Hi guys! I have questions about different type of pots that we can see on h5 server. Old dragon, nightmare and arena servers had that potions(mana, p.atack, cast speed, combat haste etc...).
Will you add some of this pots on tarantula? Because thats not funny at all to wait when your mana will regenerate, especially when u are mage or dagger player. You got mana for 2 min and then u wait 4 min for regeneration.
Quote from: Sharpeye on September 22, 2014, 04:02:38 PM
Hi guys! I have questions about different type of pots that we can see on h5 server. Old dragon, nightmare and arena servers had that potions(mana, p.atack, cast speed, combat haste etc...).
Will you add some of this pots on tarantula? Because thats not funny at all to wait when your mana will regenerate, especially when u are mage or dagger player. You got mana for 2 min and then u wait 4 min for regeneration.
They're discussing about if they should add mana potions back or not, personally I don't want them back. You can get Tattoos that boost mana regen ALOT from every grocery store, it lowers your "down-time" significantly.
It's not really painfull for mages since you can find an xx/ee in every party but for fighters like xx/bd, xx/sws it's really annoying, especially for daggers !
So personally i'm for the return of mana pots !
Quote from: hotsauce on September 23, 2014, 12:22:24 PM
It's not really painfull for mages since you can find an xx/ee in every party but for fighters like xx/bd, xx/sws it's really annoying, especially for daggers !
So personally i'm for the return of mana pots !
so u will abandon COV/ btb / death whisper / ww ? what buff to use mana potion?
http://www.dramabutton.com/ (http://www.dramabutton.com/)
Da Da DAAAAAAAA
(http://i.imgur.com/yUBiXo5.jpg)
Quote from: Peorexo on September 23, 2014, 12:31:13 PM
so u will abandon COV/ btb / death whisper / ww ? what buff to use mana potion?
I was speaking only about mana pots, not patk/matk/chp potions which i find really unbalanced
And for topic creator and new ppl :
(http://i.imgur.com/KF9JgiY.jpg)
Those are just lvl1, there are more kinds of tattos. You can upgrade them to lvl 5 so they will give more +% -%.
https://www.youtube.com/watch?v=w5Tf65a7tHw (https://www.youtube.com/watch?v=w5Tf65a7tHw)
mahuuuum tatto in action by syndi
Don't waste your time I already qqed a lot for this, it won't happen, use the tattoo and if u are in PvP and ran out of mp just press where it says To Village. : P
Quote from: Peorexo on September 23, 2014, 12:31:13 PM
so u will abandon COV/ btb / death whisper / ww ? what buff to use mana potion?
they could make the pot's buff occupie the same type of slot as the Healing Potions
Different types of pots can be disballanced(like combat haste and quick heal pots). But i played on old dragon when it was c4 and interlude, and i want to say that other pots just help for solo leveling, it just replace some buffs(like acumen) - it useless for full buff party.
What about mana - mana pots are really usefull. So you can pve/pvp nonstop (or you die). If you fight - you will use tatoo that boost your combat abilitys. So if you will use mana regen tatoo - thats your deadtime anyway. You just wear regen tatoo and sit and wait - annoying.
omg dont put mana pots why i made ee/sws ? answer is my parti need skill recharge ? if you add mana pots i want to change my sub class to sws/sps
Or start to understand that controlling your mana pull is one of very important pvp/e skills that retards who never played off/off files servers will never understand
Quote from: Pawlotto on September 23, 2014, 08:26:12 PM
Or start to understand that controlling your mana pull is one of very important pvp/e skills that retards who never played off/off files servers will never understand
If you call this people retards - go off server RETARD! What did you do here?!
What about ee/sws(and other) - this is still good support even without mana recharge.
Mana pots just let you dont wait of regen when your party is not full of rechargers. And help solo players dont make multiple boxes.
Lol, for fast regen u have tattoo, but w/e for mana potion.
infinite mana for everyone !
srsly, troll accounts should be banned, but w/e
Quote from: Pawlotto on September 23, 2014, 08:26:12 PM
Or start to understand that controlling your mana pull is one of very important pvp/e skills that retards who never played off/off files servers will never understand
And how exactly mana pots make the difference in this so called "important pvp/e skill"? When have mana pots it becomes not so important, may be?
Believe me, I played both styles and pvp is a way more interesting and longer with mana pots. Moreover, then you could rly enjoy the skills of the players, i.e. not experiencing "one shot" pvp. At the end of the day, even having the mana pots for use, mana ends. So the only difference you have is the longer lasting of an action. :)
Quote from: Pawlotto on September 23, 2014, 08:26:12 PM
Or start to understand that controlling your mana pull is one of very important pvp/e skills that retards who never played off/off files servers will never understand
And some retards will never understand that mana bars on off servers were designed for 1 set of 1 class skills. Now, if you were paying attention here you can combine two classess which basically means you got 2 times more skills and STILL 1 mana bar.
Quote from: lol on September 28, 2014, 06:21:52 PM
And some retards will never understand that mana bars on off servers were designed for 1 set of 1 class skills. Now, if you were paying attention here you can combine two classess which basically means you got 2 times more skills and STILL 1 mana bar.
you still can cast only one skill at a time, so your whole point is invalid
No doubt that type of pots that old dragon had on c4/interlude now it has on h5 add more action. Because you are less dependant on support classes. Dragon allways was more pvp server than classical low rate(all x15 x30 and x300). The only reason i dont play on dragon now is h5, i like c4/interlude. Now i had hope new tarantulla is exactly dragon 4 years ago. But another system of pots, tatoos(and a bit different ballance of classes) and much less online does not make that feelings.
Now you cannot be effective solo player, and thats important when you cannot play more than 2 hours a day, and so u cannot be valuable clan member. Thats means you cannot play solo, thats a pity.
Quote from: Sharpeye on September 23, 2014, 08:41:38 PM
If you call this people retards - go off server RETARD! What did you do here?!
What about ee/sws(and other) - this is still good support even without mana recharge.
Mana pots just let you dont wait of regen when your party is not full of rechargers. And help solo players dont make multiple boxes.
I wasnt even playing tarantula clown ... dn stack sub was nice few y ago when we were kids
Trolls shall be banned
Quote from: Peorexo on September 28, 2014, 11:00:35 PM
you still can cast only one skill at a time, so your whole point is invalid
So what you can cast one skill at a time, if you are combining two classess then your character gets 1 more function in party. For example if you are BD/SWS with archer, then you have to give songs and still needs mana for some skills like stun.
Well I didn't came back after weeks to keep crying about mana, but every time I see major changes to those what were announced in Tarantula trailer mail, something breaks in me. People decided to came back for this, and now all futures what were provided to make this more chill-relax server are taking away part by part. What was the point in increasing server rates? To make people level faster and earn items faster? And recently you took away RB spawn times, and for what? To slow them down in making quests/items?
Weekly olympiads for making rich players 4x more rich, seriously?:) Most of the players is not even interested in olympiad becouse they are to busy farming/camping RBs.
Placing spellbooks in spellbook seller, another great way to give away adena from newcommers, just to make life easier to make 10th char for rich players. Why didnt you add autolearn skills, so this would be more balanced.
Quote from: lol on October 04, 2014, 12:29:55 PM
Well I didn't came back after weeks to keep crying about mana, but every time I see major changes to those what were announced in Tarantula trailer mail, something breaks in me. People decided to came back for this, and now all futures what were provided to make this more chill-relax server are taking away part by part. What was the point in increasing server rates? To make people level faster and earn items faster? And recently you took away RB spawn times, and for what? To slow them down in making quests/items?
Weekly olympiads for making rich players 4x more rich, seriously?:) Most of the players is not even interested in olympiad becouse they are to busy farming/camping RBs.
Placing spellbooks in spellbook seller, another great way to give away adena from newcommers, just to make life easier to make 10th char for rich players.
Higher exp rate? To allow casual players to be able to reach no lifers, since we dont have rune premium system boosts.
However i dont think rates are problem, they are still considered as low.
Rb spawn times? As you can see , epics are available on site. But other small raids are not. Why? To give chance to small clan players, else they will be just wiped from big ones.
Quest raids are available on site as well.
Olympiad is not mandatory for players, play it or dont play it.
SBs are nowadays demand of most of players.
There are other ways of making money, believe me.
My point was you are doing one thing to help those players reach nolifers, and two others in opposite direction. For newcommers getting spellbooks was not such big problem, becouse they need exp anyway, and could earn extra adena. Now they have to earn adena in some other strange way to buy them in church.
Sure there are other ways, why not to wait 10 mins for box to respawn. This one is the most unique future of all times. :P
About oly, is there any hero even happy about being 1-week hero?
Quote from: =^TrackZero^= on October 04, 2014, 12:35:59 PM
Higher exp rate? To allow casual players to be able to reach no lifers, since we dont have rune premium system boosts.
However i dont think rates are problem, they are still considered as low.
Rb spawn times? As you can see , epics are available on site. But other small raids are not. Why? To give chance to small clan players, else they will be just wiped from big ones.
Quest raids are available on site as well.
Olympiad is not mandatory for players, play it or dont play it.
SBs are nowadays demand of most of players.
There are other ways of making money, believe me.
who need tips how to become rich???
Mana Potion / Patk Potion / Combat Haste / Unlimited Tatoo = will bring back lot of people on server, just saying !!!
Atm, planning to left back to Freya on Dragon.... or on official....
Quote from: galun on October 09, 2014, 03:43:27 PM
Mana Potion / Patk Potion / Combat Haste / Unlimited Tatoo = will bring back lot of people on server, just saying !!!
Atm, planning to left back to Freya on Dragon.... or on official....
+1111 i wish trackito will finaly listen and put this items back because i cant agree more on this!!!
I am recosidering MP, same goes for a bit longer tattoes on final stage as well as the remaining planned updates.
Rest of the things, no way.
Quote from: galun on October 09, 2014, 03:43:27 PM
Mana Potion / Patk Potion / Combat Haste / Unlimited Tatoo = will bring back lot of people on server, just saying !!!
Atm, planning to left back to Freya on Dragon.... or on official....
yea need potion system ... i play in old server nightmare x30 gm uptade server on potions ehh and ppl com back and delete this crazy tatoos !!!
yes old mana, tattos system its better than this new tedious system!!!
Fresh start with "normal" features pls :d
Quote from: trippledouble on October 13, 2014, 12:47:57 AM
Fresh start with "normal" features pls :d
fresh ur mom only poor noob without items could say this... lol
Quote from: trippledouble on October 13, 2014, 12:47:57 AM
Fresh start with "normal" features pls :d
Naiz,DBR SON,i mean Dont Be Ridiculous.
