whats wrong with agumets 30 top ls = 1 chance skill and 0 shining weapon
I do not know how it is, but people reported to me that augments on old DN were bugged.
Aka augment shall work the way that higher level of stone = higher level of skill. Higher grade = higher chance of getting a skill. And that's it.
Now there were reports that on DN it used to work that certain stone had significantly higher chance of getting certain active skill. For example using high 7-something, do not remember, resulted in much more active nuke augments then using top grade lvl 74's. I already saw some people looking to buy specific stones. So I just hope that Drake implemented the system as it should work, not as it was on the old DN IL.
Or at least if we can get some official comment about this.
Right now is as should be, not as was.
Quote from: preater on March 16, 2014, 04:49:59 PM
whats wrong with agumets 30 top ls = 1 chance skill and 0 shining weapon
You are unlucky , chances for active/passive/chance skills are more than ok .
Yes, but what about blue glow ? about 20 hgls and 20 top ls and NOTHING.
glow depends on weapon grade and enchant level afaik
Quote from: =drake= on March 16, 2014, 05:00:25 PM
Right now is as should be, not as was.
But ls-effect is same as our old IL or also list is edited ???
Ex: WM active 10 was top XX. Now is same or maybe is mid YY?
Quote from: Sunico on March 17, 2014, 08:16:15 AM
But ls-effect is same as our old IL or also list is edited ???
Ex: WM active 10 was top XX. Now is same or maybe is mid YY?
See official IL list for exact reference.
Quote from: Deathmagnetic on March 16, 2014, 11:56:27 PM
Yes, but what about blue glow ? about 20 hgls and 20 top ls and NOTHING.
glow = a grade and S grade only, AFAIK. It has nothing to do with wep ++. You also need a certain lvl for the stone that you use (or a grade? Or both?).
Anyway it seems to work fine for me.
Quote from: Chicks on March 17, 2014, 05:52:57 PM
glow = a grade and S grade only, AFAIK.
Nope. Got glow on C grade weapon - used some 49 or 52 lv top LS.
Quote from: =drake= on March 17, 2014, 09:58:23 AM
See official IL list for exact reference.
is there any official list that says for example?
to get ... ACTIVE MIGHT LVL 10 ------> USE life stone top 76 ??
Quote from: Zibo on March 17, 2014, 06:18:17 PM
Nope. Got glow on C grade weapon - used some 49 or 52 lv top LS.
yeah I never tested augment on a C grade wep, so it's possible. I guess it requires High or top LS only then? As I said (well ment to say, I guess after reading my post it's not clear), it's eaither A/S grade wep OR High/Top only, or an unknown mix of the too. So it ends up being high or top only.
No, glow is only related to the amouth of stuff (RNG bonus) you receive. If its enough (like active skills on high lvl) you will glow, matters now what was the original stone or type of weapon.
Quote from: Sunico on March 17, 2014, 07:34:06 PM
is there any official list that says for example?
to get ... ACTIVE MIGHT LVL 10 ------> USE life stone top 76 ??
Drake says its IL as it should, so this shall not apply. I hope he is right I hope he is not lying, just hope.
Quote from: LadyZENITH on March 17, 2014, 09:55:19 PM
No, glow is only related to the amouth of stuff (RNG bonus) you receive. If its enough (like active skills on high lvl) you will glow, matters now what was the original stone or type of weapon.
If that is true, do you know what the threshold is/if there is a table explaining it? Because it can't be simple numbers (+100 stuff, for example). Personally, I never had any top LS 76 that didn't make it glow. Actually I never had any ls over 61 that didn't glow (high or top). So it's only luck based (of course top 76 would work in your favor of getting a glow, according to your statement and drake's statement)?
I will make a table for your guys...
Quote from: Sunico on March 17, 2014, 07:34:06 PM
is there any official list that says for example?
to get ... ACTIVE MIGHT LVL 10 ------> USE life stone top 76 ??
