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Archive => Obsolete => Discussion => Topic started by: Llavona on April 23, 2010, 12:56:57 PM

Title: critical error with the patch and start
Post by: Llavona on April 23, 2010, 12:56:57 PM
When i do the full check with te patch i get an error when it tries to download the ServerName-e.dat and if i try to start the game without the full patch i get this message box of critical error

I'm like this for days and i'd like to play, you know? someone has an answer?

2010.4.23 12:51:50
OS : Windows Vista 6.1 (Build: 7600)
CPU : GenuineIntel PentiumPro-class processor @ 2667 MHz with 4095MB RAM
Video : No Video
PosCode : LS0:0:0:0 4/0

General protection fault!

History: FFileManagerWindows::CreateFileReader <- appLoadFileToString <- FConfigFile::Read <- FConfigCacheIni::Find <- FConfigCacheIni::GetString <- UObject::LoadConfig <- (PlayerController None) <- UClass::Serialize <- (Class Engine.PlayerController) <- LoadObject <- (Class Engine.PlayerController 144063==144063/2826667 136963 7100) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class Engine.n Engine.PlayerController.GivePawn NULL) <- UObject::StaticLoadClass <- InitEngine
Title: Re: critical error with the patch and start
Post by: Theo on April 23, 2010, 09:36:50 PM
I've got the same... so looks like its again somethink with servers
Title: Re: critical error with the patch and start
Post by: Angell on April 28, 2010, 04:01:56 PM
Download full patch. its on main page too.