Noone have asked to GM to wipe server,when Exci had most of boss jew.
Txill out as i said,ill let ur crew enter 1 time in any epic so you wont use excuse u start without gear vs full geared S grade homies.
Get them back,they are real pvp players,thats the only thing we miss sometimes u know.
We got lot of ppl,and today we saw in siege when ppl really wanna do pvp,there are a lot..Believe it or not,with old EXCI doing 3rd side,damn homie,this would rock.
Just come back,ive never lied to you in all those years,so if im saying it worth to come back,thats the real and true story <3 you
You old SS2 homie <3 ma wackoJacko
Quote from: Kabally on October 13, 2014, 11:17:26 AM
Naiz,DBR SON,i mean Dont Be Ridiculous.
Noone have asked to GM to wipe server,when Exci had most of boss jew.
Txill out as i said,ill let ur crew enter 1 time in any epic so you wont use excuse u start without gear vs full geared S grade homies.
Get them back,they are real pvp players,thats the only thing we miss sometimes u know.
We got lot of ppl,and today we saw in siege when ppl really wanna do pvp,there are a lot..Believe it or not,with old EXCI doing 3rd side,damn homie,this would rock.
Just come back,ive never lied to you in all those years,so if im saying it worth to come back,thats the real and true story <3 you
You old SS2 homie <3 ma wackoJacko
I was just kidding with this commeny. (i can't deny that it would be great to start all over again from the beginig)
About the rest. Let me put it this way to not flame any1 etc.
I have about 30 or even more ppl willing to start playing l2 again on NEW server. Maybe we'd manage to make 1 cp, which wanted to join back here, since we were considering this option after we've been talking with you on ts few days ago.
After we've seen this:
Quote from: UngO on October 12, 2014, 01:38:04 AM
since i rly get bored and there isnt much to do ppl dont wanna play normal, no pvp etc...so i enchant when i shouldnt
db+8 https://imageshack.com/i/idGuPpiVp
som+a+10 https://imageshack.com/i/exwIkhJyp
ill be back maybe if new ppl will come or our ppl find way how to stay together without kicking ppl all the time
It pretty much closed the "comeback" suject. I dont know this guy but im reading forum all the time and i've seen how even track was saying that he is a perfect example of a true player. Wjere are these ppl which said that this server os hard. That he sacrefised so much time and hardwork to get to the point where he is right now. So, my point of view is. This guy joined after we left, since i've never heard of him before. Worked the shiy out of him and sudennly decided to leave. All i see here is theres rly nothing to do on this server, if such a commited players are leaving this server so fast. I've seen this guy trying to help new players, making something to bring the server alive. Seems like it didn't work out.
Quote from: trippledouble on October 13, 2014, 12:55:43 PM
I was just kidding with this commeny. (i can't deny that it would be great to start all over again from the beginig)
About the rest. Let me put it this way to not flame any1 etc.
I have about 30 or even more ppl willing to start playing l2 again on NEW server. Maybe we'd manage to make 1 cp, which wanted to join back here, since we were considering this option after we've been talking with you on ts few days ago.
After we've seen this:
It pretty much closed the "comeback" suject. I dont know this guy but im reading forum all the time and i've seen how even track was saying that he is a perfect example of a true player. Wjere are these ppl which said that this server os hard. That he sacrefised so much time and hardwork to get to the point where he is right now. So, my point of view is. This guy joined after we left, since i've never heard of him before. Worked the shiy out of him and sudennly decided to leave. All i see here is theres rly nothing to do on this server, if such a commited players are leaving this server so fast. I've seen this guy trying to help new players, making something to bring the server alive. Seems like it didn't work out.
This guy is a special person,that made good job in server,and is disapointed a bit,since Fuking retarded Analok broke his clan and alliance,just cuz himself(Analok) wanted to quit,in fact ive lost Baium yesterday vs enemies so,believe it or not,it worth to come.
Man there isnt so balances IL server with low rates as it is right now,get ur cp and come here,then isnide recruit ppl u can make 3RD STRONG SIDE.
Im tellin u WackoJacko
Quote from: trippledouble on October 13, 2014, 12:55:43 PM
I was just kidding with this commeny. (i can't deny that it would be great to start all over again from the beginig)
About the rest. Let me put it this way to not flame any1 etc.
I have about 30 or even more ppl willing to start playing l2 again on NEW server. Maybe we'd manage to make 1 cp, which wanted to join back here, since we were considering this option after we've been talking with you on ts few days ago.
After we've seen this:
It pretty much closed the "comeback" suject. I dont know this guy but im reading forum all the time and i've seen how even track was saying that he is a perfect example of a true player. Wjere are these ppl which said that this server os hard. That he sacrefised so much time and hardwork to get to the point where he is right now. So, my point of view is. This guy joined after we left, since i've never heard of him before. Worked the shiy out of him and sudennly decided to leave. All i see here is theres rly nothing to do on this server, if such a commited players are leaving this server so fast. I've seen this guy trying to help new players, making something to bring the server alive. Seems like it didn't work out.
"It pretty much closed the "comeback" suject. I dont know this guy but im reading forum all the time and i've seen how even track was saying that he is a perfect example of a true player. Wjere are these ppl which said that this server os hard. That he sacrefised so much time and hardwork to get to the point where he is right now. So, my point of view is. This guy joined after we left, since i've never heard of him before. Worked the shiy out of him and sudennly decided to leave. All i see here is theres rly nothing to do on this server, if such a commited players are leaving this server so fast. I've seen this guy trying to help new players, making something to bring the server alive. Seems like it didn't work out."
3 weeks ago,everything was ok,when.
FC,EXCI,UNITY VS SINDY
I remmeber i was losing whole epics and they just got into some trouble and broke alliance with UNITY,and everything got fuked up again.
Now Casty aka leader of Unity,is remaking alliance with Exci members witch went inside regnar clan,so it will be the same in max 1 week,just with diferent clan names.
I wouldnt lie to you,but ok.
Dont create excuses,find solutions fuking soab
Quote from: Kabally on October 13, 2014, 01:07:42 PM
"It pretty much closed the "comeback" suject. I dont know this guy but im reading forum all the time and i've seen how even track was saying that he is a perfect example of a true player. Wjere are these ppl which said that this server os hard. That he sacrefised so much time and hardwork to get to the point where he is right now. So, my point of view is. This guy joined after we left, since i've never heard of him before. Worked the shiy out of him and sudennly decided to leave. All i see here is theres rly nothing to do on this server, if such a commited players are leaving this server so fast. I've seen this guy trying to help new players, making something to bring the server alive. Seems like it didn't work out."
3 weeks ago,everything was ok,when.
FC,EXCI,UNITY VS SINDY
I remmeber i was losing whole epics and they just got into some trouble and broke alliance with UNITY,and everything got fuked up again.
Now Casty aka leader of Unity,is remaking alliance with Exci members witch went inside regnar clan,so it will be the same in max 1 week,just with diferent clan names.
I wouldnt lie to you,but ok.
Dont create excuses,find solutions fuking soab
i tried to hold on this together speak with ppl convince them to hold on to not give up allies to stop silly argues and personal ego craps, but fact is that ppl dont see higher purpose everyone that know me from this small time knows i help everyone who seek my help and that i rly worked hard to get things (cca 500-600 coins in 6 weeks) i gave 20 coins to one guy 20 to other only to help ppl get back on own leggs and play and have fun but this things i did swallowed my joy to play since even tho i try rly hard to explain ppl that we must stay together strong and proud they keep on finding ways how to ruin things...anyway i didnt gave up i just focus on other things atm cuz i burn too fast and i need to do something that got meaning i borrowed my items to friend to give him some fun and im willing to play again as soon as ppl will find the way how to not kick each others from clans and stop pointless argues all the time..Kab my mate got me on FB on Skype too if you will feel server is getting better and things are on its way ill be back sooner then you realize to help new or old ppl to have fun...peace UngO
Mana pots only usable when OUT of Combat. Easy compromise.
> In PvP, re-chargers remain really important.
> In PvE, takes a few seconds to go out of combat to recharge mana again but then you're good to go.
Reduce clan size to 40 and max clans in alliance to 3 (already like this I think).
Oh and, remove safe PK.
Quote from: Furesy on October 13, 2014, 05:38:56 PM
Mana pots only usable when OUT of Combat. Easy compromise.
> In PvP, re-chargers remain really important.
> In PvE, takes a few seconds to go out of combat to recharge mana again but then you're good to go.
Reduce clan size to 40 and max clans in alliance to 3 (already like this I think).
Oh and, remove safe PK.
i totaly agree with fure about clan size max...this would totaly solve our problem with zergs
Never remove safe PK, because faggots won't accept war.
Ya you're really cool killing people with zero risk xD
At least in the old days when someone was RED half server would chase the person cause it was guaranteed drops. Ever since the implementation of safe PK almost nobody cares when they see someone with karma.
Some of the greatest items on Dragon 15x changed hands because of mere drops when PK. Never gonna forget picking up Arcana Mace +20 and Shining +25 lolz
Quote from: Furesy on October 14, 2014, 01:14:15 AM
Ya you're really cool killing people with zero risk xD
At least in the old days when someone was RED half server would chase the person cause it was guaranteed drops. Ever since the implementation of safe PK almost nobody cares when they see someone with karma.
Some of the greatest items on Dragon 15x changed hands because of mere drops when PK. Never gonna forget picking up Arcana Mace +20 and Shining +25 lolz
well maybe its not bad idea but atm there is other things to be solved here to get fun back...like pots tattoes bad restrictions on tanks...this things costed us ppl
Quote from: Furesy on October 14, 2014, 01:14:15 AM
Ya you're really cool killing people with zero risk xD
At least in the old days when someone was RED half server would chase the person cause it was guaranteed drops. Ever since the implementation of safe PK almost nobody cares when they see someone with karma.
Some of the greatest items on Dragon 15x changed hands because of mere drops when PK. Never gonna forget picking up Arcana Mace +20 and Shining +25 lolz
Nigga we HIGH
Quote from: Furesy on October 13, 2014, 05:38:56 PM
Reduce clan size to 40 and max clans in alliance to 3 (already like this I think).
Oh and, remove safe PK.
Some of the greatest items on Dragon 15x changed hands because of mere drops when PK. Never gonna forget picking up Arcana Mace +20 and Shining +25 lolz
Dat.