:)
Quote from: Sunico on March 17, 2014, 07:34:06 PM
is there any official list that says for example?
to get ... ACTIVE MIGHT LVL 10 ------> USE life stone top 76 ??
What table? :o
Every kind of skill should be aviable from every lifestone. Higher lvl of ls means higher lvl of skill. Higher grade - higher chance to get skill. Thats all.
Quote from: somasz on March 20, 2014, 05:32:19 PM
What table? :o
Every kind of skill should be aviable from every lifestone. Higher lvl of ls means higher lvl of skill. Higher grade - higher chance to get skill. Thats all.
table for how many stats we need to get a glow. At least that's how I understood it.
Quote from: =drake= on March 18, 2014, 05:27:11 AM
I will make a table for your guys...
What about this: http://forum.dragon-community.net/index.php/topic,282162.0.html ?
Quote from: somasz on March 20, 2014, 05:32:19 PM
What table? :o
Every kind of skill should be aviable from every lifestone.
Higher lvl of ls means higher lvl of skill. Higher grade - higher chance to get skill. Thats all.
I marked your line.
Thats the reason why exists a table. Different life stones means different set of skills obtainable.
Is not invented by me this thing, is straight out from the official server totally unedited by me or anyone else.
http://boards.lineage2.com/archive/index.php/t-203533.html
Drake, read that
Quote from: somasz on March 20, 2014, 08:34:48 PM
http://boards.lineage2.com/archive/index.php/t-203533.html
Drake, read that
go on ragezone or some random forum with leaked PTS files (official), download the scripts and watch.
For IL is augmentation_data.txt (is extended)
For GF+ is variationdata.txt (100% official)
You will be AMAZED.
Is a list of life stones (divided in mage/warrior) and for each stone there is a list of possible augmentations. GF have it more complex as each augm have also a chance factor while in IL they have all same chance.
So ppl on OFFICIAL forum who played on OFFICIAL server not PTS are wrong?
PTS you know is official files, right?
Go on some random website with leaked official stuffs of L2 and download the official variationdata.txt
you will be amazed....
Quote from: somasz on March 20, 2014, 09:34:52 PM
So ppl on OFFICIAL forum who played on OFFICIAL server not PTS are wrong?
ofc they are wrong, they are wrong also on turn undead - banish seraph ::)
PTS was not final version
Quote from: somasz on March 20, 2014, 09:40:05 PM
PTS was not final version
So you mean that...
a) from PTS to LIVE they rewrote the whole augmentation system in IL because they was bored? ::)
and best:
b) when doing PTS of Gracia Final, they decided to rewrite the augmentation assignation system (what stone gives what), that was totally ironed out and fully defined and tested by various chronicles, because they was bored and they putted it back again correctly on LIVE only? :o
Logic, fvck you! :D
Quote from: Abaddon on March 20, 2014, 10:24:45 PM
higher grade > higher chance for skill
higher stone lvl > higher skill lvl
every kind of stone can give every kind of augu, it was always like this, only on DN there are some strange things that you can not find anywhere else and im not talking only about augus ::)
really?
http://ge.tt/5DBCQDS1/v/0
enjoy it, straight from official servers.
Of course seems unreadable but then there is ANOTHER file that have references to what is what.
example:
option_begin [o_f_46_1g_1] 1 effect={{p_physical_defence;{all};15.45;diff}} option_end
option_begin [o_f_46_1g_2] 2 effect={{p_magical_defence;{all};12.33;diff}} option_end
the Numbers 1,2,etc... is the description you can read on your client system folder in optiondata_client-e
Thats why i meant "if you want it, i should make a table", because else is clearly unreadable.
check augment you wish here:
https://code.google.com/p/tehscriptz/source/browse/trunk/ct0/augmentation_data.txt?r=7
item_id means lifestone used
check it here:
http://l2jdb.l2jdp.com/db_search_item.php?itemid=8725&name=&description=&grade=&dropable=&sort_by=itemid&sort_dir=
list done
Just explain me one thing - why on dozens Gracia Final PTS servers or Innova H5 (official) it didnt worked that way?
