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Archive => Interlude - Tarantula server [sub-stack]/CLOSED => Obsolete => General => Topic started by: strykofestr on January 15, 2014, 06:47:28 PM

Title: Deflect arrow
Post by: strykofestr on January 15, 2014, 06:47:28 PM
When be deflect arrow lvl 2 and not lvl 4?? Reduction will be same or lower??
Title: Re: Deflect arrow
Post by: igi on January 15, 2014, 06:49:34 PM
Quote from: strykofestr on January 15, 2014, 06:47:28 PM
When be deflect arrow lvl 2 and not lvl 4?? Reduction will be same or lower??
There is no reduction on lvl 2 da
Title: Re: Deflect arrow
Post by: lNecropsy on January 15, 2014, 07:05:06 PM
Quote from: igi on January 15, 2014, 06:49:34 PM
There is no reduction on lvl 2 da

So XX/tankers can stop learnin it at lvl2, and still have 24% bow resistance with no penalities....
Title: Re: Deflect arrow
Post by: NekFrus on January 15, 2014, 07:08:39 PM
nerfed deflect arrow no mana potion some sh1ty tatoos... old shool archer DN server gonnabe.

PS. yea now i realised bust he/wl nerf for mage/tank deleting mp pots so if mages want to have mana they must lower other stats...
Title: Re: Deflect arrow
Post by: =^TrackZero^= on January 15, 2014, 07:09:26 PM
Penalty scaling with deflect arrow levels,waiting drake to tell u exactly the %.
Title: Re: Deflect arrow
Post by: NekFrus on January 15, 2014, 07:09:39 PM
Quote from: lNecropsy on January 15, 2014, 07:05:06 PM
So XX/tankers can stop learnin it at lvl2, and still have 24% bow resistance with no penalities....

if there is like that they will fix that in next update....
Title: Re: Deflect arrow
Post by: mardel on January 15, 2014, 07:23:47 PM
Quote from: lNecropsy on January 15, 2014, 07:05:06 PM
So XX/tankers can stop learnin it at lvl2, and still have 24% bow resistance with no penalities....
I dont want to play on that server where archers will rule... So put to HE/WK,PP -mdef in light/heavy or cut off transfer pain on warrior class. 
No deflect arrow? No TP. Enjoy your buffer cat. :P

Imho remove the deflect arrow from l2 its completely useless after all.
Welcome players on archers domination server (unbalanced by DN staff).  8)
Title: Re: Deflect arrow
Post by: Morel on January 15, 2014, 07:31:14 PM
Add song of wind strom and problem solved
Title: Re: Deflect arrow
Post by: lNecropsy on January 15, 2014, 07:39:54 PM

I trust at DN staff, seriously...

I'll play as sps/ee and i'm hopeful that it will be balanced

Lets just play the game
Title: Re: Deflect arrow
Post by: Stazy on January 15, 2014, 07:49:41 PM
Sps/ee will be kinda glass canon, still you will not die 1 shot but don't expect to last longer than a class that has a tank or a summoner sub, but you should do better in damage and you have buffs and heals and all. Also about archers...they are fine as they are, why remove transfer pain from them? what is your basis?...you get with the sps/es transfer pain and if ...if let's say u hit 2-3 magic crit in a row and kill a archer..that is an 1 in a million chance but still if that would happen..what would the archer say...nerf sps/ee..and then it starts. they said it is balanced and they said that they already tested in battle conditions, this means no more nerfs in the future(or if there are buggs that do require changes ..less nerfs). About deflect arrows i consider it perfect as it is, since it isn't autolearn..learn level 2 deflect arrows and you will get no penalty..easy. no penalty..less rezistance, and 20% in my opinion it is a great thing just for 1 skill and no penalty also.
Title: Re: Deflect arrow
Post by: Oo on January 15, 2014, 08:18:14 PM
Quote from: =^TrackZero^= on January 15, 2014, 07:09:26 PM
Penalty scaling with deflect arrow levels,waiting drake to tell u exactly the %.
Nerfed Deflect arrow, Guard Stance, Vengence, Ultimate Defence in robe = all against nuker/tank. This server will be primarily for Archers... Sad but true  :'(
Title: Re: Deflect arrow
Post by: maxiou on January 15, 2014, 09:27:57 PM
Quote from: Oo on January 15, 2014, 08:18:14 PM
Nerfed Deflect arrow, Guard Stance, Vengence, Ultimate Defence in robe = all against nuker/tank. This server will be primarily for Archers... Sad but true  :'(
go cry somewhere else nukers. U at least will be full buffed compared to warrior classes that need to manage that 20 buff slots with substack skills somehow. Not to mention some wampiric buffs lol
Or make this server where nuker can pew pew every1 and farm faster than every1 with that super INT tatoo cool story.
Title: Re: Deflect arrow
Post by: Kybel on January 15, 2014, 09:28:46 PM
Quote from: Oo on January 15, 2014, 08:18:14 PM
Nerfed Deflect arrow, Guard Stance, Vengence, Ultimate Defence in robe = all against nuker/tank. This server will be primarily for Archers... Sad but true  :'(