Quote from: UngO on October 14, 2014, 04:00:39 AM
well maybe its not bad idea but atm there is other things to be solved here to get fun back...like pots tattoes bad restrictions on tanks...this things costed us ppl
I've been talking about this, since server started. Bring back normal mana potions, mana herbs etc. Take back the stupid tank nerf. Bring back normal deflect arrow. UD and Deflect arrow should only give like 60% bonuses on light/robe and 100% on heavy. Delete these tattos for good and you have many ppl back, not even counting new ppl which will pretty much fly in here. We'd be back too for sure. Pretty much with way more than 1 party.
NOT TALKING ABOUT WIPE OR STH. JUST CHANGES.
PLS DONT BAN MY ANOTHER ACC TRACK
+pvp zones on every single epic, obviously.
Quote from: trippledouble on October 14, 2014, 10:48:10 AM
I've been talking about this, since server started. Bring back normal mana potions, mana herbs etc. Take back the stupid tank nerf. Bring back normal deflect arrow. UD and Deflect arrow should only give like 60% bonuses on light/robe and 100% on heavy. Delete these tattos for good and you have many ppl back, not even counting new ppl which will pretty much fly in here. We'd be back too for sure. Pretty much with way more than 1 party.
NOT TALKING ABOUT WIPE OR STH. JUST CHANGES.
PLS DONT BAN MY ANOTHER ACC TRACK
+1
In my opinion:
1)Rechargers will be useful too after bring back mana pots. (pvp,pve still need rechargers)
2)Newbie players could play w/o making SE/EE and will be easier to get cash by selling mana herbs and mana pots. (one newbie yesterday told me that prices on server are freakin high, 55lvl and still d grade on spoiler).
3)If 90% of players want to back mana pots, why haven't U done it yet?
:*
Quote from: zalewrasta on October 14, 2014, 11:55:00 AM
+1
In my opinion:
1)Rechargers will be useful too after bring back mana pots. (pvp,pve still need rechargers)
2)Newbie players could play w/o making SE/EE and will be easier to get cash by selling mana herbs and mana pots. (one newbie yesterday told me that prices on server are freakin high, 55lvl and still d grade on spoiler).
3)If 90% of players want to back mana pots, why haven't U done it yet?
:*
Rechargers are always usefull. I'm not talking about mana pots, which you cab spam 24/7. Sth like 300 mana restore with cooldowna 10/15 sec.
Changes are mandatory. Period.
Would be nice if Track respond. Or Drake? Is he even alive yet?
Quote from: trippledouble on October 14, 2014, 12:33:14 PM
Would be nice if Track respond. Or Drake? Is he even alive yet?
No im visiting forum because i have nothing else to do...ofc i am alive.
I prefer to finish things i planned to,then ill look on suggested ones. So be patient please.
Thanks
Quote from: =^TrackZero^= on October 14, 2014, 12:45:07 PM
No im visiting forum because i have nothing else to do...ofc i am alive.
I prefer to finish things i planned to,then ill look on suggested ones. So be patient please.
Thanks
Can we know what are these planned things and when can we expect them?
We are currently looking for server again so we're considering pretty much every option at this point.
Quote from: trippledouble on October 14, 2014, 12:52:14 PM
Can we know what are these planned things and when can we expect them?
We are currently looking for server again so we're considering pretty much every option at this point.
- starting shadow gear for newcomers until A grade
- longer time on top lvl of tattoo
- special area (pvp zone) with valuable drop/spoil
After that ill reconsider about MP.
I was expecting this. Thanks for the infos, tho. Good luck with the server.
Quote from: trippledouble on October 14, 2014, 01:03:37 PM
I was expecting this. Thanks for the infos, tho. Good luck with the server.
I dont get it, which of these things are bad?!
Quote from: =^TrackZero^= on October 14, 2014, 01:10:00 PM
I dont get it, which of these things are bad?!
I don't wanna go into detail, since i'm bored of making new account all over again. I mean that you're making more and more customization, when the things need to be done are "uncustomize" the current features. I'm just saying all of this from a player perspective. If i would like to join ths server, these wouldn't be a features making me join server, or come back. I've told you already many times, what was the major things, which made ppl leave, or even not join at all. Got banned for the truth several times. You overcustomized everything. I know the goal was good and you wanted to make every1 happy, but it obviously didn't work out. I know that community was a big factor with this mass ppl leaving server thing etc. But MY HONNEST OPINION is that you, your attitude(pretty much not listening to players suggestions etc) was a major factor why we don't see a crowded spots and rly big pvps anymore.
We all came to tarantula with big expectations, 90% of ppl were some kind of involved in any of previous servers, which Dragon had and were expecting something similar, which will at last at some point remind them good old times(which i know that we can't recreate, obviously). What we ended up with was a completly new, customized server, which the only thing familiar to all these previous ones was the name of Interlude Chronicle, nothing else.
I still think that this server don't really need to be wiped/closed/or whatever. It can get fixed, but it needs a radical changes. It seems to me that you still don't realize the mistakes you've made, or you're just too proud to admit it.
Seems like i kinda went into details anyway. I'm just so addicted to l2, i can't play any other game, cuz i got bored if it rly fast and want to play l2 again. Same as my clan mates.
I dont know which changes i made ,however i am curious to hear what you suggest to be done? You know why ? Because all i heard was unknown demands ,but in fact did you actually suggested anything?
So be so kind and tell me what do you offer instead?
Quote from: =^TrackZero^= on October 14, 2014, 01:41:50 PM
I dont know which changes i made ,however i am curious to hear what you suggest to be done? You know why ? Because all i heard was unknown demands ,but in fact did you actually suggested anything?
So be so kind and tell me what do you offer instead?
Ok. Here's what I WOULD DO. First of all i would take care of deflect arrow and ud. Deflect arrow = normal ratio on heavy armor and 60% with robe/light sets. There's no need in reducing all of the other stats(range or cst spd etc). Pretty much the same with with UD/Vengeance. I'd also delete tattoes completly. They are broken, just check the dmg archers/daggers make with ogre emp atm. I've also been 1 shotting mages with my he/wk with +0 bow on my he/wk, or backstabbing for 6k with th/wl(not even mentioning what aw did with mages, just check scarrys videos). It will make everything more simple. Bring back mana pots, not any kind of broken pots. Like i've said in previous post, sth like 300 mana restore with like 10/12 sec of cooldown on it. It's like 2/3 mass heals during pvp, every pot. It means that rechargers are needed anyway, so it won't delete them from the game instantly. I've been playing on plenty of servers before with even more mana restoration per 5-10 sec and rechargers were needed anyway. And the most important thing is pvp zones near epics. I know you had problems with implementing them, but it's really needed feature at this point considering the attitude of ppl playing this game these days. That would be a good "start". It's just the most "annoying" things i remember.
Oh and exp rate ofc. I don't know what are the rates atm, but i've heard it's arround 15/20 at the end, which if it's true, it's a good step forward already.
These are the thing from the top of my head, but it's something "radical" compering to these features, which i think would help to get new ppl and maybe even some old people to come back.
Sorry for the messy post, tho.
PS. UNBANN MY MAIN FORUM ACC PLS! I've learned a lesson.
Quote from: =^TrackZero^= on October 14, 2014, 01:41:50 PM
I dont know which changes i made ,however i am curious to hear what you suggest to be done? You know why ? Because all i heard was unknown demands ,but in fact did you actually suggested anything?
So be so kind and tell me what do you offer instead?
As you all know I'm against getting mana pots back and all that stuf that isn't part of normal Lineage2. Although, I've been playing for quite a while here so I know a little about what others want and from what I can tell it's something like;
- Mana potions
- Dances & Songs lasting to short or using up to much mana (mana pots might fix this though)
- Tattoo's that doesn't expire
- Some changes to deflect arrow (I personally play sps/tk sometimes and I never used deflect arrow)
This is the stuf I see gets brought up alot, nothing I personally wanna change except deflect arrow but I'm just doing an input of what I've heard and seen.
edit; As it seems my points are identical to what Trippledouble has noticed aswell, about tattoo's I don't know if they should be completely removed or not but me as a "end-game" player/character would probably say they are a bit overpowering atm (yep mahum)
What "nerfs" do Mage/Tank have exactly? What was changed for Deflect Arrow?
Quote from: Furesy on October 14, 2014, 02:14:54 PM
What "nerfs" do Mage/Tank have exactly? What was changed for Deflect Arrow?
lv4:
+40% arrows protection (as before)
-20% cast speed in robe (was 25%)
-12% attack speed with dagger (was 20%)
-6% attack speed with duals (was 20%)
-20% bow range (was 30%
The reason of those kind of nerfs on deflect arrow/ud/vengeance are simple: we dont want unkillable killing machine like dagger/tank mage/tank like it was back in the days.Everyone was running those kind of combos and it was pretty annoying.
PS: IF we will implement mana pots,they will be like dragon one,for sure not some 300 mp instant pots.
Quote from: ^Evacuate^ on October 14, 2014, 02:23:23 PM
The reason of those kind of nerfs on deflect arrow/ud/vengeance are simple: we dont want unkillable killing machine like dagger/tank mage/tank like it was back in the days.Everyone was running those kind go combos and it was pretty annoying.
Yeah it's reasonable, but it got opposite effect now instead. None using these combos ingame atm, I think I'm the only one with sps/tk sub in my ally (and I didnt make one because I wanted deflect arrow). It should be looked over and reworked a bit imo, hard to say exactly what to do with it but as I said, none is playing tank subs right now and it's archer-based server because of it
Quote from: ^Evacuate^ on October 14, 2014, 02:23:23 PM
The reason of those kind of nerfs on deflect arrow/ud/vengeance are simple: we dont want unkillable killing machine like dagger/tank mage/tank like it was back in the days.Everyone was running those kind of combos and it was pretty annoying.
PS: IF we will implement mana pots,they will be like dragon one,for sure not some 300 mp instant pots.
And now you killed this combos and no1 plays them;d
About this mana 300mp instant was just an idea:p
Quote from: Easley on October 14, 2014, 02:17:44 PM
lv4:
+40% arrows protection (as before)
-20% cast speed in robe (was 25%)
-12% attack speed with dagger (was 20%)
-6% attack speed with duals (was 20%)
-20% bow range (was 30%
lol
Thanks.
Quote from: ^Evacuate^ on October 14, 2014, 02:23:23 PM
The reason of those kind of nerfs on deflect arrow/ud/vengeance are simple: we dont want unkillable killing machine like dagger/tank mage/tank like it was back in the days.Everyone was running those kind of combos and it was pretty annoying.
