Which debuffs does the -20% protect agaisnt?
Does it counts as everysingle debuff we can think of, like stuns, etc? Or just like...ol seals?
I don't think stun can be considered as a debuff. However good question, since this server is very customized
I dont think they customized arcane protection lol
Quote from: igi on March 25, 2014, 04:32:42 PM
I dont think they customized arcane protection lol
Me neither.
Although I would like to know which debuffs it protects agaisnt?:)
Quote from: NunoPitbull on March 25, 2014, 05:34:26 PM
Me neither.
Although I would like to know which debuffs it protects agaisnt?:)
magic debuffs like curses, seals, surrenders. it should actually work also vs cancel, but i doubt it is.
Cancel is not a debuff...
Quote from: =drake= on March 26, 2014, 12:50:16 AM
Cancel is not a debuff...
But arcane protection should prevent agains buff canceling.
Arcane Protection Lv.1
Temporarily increases resistance to buff cancel and de-buff attack. Effect 3.
drake, i'm more and more convinced that you never played l2.
Quote from: Garn. on March 26, 2014, 01:05:45 AM
drake, i'm more and more convinced that you never played l2.
I only said is not a debuff, in case someone was thinking the opposite (as happens since 10 years).
Anyway, AP
does give protection to cancel and is 30% since... always.
Quote from: =drake= on March 26, 2014, 02:22:43 AM
I only said is not a debuff, in case someone was thinking the opposite (as happens since 10 years).
Anyway, AP does give protection to cancel and is 30% since... always.
And which are the debuffs?:)
Quote from: NunoPitbull on March 26, 2014, 02:40:28 AM
And which are the debuffs?:)
See? I knew people would think Cancel = Debuff :) But is NOT.
Debuff = any skill that have duration
OVER TIME and gives penalities toward the target(s). Debuffs and Buffs both are considered "A2" skills (you know this if you check official scripts) with the only difference being the debuff flag 0 or 1.
Examples of Debuff: Shackle, Shock Stomp, Silence, Sleep, Bleed, Seal of Gloom
Cancel
is an INSTANT effect/attack that instead of damaging HP, does damage the buff bar (no more no less than any other attack skill like Hurricane or Triple Sonic Slash). It is an "A1" skill (like all the attack skills that does instant effect/damage/whatever)
This is
not custom, it works this way on any L2 server since: always.
Quote from: =drake= on March 26, 2014, 12:21:42 PM
See? I knew people would think Cancel = Debuff :) But is NOT.
Debuff = any skill that have duration OVER TIME and gives penalities toward the target(s). Debuffs and Buffs both are considered "A2" skills (you know this if you check official scripts) with the only difference being the debuff flag 0 or 1.
Examples of Debuff: Shackle, Shock Stomp, Silence, Sleep, Bleed, Seal of Gloom
So Stun Shot is considered a Debuff? Since it DOES dmg the HP?
Cancel is an INSTANT effect/attack that instead of damaging HP, does damage the buff bar (no more no less than any other attack skill like Hurricane or Triple Sonic Slash). It is an "A1" skill (like all the attack skills that does instant effect/damage/whatever)
This is not custom, it works this way on any L2 server since: always.
Stunshot is a debuff WITH two instant effects attached.
Debuff: the stun (resistances toward debuffs applies here)
Instant: Overhit damage and 50% cancel target
operate_type=A2 <- is a debuff
effect={{p_block_act};{i_target_cancel_chance;50};{i_p_attack_over_hit;344;0}}
the effects that starts with "i_" are not processed as a debuff (chances, activation rate, resistances, etc...) but at the initial phase (when the skill cast is finished).
i_ stands for INSTANT.
p_ stands for PASSIVE (in fact, you get this passive effect on yourself for the whole duration of the skill)