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Dagger skills + attribute system

Started by WscieklyWaz, December 29, 2009, 12:55:05 AM

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Sali

Quote from: thehunted on January 03, 2010, 10:59:45 AM
Why should it be removed? This boost is based on how things were before our attribute system was introduced in order to make things more balanced. After the introduction everyone got an almost equal amount of extra power, except for daggers. I don't get why you think attribute system will imbalance everything again.
ye daggers are balanced as hell, crushing ballz and geting low hits, at least from archers. imo balance is when all classes have similiar output dmg to input dmg....
                                                                                 BuffujacyMis <> C0r7ez <> eXtRaVaGaNzA <> Saali <3

thehunted

Quote from: Sali on January 04, 2010, 01:07:34 AM
ye daggers are balanced as hell, crushing ballz and geting low hits, at least from archers. imo balance is when all classes have similiar output dmg to input dmg....

Lol, go play tetris please. You do know what mmorpg means no?
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Sali

Quote from: thehunted on January 04, 2010, 01:28:03 PM
Lol, go play tetris please. You do know what mmorpg means no?
well if u disagree that mean u dont know what mmorpg is or u have never played other server than DN Oo
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WscieklyWaz

Quote from: Sali on January 04, 2010, 01:07:34 AM
imo balance is when all classes have similiar output dmg to input dmg....

if all classes would have similar output in dmg how can it be balanced when one class has more or less hp, more or less pdef/mdef, more or less evasion, more or less attack range?
Thats why there are classes in L2 to make characters different, not the same. "A" class is good aginst the "B" class but weak aginst "C" class. Thats how it is in L2.

Anyway this is not topic about the sh1t u post. Go make u own topic, to cry how u get pwned by daggers.

Sali

Quote from: WscieklyWaz on January 04, 2010, 04:13:21 PM
if all classes would have similar output in dmg how can it be balanced when one class has more or less hp, more or less pdef/mdef, more or less evasion, more or less attack range?
Thats why there are classes in L2 to make characters different, not the same. "A" class is good aginst the "B" class but weak aginst "C" class. Thats how it is in L2.

Anyway this is not topic about the sh1t u post. Go make u own topic, to cry how u get pwned by daggers.
im not the 1 who making cry topics here. And point is that, if archer hit mage for 2k from crit but mage can crit back for 6-7k. , archer hit dagger for 1k dagger stab back for 3k, that the point of unbalance, and thats why asking for more power is just funny, and both u WsieklyWaz who cry now, and TheHounted who cried in past for daggers boost looks just funny, till u had nothing u were only crying now when u get a "helpfull hand" ur asking for whole arm.
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Mordagor

ok i understand your point, i think,the pala/wld needs again AI full, for hit same like a archer o mage,that's reeally unbalanced,or i'm wrong?
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Electr0n

If u think attribute sux for daggers then no put it and problem sovled...  ;)

thehunted

Quote from: Sali on January 04, 2010, 04:47:51 PM
im not the 1 who making cry topics here. And point is that, if archer hit mage for 2k from crit but mage can crit back for 6-7k. , archer hit dagger for 1k dagger stab back for 3k, that the point of unbalance, and thats why asking for more power is just funny, and both u WsieklyWaz who cry now, and TheHounted who cried in past for daggers boost looks just funny, till u had nothing u were only crying now when u get a "helpfull hand" ur asking for whole arm.

How about you try playing dagger before making a fool of yourself here?

- Stabs use an huge amount of mana.
- Stabs have 40 range.
- Stabs never hit for 3k on a fullbuffed archer (learn to buff).

So ye, in my opinion stabs SHOULD hit harder then melee hits from archer, since


- Archers barely use mana.
- Archers have like 1200+ range (a guess).
- Archers can hit for a lot more once they took out the sws.


ps. Also funny you compare the crit power of an archer and mage.. Just lol...
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Quote from: thehunted on January 04, 2010, 07:05:42 PM
How about you try playing dagger before making a fool of yourself here?

- Stabs use an huge amount of mana.
- Stabs have 40 range.
- Stabs never hit for 3k on a fullbuffed archer (learn to buff).

So ye, in my opinion stabs SHOULD hit harder then melee hits from archer, since


- Archers barely use mana.
- Archers have like 1200+ range (a guess).
- Archers can hit for a lot more once they took out the sws.


ps. Also funny you compare the crit power of an archer and mage.. Just lol...
pw/sws, aw/se, th/wl, all kind of daggers and still it was always funny. I wont say im good dagger but also im not worst in it, so u dont have to wonder me with this smart comments. Tbh daggers never were weak, once they do big dmg, other time they are lethaling like crazy, and some time ago they get 2 boosts in time- boost to dmg and posibility to buy FS from donny, it was already to much and now u guys still asking about more dmg from blows, will u finally get my point?
Also i compared mage crit to archers since both they have kinda similiar crit rate what should have place at HB, so what is so funny here?
Also archers have less than 1200 range since archery got nerfed some time ago and dont give extra range, only archers will add some if im not wrong.
Also im not playing at dragon where ppl have +10 dyna sets so 3k stab from daggers its nothing special at nm.
Also, dunno if how u play dagger but if ur running out of mana during pvp that can only mean ur stabing like an idiot ( common tactice from past when daggers had insane lethal rate)
                                                                                 BuffujacyMis <> C0r7ez <> eXtRaVaGaNzA <> Saali <3

WscieklyWaz

3k backstab @ fullbuff? Maybe if only one side is fullybuffed... (u prolly cry about one time when u get such hit cuz some1 overbuff u, defence buff went off, expose + wound landed, and the guy had skill crit...)

This is not asking for more blow dmg, this is reporting bug, attribuers should add blow dmg, its how they work with daggers. Maybe some1 in this community will be able to fix it. So stop cry and preaper to be owned.

PS.
Quote from: Electr0n on January 04, 2010, 04:59:37 PM
If u think attribute sux for daggers then no put it and problem sovled...  ;)
Maybe some1 like u enjoy that 40 range archer gameplay, but u are probably in minority.

Sali

Quote from: WscieklyWaz on January 05, 2010, 01:30:56 AM
3k backstab @ fullbuff? Maybe if only one side is fullybuffed... (u prolly cry about one time when u get such hit cuz some1 overbuff u, defence buff went off, expose + wound landed, and the guy had skill crit...)

This is not asking for more blow dmg, this is reporting bug, attribuers should add blow dmg, its how they work with daggers. Maybe some1 in this community will be able to fix it. So stop cry and preaper to be owned.
thx god never by u :)
And as i said in previous post, fix is fine and needed, just with it some nerf- or just removing old boost
and im just curious, do u have blows ++++ with atribute that ur crying so much about it?
                                                                                 BuffujacyMis <> C0r7ez <> eXtRaVaGaNzA <> Saali <3