PS: IF we will implement mana pots,they will be like dragon one,for sure not some 300 mp instant pots.
I don't recall xx/tank ever being unkillable or overpowered in Interlude. The only combos that were OP were the mutant ones. But since mutants aren't possible here, I really don't see why deflect arrow would need a nerf.
Yes, when you were an archer, people who played with a /tank sub were more difficult to kill. But that's the entire point of subbing to a tank sub...
It seems you did some wrong things with the right intentions. I understand your reasoning behind it, but for me personally it ruins the whole idea behind DN subs and the whole "awesome" part of it: Fixing certain weaknesses of classes.
the idea behind dn sub system is to be equal in dps and defense?i dont think so.Lets get the dagger example:a dagger should be a killing machine whit low pdef,adding to it a tank sub w/o any kind of nerf will let u running on heavy armor ( so you wont get any nerf on tanks skill ) and still be able to do sick dmg turning,as i said, into a unkillable deadly combo.We might have killed those kind of combos but at the same time we did revive others combo which were dead cause of tank subs.
Quote from: ^Evacuate^ on October 14, 2014, 02:51:15 PM
the idea behind dn sub system is to be equal in dps and defense?
No, it's combining 2 classes.
QuoteLets get the dagger example:a dagger should be a killing machine whit low pdef,adding to it a tank sub w/o any kind of nerf will let u running on heavy armor ( so you wont get any nerf on tanks skill ) and still be able to do sick dmg turning,as i said, into a unkillable deadly combo.
Dagger has never been an unkillable (let alone deadly combo) on DN since the C4 nerf. Dagger was one of the most underused classes on DN in Interlude... You hardly ever saw them on PvP. Only met TH/PP and TH/PAL in Oly. If there's one thing that has been ass-raped on DN since C3 it has been the dagger classes.
Quote
We might have killed those kind of combos but at the same time we did revive others combo which were dead cause of tank subs.
Perhaps... But it's a shame that one of the most versatile and fun class combo's is seemingly dead... lolz
During Interlude I played chars like SWS/EE, PR/WL, HE/WK, Necro/EE and TH/PP (on Nightmare 30x). The only char that had problems with xx/tank subs was the TH/PP. I feel you give too much credit to a class combo that (on paper) is an incredible combo but in reality falls very short on its potential.
Quote from: Furesy on October 14, 2014, 03:49:11 PM
No, it's combining 2 classes.
Dagger has never been an unkillable (let alone deadly combo) on DN since the C4 nerf. Dagger was one of the most underused classes on DN in Interlude... You hardly ever saw them on PvP. Only met TH/PP and TH/PAL in Oly. If there's one thing that has been ass-raped on DN since C3 it has been the dagger classes.
Perhaps... But it's a shame that one of the most versatile and fun class combo's is seemingly dead... lolz
During Interlude I played chars like SWS/EE, PR/WL, HE/WK, Necro/EE and TH/PP (on Nightmare 30x). The only char that had problems with xx/tank subs was the TH/PP. I feel you give too much credit to a class combo that (on paper) is an incredible combo but in reality falls very short on its potential.
you can't compare old IL and tara one,daggers here got their full power.You can scroll up the announcements post and you will see we finally found why they was so underpowered and ppls was crying that daggers dmg was low,we fix it like no1 did before (hi dragon server).
Quote from: ^Evacuate^ on October 14, 2014, 03:55:22 PM
you can't compare old IL and tara one,daggers here got their full power.You can scroll up the announcements post and you will see we finally found why they was so underpowered and ppls was crying that daggers dmg was low,we fix it like no1 did before (hi dragon server).
Oh that's pretty nice! In that case my previous argument is invalid :P
Quote from: trippledouble on October 14, 2014, 10:48:10 AM
I've been talking about this, since server started. Bring back normal mana potions, mana herbs etc. Take back the stupid tank nerf. Bring back normal deflect arrow. UD and Deflect arrow should only give like 60% bonuses on light/robe and 100% on heavy. Delete these tattos for good and you have many ppl back, not even counting new ppl which will pretty much fly in here. We'd be back too for sure. Pretty much with way more than 1 party.
NOT TALKING ABOUT WIPE OR STH. JUST CHANGES.
PLS DONT BAN MY ANOTHER ACC TRACK
+1 and i guarantee ppl from dragon will come too
Quote from: ^Evacuate^ on October 14, 2014, 02:23:23 PM
The reason of those kind of nerfs on deflect arrow/ud/vengeance are simple: we dont want unkillable killing machine like dagger/tank mage/tank like it was back in the days.Everyone was running those kind of combos and it was pretty annoying.
PS: IF we will implement mana pots,they will be like dragon one,for sure not some 300 mp instant pots.
ok im totaly pissed of now and i tell u this u know total shit about it who u was on nm or dragon when u tell such lies?...on nmx30 we had tanks without restrictions and still me (9O21O) and Mohitos NE/PAL was only mage/tanks playing on whole server there was 80% of normal classic combos and maybe 20% of tank/nuker/archer combos so pls stop talk craps since u know rly nothing omg u repeat over and over same lies...this restrictions u made here guys took our freedom to choose what we wanna play not talking about this annoying tattoe system i rly tried help this server help new ppl etc but i rly lost joy to play here after 6 weeks.
dunno who here cry how tanks are op ...
give back normal ud ....stop change skills how u want ....
we play normal l2 and not gm L2 xD...
when u start change smt on tara slowly ppl leaving ... xD ...
all start with pause of server and then with exp rate .... and we continue to change skills ... dunno u wanna fuk all what work here ? XD
Quote from: Kybel on October 14, 2014, 05:23:57 PM
dunno who here cry how tanks are op ...
give back normal ud ....stop change skills how u want ....
we play normal l2 and not gm L2 xD...
when u start change smt on tara slowly ppl leaving ... xD ...
all start with pause of server and then with exp rate .... and we continue to change skills ... dunno u wanna fuk all what work here ? XD
Some basic English skills please?
Either way, what changes are you talking about, thats the most funny thing in all this fuzz, because we didnt change anything in fact. Actually , everything we did change can be found here:
http://forum.dragon-community.net/index.php/topic,278370.0.html
Everything else are just pretty stories for good night.
@trippledouble
ill reconsider some things after i discuss it with staff.
Deflect Arrow:
I think some of the nerfs (before server start) were OK, but cast speed on robe is reduced by 25% and bow range by -25% are too excessive, because these basically kill a bunch of combos. Why lose 25% Cast Speed when you can have Transfer Pain, which will make you more tanky vs all classes (including archers) without losing cast speed.
Tattoos:
Temporary tattoos have been very annoying since the beggining and I think they pushed alot of people away.
If I renember the reasons for this system was to keep materials circulating on the market but I don't think this has any impact right now considering the amount of materials on the server.
I'm guessing another valuable reason is that people buy the EMP tattos from donny? Maybe you guys could look into some other ways to make players frequently donate, like for example monthly payment for small increase in EXP/SP rate (x5?). It's been quite a while since server start, so I think this is fair and could help the server alot.
So please consider making them permanent.
Side note:
I think dagger's tanks are OK, their big weakness is their mana. They cant play with a recharger in the middle of a mass PVP, because they have the get close and the recharger can't without getting taken out.
Naiz Shut the fuk up Already and NOW.
Listen,about mahum tattoo,ur completly wrong ive posted before already about that and shit,i crit some sps ee 10k,and then i crit others 2.5k/2.6k max.Usually Morela i dont crit more then 3k.Is it all about what?About buffs mostly,people that buff with zerk without greater shield and stuff like this,why tanks dont USE pdef TATTOO?Why only complaning about the tattoo of archers?
Drake said he will never change this tattoo,and there is tons of proofs i can post you that this tattoo has nothing about whats going on,if you go in game and get well buffed for PDEF,you wont talk about it,simple as that.
In Scary video players mostly mages were playing in low gear most of them without a DC robe enchanted.
Im really tired of this "nerf mahum " conversation,mostly from players that never tested or got real proofs with balanced equips.
You cant ever test ur best and ur OP damage,in a weak mage or any other char,you need to test it with same equips and then realize if it really does a huge diference.
With
Draco f 10,might lvl 9,baiumm,queen ant,mahum tattoo,i crit Morela 2.5k 3k i repeat.
So with this full gear if im criting this,players with bow +3 will crit around 1.8 2k.
So about this mahun Naiz and others go test then stfu.
Quote from: Kabally on October 14, 2014, 06:00:37 PM
Naiz Shut the fuk up Already and NOW.
Listen,about mahum tattoo,ur completly wrong ive posted before already about that and shit,i crit some sps ee 10k,and then i crit others 2.5k/2.6k max.Usually Morela i dont crit more then 3k.Is it all about what?About buffs mostly,people that buff with zerk without greater shield and stuff like this,why tanks dont USE pdef TATTOO?Why only complaning about the tattoo of archers?
Drake said he will never change this tattoo,and there is tons of proofs i can post you that this tattoo has nothing about whats going on,if you go in game and get well buffed for PDEF,you wont talk about it,simple as that.
In Scary video players mostly mages were playing in low gear most of them without a DC robe enchanted.
Im really tired of this "nerf mahum " conversation,mostly from players that never tested or got real proofs with balanced equips.
You cant ever test ur best and ur OP damage,in a weak mage or any other char,you need to test it with same equips and then realize if it really does a huge diference.
With
Draco f 10,might lvl 9,baiumm,queen ant,mahum tattoo,i crit Morela 2.5k 3k i repeat.
So with this full gear if im criting this,players with bow +3 will crit around 1.8 2k.
So about this mahun Naiz and others go test then stfu.
And you should hit like that. Morela is sps/sws with dc set atlast+6 and he's using d arrow 100%, which mean his offensive stats gets nerfed hard. 3k on sps/sws with such gear is too low, considering you're he/wk. PR/BD with your eq would make 4k crits with dead eye. Mahum tattoes are way too OP and brings much more imbalance than balance. Interlude late game was always about archers and always will be. Nefring deflect arrow and adding all of these tattos made late game even more about fighters.
Quote from: =^TrackZero^= on October 14, 2014, 05:29:07 PM
@trippledouble
ill reconsider some things after i discuss it with staff.
Thank you.
Quote from: Kabally on October 14, 2014, 06:00:37 PM
Naiz Shut the fuk up Already and NOW.
