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Dion Bugged!

Started by Spitfire, May 13, 2010, 05:03:33 AM

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Spitfire

Dion Bugged...Everytime when i try to port in Dion i get crit Error... evan my PP got stucked... everytime i try to log i get crit Error...


History: FMallocWindows::Malloc <- FMallocWindows::Realloc <- 00000000 -1408 FArray <- FArray::Realloc <- -44*32 <- TArray<< <- UStaticMesh::Serialize <- LoadObject <- (StaticMesh Manor_system_object_S.Manor_Dion 3038790==3038790/6403814 2928122 687327) <- ULinkerLoad::Preload <- ULevel::PreloadObjects <- ULevel::Load <- MapX=0 MapY=0 (82702,53243,-1277) <- UGameEngine::LoadTeleportMap <- UGameEngine::L2_Teleport <- UGameEngine::Tick <- UpdateWorld

unstuck my pp nick: Fairy

  tnx

the Punk

in Dion is impossible to port im getting crit error all the time

Valedino

Fairy use tp to castle.

Btw i did it for avoid attacks on siege  ;D.  J/K obviously.

I dont have any kind of this problem but anyway bump for everyone that has it.