Looking for official info on Manor rates.
Question: Manor works only after some clan conquer the castle, right? Or does it work while NPCs has it?
Clan have to take the castle and activate manor. My question is about what approach GMs have towards the rates of crops/seeds , will it be dynamic somehow? fixed?
my guess is that manor rate will be the same or very similar to spoil rate
Yo, OldSchool coming? :D
hai lambz0r :P
I know some ppl from OldSchool will come not sure who tho
I hope Manor 's gonna be monitored by staff, since it's not really fun to compete with bot in the "exact click" category.