ok so if will be ee/sws so deflect will be work normaly ? bcs its Knight skill lvl 2 only so ?? ... and sws isnt tank ... thx
Title: Re: Deflect arrow
Post by: =^TrackZero^= on January 15, 2014, 09:30:17 PM
Quote from: Oo on January 15, 2014, 08:18:14 PM
Nerfed Deflect arrow, Guard Stance, Vengence, Ultimate Defence in robe = all against nuker/tank. This server will be primarily for Archers... Sad but true  :'(
You have some issues as i can see....Or made in troll.
Title: Re: Deflect arrow
Post by: igi on January 15, 2014, 09:31:05 PM
Quote from: Oo on January 15, 2014, 08:18:14 PM
Nerfed Deflect arrow, Guard Stance, Vengence, Ultimate Defence in robe = all against nuker/tank. This server will be primarily for Archers... Sad but true  :'(
Its not called nerfing its called fixing. Now Im sure that u also realize this so I dont rly know how u allow yourself to post comments like this
Title: Re: Deflect arrow
Post by: Oo on January 15, 2014, 09:46:46 PM
Quote from: =^TrackZero^= on January 15, 2014, 09:30:17 PM
You have some issues as i can see....Or made in troll.
You are wrong.

Imo you can fix/nerf (call as you want) everything but most concerns against nukers  >:(
Title: Re: Deflect arrow
Post by: =^TrackZero^= on January 15, 2014, 09:49:04 PM
Quote from: Oo on January 15, 2014, 09:46:46 PM
You are wrong.

Imo you can fix/nerf (call as you want) everything but most concerns against nukers  >:(
And i have reasons to hate nukers and favorise other classes because of?
Title: Re: Deflect arrow
Post by: igi on January 15, 2014, 09:50:18 PM
Quote from: Oo on January 15, 2014, 09:46:46 PM
You are wrong.

Imo you can fix/nerf (call as you want) everything but most concerns against nukers  >:(
Dont play nuker then

Play archer ;)
Title: Re: Deflect arrow
Post by: Stazy on January 15, 2014, 10:13:29 PM
i have an ideea...play tank..for example paladin/warlock...it is op...can kill archers..archers can't attack  pet because of agro..and you can kill nukers also..and that is just 1 class that can kill archers..so..guess what ..not archer server..think more..must...use...brain.
Title: Re: Deflect arrow
Post by: Csenky on January 15, 2014, 10:15:24 PM
Quote from: Stazy on January 15, 2014, 10:13:29 PM
i have an ideea...play tank..for example paladin/warlock...it is op...can kill archers..archers can't attack  pet because of agro..and you can kill nukers also..and that is just 1 class that can kill archers..so..guess what ..not archer server..think more..must...use...brain.
must use wut?
Title: Re: Deflect arrow
Post by: Oo on January 15, 2014, 10:17:54 PM
Quote from: igi on January 15, 2014, 09:50:18 PM
Dont play nuker then

Play archer ;)

I'll do it as 99% of those who wanted to play nukre  :o
Quote from: =^TrackZero^= on January 15, 2014, 09:49:04 PM
And i have reasons to hate nukers and favorise other classes because of?

