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Archive => Infinite Nightmare 20x server => Obsolete => General => Topic started by: Wizjoner on August 22, 2010, 03:41:34 PM

Title: about max attribute value
Post by: Wizjoner on August 22, 2010, 03:41:34 PM
max atrribute value in weapon should be 300 attack <gracia> /// 150 attack <hellbound>

in armor 120 def each (total 600) <gracia> /// 30 def each (total 120) <hellbound>

on DN max lvl atr is 9 (its bug, because max lvl on off is 7)

toggle skills like HOLY WEAPON (pal skill) work bad - in stats this skill increase holy attack value but dmg on targets is 2x lower

buff Holy Weapon remove atr bonus

seed of water/fire/wind on mobs works fine (dmg is highter) but on players dmg is lower



Title: Re: about max attribute value & mages
Post by: Gonzal on August 22, 2010, 11:12:45 PM
archers are QQing again?
GL
Title: Re: about max attribute value & mages
Post by: Tabbox on August 22, 2010, 11:37:05 PM
attribute system works pretty good now..u have just to reach max value on armors
Title: Re: about max attribute value & mages
Post by: leobruno on August 23, 2010, 03:34:26 PM
Oh come on! Im tired of this QQ posts... reduce/nerf more dmg of critics from mages? With full gear mages can do 20% of critic max! Stop QQ pls!
Title: Re: about max attribute value & mages
Post by: 666VeNoM on August 23, 2010, 05:15:01 PM
Meh!

Nerf archers.

;D

Mages are ok.
Title: Re: about max attribute value & mages
Post by: trooperXkoki on August 23, 2010, 05:37:16 PM
Quote from: 666VeNoM on August 23, 2010, 05:15:01 PM
Meh!

Nerf archers.

;D

Mages are ok.
try make sps :D 7-8k crits, light wortex all time, cancel all time
gg
Title: Re: about max attribute value & mages
Post by: chlipus on August 23, 2010, 08:20:18 PM
remove 3x dark resist from armour and put holy