Why we have max lvl attribute 450 in weapon ?
It should be max 150 in HB
If there will be max 150, than You can protect with mixed attributes in armor, now You need 6 armor sets, all full enchanted for 1 attribute...
It's impossible now, protect against lvl 9 (450 power) attribute in weapon...
It sux hard, change this attribute in weapon for max 150.
edit:
I armor should be max lvl 3
In weapon max lvl 4.
and ofc wipe those attributes which are today....couse many ppl have already 450 power
Quote from: lasombra on February 07, 2010, 12:17:08 PM
Why we have max lvl attribute 450 in weapon ?
It should be max 150 in HB
If there will be max 150, than You can protect with mixed attributes in armor, now You need 6 armor sets, all full enchanted for 1 attribute...
It's impossible now, protect against lvl 9 (450 power) attribute in weapon...
It sux hard, change this attribute in weapon for max 150.
+1
+2
Quote from: lasombra on February 07, 2010, 12:17:08 PM
Why we have max lvl attribute 450 in weapon ?
It should be max 150 in HB
If there will be max 150, than You can protect with mixed attributes in armor, now You need 6 armor sets, all full enchanted for 1 attribute...
It's impossible now, protect against lvl 9 (450 power) attribute in weapon...
It sux hard, change this attribute in weapon for max 150.
+3 (lol 2 ppl postef be4 i finished typing)
or let us put more attrib. def. in the armour...
wait a second.... why do we even bother? players with 450atrib in their weapons will just flame us now. Unless we get half of the serv crying nothing will change, sorry. You see, it's easier to nerf i.e. all archers on UD than make attrib dmg a bit lower so that archers on UD without 450 attrib dmg dont suck... you know the drill - cry, flame and please wait ^^
are U stupid or what?
Many ppl spend a lot of adena/time to make lvl 9 attribute and now U want to wipe it just because U cant to it? Give me a break...
Quote from: BeGood on February 07, 2010, 07:40:39 PM
are U stupid or what?
Many ppl spend a lot of adena/time to make lvl 9 attribute and now U want to wipe it just because U cant to it? Give me a break...
actualy i spent 7 coins, not a big deal, tho instead of wipe, just reduce the number from 450 to 150, ull have max anyway and ur money wont be "wiped" thats the point!
If U mean by that making 150 on lvl 9 then Im ok with it.
Quote from: BeGood on February 07, 2010, 07:40:39 PM
are U stupid or what?
Many ppl spend a lot of adena/time to make lvl 9 attribute and now U want to wipe it just because U cant to it? Give me a break...
why You think I can't ? Did I tell smth like this ?
And yes, I think about making max lvl at 150. Couse now it's sick, ppl cannot defend against 450. I should be happy, couse I'm mage....but I'm not happy, this sux hard.
So if u dont like ppl with those "450" lvl attribute cuz they hit too much u will be scared of this notice, at least on Dragon, 450 is not working, just 170 is working but u can give weapon up to 450, but what is says is not what u hit.
So 170 is max, if u cant defend think twice to flame again to attributes bcuz ppl will hit u more :D
At armor is working? I havnt tested but it wasn't working last time I test it.
Quote from: Zidkon on February 09, 2010, 02:49:20 AM
So if u dont like ppl with those "450" lvl attribute cuz they hit too much u will be scared of this notice, at least on Dragon, 450 is not working, just 170 is working but u can give weapon up to 450, but what is says is not what u hit.
So 170 is max, if u cant defend think twice to flame again to attributes bcuz ppl will hit u more :D
At armor is working? I havnt tested but it wasn't working last time I test it.
maybe 1st you should get info on how the system works, then put again your opinion about it please
How much % output does give 450?
Quote from: Dadghamor on February 09, 2010, 04:52:08 PM
How much % output does give 450?
wrong question, so you will not get right answer
you need to ask about diffrence between attaker's atck attribute value and targets defence attribute value
with 450 (as for 150+) damage modifier is +70%
Quote from: flamingAwe on February 09, 2010, 11:38:39 PM
you need to ask about diffrence between attaker's atck attribute value and targets defence attribute value
Quote from: flamingAwe on February 09, 2010, 11:38:39 PM450 (as for 150+) damage modifier is +70%
Maybe I am retard or I am bugged but when I got my new icarus weapon that was already with wind lvl 5 I decided to test the damage difference at every successed stone...
The results:
from lvl 5 to lvl 9 maxed the damage difference is..............................
0
Quote from: J4cKDan13L on February 11, 2010, 02:04:43 AM
Maybe I am retard or I am bugged but when I got my new icarus weapon that was already with wind lvl 5 I decided to test the damage difference at every successed stone...
The results:
from lvl 5 to lvl 9 maxed the damage difference is..............................
0
Well...let's see if awe is a good teacher....
ehm ehm.. Well: Difference between 5 and 9 is = because \only with 150 element power you got max bonus.If you find someone with some bonuses on armor ...level 9 cuold be usefull.
The fact that monsters and other enemies level up at the same time as your character leads to the "leveling problem". If you make poor choices in leveling up, your character will become weaker than the monsters as your level progresses. Therefore the game will become harder rather than easier even though you would expect the game to be easier for high-level characters.
There are several strategies for overcoming the leveling problem. One is to never let your character sleep, and therefore your character will never level up (as described at Under Leveling). Another is to just decrease the game's difficulty slider.
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Quote from: suren on March 30, 2010, 12:07:49 PM
The fact that monsters and other enemies level up at the same time as your character leads to the "leveling problem". If you make poor choices in leveling up, your character will become weaker than the monsters as your level progresses. Therefore the game will become harder rather than easier even though you would expect the game to be easier for high-level characters.
There are several strategies for overcoming the leveling problem. One is to never let your character sleep, and therefore your character will never level up (as described at Under Leveling). Another is to just decrease the game's difficulty slider.
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Oblivion spambots ftw!
only for cos of flame i vote they increase max 900 !!! dont decrease! make maxe level 25 !!! but if u fail it return u to 0 !!!! not as current to stay 4 or 5!! that way economy will get boost! drake will get money! perfect! it can be second type of enchant for weapon! only dont broke weapon! and after 6-7 lvl u can add some cool shine on weapon! so +9/10/11 will have only rich people ^^