Listen,about mahum tattoo,ur completly wrong ive posted before already about that and shit,i crit some sps ee 10k,and then i crit others 2.5k/2.6k max.Usually Morela i dont crit more then 3k.Is it all about what?About buffs mostly,people that buff with zerk without greater shield and stuff like this,why tanks dont USE pdef TATTOO?Why only complaning about the tattoo of archers?
Drake said he will never change this tattoo,and there is tons of proofs i can post you that this tattoo has nothing about whats going on,if you go in game and get well buffed for PDEF,you wont talk about it,simple as that.
In Scary video players mostly mages were playing in low gear most of them without a DC robe enchanted.
Im really tired of this "nerf mahum " conversation,mostly from players that never tested or got real proofs with balanced equips.
You cant ever test ur best and ur OP damage,in a weak mage or any other char,you need to test it with same equips and then realize if it really does a huge diference.
With
Draco f 10,might lvl 9,baiumm,queen ant,mahum tattoo,i crit Morela 2.5k 3k i repeat.
So with this full gear if im criting this,players with bow +3 will crit around 1.8 2k.
So about this mahun Naiz and others go test then stfu.
i will add last thing and there is nothing to add to this...on nmx30 we had no tank restrictions and still there was only small % of tank/archer(mage) combos...we had normal perma tattoes and i never seen noone complaining about it, we had mana pots and it was all cool...so why take memories from people that was the things we loved and thats why we came here...despite this things i didnt get break cuz of either of this things because i came here from nostalgia and to see old friends but if you really wanna save this server Trackito and you know we spoke lot about it on skype and since i came here i tried to help you and server like i could bring back old things like mana perma tattoes and old tanks dont be afraid to do it since this things was always awesome and many old pppl and new will come...either way I will help with what i can even if i wont play but i would be really happy that this server will be crowded as it was always in DN history...pls listen to ppl
I am the only archer/tank lol
Range nerf should be removed, after all, the ideea of archer is to kite.
I have nothing against no one but I'm tired of this sh1t QQ's over and over again.And again qq's about tattoos wtf this ppl don't get it seriously... there were tests made even drake posted on forum about tattoo's formulas how to cancel they're bonuses etc... now gtfo and learn to play / gear up / and proper buff.
Same geared mages as fighters can beat fighters easy all it's balanced here.Mages ( from our clan ) good geared with epics/aug do 2-3x the dmg of archers and fighters a.speed is lol compared to mages c.speed that is 3x more than fighters where is the unbalance? so gtfo and have a nice day.
60% of ppl still play here since server opened in january including me.You see me qq or others that play here since begin?
Always same ppl that don't play here make qq topics and other sh1ts trying to customize the server by they're own needs gl with that.
If you want to play you play if you don't want to play you don't play and that's it stop finding always stupid excuses.I didn't like to many things when I started here I wanted to stuff like on old dragonx15, but did I qq? Did I made xx topics for customize this and that etc?No.In time I adapted to the server like most ppl did and got used to it.The server is very good and stable, there is no fking better server than this network, except official cause they got $ and pro dev's.
The server had all it's customs before it opened and after there were no customs just minor ones.As Track and staff said.
You know what's the reality here?Ppl that played 24/7 in the 1st 1.5 month and got top geard beating all noobs, acting pro, and when most clans reached they're lvl's / gear / and pwned them than they left and sold the items for $ or w/e,and now when they want to come back they want wipe/customs sh1ts/ because they can't compete with the ppl who play here from begin just lol fking pathetic n/c
If you ppl ever wanted to come back here to play you shouldn't sold your gear for $ or for w/e in the 1st place.
Want to compete with top players that kept playing here since begin than play hard go pro or donate like most did and stfu / gtfo if you complain 24/7
And I say it again If you really want to play you play if you don't want to play you don't play and that's it stop finding always stupid excuses.
Since I and many others adapted to the server all should adapt to it and stop fking act pathetic.
And Track you know what I mean always same sh1t ppl that don't play complain this things, starting again to become stress.
Good luck!
Ppl imagination has no limits. It's all i can say about previous post. Sorry, it's just too heavy for me.
Quote from: trippledouble on October 14, 2014, 11:10:40 PM
Ppl imagination has no limits. It's all i can say about previous post. Sorry, it's just too heavy for me.
I imagination tattoos op... mages weak...Seriously if you don't play here don't talk about dmg / classes / tattoos etc its pure facts no hate.
http://i.imgur.com/RaJEBz4.jpg with wm passive 10
http://postimg.org/image/izdy7fbj9/ with valakas
http://postimg.org/image/8abfylqpv/
12/13k from mages 3x archer dmg.
Kkthxbb.
Quote from: reddragonjr on October 14, 2014, 11:35:03 PM
I imagination tattoos op... mages weak...Seriously if you don't play here don't talk about dmg / classes / tattoos etc its pure facts no hate.
http://i.imgur.com/RaJEBz4.jpg with wm passive 10
http://postimg.org/image/izdy7fbj9/ with valakas
http://postimg.org/image/8abfylqpv/
12/13k from mages 3x archer dmg.
Kkthxbb.
I'm talking about ppl with brain, which can buff properly. I've been playing and for sure pvping way more than you and against better players than you on this server. I dominated this server at certain point. I know what i'm talking about.
What does these screens prove anyway?
Quote from: reddragonjr on October 14, 2014, 11:35:03 PM
I imagination tattoos op... mages weak...Seriously if you don't play here don't talk about dmg / classes / tattoos etc its pure facts no hate.
http://i.imgur.com/RaJEBz4.jpg with wm passive 10
http://postimg.org/image/izdy7fbj9/ with valakas
http://postimg.org/image/8abfylqpv/
12/13k from mages 3x archer dmg.
Kkthxbb.
ppl were dumb, are, and will be... When i was still playing there was like a few ppl with +6 sets, and archers had already +++ bows, still in open combat mages were stronger. Everywhere excluding places with no ress available, mages > all. The problem now most of good mages already left and the trash whats spamming this forum can only QQ mode and create crytopics about op.
As a th/wl with proper buffs and like 2.5k mdef and mages still was pain in the ass, i didnt mind fighting archers who was critting me for 3-4k, it was ok, but againts mages? 0 mana in 10s and op cancel.
Quote from: trippledouble on October 14, 2014, 11:43:46 PM
I'm talking about ppl with brain, which can buff properly. I've been playing and for sure pvping way more than you and against better players than you on this server. I dominated this server at certain point. I know what i'm talking about.
What does these screens prove anyway?
Dude I'm playing here on this network since c1, 10 years of l2 almost / official like 2 years. I didn't played on trash pvp / wannabe servers , so I know what I'm talking about.
And about the screens even after I show pure facts you still talk sh1t.
Yea in 2nd screen Antimage pr/ps with top gear/skills/epic/aug (aka LaserKiller) don't know how to proper buff that's why he got 12k++ dmg n/c lol really pathetic your theories.If that guy don't know how to buff than I'm the pope.
Quote from: Peorexo on October 14, 2014, 11:51:19 PM
ppl were dumb, are, and will be... When i was still playing there was like a few ppl with +6 sets, and archers had already +++ bows, still in open combat mages were stronger. Everywhere excluding places with no ress available, mages > all. The problem now most of good mages already left and the trash whats spamming this forum can only QQ mode and create crytopics about op.
As a th/wl with proper buffs and like 2.5k mdef and mages still was pain in the ass, i didnt mind fighting archers who was critting me for 3-4k, it was ok, but againts mages? 0 mana in 10s and op cancel.
Pero even after I showed them pure fact about mages they still complain they want 1 shot everyone with mages / kill with 1 mage 1 pt or dunno what they have in mind.This topics appear every month it's like cancer topics from dnx15 spreading here.
Btw same happen on dnx15 remember they qq about severance archers / sg mages etc.Bcz they couldn't beat them.
Niki should come here and give them some lessons about playing mages haha.
Me,you and others old players from this network don't know how to play... ;D but they know to play, they pro when you kill them aaa to op / nerf / fix etc.
80% players of here are newbie lvl in pvp compared to godmode old clans / players from dnx15 ;D
Quote from: reddragonjr on October 14, 2014, 11:57:53 PM
Dude I'm playing here on this network since c1, 10 years of l2 almost / official like 2 years. I didn't played on trash pvp / wannabe servers , so I know what I'm talking about.
And about the screens even after I show pure facts you still talk sh1t.
Yea in 2nd screen Antimage pr/ps with top gear/skills/epic/aug (aka LaserKiller) don't know how to proper buff that's why he got 12k++ dmg n/c lol really pathetic your theories.If that guy don't know how to buff than I'm the pope.
pr/ps+laserkiller.. i don't think i need to bother commenting.
Every1 can crit not buffed/bad buffed guy. The fact that you are even making screens of dmg you delt is hilarious itself to me.
Anyway, you have your opinion on this subject and i have a different one(not only me as far as i see). Every1 can have they're own opinion.
Looking on your screens only proves my point, since obviously you can't buff yourself properly eaither. You would get critted for the same dmg from some1 else lol.
I made my point. I'm not here to flame any1. Cheers.
Quote from: reddragonjr on October 15, 2014, 12:01:55 AM
.
Niki should come here and give them some lessons about playing mages haha.
He was here, got trashed andleft sooner than any1 expected.
I must admit that on Dragon his mage party was a beast.
This topic is soooo amazing ;D
First of all : thanks for all my fans <333 join my fan club on facebook <3
Secund : LOOK AT THAT DMG !
(http://i.imgur.com/UbRCzWk.jpg)
NERF cats!!! It wasnt even on UD !
INCREASE SPS dmg, da fak how i can kill someone with 300 dmg ?!
and ofc NERF destroz ! They are green and ugly, they arent suppose to run around at all ;<
thx, bye
Quote from: trippledouble on October 15, 2014, 12:05:43 AM
pr/ps+laserkiller.. i don't think i need to bother commenting.
Every1 can crit not buffed/bad buffed guy. The fact that you are even making screens of dmg you delt is hilarious itself to me.
Anyway, you have your opinion on this subject and i have a different one(not only me as far as i see). Every1 can have they're own opinion.
Looking on your screens only proves my point, since obviously you can't buff yourself properly eaither. You would get critted for the same dmg from some1 else lol.
I made my point. I'm not here to flame any1. Cheers.
He was here, got trashed andleft sooner than any1 expected.
I must admit that on Dragon his mage party was a beast.
That's not even me on screens ;D it's a mage from our clan I always played fighters dagger / archer and still playing.I rarely make screens and fraps 0.
I know laser for years believe I know how he is in head :D but atleast he knows to buff and play oly.
