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Tips for Interlude players / Info on most class combos.

Started by Clonage, June 19, 2017, 12:36:48 AM

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qash

Quote from: qash on June 19, 2017, 10:20:20 AM
Thanks!

Can i please for more information about class sps/es
And how looks necro comparing to lets say  sps with sub.
What about dmg? Is he weaker or not?
Bump
#ATB
https://www.youtube.com/user/DSGAMING2012/videos
https://www.youtube.com/watch?v=p58-OG8sDn8
https://www.youtube.com/watch?v=UjPYaTacIOc
https://www.youtube.com/watch?v=M4o6SIBbAMM
https://www.youtube.com/watch?v=yFCqhE4qeA4


ExCiDiuM <3

Clonage

Quote from: qash on June 19, 2017, 10:20:20 AM
Thanks!

Can i please for more information about class sps/es
And how looks necro comparing to lets say  sps with sub.
What about dmg? Is he weaker or not?

There's not much to say about sps/es. Most people play nuker summoners as damage spammers... When tbh they shouldnt. In DN you can already increase your cast speed by alot only with DN tattoos and CHP that's why in most cases i prefer mage tank. But srsly it comes up to what you want to play or what your group needs. If you are gonna sub summoner as a nuker its because:
1 - You want faster cooldowns in case of Sorc and Sps for Cancel.
2 - Utility when people press PT uds etc. You can cancel faster, banes, curse, w/e. Dont waste mana when you see 300 dmg.
3 - Balanced defense vs magic and physical damage, Transfer pain.
4 - Smart Cubic.

Nuker summoners dont gain any boost in raw damage. Weapon mastery doesn't stack. Altho they gain some cast speed passive, too lazy to search for name, i think its 3rd class skill.

Necro vs sps? Totally different skill set and should be played differently depending on party composition. Necro IMO is better played as a tank & disrupter mind set.
Necros damage is low pre Hellbound island because of no access to dark stones. After that it's pretty much the same. Altho necros skill cap is higher then any other "nuker". Positioning, what to curse, order of skills, when to nuke, when to curse, you get it. Or face roll, it might work.

Quote from: 5431 on June 19, 2017, 01:33:14 PM
actually from end game nukers, my favorites dps nukers are summoners. Don't agree that sh/ps is consuming to much mana, it all depend from user and way you play it. To start with, main goal of those nukers it's to drop enemy by one simple combo, sh will use vortex+slug, sps can go to holy skills or stay also with slug. Those summoners advantage is arcane agility which let them spam with those skills. Using both kind of attribute on this chars make them real beasts on pvp in right hands. About consuming mana on sh ps, just go on cost enchant on death spike, use body to mind, also sh require much more skills enchant
I really hope you are trolling me.

Quote from: Jardiro on June 19, 2017, 05:09:52 PM
http://www.lineage2universe.com/images/attribute-system/attribute-system-breakpoints-pre-freya.png
hurricane +30 = -50 resist
Both element attack and decrease resistance are 30. Nerfed :|

Quote from: d4rknessqq on June 19, 2017, 03:24:26 PM
envy just tell me why sh/bd are bad in pt mana ? sh don't make good dmg ? what !!

Well for CP it's not optimal. It has nothing to do with damage but with the Syner.gy from all slots in CP. You can make bd sh work kinda like picksy said. You can even make sps sws and bd sh work but other slots will not be optimal aswell. In substack mana damage is as high as hp damage. Actually it's 10x easier to win mage vs mage by damaging mana instead of HP. You can Have 1~2nukers in party and rest supports and you will most likely win. Inb4 since i dont know your nuker subs You might want to take a look at skills like Shield of Faith and Prahnah. Also in any PvP servers mana pots are OP. If you didnt have mana pots in interlude PvP servers you would also win 9v9 with only 1~2 nukers :) It's how the game works. Now since you dont only play vs mages you have to balance out Mana damage and HP damge. Probably your party doesnt have any type of mana managment skill/knowledge since you never had to develop/think about this stuff.

