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SUGGESTIONS/IDEAS FOR THE UPCOMING SERVER| NO SPAM |

Started by Picksy, August 18, 2016, 07:29:21 PM

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Peorexo

Quote from: fajnynick on September 04, 2016, 04:53:28 PM
Today we wasted time and testwed few things, speccialy with a/s/dynasty EQ + skills max +15~.
We didn't tested with icarus weapons, bcs at old serwer they were disable for long time.

Ofc giving feedback here is pointsless, as long as community is so shitty, but let's give a try:
-Cancel 7 sec re-use and remove 1-5 buffs. I would give it longer re-use, like 14 or even 20 sec.
-Steal diviniy - 20 sec re-use, steal 3 - 6 buffs - for me is ok
-Banes - 0 sec reu-se 100% land rate - I would give it about 14 sec static re-use or solve it similar to other subclass serwers: about 15% land rate based on con/men stats
-Archer dmg is medium as long as enemy is mage in a grade set. Otherwise, damage is just sad... Need buff
-Kamael trickter dmg is good, but even with his debuffs other archers has low dmg
-Mages/tanks are still bad ass, specially against archers
-Daggers/tanks are still bad ass, they run like crazy even with heavy sets
-Mana burn deletes about 200 mana against mages, and few percent more against fighters. It is balanced.

In our opinion serwer will be same like old one... Mages>Daggers>...>Archers
Fix idea? Buff archers, nerf xx/tank offensive skills (speccialy for daggers/mages (light/robe users)).
Or maybe delete from game deflect arrow or song of windstorm?
If i remember how u tested Rush Impact i can say most of what u said is total bullshit. With 2 archers (duo with friend) we wiped like 6-7 players who were in one pt (about 3 mage/tanks, 2 dagger/tanks and one summoner/mage). And you say archer deal no damage XD poor excuse of a tester.
tl;dr
If you think archer hit bad, then you are bad.
Cancel/StealDivinity its fine
Banes -> i dont care, could be used smth like 3-5s static cooldown
Mana burn hitting fighters more than mages? This is total bullsh1t, i guess u made 0 actual tests and want to bark on forum.

Right now on beta my archer has most pvp and most of them are againts mage/tanks and dagger/tanks. I really DO feel sorry for ur incompetence.

PS: If you compare SUBBED trickster damage to some bullsh1t archer class like SR or HE/WK then no surprise he will hit harder, both SLH and ZERK subs are giving him way more STR and PATK than pure trickster, if you want to compare this class dmg, compare it to reasonably similar archer/DD combo.

somasz

Mobs are still dropping invisible items? I got msg "you have obtained ." and with empty inventory have 0.94% weight limit

fajnynick

As I told, band of "pro" players (shits) need to negate everything.
Band of tards, nothing else, go dump some items that is your "skill".

Archer PT won some pvp? With background of 2-3 PTs? Or they win PvP while they had s grade and enemy had b/a grade? Atri system at HB is totally bull shit, that mean you can kill mage per 2-3 crits. After mage can use dynasty with atri, GG archers.

I'm done in this topic. Go find new ways to cheat and "win" game, pussies ;)
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And FF transfer few days in raw their characters w/o any effect

=^TrackZero^=

Please, someone make archer pvp video, because i really believe they are fine...

Thank you
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Jardiro

Quote from: fajnynick on September 04, 2016, 08:17:29 PM
As I told, band of "pro" players (shits) need to negate everything.
Band of tards, nothing else, go dump some items that is your "skill".

Archer PT won some pvp? With background of 2-3 PTs? Or they win PvP while they had s grade and enemy had b/a grade? Atri system at HB is totally bull shit, that mean you can kill mage per 2-3 crits. After mage can use dynasty with atri, GG archers.

I'm done in this topic. Go find new ways to cheat and "win" game, pussies ;)
eh truth hurts more than slug with 100% breakpoint

Vexim

Quote from: =^TrackZero^= on September 04, 2016, 08:23:55 PM
Please, someone make archer pvp video, because i really believe they are fine...

Thank you
With new real target they are more than fine, problem is a lot of players have no idea about HB and higher chronicles, they have no idea how to make a proper archer pt, some chars that used to be good on IL are crap on HB, they are so stuck in the past that they think playing archer is all about pressing F1.
"When a Malkavian speaks, listen. When a Malkavian acts, leave. When two Malkavians gather, run."


Peorexo

Quote from: Vexim on September 04, 2016, 08:32:06 PM
With new real target they are more than fine, problem is a lot of players have no idea about HB and higher chronicles, they have no idea how to make a proper archer pt, some chars that used to be good on IL are crap on HB, they are so stuck in the past that they think playing archer is all about pressing F1.
Yeah u have this Sanex kind of guys, who was crying Rush impact should have 30s reuse, 300 mana cost and bla bla bla -99% land rate. And when they bought/made/got doombringer they started crying rush impact is shit and not landing (obviously since aimed againts players not boxes like his pt).

PS: Sanex u're free to come with ur mage in dynasty and i will show u 'no damage' from not even finished archer.


Alannah

Quote from: somasz on September 04, 2016, 07:17:32 PM
Mobs are still dropping invisible items? I got msg "you have obtained ." and with empty inventory have 0.94% weight limit

pm me char name and i check
where was it dropped and if you know mob name
[url=http://support.dragon-network.net] Support [/url]

somasz


stanko

Quote from: fajnynick on September 04, 2016, 04:53:28 PM
Today we wasted time and testwed few things, speccialy with a/s/dynasty EQ + skills max +15~.
We didn't tested with icarus weapons, bcs at old serwer they were disable for long time.

Ofc giving feedback here is pointsless, as long as community is so shitty, but let's give a try:
-Cancel 7 sec re-use and remove 1-5 buffs. I would give it longer re-use, like 14 or even 20 sec.
-Steal diviniy - 20 sec re-use, steal 3 - 6 buffs - for me is ok
-Banes - 0 sec reu-se 100% land rate - I would give it about 14 sec static re-use or solve it similar to other subclass serwers: about 15% land rate based on con/men stats
-Archer dmg is medium as long as enemy is mage in a grade set. Otherwise, damage is just sad... Need buff
-Kamael trickter dmg is good, but even with his debuffs other archers has low dmg
-Mages/tanks are still bad ass, specially against archers
-Daggers/tanks are still bad ass, they run like crazy even with heavy sets
-Mana burn deletes about 200 mana against mages, and few percent more against fighters. It is balanced.

In our opinion serwer will be same like old one... Mages>Daggers>...>Archers
Fix idea? Buff archers, nerf xx/tank offensive skills (speccialy for daggers/mages (light/robe users)).
Or maybe delete from game deflect arrow or song of windstorm?
And this is why you started playing only after real players left xD
Not to mention that you were hiding on secret locations for underground pvp with friends from FF to isolate from fear :D

And biggest lol about your point of view on banes, they were always like that and nobody ever complained since overlords mostly know how to play ;]
Bajchos  Eon  plavusha

https://youtu.be/WLnwxNHJ7bA
https://youtu.be/IpDxIT8OyQM
https://youtu.be/dXtZ8UNmMts
https://youtu.be/NZEI5WUv2_o

=^TrackZero^=

Please, dont argue. If someone would post a video i asked earlier it would help instead.

Ty
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RusalPL

#275
Everyone only about Archer.
That  Th backstabe  http://imgur.com/a/VnCu7

http://imgur.com/a/Dpa0t   <--- Trickster