And about Niki i was talking about dragon times here he didn't had his crew to make something and did...won't say ;D
was suprised to abou quitting so fast.
Quote from: Morel on October 15, 2014, 12:07:43 AM
This topic is soooo amazing ;D
First of all : thanks for all my fans <333 join my fan club on facebook <3
Secund : LOOK AT THAT DMG !
NERF cats!!! It wasnt even on UD !
INCREASE SPS dmg, da fak how i can kill someone with 300 dmg ?!
and ofc NERF destroz ! They are green and ugly, they arent suppose to run around at all ;<
thx, bye
Morena morena what you want from ty/de 6k thats even low dmg <3
Quote from: reddragonjr on October 15, 2014, 12:14:30 AM
That's not even me on screens ;D it's a mage from our clan I always played fighters dagger / archer and still playing.
I know laser for yeas believe I know how he is ;D but he knows to buff.
And about Niki i was talking about dragon times here he didn't had his crew to make something and did...won't say ;D
Morena morena what you want from ty/de thats even low dmg <3
This just explains everything.
Quote from: trippledouble on October 15, 2014, 12:16:58 AM
This just explains everything.
Don't worry I'm not defending any side here I know where you try to point out.If I wanted to defend fighters I could start qq topics to about other stuff's but I'm not like that.
Yea I'm a fan of fighters close combat / range combat you played to same class like me so...Played/can play all classes at the same potential as fighters and pwn/own especialy on necro/sh other mages don't attract me.
You can read Peorexo post again he explained it all about players/server.
Fk to much spam here I'm done.
Good luck.
P.S Drake explained it all long ago but ppl still open xx retarded topics with no sense.
Quote from: =drake= on May 04, 2014, 04:37:02 PMArchers are OP when they use tattoo of Mahum and kills your Tank?Put Tattoo of Wall on your Tank and you will null all thier Mahum bonus AND much more. (at SAME level of their Mahum, not lv1 vs lv4Emp!)
Quote from: =drake= on May 13, 2014, 06:31:08 PM
In the following test there was no transferpain and no tank subclass.
The Mage is wearing a shield.
Both are fully equipped S grade +0 and fully buffed
The value is the CRITICAL damage (avg) dealt from the Archer toward the Mage.
no bossjewels/tattoos: 1567
no bossjewels, ogre equipped, no wall tattoo: 1718 (+151 from tattoo)
no bossjewels, mahum equipped, no wall tattoo: 2047 (+480 from tattoo)
no bossjewels, ogre equipped, wall equipped: 1569 (+2 from tattoo)
no bossjewels, mahum equipped, wall equipped: 1833 (+266 from tattoo)
yes bossjewels, without tattoos: 1969 (+402 dmg from jewels)
yes bossjewels, ogre equipped, no wall tattoo: 2229
yes bossjewels, mahum equipped, no wall tattoo: 2729
yes bossjewels, ogre equipped, wall equipped: 1968
yes bossjewels, mahum equipped, wall equipped: 2373
As you can see the wall tattoo mitigates quite enough the damage and you have to consider that your opponent have the following drawbacks:
a) he attacks 10% slower (-10% dps for him).
b) he receives 10% more damage (your party dps is basically raised by +10%)
c) the values exposed are for criticals only, normal hits gets an even more noticeable reduction (and critical rate is caplimited to 50% if i'm not wrong)
Wall tattoo gives as drawback that your DPS is reduced twice by -10% (pdef/mdef AND attack/castspeed).
Mahum/Ogre drawbacks have reduced DPS (-10% attackspeed) AND 10% more received damage.
Those 10+10% nulls each other BUT if you are in party the ones with Mahum have the disadvantage that they receive the extra 10% from everyone and not only the single opponent in front of them.
Basically Ogre vs Wall they null each other fully while Mahum vs Wall is all about luck (if they deal more criticals or more normal hits).
In both conditions Ogre/Mahum against a party have the extra drawback of additional 10% damage received from everyone.
I understand that anyway ogre/mahum have the advantages that can be equipped/unequipped just before the attack while, with Wall, you never know when they gonna hit you so you dont have this extra privilege.
That's why can be will be done some tweaks in next updates to balance out those two. (and also the +pdef/mdef ones that have the same issue of Wall)
Played th/wl for years than switched to archer for some years, was my fav dagger class and still is but here I went he/wl and aw cause 90% are archers/mages in clan few daggers should made th/wl just for fun fak it :D
Quote from: reddragonjr on October 15, 2014, 12:29:53 AM
Don't worry I'm not defending any side here I know where you try to point out.If I wanted to defend fighters I could start qq topics to about other stuff's but I'm not like that.
Yea I'm a fan of fighters close combat / range combat you played to same class like me so...Played/can play all classes at the same potential as fighters and pwn/own especialy on necro/sh other mages don't attract me.
Fk to much spam here I'm done.
P.S you can read Peorexo post again he explained it all.
Good luck.
I didn't create a qq topic eaither.
I didn't want to answer to this guy post, cuz it's irrelevant to me, since i've been playing th/wl most of the time here and mage dmg was kinda not excistand for me tbh. All you need is to buff. Trust me or not, if you couldn't handle mages on mass pvps here as th/wl, you're simply bad and there's no piont with talking with that person. If you run into people like a full retard on mass pvp, there's nothing weird that you end up with no mana or dead after 10 sec. You shouldn't play any kind of dagger, if you'll play like that.
Quote from: trippledouble on October 15, 2014, 12:37:21 AM
I didn't create a qq topic eaither.
I didn't want to answer to this guy post, cuz it's irrelevant to me, since i've been playing th/wl most of the time here and mage dmg was kinda not excistand for me tbh. All you need is to buff. Trust me or not, if you couldn't handle mages on mass pvps here as th/wl, you're simply bad and there's no piont with talking with that person. If you run into people like a full retard on mass pvp, there's nothing weird that you end up with no mana or dead after 10 sec. You shouldn't play any kind of dagger, if you'll play like that.
when your fighting pt vs pt fighters vs mages and your th/wl you should be running in as your the fckn beast with 20k hp and getting close to 3k mdef, with your pole and making mess. How it was ending againts Excidium hero mage pt? I was getting assist mana burned to the ground, and even with emp mana tatto and 2x recharge in party, we couldnt stand any longer fight and heroic valor was more than enough to survive dagger damage (with top gear and epics back then)
Quote from: Peorexo on October 15, 2014, 12:49:41 AM
when your fighting pt vs pt fighters vs mages and your th/wl you should be running in as your the fckn beast with 20k hp and getting close to 3k mdef, with your pole and making mess. How it was ending againts Excidium hero mage pt? I was getting assist mana burned to the ground, and even with emp mana tatto and 2x recharge in party, we couldnt stand any longer fight and heroic valor was more than enough to survive dagger damage (with top gear and epics back then)
You got me there. I haven't faced a hero mage party on this server, so i can't say anything about it:p anyway, i tought we are talking about pvp geneerally, not about hero party, since it's obvious that this party will have a huge edge among the others.
Quote from: reddragonjr on October 14, 2014, 11:57:53 PM
Dude I'm playing here on this network since c1, 10 years of l2 almost / official like 2 years. I didn't played on trash pvp / wannabe servers , so I know what I'm talking about.
And about the screens even after I show pure facts you still talk sh1t.
Yea in 2nd screen Antimage pr/ps with top gear/skills/epic/aug (aka LaserKiller) don't know how to proper buff that's why he got 12k++ dmg n/c lol really pathetic your theories.If that guy don't know how to buff than I'm the pope.
Assuming the Magic Critical Multiplier on DN for Interlude is x4 and you dealt 12387 damage, your normal hit would deal 3096.75 damage.
Even a class without any Mdef passives, but with proper buffs, would not receive such regular hit damage from a SPS. Pretty sure the character you hit on that screenshot was either on PP buffs or completely unbuffed.
Guess you are the pope.
Quote from: Furesy on October 15, 2014, 01:08:54 AM
Assuming the Magic Critical Multiplier on DN for Interlude is x4 and you dealt 12387 damage, your normal hit would deal 3096.75 damage.
Even a class without any Mdef passives, but with proper buffs, would not receive such regular hit damage from a SPS. Pretty sure the character you hit on that screenshot was either on PP buffs or completely unbuffed.
Guess you are the pope.
Fure oi dutch now you against me :'( Btw that wasn't me on screen jeez was a clan member mage and that pr/ps was on full buffs/pet buffed to.
Quote from: reddragonjr on October 15, 2014, 01:21:54 AM
Fure oi dutch now you against me :'( Btw that wasn't me on screen jeez was a clan member mage and that pr/ps was on full buffs/pet buffed to.
I'm not against you :P
I'm just finding it hard to believe you would hit anyone for that damage when they are fullbuffed. My Necro/EE on NM30x (arguably the most powerful mage character in Interlude during that time) never hit fullbuffed people like that.
I think overall the GM team of this server did a good job in balancing the classes. I do not agree with each of the nerfs though. For instance, nerfing Focus Death with other weapons is ridiculous. Sure it's really powerful, but in practice it is extremely easy to counter which would actually give it a HUGE negative effect on the user already.
Some nerfs could be approached a bit differently though, since some really make certain combo's and skills completely useless, which is a shame :p
Quote from: Furesy on October 15, 2014, 01:37:41 AM
I'm not against you :P
I'm just finding it hard to believe you would hit anyone for that damage when they are fullbuffed. My Necro/EE on NM30x (arguably the most powerful mage character in Interlude during that time) never hit fullbuffed people like that.
I think overall the GM team of this server did a good job in balancing the classes. I do not agree with each of the nerfs though. For instance, nerfing Focus Death with other weapons is ridiculous. Sure it's really powerful, but in practice it is extremely easy to counter which would actually give it a HUGE negative effect on the user already.
Some nerfs could be approached a bit differently though, since some really make certain combo's and skills completely useless, which is a shame :p
Yea chodelabite ne/pp madafaka but that was on dnx15 ;D Btw here all is different from dnx15/nm30x Fure.On vortex/surrender/wm passive/active/valakas.
Those crits can be done by mages assuming he used zerk/hero zerk.
That I'm not 100% sure but I'm 100% he was on full buffs because y know laser and you know him to like many others because else he would say it in pm I had no s/d or full buff or cancel or flame him w/e but instead he said nice dmg for mage =)) surprising for me from him instead to flame or find excuses hahaha.
I got crits on mage buff setup for 4 - 5k++ on surrender/vortex and all know wl class sucks at m.def.
They did good balance here if you know how to play / gear / proper buff.