I hope, all nukers/tank will be able to use shield without any penalty :-\

Title: Re: Deflect arrow
Post by: mardel on January 15, 2014, 11:00:36 PM
Quote from: Stazy on January 15, 2014, 10:13:29 PM
i have an ideea...play tank..for example paladin/warlock...it is op...can kill archers..archers can't attack  pet because of agro..and you can kill nukers also..and that is just 1 class that can kill archers..so..guess what ..not archer server..think more..must...use...brain.
Wut? Try it pls. The feline queen is not so good. As summoner always you will be the main target not the summon. Are you used your brain?  8)
And its just 1v1, you made a char for oly?
Archer/Buffer will use erase bye bye kit-kat, Archer/Summoner will use betray and so on.
I forget to mention that all summons have -20-25% PVP damage reduction (its work like on official) now DN have it another -25%. GG  ;D
Title: Re: Deflect arrow
Post by: Garn. on January 15, 2014, 11:02:42 PM
engRish is stronk on thiz forum!  :o

Quote from: Oo on January 15, 2014, 10:17:54 PM
I'll do it as 99% of those who wanted to play nukre  :o
I hope, all nukers/tank will be able to use shield without any penalty :-\


i didn't see any adjustment or nerf about shields.
Title: Re: Deflect arrow
Post by: MegaZord on January 15, 2014, 11:05:12 PM
And i will play nuker/summoner and QQ :D
Title: Re: Deflect arrow
Post by: Painkiler on January 15, 2014, 11:08:22 PM
Quote from: MegaZord on January 15, 2014, 11:05:12 PM
And i will play nuker/summoner and QQ :D
I will play nuker-summoner/nuker :D
Title: Re: Deflect arrow
Post by: Stazy on January 15, 2014, 11:10:06 PM
feline queen?...maybe king, also as archer you have no vampiric..the tank can withstand the hits with the ud's true that cat can't do that much dmg but little by little  you die,pala has touch of life....heals 50% hp. Also it was a reply to the guys that said it will be an archer server and tried to prove them that 1 v 1 there is something that can kill it.
Title: Re: Deflect arrow
Post by: mardel on January 15, 2014, 11:14:30 PM
Quote from: Stazy on January 15, 2014, 11:10:06 PM
feline queen?...maybe king, also as archer you have no vampiric..the tank can withstand the hits with the ud's true that cat can't do that much dmg but little by little  you die,pala has touch of life....heals 50% hp. Also it was a reply to the guys that said it will be an archer server and tried to prove them that 1 v 1 there is something that can kill it.
I dont care how you call that lame cat and I dont like 1v1 neither. But archers power isn't in the 1v1 combat but siege, party vs party etc.
If you guys nerf more this skill just kill the close combat class combos on human/elf/delf side who have to reach archer...
In lineage 2 have so much class variety, on dn have 3 (buffer/healer, nuker, archer).
Title: Re: Deflect arrow
Post by: Csenky on January 15, 2014, 11:39:14 PM
Quote from: mardel on January 15, 2014, 11:14:30 PM
In lineage 2 have so much class variety, on dn have 3 (buffer/healer, nuker, archer).
As far as I've seen, for mass PvP/siege, it is the same on non-stacksub servers as well. And for hunting purposes/ambushing smaller groups/parties, daggers are just as good, or tanks if taunt works properly. IMHO the -25% dmg supports the melee classes as well, because some of them has nice control abilities once they reach the target, which will be easier this way. But as for mass PvP, surely range is power.

