus - September 04, 2024, 05:49:52 PM
Hola mis chiquitos  ;D
¿Alguno vivo por acá?
#4
Spanish / Re: ¿Quién te conoce papá? ...
Last post by Guillermus - August 13, 2024, 10:10:26 PM
Qué onda Iguana!
#5
Spanish / Re: ¿Quién te conoce papá? ...
Last post by iguana - August 13, 2024, 03:40:49 PM
Holis!
#7
Announcements / Re: Announcements
Last post by ^ShowStopper^ - May 30, 2024, 03:30:20 PM
[BUGFIX]Potions of Resistance: fixed bug with buff/debuff slot overlap with other effects
[BUGFIX]Blessed Scroll of Escape of Heine: fixed reuse to be on par with all the other BSOE
[GAMEPLAY]Increased lethal chance

More fix incoming
#8
Announcements / Re: Announcements
Last post by ^ShowStopper^ - May 13, 2024, 07:39:51 PM
[GAMEPLAY] Angelic Icon, Flame icon and Spirit of Shiellen: Blunt Critical Damage bonus reduced by 5%
[GAMEPLAY] Shield Fortress and Aegis Stance: slightly reduced the casting penality in Robe
[GAMEPLAY] Aggression: Increased reuse time by 2 seconds
[GAMEPLAY] Soul of Pain: increased reuse time by 2 seconds
[GAMEPLAY] Dagger Mastery (any enchant): slight increased in damage and triggered Fatal Blow rate
[GAMEPLAY] Assassination enchanted Fatal Blow: increased max Fatal Blow rate from +6% to +9%
[GAMEPLAY] Dagger based Bleed effects increased chance by 5%
[GAMEPLAY] Shadow Step: reuse reduced from 60s to 50s
[GAMEPLAY] Warp: same reuse of Blink
[GAMEPLAY] Curse of Divinity: increased reuse time by 2 seconds
[GAMEPLAY] Warrior Bane and Mage Bane: increased reuse from 3s to 6s
[GAMEPLAY] Archer Mastery (any enchant): increased base damage
[GAMEPLAY] PVP Mask: removed the additional protection against bows (now is same protection against all weapons)
[GAMEPLAY] Meteor and Starfall: increased damage
[GAMEPLAY] Dodge and Counter Attack: reuse reduced from 75s to 70s
#9
Announcements / Re: Announcements
Last post by ^ShowStopper^ - May 04, 2024, 07:18:17 PM
Cos of reset castle tw will be active again after sieges of tomorrow cos need all 9 castle siege done

Also tw will be 20 pm gmt+2 not more 19
#10
Announcements / Re: Announcements
Last post by ^ShowStopper^ - April 24, 2024, 12:50:07 PM
In response to the unexpected datacenter downtime and the cancellation of the Siege of Giran, the DNET staff has taken measures to ensure transparency and fairness. As part of this, all castles have been reset to their original state with NPCs. Additionally, territory wars have also been reset.

[GAMEPLAY]From day 12 Siege will back +1h later so 16 and 20 gmt +2
[GAMEPLAY]Increased reuse time of Steal Divinity from 15 to 20.
[GAMEPLAY]NPC Buffer is not disabled during combat.
[BUGFIX]Fixed various crashes and a possible cause of lag spike during mass PvP