I hate that to about fd/fp with bow.
On dnx15 drake made it full bonus with all weapons not only dagger.It was ok during il/hb than he nerfed it in gracia final and saw he did a mistake and then he put it back in h5.
Quote from: =drake= on September 01, 2013, 09:26:51 PM
The discussion was about Focus Power/Chance/Death + Other Weapons
as you can see, you get reduced effect with other weapons (except dagger/bow) but less dramatic than before.
Bow/Dagger/Dualdagger gets full bonus.
Is working all fine ingame?
Thanks for feedbacks.
But here it's only a dream :)) but still my baby aw can deal good dmg.
Remember old times sieges with your SuperSly dmg was good but he had special powers hahaha can't think what edits was on him.Want that dmg here for my dagger or that 0 cool down on skills during c2-c3 haha.Damn miss those daggers :( And that mage damn forgot the nick but he was to edited 2x or more times than SuperSly haha.
Btw your playing to here or intend to play?
P.S my fav saying "Hoeren Neuken Nooit Meer Werken" ;D
Quote from: reddragonjr on October 15, 2014, 01:21:54 AM
Fure oi dutch now you against me :'( Btw that wasn't me on screen jeez was a clan member mage and that pr/ps was on full buffs/pet buffed to.
He wasn't, Heli even told me he canceled him a few times before that. The other screens are the same, one of them I know for fact I landed gloom on the guy before Heli hit him. my "normal" damage is around 700-1200 normal nukes on normalbuffed players and alot lower with dark resist buffs. I myself hit laser for 8k-8k ( after killing summon) and he said he was buffed with buffs vs archers(this was first day I was back on server) so I'm sorry but those screens are very irrelevant
Quote from: reddragonjr on October 15, 2014, 01:45:48 AM
Btw your playing to here or intend to play?
I'm way to lazy to level a character or farm for gear. Nowadays I have a lot less time as well. L2 still has a really fun PvP system though.
So for now just visiting forums a bit to check on how DN is doing these days =)
Quote from: reddragonjr on October 15, 2014, 01:45:48 AM
Yea chodelabite ne/pp madafaka but that was on dnx15 ;D Btw here all is different from dnx15/nm30x Fure.On vortex/surrender/wm passive/active/valakas.
Those crits can be done by mages assuming he used zerk/hero zerk.
That I'm not 100% sure but I'm 100% he was on full buffs because y know laser and you know him to like many others because else he would say it in pm I had no s/d or full buff or cancel or flame him w/e but instead he said nice dmg for mage =)) surprising for me from him instead to flame or find excuses hahaha.
I got crits on mage buff setup for 4 - 5k++ on surrender/vortex and all know wl class sucks at m.def.
They did good balance here if you know how to play / gear / proper buff.
I hate that to about fd/fp with bow.
On dnx15 drake made it full bonus with all weapons not only dagger.It was ok during il/hb than he nerfed it in gracia final and saw he did a mistake and then he put it back in h5.But here it's only a dream :)) but still my baby aw can deal good dmg.
Remember old times sieges with your SuperSly dmg was good but he had special powers hahaha can't think what edits was on him.Want that dmg here for my dagger or that 0 cool down on skills during c2-c3 haha.Damn miss those daggers :( And that mage damn forgot the nick but he was to edited 2x or more times than SuperSly haha.
Btw your playing to here or intend to play?
P.S my fav saying "Hoeren Neuken Nooit Meer Werken" ;D
oki after some fights here with bro Admiral and he is far by one of best here i can say this crit 11k u said is nice fairytale...on pvps where both sides was full buffed i was getting by him max 800-1000 hits and like 5k crit which i say are normal values...the person who get 11++k crits is amateur who cant buff himself vs mage...anyway archers crit way more offten thats why this is archer server and 70% of population here is archers cuz server is setuped like that (tattoes, tank nerfs, many +++++bows (how many ++++mage weapons and how many bows u seen?)) end of story
Quote from: UngO on October 15, 2014, 03:25:26 PM
oki after some fights here with bro Admiral and he is far by one of best here i can say this crit 11k u said is nice fairytale...on pvps where both sides was full buffed i was getting by him max 800-1000 hits and like 5k crit which i say are normal values...the person who get 11++k crits is amateur who cant buff himself vs mage...anyway archers crit way more offten thats why this is archer server and 70% of population here is archers cuz server is setuped like that (tattoes, tank nerfs, many +++++bows (how many ++++mage weapons and how many bows u seen?)) end of story
with more amount of bows its obvious, becouse every fighter wants to have a bow just in case not only archers are possessing ++ bows
Quote from: Furesy on October 15, 2014, 03:01:22 PM
I'm way to lazy to level a character or farm for gear. Nowadays I have a lot less time as well. L2 still has a really fun PvP system though.
So for now just visiting forums a bit to check on how DN is doing these days =)
B1tch please,i dont like to say that,but we make a char 79 79,1 day,and farm 1 boss set,in 2/3 days,but ye i was 5 years without play too,and i was more usefull in rl,game takes u lot of time,witch u will never get back
Quote from: Kabally on October 15, 2014, 04:49:57 PM
game takes u lot of time,witch u will never get back
sure work,school,sleep takes a time which will come back at some point...
spending time on inventing time machine may do a trick
Quote from: Kabally on October 15, 2014, 04:49:57 PM
B1tch please,i dont like to say that,but we make a char 79 79,1 day,and farm 1 boss set,in 2/3 days,but ye i was 5 years without play too,and i was more usefull in rl,game takes u lot of time,witch u will never get back
This doesn't take away the fact I am lazy as hell xD
Quote from: Peorexo on October 15, 2014, 04:25:51 PM
with more amount of bows its obvious, becouse every fighter wants to have a bow just in case not only archers are possessing ++ bows
how many +10 ams u seen? or +8 +9? u can count it on one hand...
Quote from: UngO on October 15, 2014, 03:25:26 PM
oki after some fights here with bro Admiral and he is far by one of best here i can say this crit 11k u said is nice fairytale...on pvps where both sides was full buffed i was getting by him max 800-1000 hits and like 5k crit which i say are normal values...the person who get 11++k crits is amateur who cant buff himself vs mage...anyway archers crit way more offten thats why this is archer server and 70% of population here is archers cuz server is setuped like that (tattoes, tank nerfs, many +++++bows (how many ++++mage weapons and how many bows u seen?)) end of story
5k crits from mage are way enough on proper buffs.And take to count mages got 2k c.speed or more duno what's the cap here 2.1?if there is a cap vs 600 a.speed of archers so archers are slow motion with mahum and mahum/deadeye matrix.
Quote from: reddragonjr on October 15, 2014, 09:07:34 PM
5k crits from mage are way enough on proper buffs.And take to count mages got 2k c.speed or more duno what's the cap here 2.1?if there is a cap vs 600 a.speed of archers so archers are slow motion with mahum and mahum/deadeye matrix.
mate still archers are way better for pvp then mages here...not speakin of equip they need...archer crits almost all shots and that attack speed we got is enough tbh not speakin of fact of range advantage and mobility of human archers
Quote from: UngO on October 15, 2014, 09:33:31 PM
mate still archers are way better for pvp then mages here...not speakin of equip they need...archer crits almost all shots and that attack speed we got is enough tbh not speakin of fact of range advantage and mobility of human archers
We had many 9vs9 against good mages party we beaten them they beaten us to, so I wont comment anymore balance is good here.
The problem here that always been since begin is lack of good players=qq=retarded topics=cry.
Quote from: reddragonjr on October 15, 2014, 10:24:43 PM
We had many 9vs9 against good mages party we beaten them they beaten us to, so I wont comment anymore balance is good here.
The problem here that always been since begin is lack of good players=qq=retarded topics=cry.
mages will win only cuz res combos since always...in mass pvps are archers always better in my opinion anyway i dont got problems with mages only thing i wanna here is cancel nerfs on tanks so i can play my sr/tk <3
Quote from: reddragonjr on October 15, 2014, 09:07:34 PM
5k crits from mage are way enough on proper buffs.And take to count mages got 2k c.speed or more duno what's the cap here 2.1?if there is a cap vs 600 a.speed of archers so archers are slow motion with mahum and mahum/deadeye matrix.
What mages have 2,1k cast spd? With zerk and emp witch tatto on SPS yeah. This also means you die by 1-2 arrows from archers though. I'm running around with about 1,4k cast on my normal buffs / setup.. You seem to have the wrong picture about mages and it's not smart saying stuf like that when it's not true in most of the cases, you're making mages sound alot stronger then they are xD
Quote from: UngO on October 15, 2014, 11:05:10 PM
mages will win only cuz res combos since always...in mass pvps are archers always better in my opinion anyway i dont got problems with mages only thing i wanna here is cancel nerfs on tanks so i can play my sr/tk <3
This is the truth, the fact that we can res eachother more effectivetly (and even stuf as nobl ourselves fast) is what makes a mage party dangerous.
This topic is getting derailed alot and going offtopic atm but I think it's balanced enough as it is right now but it's good to consider the stuf we wrote earlier about making some changes around;
"- Mana potions
- Dances & Songs lasting to short or using up to much mana (mana pots might fix this though)
- Tattoo's that doesn't expire
- Some changes to deflect arrow"
Coz this is what the majority of the server wants from what I can tell.
Quote from: Easley on October 16, 2014, 10:52:38 AM
What mages have 2,1k cast spd? With zerk and emp witch tatto on SPS yeah. This also means you die by 1-2 arrows from archers though. I'm running around with about 1,4k cast on my normal buffs / setup.. You seem to have the wrong picture about mages and it's not smart saying stuf like that when it's not true in most of the cases, you're making mages sound alot stronger then they are xD This is the truth, the fact that we can res eachother more effectivetly (and even stuf as nobl ourselves fast) is what makes a mage party dangerous.
This topic is getting derailed alot and going offtopic atm but I think it's balanced enough as it is right now but it's good to consider the stuf we wrote earlier about making some changes around;
"- Mana potions
- Dances & Songs lasting to short or using up to much mana (mana pots might fix this though)
- Tattoo's that doesn't expire
- Some changes to deflect arrow"
Coz this is what the majority of the server wants from what I can tell.
finaly some1 agree with me..and im 2x glad its from some1 who know what he speak
Quote from: Easley on October 16, 2014, 10:52:38 AM
What mages have 2,1k cast spd? With zerk and emp witch tatto on SPS yeah. This also means you die by 1-2 arrows from archers though. I'm running around with about 1,4k cast on my normal buffs / setup.. You seem to have the wrong picture about mages and it's not smart saying stuf like that when it's not true in most of the cases, you're making mages sound alot stronger then they are xD This is the truth, the fact that we can res eachother more effectivetly (and even stuf as nobl ourselves fast) is what makes a mage party dangerous.