Whatever, this is my theory, let's see in a month how it goes live. ^^
Title: Re: Deflect arrow
Post by: Stazy on January 15, 2014, 11:41:54 PM
Quote from: mardel on January 15, 2014, 11:14:30 PM
I dont care how you call that lame cat and I dont like 1v1 neither. But archers power isn't in the 1v1 combat but siege, party vs party etc.
If you guys nerf more this skill just kill the close combat class combos on human/elf/delf side who have to reach archer...
In lineage 2 have so much class variety, on dn have 3 (buffer/healer, nuker, archer).
Since you started it :P...like you said it's not 1v1 but at siege..use brain for once...pala/wk can actually go between many players agro them and just tank..the others will take care of the killing then, you just need to tank and take the dmg. brain power ftw(u know hate aura removes the target and agros even players)
Title: Re: Deflect arrow
Post by: Painkiler on January 15, 2014, 11:43:01 PM
A dagger that find a gap to move inside enemy group during mass pvp can be deadly to many players in that group, especially supporters :)
Title: Re: Deflect arrow
Post by: mardel on January 15, 2014, 11:52:41 PM
Quote from: Stazy on January 15, 2014, 11:41:54 PM
Since you started it :P...like you said it's not 1v1 but at siege..use brain for once...pala/wk can actually go between many players agro them and just tank..the others will take care of the killing then, you just need to tank and take the dmg. brain power ftw(u know hate aura removes the target and agros even players)
Ok but I'm forced to sub my main tank to summoner. What if I dont like the summoners at all? What if the transfer pain will not working on HE/WK. Are you'll choose PP instead WK?
Title: Re: Deflect arrow
Post by: Stazy on January 16, 2014, 12:03:12 AM
i was just giving you an answer....you said archers will dominate..and from how you said it and all, you want to be on top not to necessarelly enjoy the  game...so..it's up to you.....and from what you are saying you are looking for excuses...with excuses ..you know how many problems have been solved...0...solutions are the one that fixes the issues. stop nitpicking and play to enjoy yourself...kill ppl with a smile on your face...
Title: Re: Deflect arrow
Post by: Peorexo on January 16, 2014, 12:35:32 AM
Quote from: Painkiler on January 15, 2014, 11:43:01 PM
A dagger that find a gap to move inside enemy group during mass pvp can be deadly to many players in that group, especially supporters :)
U didnt play on DN then, supports got 1k stabs... ofc when u did land a stab :D
Title: Re: Deflect arrow
Post by: vaiper on January 16, 2014, 12:40:34 AM
Quote from: Peorexo on January 16, 2014, 12:35:32 AM
U didnt play on DN then, supports got 1k stabs... ofc when u did land a stab :D

The last months of IL dagger got balanced and AW backstab crits did 4-5k dmg on bp
Title: Re: Deflect arrow
Post by: Geomantic on January 16, 2014, 09:46:27 AM
Quote from: Oo on January 15, 2014, 08:18:14 PM
Nerfed Deflect arrow, Guard Stance, Vengence, Ultimate Defence in robe = all against nuker/tank. This server will be primarily for Archers... Sad but true  :'(

i think u wrong and it mainly was made to avoid undead bp/tanks that can hold damage from full pt for 2-3 min's and /dance in a while
still... nerf dont mean u cant use them...
i think its a good balance
Title: Re: Deflect arrow
Post by: felo41 on January 16, 2014, 09:51:21 AM
Quote from: Falatko on January 16, 2014, 12:43:00 AM
best cool story ever
Sir ,you won the internet !
Title: Re: Deflect arrow
Post by: Kybel on January 16, 2014, 10:18:45 AM
Quote from: Kybel on January 15, 2014, 09:28:46 PM
ok so if will be ee/sws so deflect will be work normaly ? bcs its Knight skill lvl 2 only so ?? ... and sws isnt tank ... thx
Title: Re: Deflect arrow
Post by: mardel on January 16, 2014, 10:42:27 AM
To crying people.
Do you guys like songs, dances in archer pty from SR/SWS and PR/BD?

If GMs touching the deflect arrow lvl2 then good luck for dualbox sws and bd in archer pty.

Transfer pain is it works like in c4?
Absorbs all incoming damage until the damage wasnt bigger than the summons actual hp.
The summon got 40% from the incoming dmg and you got 60%.

