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Archive => Infinite Nightmare 20x server => Obsolete => General => Topic started by: selis83 on November 27, 2011, 04:15:52 PM

Title: about adamantine-for gm
Post by: selis83 on November 27, 2011, 04:15:52 PM
very well for the making the hsp and the rest tradeble.

since this means again "go for craft", i would like to propose for the drop of adamantine to increase a bit or to add, in some areas, the posibillity of them to be spoiled. i have in mind pavel ruins- increase mobs lvl and hp- or garden of eva maybe, bcs it has more lvl-s and a lot of ppl could play there w/o ks-ing each other all the time

ty for reading, it is just a suggestion
Title: Re: about adamantine-for gm
Post by: Gideon on November 29, 2011, 05:28:28 PM
Quote from: selis83 on November 27, 2011, 04:15:52 PM
very well for the making the hsp and the rest tradeble.

since this means again "go for craft", i would like to propose for the drop of adamantine to increase a bit or to add, in some areas, the posibillity of them to be spoiled. i have in mind pavel ruins- increase mobs lvl and hp- or garden of eva maybe, bcs it has more lvl-s and a lot of ppl could play there w/o ks-ing each other all the time

ty for reading, it is just a suggestion

I have to check the drop and spoil rates, but IF it's too low we can make a bit higher (don't expect spoil 10/each mob :D).

Imo it's fine if we keep this on places like FOG or HB, if we add in other places soon it will become bot places (l2w users), maybe we can add it, but i think Track will preffer to keep on FOG or HB (if he adds i will have a new hunt zone :))
Title: Re: about adamantine-for gm
Post by: foxb on November 29, 2011, 06:53:36 PM
Also would be nice to update finally the Drop/Spoil Calculator on DNs homepage because we have a lot of custom items here, and a the newcommers have no idea about those stuff. This shouldn't be so hard and timeconsuming with DB access ;).

Cheers!
Title: Re: about adamantine-for gm
Post by: qwertyzxc on November 29, 2011, 07:45:27 PM
Quote from: foxb on November 29, 2011, 06:53:36 PM
Also would be nice to update finally the Drop/Spoil Calculator on DNs homepage because we have a lot of custom items here, and a the newcommers have no idea about those stuff. This shouldn't be so hard and timeconsuming with DB access ;).

Cheers!

oh yeah i was say this like milion times but ofc w/o any answer .... we have drop calculator since c4 ! its  sad xD
Title: Re: about adamantine-for gm
Post by: Gideon on November 29, 2011, 08:02:10 PM
Quote from: qwertyzxc on November 29, 2011, 07:45:27 PM
oh yeah i was say this like milion times but ofc w/o any answer .... we have drop calculator since c4 ! its  sad xD

My next project (after i finish with bug report) it's a new drop calculator.
Title: Re: about adamantine-for gm
Post by: selis83 on November 29, 2011, 09:19:51 PM
the drop now is 1 adamantines in a looot of mobs

ok, don't put new areas, but increase the drop rate.

there is in spoil orichalchum - very poooor item, used not so often, but a lot in spoil (at blazing ifrits-fog). maybe u could add adamantines in lavasilisks for examples xD
Title: Re: about adamantine-for gm
Post by: lol on November 30, 2011, 01:10:48 PM
Why dont put all coool stuff in one mob, like ews, adamantine, and random energy in every mob (or in magma drakes, couse they already have energys)! So i dont  have to change places to spoil a lot, all in one ...

that's stupid idea ;p