Dude you cant have it all at once big c.speed,m.atak,p.def,m.def and you should know that...same goes for fighters you need sacrifice some stats to boost others. And when I said mages you should it easy guessed that I was reffering to white elf and summoner classes that can reach easy that a.speed,while other mage classes got bigger m.atak and so on.
[/quote]
Quote from: Easley on October 16, 2014, 10:52:38 AM
What mages have 2,1k cast spd? With zerk and emp witch tatto on SPS yeah. This also means you die by 1-2 arrows from archers though. I'm running around with about 1,4k cast on my normal buffs / setup.. You seem to have the wrong picture about mages and it's not smart saying stuf like that when it's not true in most of the cases, you're making mages sound alot stronger then they are xD This is the truth, the fact that we can res eachother more effectivetly (and even stuf as nobl ourselves fast) is what makes a mage party dangerous.
This topic is getting derailed alot and going offtopic atm but I think it's balanced enough as it is right now but it's good to consider the stuf we wrote earlier about making some changes around;
"- Mana potions
- Dances & Songs lasting to short or using up to much mana (mana pots might fix this though)
- Tattoo's that doesn't expire
- Some changes to deflect arrow"
Coz this is what the majority of the server wants from what I can tell.
The only thing I don't agree is about that red part rest all ok.Because if they do some changes they should remove all nerfs that were done to all classes not only to a specific one and that would be fair.Not only remove/change nerfs for a specific class and let the others with nerfs, remove all than.But there will be always problem they did the balance good from begin with test so if you interfere in 1 class than that balance will get fked up because than all will want nerfs removed from all classes.It is good as it is they don't need to fk it up like open pandora's box as it was in the past.
Peace mate.
Quote from: reddragonjr on October 16, 2014, 07:26:30 PM
Dude you cant have it all at once big c.speed,m.atak,p.def,m.def and you should know that...same goes for fighters you need sacrifice some stats to boost others. And when I said mages you should it easy guessed that I was reffering to white elf and summoner classes that can reach easy that a.speed,while other mage classes got bigger m.atak and so on.
The only thing I don't agree is about that red part rest all ok.Because if they do some changes they should remove all nerfs that were done to all classes not only to a specific one and that would be fair.Not only remove/change nerfs for a specific class and let the others with nerfs, remove all than.But there will be always problem they did the balance good from begin with test so if you interfere in 1 class than that balance will get fked up because than all will want nerfs removed from all classes.It is good as it is they don't need to fk it up like open pandora's box as it was in the past.
Peace mate.
Maybe its time for poll? Its non sens talk and discuss about it with 2 brave super archers :)
Bots xxx accounts > poll its useless :-\
Just wanna say SPS/TK gets critted for 1.2 by maxxed out archers. That is all
Quote from: _okazaki_ on October 16, 2014, 09:38:22 PM
Just wanna say SPS/TK gets critted for 1.2 by maxxed out archers. That is all
#3!
Quote from: _okazaki_ on October 16, 2014, 09:38:22 PM
Just wanna say SPS/TK gets critted for 1.2 by maxxed out archers. That is all
i would wanna see that :) on all uds maybe
Quote from: UngO on October 16, 2014, 11:27:57 PM
i would wanna see that :) on all uds maybe
make 1vs1 vs Admiral and you will see !!
iam PR/BD +AQ+BAIUM+MAHHUM EMP+ FULL BUFF and i hit on sps/tk 1,5kk max. WTF ?
Quote from: UngO on October 16, 2014, 11:27:57 PM
i would wanna see that :) on all uds maybe
no UDs, just deflect arrow/Guard stance/dc set +++ and well buffed, ask admiral, I tested with him on crunch
Quote from: Nasar on October 16, 2014, 11:35:15 PM
make 1vs1 vs Admiral and you will see !!
iam PR/BD +AQ+BAIUM+MAHHUM EMP+ FULL BUFF and i hit on sps/tk 1,5kk max. WTF ?
ye cuz he got all his toogles on and deflect arrow...and he wont kill u in week :)
So much reply after my last post... i keep saying
- Tatoo (with no expire time)
- MP, Patk, Combat potion (Will give more pvp)
- PK can drop
Quote from: Nasar on October 16, 2014, 11:35:15 PM
make 1vs1 vs Admiral and you will see !!
iam PR/BD +AQ+BAIUM+MAHHUM EMP+ FULL BUFF and i hit on sps/tk 1,5kk max. WTF ?
Quote from: _okazaki_ on October 17, 2014, 12:06:31 AM
no UDs, just deflect arrow/Guard stance/dc set +++ and well buffed, ask admiral, I tested with him on crunch
Quote from: UngO on October 17, 2014, 12:13:16 AM
ye cuz he got all his toogles on and deflect arrow...and he wont kill u in week :)
Yeah all these posts are true, I tried it out 2 days ago against our top archers and the damage u get with deflect arrow is the way it should be (never said it wasn't!). But also, I was hitting like a snail with the setup I had at that time.. And if you're playing anything else than Spellsinger which already have high cast speed, there's no way you could be very usefull in normal fights imo. The drawbacks from deflect is still to much.
Quote from: UngO on October 17, 2014, 12:13:16 AM
ye cuz he got all his toogles on and deflect arrow...and he wont kill u in week :)
This.
If u make combat potions u will have to remove mahoom tatoo
Quote from: _okazaki_ on October 14, 2014, 05:59:11 PM
Deflect Arrow:
I think some of the nerfs (before server start) were OK, but cast speed on robe is reduced by 25% and bow range by -25% are too excessive, because these basically kill a bunch of combos. Why lose 25% Cast Speed when you can have Transfer Pain, which will make you more tanky vs all classes (including archers) without losing cast speed.
Tattoos:
Temporary tattoos have been very annoying since the beggining and I think they pushed alot of people away.
If I renember the reasons for this system was to keep materials circulating on the market but I don't think this has any impact right now considering the amount of materials on the server.
I'm guessing another valuable reason is that people buy the EMP tattos from donny? Maybe you guys could look into some other ways to make players frequently donate, like for example monthly payment for small increase in EXP/SP rate (x5?). It's been quite a while since server start, so I think this is fair and could help the server alot.
So please consider making them permanent.
Side note:
I think dagger's tanks are OK, their big weakness is their mana. They cant play with a recharger in the middle of a mass PVP, because they have the get close and the recharger can't without getting taken out.
Balance Solution suggestions:
Deflect arrow: Reduce the -25% Casting Speed penalty on robe to a lower value.
Deflect arrow: Change the -25% Range with bow penalty to something else like -X% P.atk/Atk. Speed.
Suggestions regarding making the server more fun/attractive:
Tattoos: Change tattoos to permant items, and make the Material/item requirements higher.
Custom Potions: Altough a few GM's hate the idea of custom tattoos, this community grew with them and loves them for that. Perhaps add P.atk/M.atk/P.def/M.def Potion and different type of CHP that helps Mages aswell by giving Cast Speed. Only add potions if you increase buff slots by 1-2, or add viable way of obtaining Divine Inspiration LVL 4 ( like Dropping from Anthars/Valakas/Tezza f.e. )
Dragon
okazaki
Tarantula
CRUNCH
Twix
Dragon
Kabally-Moir
Tarantula
Kabally
Quote from: Kabally on October 17, 2014, 11:44:04 PM
Dragon
okazaki
Tarantula
CRUNCH
Twix
Dragon
Kabally-Moir
Tarantula
Kabally
It means, my e-penis is longer?
Quote from: qash on October 18, 2014, 12:50:13 AM
It means, my e-penis is longer?
= wtb time machine :D
I am back, i was away for some work. As you can see in other posts some changes are coming.
Regarding this topic , we will add mana potions. Give me some days to think trough. Also im afraid we will have to remove mana tattoos , but of course we will give you some time to waste them before adding MPs back.
About rest of the things in this topic, i have to re-read all the flames and spam and filter them to decide.
Thank you for patience.
* Finishing testing of client-side of new area/mobs with super drop/spoil (pvp zone as well)
snip
Quote from: =^TrackZero^= on October 22, 2014, 12:09:37 AM
I am back, i was away for some work. As you can see in other posts some changes are coming.
Regarding this topic , we will add mana potions. Give me some days to think trough. Also im afraid we will have to remove mana tattoos , but of course we will give you some time to waste them before adding MPs back.
About rest of the things in this topic, i have to re-read all the flames and spam and filter them to decide.
Thank you for patience.
* Finishing testing of client-side of new area/mobs with super drop/spoil (pvp zone as well)
x)
(http://i.giphy.com/etmqZvzyywRRS.gif)
Quote from: _okazaki_ on October 22, 2014, 01:23:12 AM
assuming mana pots will be working in oly since mana tattoos work in oly? cause if not you'll basically be doing class rebalancing
Huhuhu EE/ES will just have to w8 untill oponents is out of mana and ............ BOOOOM easy win
Quote from: =^TrackZero^= on October 22, 2014, 12:09:37 AM
I am back, i was away for some work. As you can see in other posts some changes are coming.
Regarding this topic , we will add mana potions. Give me some days to think trough. Also im afraid we will have to remove mana tattoos , but of course we will give you some time to waste them before adding MPs back.
About rest of the things in this topic, i have to re-read all the flames and spam and filter them to decide.
Thank you for patience.
* Finishing testing of client-side of new area/mobs with super drop/spoil (pvp zone as well)
assuming mana pots will be working in oly since mana tattoos work in oly? cause if not you'll basically be doing class rebalancing
well or smthing like this, dunno if is exactly the param but u alrdy know how to
just an idea about how could be
effect = {{t_mp;50;3}}
or
effect = {{t_mp;100;3}}
:P
Because we added more chaotic zones, Mark of Andrata's shop prices will be reworked.
Quote from: =^TrackZero^= on October 23, 2014, 11:56:14 AM
Because we added more chaotic zones, Mark of Andrata's shop prices will be reworked.
never lock a thread where someone is looking for me, homo. <3
Quote from: CBforeV3r on October 26, 2014, 01:50:59 AM
never lock a thread where someone is looking for me, homo. <3
hahahahahha <3
LMFAO. XD
Quote from: CBforeV3r on October 26, 2014, 01:50:59 AM
never lock a thread where someone is looking for me, homo. <3
approved