dragon-community.net

Archive => Infinite Nightmare 20x server => Obsolete => General => Topic started by: G4T on March 06, 2012, 11:04:43 AM

Title: Barakiel
Post by: G4T on March 06, 2012, 11:04:43 AM
Maybe it would be better to make Barakiel like glokonda previously, if someone with sub step closer to it - got port to Giran. But this time got port ppl without started nobless quest.
Also it could be with extremly decresed  p atack/regen hp, and higher a bit ammount of HP - let ppl earn for nobless,  not to w8 whole day and than beg farmers for a party.
Title: Re: Barakiel
Post by: =^TrackZero^= on March 06, 2012, 11:12:57 AM
Quote from: G4T on March 06, 2012, 11:04:43 AM
Maybe it would be better to make Barakiel like glokonda previously, if someone with sub step closer to it - got port to Giran. But this time got port ppl without started nobless quest.
Also it could be with extremly decresed  p atack/regen hp, and higher a bit ammount of HP - let ppl earn for nobless,  not to w8 whole day and than beg farmers for a party.

Quote from: TrackZero on March 01, 2012, 01:48:55 AM
- After next reboot: blinding_fire_barakiel spawn time decreased and it is 24h +6h random.
Title: Re: Barakiel
Post by: WindWalk on March 06, 2012, 11:33:42 AM
Quote from: TrackZero on March 06, 2012, 11:12:57 AM


U decreased ?
Respawn was 12+10.

Title: Re: Barakiel
Post by: =^TrackZero^= on March 06, 2012, 11:45:49 AM
Quote from: WindWalk on March 06, 2012, 11:33:42 AM
U decreased ?
Respawn was 12+10.


Was 48+12
Title: Re: Barakiel
Post by: G4T on March 06, 2012, 11:53:39 AM
Quote from: TrackZero on March 06, 2012, 11:45:49 AM
Was 48+12

For sure was 12+10 since Gracia( Jack is best to ask), ask anyone who killed him twice in a row. Anyway I was telling about Barakiel easier to kill for intrested ppl. Weaker, maybe without drop and sp at all, or make like it was with glokonda.
Title: Re: Barakiel
Post by: WindWalk on March 06, 2012, 11:59:48 AM
Quote from: TrackZero on March 06, 2012, 11:45:49 AM
Was 48+12

I killed it many times, and it was each day after max 22h, and often 15-16h of spawn.
Title: Re: Barakiel
Post by: =^TrackZero^= on March 06, 2012, 12:19:04 PM
Quote from: Garro on March 06, 2012, 12:02:19 PM
Impossible ;D
Uhm alright, ill check once im back from work and tell you. However ill make spawn even shorter then now cause no sense so much waiting.
Title: Re: Barakiel
Post by: WindWalk on March 06, 2012, 12:20:05 PM
I'm 1000% sure that Barakiel spawn was shorter, many times i killed it : f.e. at 6:00 AM and ltr at 21:00 PM [same day ].
Title: Re: Barakiel
Post by: WindWalk on March 06, 2012, 01:00:58 PM
Quote from: Garro on March 06, 2012, 12:47:48 PM
farmer ;D

Long time ago, now J4ck do hes job :)
Title: Re: Barakiel
Post by: Gonzal on March 22, 2012, 03:46:34 AM
So barakiel spwn still being 12+random hours
Title: Re: Barakiel
Post by: mecho on March 22, 2012, 09:45:12 AM
Quote from: WindWalk on March 06, 2012, 11:33:42 AM
Respawn was 12+10.



+1
Title: Re: Barakiel
Post by: PainMaster on March 22, 2012, 05:41:51 PM
Quote from: Garro on March 06, 2012, 11:18:34 AM
Farmers are killing it every early morning , so infact ppl who wants to get him for noble quest can get q item only in weekends because that spawn time sux a lot .

remove all drops from this raid , farmer QQ  :D
Title: Re: Barakiel
Post by: J4cKDan13L on March 22, 2012, 08:50:45 PM
Quote from: Gonzal on March 22, 2012, 03:46:34 AM
So barakiel spwn still being 12+random hours

lol.... 


Barakiel now spawns much more often than 12+random

btw I don't know if other farmers act like me and boog... but if we see some1 near barakiel that need quest we always  invite  him in party...