The damage isn't changing at all:)
Tested pre and after hiting the target with and without the debuff
attribute break points what matter
there should be somewhere a table/chart thing provided with pre-freya attribute system and it's breaking points
dmg increases or decreases hitting these breakpoints
Quote from: ^Alannah^ on October 25, 2015, 06:27:33 PM
attribute break points what matter
there should be somewhere a table/chart thing provided with pre-freya attribute system and it's breaking points
dmg increases or decreases hitting these breakpoints
skills +7 hit the breakpoint already. Its +1/+3/+7/+10/+13/+etc
Quote from: ^Alannah^ on October 25, 2015, 06:27:33 PM
attribute break points what matter
there should be somewhere a table/chart thing provided with pre-freya attribute system and it's breaking points
dmg increases or decreases hitting these breakpoints
Re-tested. Removes 7 attribute, but the damage is THE same, even when the buff not lands. So one fo 2 thing sis broken: Attribute system or the damage or way is calculated.
Quote from: NunoPitbull on October 25, 2015, 06:49:52 PM
skills +7 hit the breakpoint already. Its +1/+3/+7/+10/+13/+etc
No LOL.
Skill +7 have lv raised that mean it wont fail on monsters of Similar LVL to your skill(or characters)
Damage however is calculated via some formula (sqrt[matk]*skillpower)/mdef * atr breakpoint, and the breakpoint is calculated with attribute you possess/enemy attribute resistance. That mean you can have skill +30 and you will hit the same with +0 if opponent have for example 300 element resist and your 150 weapon and +30 skill cant beat that.
Nothing is broken here, you just dont understand how attribute system works. Read pre-freya documentation collected by players about attribute system.
Quote from: Peorexo on October 25, 2015, 07:24:26 PM
No LOL.
Skill +7 have lv raised that mean it wont fail on monsters of Similar LVL to your skill(or characters)
Damage however is calculated via some formula (sqrt[matk]*skillpower)/mdef * atr breakpoint, and the breakpoint is calculated with attribute you possess/enemy attribute resistance. That mean you can have skill +30 and you will hit the same with +0 if opponent have for example 300 element resist and your 150 weapon and +30 skill cant beat that.
Nothing is broken here, you just dont understand how attribute system works. Read pre-freya documentation collected by players about attribute system.
So, if someone removes me 7 elemntal resistance, the damage is exactly the same? So is more worth to go oj power enchanting route?
Quote from: NunoPitbull on October 25, 2015, 07:31:02 PM
So, if someone removes me 7 elemntal resistance, the damage is exactly the same? So is more worth to go oj power enchanting route?
It is all about damage breakpoints, read about elemental system really. 7 points might not increase your damage, but 20 points or 30 might. Everything depends how high resist your target have and how much total element you can reach.
Quote from: ^Alannah^ on October 25, 2015, 06:27:33 PM
attribute break points what matter
there should be somewhere a table/chart thing provided with pre-freya attribute system and it's breaking points
dmg increases or decreases hitting these breakpoints
(http://www.lineage2universe.com/images/attribute-system/attribute-system-breakpoints-difference2.png) this is how the breakpoints are currently