ALL enchanted skills get no bonus from their +++++ or just some of them?
i have checked yday some from my th and
boost atk speed +0 = +10
speed +0 = +10 (well....not totally true...... i got a +1.... from 160 to 161 )
deadly blow +0 = +9 (dmg from 2200 to 2400 )
vivious stance from +6 to +9 no difference (sorry, here i finished bogs to brake it to +0 and retry :D)
evasion +0 = +8 (0)
atm i cannot remember others.
anyone is testing/checking his bonus?
there is ANY enchated skill that get bonus or simply wasting of book/sp?
speed adds +1 every 10 enchants (1 11 21)
none of the rest new passive enchants are working i guess (except masteries, they do as GMs announced)
Quote from: Alex on September 10, 2009, 09:19:00 AM
speed adds +1 every 10 enchants (1 11 21)
none of the rest new passive enchants are working i guess (except masteries, they do as GMs announced)
On AW enchant quick step to +10 increase ur speed by 2.
Assasination +1 gives additional 3 p attack, knighthood +1 - 3 p def.
Enchanting cubics works also (tested on dmg making one, dmg increased from 220~to 250~ when enchanted to +9)
Mortal strike: modify critical +11 doesnt work.
Silent move: reduce speed penalty +10 doesnt work (i broke it twice, didnt see any difference).
Boost evasion: +11 doesnt work either.
Sprint: +10 dodge doesnt work.
Dagger mastery: +11 modify critical, i didnt notice any difference.
Ultimate evasion: +12 swiftness doesnt work.
Blunt mastery: +9 swiftness doesnt work.
Zealot: +10 time doesnt work.
I enchanted all the blows +11-12 and the power increase is correct afaik.
P.S: If someone tested these skills and found any of them working plz let me know coz i didnt see any difference whatsoever after enhanting them.