dragon-community.net

Archive => Interlude - Tarantula server [sub-stack]/CLOSED => Obsolete => BUG REPORT => Topic started by: NunoPitbull on February 25, 2014, 05:56:55 PM

Title: Range of skills(Skills stop overrange)
Post by: NunoPitbull on February 25, 2014, 05:56:55 PM
A simple test:

X skill has 900 range(Major Heal for example[dunno if thats the range]) and you want to give it to someone that is at for example 1400 range, you char starts running to him. But when it arrives to the range, it doesn't heals...just stays waiting untill u press again. Same happens with others skills.
Title: Re: Range of skills(Skills stop overrange)
Post by: NunoPitbull on February 25, 2014, 10:58:09 PM
up...
Title: Re: Range of skills(Skills stop overrange)
Post by: NunoPitbull on February 26, 2014, 02:50:34 PM
up
Title: Re: Range of skills(Skills stop overrange)
Post by: igi on February 26, 2014, 08:14:44 PM
True, this is kinda annoying
Title: Re: Range of skills(Skills stop overrange)
Post by: loXol on February 26, 2014, 09:14:11 PM
annoying for macro?
Title: Re: Range of skills(Skills stop overrange)
Post by: NunoPitbull on February 27, 2014, 05:48:07 AM
Quote from: loXol on February 26, 2014, 09:14:11 PM
annoying for macro?

No annoying if you wanna heal a tank coming with a train, and make it heal him and turn around camera and go into a corner where a mobs dont agro for example. Dont start stupid flames here.

Can this be fixed?

Title: Re: Range of skills(Skills stop overrange)
Post by: NunoPitbull on February 27, 2014, 11:32:27 PM
up...
Title: Re: Range of skills(Skills stop overrange)
Post by: loXol on February 27, 2014, 11:33:56 PM
Quote from: NunoPitbull on February 27, 2014, 05:48:07 AM
No annoying if you wanna heal a tank coming with a train, and make it heal him and turn around camera and go into a corner where a mobs dont agro for example.

rofl, if u play the healer ingame, u see if u heal or not; so dont need macro....
play with real gamer not 2(3) boxs to make trains....
Title: Re: Range of skills(Skills stop overrange)
Post by: N!k on February 27, 2014, 11:38:35 PM
Quote from: loXol on February 27, 2014, 11:33:56 PM
rofl, if u play the healer ingame, u see if u heal or not; so dont need macro....
play with real gamer not 2(3) boxs to make trains....
reading topic i can assume that skill is not working as it should be. but mb it's some "protection" :D who knows.
Title: Re: Range of skills(Skills stop overrange)
Post by: NunoPitbull on February 28, 2014, 01:42:12 AM
Quote from: N!k on February 27, 2014, 11:38:35 PM
reading topic i can assume that skill is not working as it should be. but mb it's some "protection" :D who knows.

Ive only tested with noblesse and Major heal..:/
Title: Re: Range of skills(Skills stop overrange)
Post by: unhandledexeption on February 28, 2014, 07:30:02 PM
Yeah this happens very frequently my char usually starts to walk without moving when reaches the range, then i need to press the skill again to cast it.
Title: Re: Range of skills(Skills stop overrange)
Post by: NunoPitbull on March 01, 2014, 10:30:48 PM
Quote from: unhandledexeption on February 28, 2014, 07:30:02 PM
Yeah this happens very frequently my char usually starts to walk without moving when reaches the range, then i need to press the skill again to cast it.

Yeah exactly, sometimes my m8 brings big trains and i need to heal and immediately run back, so this bug sometimes screw the timing.
Title: Re: Range of skills(Skills stop overrange)
Post by: loXol on March 02, 2014, 12:26:25 AM
to macro?