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Archive => Obsolete => Discussion => Topic started by: avi on May 11, 2010, 02:52:07 PM

Title: game problem
Post by: avi on May 11, 2010, 02:52:07 PM
hello, everytime i log i get critical error after few minutes :

2010.5.10 19:27:10
OS : Windows XP 5.1 (Build: 2600)
CPU : AuthenticAMD Unknown processor @ 2214 MHz with 1023MB RAM
Video : NVIDIA GeForce 7600 GT  (9634)
PosCode : LS1:147504:29153:-2268 1/0

IDirect3DVertexBuffer9::Lock failed(D3DERR_NOTAVAILABLE).

History: FD3DVertexStream::Cache <- FD3DRenderInterface::SetVertexStreams <- FD3DRenderInterface::SetVertexStreams <- USkeletalMeshInstance::DrawSection <- Pawn=24_18.FElf26 MeshInstance=Elf.SkeletalMeshInstance1353 MeshName=Elf.FElf_m008_l BodyPart=11 <- USkeletalMeshInstance::Render <- UMeshComponent::Render <- UMeshContainer::Render <- FDynamicActor::Render <- Actor <- TranslucentRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop

...what should i do ?  :(
Title: Re: game problem
Post by: palladine on May 11, 2010, 03:42:19 PM
Quote from: avi on May 11, 2010, 02:52:07 PM
hello, everytime i log i get critical error after few minutes :

2010.5.10 19:27:10
OS : Windows XP 5.1 (Build: 2600)
CPU : AuthenticAMD Unknown processor @ 2214 MHz with 1023MB RAM
Video : NVIDIA GeForce 7600 GT  (9634)
PosCode : LS1:147504:29153:-2268 1/0

IDirect3DVertexBuffer9::Lock failed(D3DERR_NOTAVAILABLE).

History: FD3DVertexStream::Cache <- FD3DRenderInterface::SetVertexStreams <- FD3DRenderInterface::SetVertexStreams <- USkeletalMeshInstance::DrawSection <- Pawn=24_18.FElf26 MeshInstance=Elf.SkeletalMeshInstance1353 MeshName=Elf.FElf_m008_l BodyPart=11 <- USkeletalMeshInstance::Render <- UMeshComponent::Render <- UMeshContainer::Render <- FDynamicActor::Render <- Actor <- TranslucentRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop

...what should i do ?  :(
Reinstal DirectX and grpahic card driver. next reinstal L2 and Full check
i
Title: Re: game problem
Post by: ANITNEGRA on May 12, 2010, 02:32:56 AM
Quote from: avi on May 11, 2010, 02:52:07 PM
hello, everytime i log i get critical error after few minutes :

2010.5.10 19:27:10
OS : Windows XP 5.1 (Build: 2600)
CPU : AuthenticAMD Unknown processor @ 2214 MHz with 1023MB RAM
Video : NVIDIA GeForce 7600 GT  (9634)
PosCode : LS1:147504:29153:-2268 1/0

IDirect3DVertexBuffer9::Lock failed(D3DERR_NOTAVAILABLE).

History: FD3DVertexStream::Cache <- FD3DRenderInterface::SetVertexStreams <- FD3DRenderInterface::SetVertexStreams <- USkeletalMeshInstance::DrawSection <- Pawn=24_18.FElf26 MeshInstance=Elf.SkeletalMeshInstance1353 MeshName=Elf.FElf_m008_l BodyPart=11 <- USkeletalMeshInstance::Render <- UMeshComponent::Render <- UMeshContainer::Render <- FDynamicActor::Render <- Actor <- TranslucentRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop

...what should i do ?  :(
I don't know anything about your problem but you should kill yourself :P
Title: Re: game problem
Post by: windoo on May 14, 2010, 03:14:47 AM
Quote from: palladine on May 11, 2010, 03:42:19 PM
Reinstal DirectX and grpahic card driver. next reinstal L2 and Full check
i
Agree but in other order
Full check -> reinstal l2 -> reinstall dx -> reinstall drivers
(for example in my case in strange way my dx disappeared - when i've installed it everything was working fine, once i've had to do full check and most things got fixed ;P)
Title: Re: game problem
Post by: palladine on May 14, 2010, 09:53:02 AM
Quote from: windoo on May 14, 2010, 03:14:47 AM
Agree but in other order
Full check -> reinstal l2 -> reinstall dx -> reinstall drivers
(for example in my case in strange way my dx disappeared - when i've installed it everything was working fine, once i've had to do full check and most things got fixed ;P)
In my case i had to do this in the opposite order:)