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Archive => Interlude - Tarantula server [sub-stack]/CLOSED => Obsolete => SpAm => Topic started by: enemy on May 04, 2014, 01:54:20 AM

Title: Daggers
Post by: enemy on May 04, 2014, 01:54:20 AM
After that changes for daggers they are now op as fck 4k-7k dmg's on full buf etc transfer pain ...
I think u should low em a bit..
Title: Re: Daggers
Post by: Oo on May 04, 2014, 03:08:14 AM
Yours buffs are invalid, oh wait you are full buffed...
Title: Re: Daggers
Post by: reddragonjr on May 04, 2014, 10:35:37 AM
My d1ck is op to.
Title: Re: Daggers
Post by: HeroAW on May 04, 2014, 11:32:37 AM
cant hit more than archer     with emp crt dmg AW baium aq as/cd  from backstab on properly buffed robes.  BTW DAGGERS ARE NERFED ALREADY on focus death (60% less dmg +-)

protip there are like 10 slows that DELETLE dagger from game.

game is quite balanced right now. keep it this way.
Title: Re: Daggers
Post by: Peorexo on May 04, 2014, 11:40:27 AM
Quote from: HeroAW on May 04, 2014, 11:32:37 AM
cant hit more than archer     with emp crt dmg AW baium aq as/cd  from backstab on properly buffed robes.  BTW DAGGERS ARE NERFED ALREADY on focus death (60% less dmg +-)
its so funny, if dagger hit 4k from 50range its called op (cos he have burst and chained skills), but when archers from 950range hitting for 3-4k its all fine, when mages can already piss u off under 600range so u cant do sh1t its all fine too right? When u can use 3 cancels and erase half buff and then 2crit most players its still fine yeah?
Title: Re: Daggers
Post by: Morel on May 04, 2014, 11:43:22 AM
Yep thats why im making sps/sps - 2x cancel OP
Title: Re: Daggers
Post by: HeroAW on May 04, 2014, 12:00:23 PM
Quote from: Peorexo on May 04, 2014, 11:40:27 AM
its so funny, if dagger hit 4k from 50range its called op (cos he have burst and chained skills), but when archers from 950range hitting for 3-4k its all fine, when mages can already piss u off under 600range so u cant do sh1t its all fine too right? When u can use 3 cancels and erase half buff and then 2crit most players its still fine yeah?
most of those nerds never played l2  just this stacksub java they got no clue h2play didnt expect anything better from such kids
Title: Re: Daggers
Post by: Peorexo on May 04, 2014, 12:46:48 PM
Quote from: Abaddon on May 04, 2014, 12:21:59 PM
daggers/archers have freaking awesome if not OP mahum tattoo and mage/tank classes doesnt exist on this server cuz of stupid nerfes and you still cry...
still archers crit mage/tanks for 200 and daggers hit them for 800?, thats cool
Title: Re: Daggers
Post by: Garn. on May 04, 2014, 01:13:16 PM
Quote from: Peorexo on May 04, 2014, 12:46:48 PM
still archers crit mage/tanks for 200 and daggers hit them for 800?, thats cool
ye sure, been hitted for 2,2k on tank. (not full buff but still i had more than 1,4k pdef)
Title: Re: Daggers
Post by: HerrMayer on May 04, 2014, 01:22:30 PM
will say smthing when i reach 3rd class and see for myself

but i think is QQ topic  xP
Title: Re: Daggers
Post by: Peorexo on May 04, 2014, 01:42:47 PM
Quote from: Garn. on May 04, 2014, 01:13:16 PM
ye sure, been hitted for 2,2k on tank. (not full buff but still i had more than 1,4k pdef)
i tested dmg on hitting ee/tk with proper buffs and on shield and cp pots could easily heal from that dmg
Title: Re: Daggers
Post by: Garn. on May 04, 2014, 01:47:35 PM
Quote from: Peorexo on May 04, 2014, 01:42:47 PM
i tested dmg on hitting ee/tk with proper buffs and on shield and cp pots could easily heal from that dmg
not if you're playing as tank like me
Title: Re: Daggers
Post by: enemy on May 04, 2014, 03:13:18 PM
I play this game far enough years to know that this dmg from daggers is way too op.When u have full buff etc +6 dc set no zerk on bp/wk with transfer pain and 1 dagger hit u 7k dmg its kinda wierd i guess and u can talk about range still if u make wl/th focus attack work on other weapon + tatto + if u have qa,baium ur max dmg should be 3k not 7k over transfer pain.On other dn servers daggers wasnt that op like here.If this isnt op then go and boost tyr/dest so they can 1shot every1 with bison+fr+zealot and we can play.
Title: Re: Daggers
Post by: HerrMayer on May 04, 2014, 03:21:03 PM
i can be sure if u got hit with a hammer by orc under frenzy/zealot  no dagger blow will save u  :P
Title: Re: Daggers
Post by: =drake= on May 04, 2014, 04:37:02 PM
Archers are OP when they use tattoo of Mahum and kills your Tank?
Put Tattoo of Wall on your Tank and you will null all thier Mahum bonus AND much more. (at SAME level of their Mahum, not lv1 vs lv4Emp!)
Title: Re: Daggers
Post by: Zibo on May 04, 2014, 07:46:13 PM
My spoiler can't kill Destroyer on Frenzy also. Plis nerf Frenzy.
Title: Re: Daggers
Post by: NBD on May 05, 2014, 09:14:39 AM
Quote from: Garro on May 04, 2014, 03:37:08 AM
I think that you should stop play this game and start to download TETRIS, L2 is simply too hard for you  ;)

Time to powerlvl my char. We need more daggers!
Title: Re: Daggers
Post by: HeroAW on May 05, 2014, 11:50:15 AM
Quote from: Zibo on May 04, 2014, 07:46:13 PM
My spoiler can't kill Destroyer on Frenzy also. Plis nerf Frenzy.
++ ,   MAGE CANCEL my ol/wc and i dont have ww and i run slow pls nerf :(