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Archive => Interlude - Tarantula server [sub-stack]/CLOSED => Obsolete => General => Topic started by: StanchA on December 27, 2013, 03:39:06 PM

Title: No mutans o0 ?
Post by: StanchA on December 27, 2013, 03:39:06 PM
Why no?People played on dn servers because they can make what they want to...I know lot of server that died because they didit have mutants...people love ne/ee, ol/es,pr/wl,th/sws etc,etc..I think you need to make poll for this  8)..Mutants in interlude are not that op,evry one can kill evry one...

Sry for bad english im poor,didt have money for school  8)
Title: Re: No mutans o0 ?
Post by: Tabbox on December 27, 2013, 03:42:18 PM
mutants bring nerfs,nerfs bring cry.
Title: Re: No mutans o0 ?
Post by: =^TrackZero^= on December 27, 2013, 03:44:33 PM
Quote from: StanchA on December 27, 2013, 03:39:06 PM
Why no?People played on dn servers because they can make what they want to...I know lot of server that died because they didit have mutants...people love ne/ee, ol/es,pr/wl,th/sws etc,etc..I think you need to make poll for this  8)..Mutants in interlude are not that op,evry one can kill evry one...

Sry for bad english im poor,didt have money for school  8)
Those things are really nice to play , but after some time you get sick combos, and only way to balance them is to "nerf" their skills , while these very same skills are shared by other classes and then the Pandora box is opened.
You will get a forum full of complains and mass negative comments " why nearf my chsr, why skill not working as it should, 1 man army , ..."
Having mutants in IL while level is caped at 80 is suicide mission without good future. I have already explained our opinion about it and please do  not open topics about this matter anymore.

Thank you
Title: Re: No mutans o0 ?
Post by: StanchA on December 27, 2013, 03:58:04 PM
Ok sry..But you will still nerf classes like destro/tyran...Why do we need balance,some stack subs need to be op,why make stack sub then?stack subs are there to unbalance the game and make her more fun,i know that noobs will spam on forum "nerf nerf its op",but they jsut cry because they dont know to paly :D...just saying i played on lot of no-mutants stuck sub server and they die because of nerfs on saim race subs.  :)

Again sry for english,me and my 6-7 friends will play on server 100% (mutants ,no-mutants)...just saying there is no server that is interlude stack sub and whit mutants in the world,there is no stack sub interlude server at all...And people are searching for that kind of server...
Title: Re: No mutans o0 ?
Post by: StanchA on December 27, 2013, 10:37:18 PM
ITs all in combos,people play stuck sub server for sick combos :),meny servers die because of ratail stack sub ....but we will see .. :)
Title: Re: No mutans o0 ?
Post by: =^TrackZero^= on December 27, 2013, 11:27:18 PM
Quote from: StanchA on December 27, 2013, 10:37:18 PM
ITs all in combos,people play stuck sub server for sick combos :),meny servers die because of ratail stack sub ....but we will see .. :)
You still can make diff combos which are quite nice to play.
Title: Re: No mutans o0 ?
Post by: KheopsDZ on December 28, 2013, 12:18:56 AM
Quote from: =^TrackZero^= on December 27, 2013, 11:27:18 PM
You still can make diff combos which are quite nice to play.
well tbh I'm affraid we are going to see those classes mostly :
SPS/EE - NE/PP - HE/WK - HE/PA
and ofc LOTS of DE/TY who will wait for RBs
Title: Re: No mutans o0 ?
Post by: =^TrackZero^= on December 28, 2013, 12:49:45 AM
Quote from: KheopsDZ on December 28, 2013, 12:18:56 AM
well tbh I'm affraid we are going to see those classes mostly :
SPS/EE - NE/PP - HE/WK - HE/PA
and ofc LOTS of DE/TY who will wait for RBs
Every chronicle have its better combos to play and those ones that are less famous to play. Thats a fact i think , and no mutants or yes mutants can change it. About de/ty and raids i personally dislike that, so i will see of possible ways of fixing them (raids), because lineage is team friendly game not single player mission.
Bottom line, you can have top combo and top gear if you dont really know how to play and what to press in right time, you are history. I have seen many times this scenario.
Title: Re: No mutans o0 ?
Post by: KheopsDZ on December 28, 2013, 01:21:25 AM
Quote from: =^TrackZero^= on December 28, 2013, 12:49:45 AM
Every chronicle have its better combos to play and those ones that are less famous to play. Thats a fact i think , and no mutants or yes mutants can change it. About de/ty and raids i personally dislike that, so i will see of possible ways of fixing them (raids), because lineage is team friendly game not single player mission.
Bottom line, you can have top combo and top gear if you dont really know how to play and what to press in right time, you are history. I have seen many times this scenario.
How about TY/DE ? will they solo RBs ?
Title: Re: No mutans o0 ?
Post by: igi on December 30, 2013, 07:17:21 PM
Quote from: StanchA on December 27, 2013, 03:58:04 PM
Ok sry..But you will still nerf classes like destro/tyran...Why do we need balance,some stack subs need to be op,why make stack sub then?stack subs are there to unbalance the game and make her more fun,i know that noobs will spam on forum "nerf nerf its op",but they jsut cry because they dont know to paly :D...just saying i played on lot of no-mutants stuck sub server and they die because of nerfs on saim race subs.  :)

