Hi.
Today morning I went to test some spoil rates at mid lvl monsters.
I noticed that the spoil ratio of Crafted Leather from Porta monster (lvl 40, Cruma Tower) is 1/4.
On retail, according to l2pmfun, it was 1/7.
Is this intended to restrain the supply of certain mats, or just a soon-to-be-fixed bug?
It's actually correct how it is now, pmfun should have incorrect data
Original x1 script for porta's spoil:
corpse_make_list={{[cord];1;1;87.8893};{[crafted_leather];1;1;5.0112};{[rp_cyclone_bow];1;1;0.7934}}
Current Script:
corpse_make_list={{[cord];4;4;99.99};{[crafted_leather];1;1;25.056};{[rp_cyclone_bow];1;1;3.967}}
The rates were multiplied by script.
Thank you for correcting my mistake then.
thanks for feedback, it's a must to have good drop and spoil rates ingame
Better consult the l2j. Interlude website. It has accurate info and the rates are already x5.
Quote from: MrBobe on October 06, 2017, 01:57:12 PM
Better consult the l2j. Interlude website. It has accurate info and the rates are already x5.
Exactly... People need stop using pmfun to check info. Drop list chances are incorrect out there...
http://l2j.ru/ already set x5 rates. http://l2j.ru/test/index.php?p=1&id=20213 and it shows that porta CL spoil rate is exactly 1/4 aka 25%.