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Archive => Obsolete => Bug Report => Topic started by: Kaafrea on October 16, 2015, 12:34:17 PM

Title: Agumentation
Post by: Kaafrea on October 16, 2015, 12:34:17 PM
Hello

For me its bugged,

LVL 10 passive skills give 10 points to Defense or p.atak ? its a joke ;D

Title: Re: Agumentation
Post by: Xarion on October 16, 2015, 12:38:49 PM
what skill?
Title: Re: Agumentation
Post by: mruwqa on October 16, 2015, 01:09:42 PM
Quote from: ^Xarion^ on October 16, 2015, 12:38:49 PM
what skill?
not that hard to guess xD   shield/might?

2. its not interlude anymore, only few augus are worth it here and its retail like :)
Title: Re: Agumentation
Post by: Kaafrea on October 16, 2015, 01:16:29 PM
all skills ;) the same boost, shield might m.def, focus etc - 10 point in stats +, 1 enchant armor or jew give 3x more ;)
Title: Re: Agumentation
Post by: Kaafrea on October 16, 2015, 07:51:48 PM
mruwqa stop this bullshits, retail like ? + 10 DEF more skill lvl shield  10? it's a joke. p.atak more 10 points might lvl 10 ? its not retail like...ans focus chance lvl 10 give + 10 critical chance, GF but w8, passive WM works perfect 10 hits 5-6 m crit. MAGES SERVER
Title: Re: Agumentation
Post by: Peorexo on October 16, 2015, 07:54:33 PM
Quote from: Kaafrea on October 16, 2015, 07:51:48 PM
mruwqa stop this bullshits, retail like ? + 10 DEF more skill lvl shield  10? it's a joke. p.atak more 10 points might lvl 10 ? its not retail like...ans focus chance lvl 10 give + 10 critical chance, GF but w8, passive WM works perfect 10 hits 5-6 m crit. MAGES SERVER
Its all official like lol. WM gives 1% chance, duel might 5% pvp physical dmg. Reflect 20%, clarity 10%(mage) 20(fighter)%~, refresh 15% skill reuse. That are the only good augments, go farm it.
Title: Re: Agumentation
Post by: Vexim on October 16, 2015, 08:01:53 PM
Passive emp gives +55 m.attack :)

Anyway, the truth is that there are only few augus worth taking and 90% of all are just garbage.
And you know what? I wouldnt mind if GMs made some custom changes to augus so more of them would be usefull.

/just a random idea, no flamerinio pls ^^
Title: Re: Agumentation
Post by: NunoPitbull on October 16, 2015, 08:10:45 PM
Quote from: Vexim on October 16, 2015, 08:01:53 PM
Passive emp gives +55 m.attack :)

Anyway, the truth is that there are only few augus worth taking and 90% of all are just garbage.
And you know what? I wouldnt mind if GMs made some custom changes to augus so more of them would be usefull.

/just a random idea, no flamerinio pls ^^

Would imbalance stuff :)
Title: Re: Agumentation
Post by: somasz on October 16, 2015, 08:20:06 PM
huge no for custom aug :|
Title: Re: Agumentation
Post by: =^TrackZero^= on October 16, 2015, 08:28:02 PM
Augmentations are fully retail HB like.
Title: Re: Agumentation
Post by: Alannah on October 16, 2015, 09:22:44 PM
ppl from Interlude servers, they are c4 based, no leak of Interlude files so all those augmentations are "BETA" addons, there mostly all augments are invalid, here leaked values are in use ;)
just an example from IL files:
Quoteskill_begin   skill_name=[s_mana_burn_augment_trigger1]   /*   [beta]   */   skill_id=5255   
Title: Re: Agumentation
Post by: mruwqa on October 16, 2015, 10:35:39 PM
Quote from: Kaafrea on October 16, 2015, 07:51:48 PM
mruwqa stop this bullshits, retail like ? + 10 DEF more skill lvl shield  10? it's a joke. p.atak more 10 points might lvl 10 ? its not retail like...ans focus chance lvl 10 give + 10 critical chance, GF but w8, passive WM works perfect 10 hits 5-6 m crit. MAGES SERVER
I just hit one mage in dc set for 17k as fighter :)) give fighters 2weeks more :)
Title: Re: Agumentation
Post by: Jameson on October 16, 2015, 10:37:29 PM
Quote from: Peorexo on October 16, 2015, 07:54:33 PM
Its all official like lol. WM gives 1% chance, duel might 5% pvp physical dmg. Reflect 20%, clarity 10%(mage) 20(fighter)%~, refresh 15% skill reuse. That are the only good augments, go farm it.

+1 to base stat not exist? That used to be one of best augments too
Title: Re: Agumentation
Post by: =^TrackZero^= on October 16, 2015, 10:43:08 PM
Quote from: mruwqa on October 16, 2015, 10:35:39 PM
I just hit one mage in dc set for 17k as fighter :)) give fighters 2weeks more :)
Well, we need to be very careful on such comments. One guy pmed me in game today, reporting SPS is OP because he got hit for 23k dmg, while he had 3 d grade and 2 b grade jewels and half buffed...So i had spent 20min explaining basics.
However, we shouldnt mock to people , but actually educate and assist them.
Title: Re: Agumentation
Post by: Peorexo on October 16, 2015, 10:45:31 PM
Quote from: Jameson on October 16, 2015, 10:37:29 PM
+1 to base stat not exist? That used to be one of best augments too
You can have it + passive/active skill if you get lucky
Title: Re: Agumentation
Post by: =^TrackZero^= on October 16, 2015, 10:47:41 PM
Example:

http://base.l2j.ru/hellbound/index.php?p=19&skid=3170

http://base.l2j.ru/hellbound/index.php?p=19&skid=3167

Etc...

You just have to be lucky and keep on tryin
Title: Re: Agumentation
Post by: NunoPitbull on October 17, 2015, 04:18:55 AM
Quote from: mruwqa on October 16, 2015, 10:35:39 PM
I just hit one mage in dc set for 17k as fighter :)) give fighters 2weeks more :)

AQ? Or Mage half set?

Because ur main party LisaAn and Quash hited me without TP for 6k max dmg :P and we were on magnus and without earth and dc sets+0...o.O

But ye, ive got a nice video of a orc named Fjut hiting with no animation whatsoever and hiting 24k, wasnt near noone yet he killed me and my m8 with 24k dmg...
Title: Re: Agumentation
Post by: fajnynick on October 17, 2015, 05:27:02 PM
I have got clarity passive max lvl, and it gives NOTHING. Spell costs with it and w/o are the same... Testet at high expensive skills like vampiric drain... So what agument is worth at wc/bp?
Title: Re: Agumentation
Post by: Vexim on October 17, 2015, 06:07:34 PM
Quote from: fajnynick on October 17, 2015, 05:27:02 PM
wc/bp?
make new char
Title: Re: Agumentation
Post by: fajnynick on October 17, 2015, 06:22:40 PM
Thanks for presious advice.