After reading few augment threds on borads.lineage2.com i know it didnt worked like that on interlude aswell
eg.http://boards.lineage2.com/showpost.php?p=2503245&postcount=7
Quote from: somasz on March 20, 2014, 10:55:23 PM
check augment you wish here:
https://code.google.com/p/tehscriptz/source/browse/trunk/ct0/augmentation_data.txt?r=7
item_id means lifestone used
check it here:
http://l2jdb.l2jdp.com/db_search_item.php?itemid=8725&name=&description=&grade=&dropable=&sort_by=itemid&sort_dir=
list done
Just explain me one thing - why on dozens Gracia Final PTS servers or Innova H5 (official) it didnt worked that way?
After reading few augment threds on borads.lineage2.com i know it didnt worked like that on interlude aswell
eg.http://boards.lineage2.com/showpost.php?p=2503245&postcount=7
I linked the one from GF for "completeness" and because is the official one directly from ncsoft.
The one you linked is the "unofficial" custom made in 2007-2008 for IL extenders :) (but is more or less correct too, it just lacks the % factor for each augmentation that official have)
Comment 2nd part of my post :)
why waste time to argue with clueless people who complain not because things are working wrong but because they cant have what they want
Quote from: =drake= on March 20, 2014, 11:02:20 PM
I linked the one from GF for "completeness" and because is the official one directly from ncsoft.
The one you linked is the "unofficial" custom made in 2007-2008 for IL extenders :) (but is more or less correct too, it just lacks the % factor for each augmentation that official have)
Drake all your energy here on forum equals to like trying dogs how to learn maths. :)
Quote from: Alex on March 20, 2014, 11:04:28 PM
why waste time to argue with clueless people who complain not because things are working wrong but because they cant have what they want
my arguments are not strong enough?
Drake there should be no table. This is why I asked and what I was afraid off.
Higher level stone = higher level skill.
Higher grade stone = higher chance of getting some active/passive skills.
Thats it. If there is some kind of table then its the old IL agu system I heard about that was fundamentally broken. Well thank god the stones are rare so people do not all have exactly the OP agu they need cause they know what exact stone gives that....
Above all else, retail/non-retail whatever. Use sense and logic... there should be no table, otherwise its highly exploitative.
Quote from: LadyZENITH on March 21, 2014, 01:09:14 AM
Drake there should be no table. This is why I asked and what I was afraid off.
Higher level stone = higher level skill.
Higher grade stone = higher chance of getting some active/passive skills.
Thats it. If there is some kind of table then its the old IL agu system I heard about that was fundamentally broken. Well thank god the stones are rare so people do not all have exactly the OP agu they need cause they know what exact stone gives that....
Above all else, retail/non-retail whatever. Use sense and logic... there should be no table, otherwise its highly exploitative.
Download the file i linked, it comes straight from ncsoft.
So, if you want it official, that's THE official.
Years of playing, tones of info everywhere but raw data is more valid :|
Quote from: LadyZENITH on March 21, 2014, 01:09:14 AM
Higher level stone = higher level skill.
Higher grade stone = higher chance of getting some active/passive skills.
You're right, that's how should it works 8)
36 top ls = nothing , 8 high ls x2 hydroblast active , passive shield lvl 10 ,active shield lvl 10 :)
wtb good old list like:
top-grade ls lv 46: critical_attack_skill=[s_item_skill_silence_3121_10]
(if it's still like that.... np :D)
Quote from: Ethion on March 21, 2014, 03:46:53 PM
36 top ls = nothing , 8 high ls x2 hydroblast active , passive shield lvl 10 ,active shield lvl 10 :)
high what?
61 & 46 ?