And now everybody crying about that -24-25% bow dmg?
Title: Re: Deflect arrow
Post by: Navaro on January 16, 2014, 01:17:58 PM
ATM nukkers can compare with Archers in battle, even they are stronger. And don't write crap about mp potion etc. I can sacrafice 25% cst speed (and still have ~1150-1200) for rezist bow -40% !  ::)
Title: Re: Deflect arrow
Post by: mardel on January 16, 2014, 01:51:55 PM
Quote from: maxiou on January 15, 2014, 09:27:57 PM
go cry somewhere else nukers. U at least will be full buffed compared to warrior classes that need to manage that 20 buff slots with substack skills somehow. Not to mention some wampiric buffs lol
Or make this server where nuker can pew pew every1 and farm faster than every1 with that super INT tatoo cool story.
You are lucky.Th/tank can't compensate -20% blow land rate. So he will miss a lot with dagger skills. Thx to GMs.. Track or drake fear from those handful daggers on server.
Title: Re: Deflect arrow
Post by: lNecropsy on January 16, 2014, 02:01:25 PM
Quote from: mardel on January 16, 2014, 01:51:55 PM
You are lucky.Th/tank can't compensate -20% blow land rate. So he will miss a lot with dagger skills. Thx to GMs.. Track or drake fear from those handful daggers on server.

Actually dagger/tanker doesnt even need Deflect to kill an archer...
Title: Re: Deflect arrow
Post by: mardel on January 16, 2014, 02:15:37 PM
Quote from: lNecropsy on January 16, 2014, 02:01:25 PM
Actually dagger/tanker doesnt even need Deflect to kill an archer...
Yeah tank/daggers on dn (when was Interlude there) got constant 2500 dmg from archers in 2500-3000 pdef with deflect arrow lvl4. And he has got constant 3-4k mcrit from mages in 1500 mdef with elemental protection. His blow was 500-1000 on archer.

The stacked weapon masteries was on early c4, but the gms nerfed that. The mutants got nerf in interlude too.

Now you have to reduce that dmg with 25% and calculate with 60% m.crit rate because that was 100%.

HE/WL got nerf in patk and chp can't stack with haste. The critical rate wasnt changed.  Need few months and the jedi weapon era will begin.
Title: Re: Deflect arrow
Post by: lNecropsy on January 16, 2014, 02:34:35 PM

Dunno what server you played, but at same equip lvl, it never happened on Infinity.

I played most of time as da/wk on C4/interlude. Had no big problems against archers or daggers.

Ask ThePal(wl/pala) how much dmg archers and mages used to deal on him...

Title: Re: Deflect arrow
Post by: Painkiler on January 16, 2014, 02:44:48 PM
Quote from: mardel on January 16, 2014, 02:15:37 PM
Yeah tank/daggers on dn (when was Interlude there) got constant 2500 dmg from archers in 2500-3000 pdef with deflect arrow lvl4. And he has got constant 3-4k mcrit from mages in 1500 mdef with elemental protection. His blow was 500-1000 on archer.

The stacked weapon masteries was on early c4, but the gms nerfed that. The mutants got nerf in interlude too.

Now you have to reduce that dmg with 25% and calculate with 60% m.crit rate because that was 100%.

HE/WL got nerf in patk and chp can't stack with haste. The critical rate wasnt changed.  Need few months and the jedi weapon era will begin.
as sorc/pal in dc robe set i get max 2,5k crits from archers on IL/HB, from DNET set, boss jewels and +10+++bows. But now with nerfed deflect arrow it will change, a lot.
Title: Re: Deflect arrow
Post by: Geomantic on January 16, 2014, 03:07:44 PM
Quote from: mardel on January 16, 2014, 02:15:37 PM
Yeah tank/daggers on dn .......