RetardedCP/AbyssCP
Gaia: Misato / Ceres / Green
Nova: Envy
Ayrin: Ceres
Hellraiser: Envy
Shadow: Clonage / Hawt
Frintezza: Hawt
Discord: Mitchel#3748

Jardiro

Quote from: Clonage on June 19, 2017, 07:07:07 PM
Probably your party doesnt have any type of mana managment skill/knowledge since you never had to develop/think about this stuff.
Soft way of saying "u suck"

d4rknessqq

on interlude servers i played low rate sevrer without mp potion with full support pt mana never was issue cuz there no hb skills-attri it was simple rush kate full asssist mp burn
DN X15 Necro/pal / Pr/Bd
Tarantula Necro/pal



https://www.youtube.com/watch?v=wJKuwgCA4ak
https://www.youtube.com/watch?v=eIIYHna-JbY
https://www.youtube.com/watch?v=hN-VEA7AL4A&hd=1

Peorexo

Quote from: d4rknessqq on June 19, 2017, 07:32:36 PM
on interlude servers i played low rate sevrer without mp potion with full support pt mana never was issue cuz there no hb skills-attri it was simple rush kate full asssist mp burn
element on Hb doesnt really matter unless enemies are coordinated for lowering a concrete element, and thats coming from a guy with 15k+ matk +30 skills, coordinated party towards wind element hitting for 500 normals againts sixytouch (ee/es without tp), with that SPS will hit for 200, this is like 0 dmg from mages when u play correctly

Vexim

You know what? When there are mana pots (that dont decrease stats) you can make mage pt work even with just 1 elder (ee/es) and 5 dds (yea, even sps/sws and sh/bd),tho its harder, requires special mind set and "skill". Such pt will loose to mage pt with 3 elders after a hard fight ("high skill" on both sides), but when it is "high skill" vs "medium skill" u can kinda pwn that pt with 3 elders in rly short time.
"When a Malkavian speaks, listen. When a Malkavian acts, leave. When two Malkavians gather, run."


Picksy

Quote from: stanko on June 19, 2017, 05:58:17 PM
I don't know why people have this opinion that person who plays support is forced to do so  :D
I meant only bd/se ! All other supports are usually easier to find but. Its super hard to find someone who would prefer going bd/se than going other supports. I personally like every support but the bd/se I would only play if I really had to (which btw is likely to happen this server if we don't find some other solution xD)

20shizuo

Quote from: Clonage on June 19, 2017, 12:36:48 AM

For more info on attribute system read: http://www.lineage2universe.com/articles/lineage2-attribute-system/
___________________


in this link attr shows 300 attr point while you can get 170 max on weap ? how is that ?

Morel

Quote from: 20shizuo on June 19, 2017, 09:11:24 PM
in this link attr shows 300 attr point while you can get 170 max on weap ? how is that ?

Quote from: Jardiro on June 19, 2017, 05:09:52 PM
http://www.lineage2universe.com/images/attribute-system/attribute-system-breakpoints-pre-freya.png
surrender to wind +30 = -50 or -60 resist
hurricane +30 = -50 resist
vortex = -20 resist
crusher +15 = +50 atr atk
weapon = 150 atr atk
idk if those numbers are fully correct

sps with hydro+16 or smth like that, +15crusher and vortex, with valakas was just changing targets after hydro-vortex-crusher, killing nearly anyone

150 weapon + debuffs on you enemy
Morela - True hero of common people

20shizuo

so you can get that number only if you have full skills ++ and your enemy have 0 ressist  and a grad armor ?

Peorexo

Quote from: 20shizuo on June 19, 2017, 09:55:21 PM
so you can get that number only if you have full skills ++ and your enemy have 0 ressist  and a grad armor ?
you can get 300 if enemy has 1 part and full buff, if ur maxed out but thats highly unlikely :)

20shizuo

Quote from: Peorexo on June 19, 2017, 09:59:12 PM
you can get 300 if enemy has 1 part and full buff, if ur maxed out but thats highly unlikely :)

how's that possible according to what i know that's not possible even with a grad armor

let's take Sh for example :

(150 weap atr + 20 seed of wind ) - ( 130 from full ressist - 180 from surrender+30 hurrican+30 vortex and slug ) that's roughly 170 + 40/50