all right chummers i was looking why this is not working
i think we are going to need l2 classic full client to solve this
is not that hard
we have missing static meshes by now
(https://preview.ibb.co/jThGcm/1.png) (https://ibb.co/c0APV6)
i have changed lobby for some random tryout
(https://preview.ibb.co/nGO8OR/2.png) (https://ibb.co/eRhPxm)
if noone is willing to help out to make this work in comming days i will try to get l2classic client and make fix for myself
it is 10gb so will download it when ill go to sleep
laterz ppl
interesting, dm'ed you
example
C1 lobby ( tested and working )
(https://preview.ibb.co/eDMcJR/Sin_t_tulo.png) (https://ibb.co/doT2k6)
(https://preview.ibb.co/mFoeXm/Sin_t_tlo.png) (https://ibb.co/khC6Cm)
files
/maps/Lobby.unr
/staticmeshes/L2Lobby.usx
/textures/L2_Lobby_T.utx
/textures/Lobby_terrain_t.utx
so for the classic lobby when i get the full client must look for file dependancy of Lobby01_Classic.unr
laterz!