this is not old DN server.... get over it already and stop comparing
now archer full epic give 1.5k to robes
Title: Re: Deflect arrow
Post by: mardel on January 16, 2014, 03:13:04 PM
Quote from: Geomantic on January 16, 2014, 03:07:44 PM
this is not old DN server.... get over it already and stop comparing
now archer full epic give 1.5k to robes
Ok. I hope so. :-X
Title: Re: Deflect arrow
Post by: iMEXX on January 16, 2014, 03:15:38 PM
Quote from: Geomantic on January 16, 2014, 03:07:44 PM
this is not old DN server.... get over it already and stop comparing
now archer full epic give 1.5k to robes

OK everybody complain about archers ala bala tralalalala... and im abit curious
Gm did test with archer dmg... can i ask about test for mages dmg
Am+a,dc robe set full buff , the victim should be w.o resists ;d
Title: Re: Deflect arrow
Post by: krivelios on January 16, 2014, 04:13:16 PM
If the skill is enchanted (in this case deflect arrows) can the penalties be lowered a bit?

I remember that enchants for this skills were time and adicional protection. Maybe another one that reduces penalties can be nice.
Title: Re: Deflect arrow
Post by: igi on January 16, 2014, 04:41:22 PM
Quote from: mardel on January 16, 2014, 02:15:37 PM
Yeah tank/daggers on dn (when was Interlude there) got constant 2500 dmg from archers in 2500-3000 pdef with deflect arrow lvl4.
This is not possible unless you were wearing light and even then it's questionable.
Title: Re: Deflect arrow
Post by: Stazy on January 16, 2014, 04:49:02 PM
Quote from: iMEXX on January 16, 2014, 03:15:38 PM
OK everybody complain about archers ala bala tralalalala... and im abit curious
Gm did test with archer dmg... can i ask about test for mages dmg
Am+a,dc robe set full buff , the victim should be w.o resists ;d
why would the victim be without resists?, the necro/pp was full buffed it means shield(which is considered a resist vs physical attacks) and also prophecy...so why would the victim be without resist?..better yet  the victim should be without jewels....so you can say mage is op and start the cry all over?
Title: Re: Deflect arrow
Post by: BrainDamage on January 16, 2014, 05:17:20 PM
U have compered shiled to resists aka elem. prot, unholy prot, res aqua, aqua guard?? I dont know are u serious or u rly want to defend mage class?
If u wanted to make comparation only thing that fighter shoud have is cov+m barier
Title: Re: Deflect arrow
Post by: Stazy on January 16, 2014, 05:30:52 PM
When you will pvp you will not be without resists, necro had shield that blocks some of the physical dmg, i am defending the mage because that reply is anti mage, earlier it was anti archer i defended archer(i am not always taking the side of the one accused of being op), they said they did tests and it is balanced, what more do you want?...if they give you the numbers what will you do?...i guess to start cry ... Guess what...necro manages to land anchor..archer can have 10000000 dmg he will die, if archer lands stun...mage can have 100000 dmg he will die. in pvp there is more than just auto attack/death spike. think of element of surprise..and so much more, dmg isn't always everything, someone earlier said that the pvp will not be 1 v 1..so  important is also the placements of chars on the battlefield, an archer between 10 enemys no matter how good he is he will die if the enemy has a lil brain..same for necro.
Title: Re: Deflect arrow
Post by: lNecropsy on January 16, 2014, 05:54:39 PM
+1 for Stazy

I liked a lot on old c4/Interlude when I was necro/pp and had time to use a lot of debuffs on PvP.

It was not only surreder+vortex+nuke.

Most of necro/pp doesnt even know what 'curse: disease' is for.
Title: Re: Deflect arrow
Post by: laney on January 16, 2014, 05:55:44 PM
So whats about bp/pal ? And his deflect arrow
Title: Re: Deflect arrow
Post by: Clonage on January 17, 2014, 01:31:59 AM
Could you code the -25% range nerf on equiped bows another way? Because main tanks, for example Pal/pp, usually use bow during PvP when people are running away. since Tanks dmg is low this is a indirect nerf for people that Main Tanks. You could some how check if the char has the Long Shot passive and apply the -25% range if the char has that passive.
This way the people that main tanks wont be hurt with the Deflect Arrow "Rework".

I hope my words will reach the GMs/Drake :(