What do u mean why do we need balance??? And how does unbalancing a game make it more fun??? And in your opinion making op mutant = pro and making normal combo = noob? I think u want mutants so u can make op char like ol/es because u r noob and that would be the only way u can win...
Title: Re: No mutans o0 ?
Post by: skitz1312 on December 30, 2013, 07:58:14 PM
Quote from: igi on December 30, 2013, 07:17:21 PM
What do u mean why do we need balance??? And how does unbalancing a game make it more fun??? And in your opinion making op mutant = pro and making normal combo = noob? I think u want mutants so u can make op char like ol/es because u r noob and that would be the only way u can win...

++
Title: Re: No mutans o0 ?
Post by: qwertyzxc on December 31, 2013, 12:15:21 PM
huhuhu  time to back to dn ?   u said will be no nerfs and at start u want nerf ty/des vs rbs :D  accept it they are good for farm but for pvp etc shit :D
Title: Re: No mutans o0 ?
Post by: Peorexo on December 31, 2013, 12:22:23 PM
Quote from: qwertyzxc on December 31, 2013, 12:15:21 PM
huhuhu  time to back to dn ?   u said will be no nerfs and at start u want nerf ty/des vs rbs :D  accept it they are good for farm but for pvp etc shit :D
one shotting on pvp if they get close isnt shit :D
co ty tu wogle patrzysz na il? :D
Title: Re: No mutans o0 ?
Post by: StanchA on December 31, 2013, 09:43:30 PM
I wold play mutants like necro/ee or necro/sk ;) i dont like ol ;) nwm  i will own you a s s whit no mutants,just saying IL dragon-netowrk was best time,most people,best pvp, mags can kill archers,mags can kill dagers etc :) evry one cold kill evry one ;) heppy new year to all and to igi .i. ;)
Title: Re: No mutans o0 ?
Post by: LadyZENITH on January 02, 2014, 03:10:37 AM
The no-mutant as long as couple other rules and IL client (cause any chronicle after that was just not the good old L2 anymore) is what is actually making this server worth considering. The other future plans are still far away, so... so...

Most of the people on these forums probably do not remember, but speaking from old Infinity perspective, it was the pre-mutant times that were the best. Back then when they first appeared in mid 2007 they were considered a banable exploit.... we were actually waiting for someone to come and ban the exploiters that broke the subclass system and managed to sub to other race, huh, unfortunately that never happened thus it (combined with economy exploits) snowballed in to disaster.

So now we have our mutant free server. 6 Years too late, but maybe still worth trying.  If for something I would allow dwarfs to sub cross-race, thus they are not completely useless, but none else.
Title: Re: No mutans o0 ?
Post by: LadyZENITH on January 02, 2014, 03:34:57 AM
Killed it 1v1! Those daamn orcs... Killed it with my sps/sws, ice vortex + entangle on him / sprint + wind song on you = they never catch you. :P  And actually way better was TY crossed with WC or OL, simply cause the defense stats stacked and you had casting skills which you could combo for self-btb from the Deadman's staff, mental, and other significant buffs whuuh...

Speaking of the ugly muscular creatures, where is Mercy4Darkness? If he fails to report then I gotta search for a new bodyguard... :(
Title: Re: No mutans o0 ?
Post by: LadyZENITH on January 02, 2014, 04:53:16 PM
Hmm well we are interlude so sleep nerfed I guess. The other one that EE has for example not tho... So I guess we will see a lot of SPS/EE as usual. But they were not gamebreaking (compared to cristacked archers) before and I guess will not be now. And if this is the easiest thing to balance. You just change the landrate of the skill or how much mental decreases the landrate.
Title: Re: No mutans o0 ?
Post by: vaiper on January 02, 2014, 04:59:51 PM
Quote from: TheBlackPhoenix on January 02, 2014, 04:56:30 PM
I remember when i could kill S grade he/pp  with a level 68  sorc/da  LOL sleep sleep hit hit hit sleep sleep hit hit hit sleep sleep hit hit dead

yea c4 sleep was just broken, i remember ty/de with bow hitting for 10k crits also.