Hi,
We face a quite important problem with the summon, i don't know how it is with pets like wolves but, even if the summon has ~60 more speed than a player, if the player's running straight right there's no way the summon hits him, it just stays stuck behind, as if it couldn't hit, but following him. I know it works nearly the same with any character's autoattack but with skills and simple mouse move you can deal with it, which isn't the case with summons. I think summon's autoattacks should work like any mobs do.
Thx for answers.
up
yeah ive noticed that summon with 200+ speed cant hit enemy with slow only skills work
i will check that
Quote from: fsefwefwd on October 09, 2015, 12:16:52 PM
also summons double/triple kills doesnt count as double/triple kill so summoners will never get reward coins :o
Thats quite hard to develop.
if the summon can normally attack that would already be a good thing :)
Any news about this?
Quote from: fsefwefwd on October 09, 2015, 12:16:52 PM
also summons double/triple kills doesnt count as double/triple kill so summoners will never get reward coins :o
+200 pvp for my pt @baium, 0reward coins on OL/WC, pt leader crying that im afk draining, gg.
Keep drama out of my bug report topic!
Up for news.
Up.
One question about Spectral masters : Is it normal they don't have death spike on Hellbound chronicle? lf confirm plz.
Quote from: 0wNzer on October 14, 2015, 11:30:20 PM
Up.
One question about Spectral masters : Is it normal they don't have death spike on Hellbound chronicle? lf confirm plz.
Reported to devs.
Yes it is normal