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Dragon UPDATES by their GM-s that will come to NM, discuss! - Page 3

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Dragon UPDATES by their GM-s that will come to NM, discuss!

Started by =^TrackZero^=, November 19, 2011, 06:24:29 PM

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PainMaster

Quote from: violetpl on November 19, 2011, 06:42:34 PM
i rly dont like you but big +1
btw mby on dragon mags use dc robe set:P

nah only gm's that play there make this dmg ...  im he/glad is ok atm ...


                            IceZero                  StrikeForce
http://www.youtube.com/watch?v=_6Agnzx-1ic&feature=g-upl

Unt0uchable

touch of dead dont land so offen so chance to cancel this 4 buff is rareso i dont see any reason to nerf this skill
and vengance give more def in robe. Official system is about 200-300 def more than i robe.

=^TrackZero^=

Quote from: DarkLoverPL on November 19, 2011, 06:44:13 PM
stot cry about cancel ans start to use talismans...
You took my word! Totally agree!
What concerns me most of this 'update" is actually more nerf of kamel, i dont agree with it and i wanna bring back the kamel class back to life!
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MegaZord

Quote from: Phonex on November 19, 2011, 06:44:20 PM
540??? its to much high :S official is 300, and btw can we gate fame back if we wanna upgrade oue weaponds? cuz we are in 450 and will be unfair to take off pvp to make it 540 and then again farm for weeks to reach 36k fame :S insane.

P.S. why u dont leave 240 in armor and 300 in weapond like official? and then ppl will not die in 2 hits :D

Lol man, on official is 120 in armor and 300 in weapon. so here 240 against 540 kinda same %.
Dragon x15:
Angels Of Death Clan
Zordy - Cardinal/Phoenix Knight - retired
ZordII - Arcana Lord/Cardinal - active
Robin - Elemental Master/Mystic Muse - retired
Hellraiser x25:
Alastor - Cardinal/Phoenix Knight - retired
Zordinia - Sword Muse/Mystic Muse - retired

zenice

Quote from: TrackZero on November 19, 2011, 06:24:29 PM

My opinion, yes or no

Skills:
All skills affecting attributes have their buff/debuff values increased
"Real Target" reuse time doubled = NO
"Cancel" reduced reuse time = LOL NO!! (its already with short reuse!!)
"Guts" no more giving full effect when HP over 60% = YES
"Seal of Limit" duration shorted to 120sec from 300sec = NO (BP have a skill called Cleanse for something)
"Final Circlet" not giving full bonus to bows/crossbows = NO (this its pure hate against archers, if u test it, doesnt make such diference on pvp)
"Seal of Silence" duration shorted to 40sec from 60sec = NO (useless to touch it)
"Seal of Suspension" duration shorted to 90sec from 120sec = NO (same as above)
"Lightning Shock" paralyze effect's landing rate slightly reduced = NO (erase kamalols)
"Disarm" landing rate slightly reduced = NO (same -_-)
"Soul Cry" effect on bows and fists reduced = NO (useless nerf)
"Touch of Death" buffs cancelled reduced to 3 (from 4) = NO (wow it will make huge diference -_-, stop nerfing)
"Vengeance" effect on light/robe slightly reduced = YES (like was on HB)
"Gate chant reuse is now 250 sec = YES (imo the most important change from this list)


:=/

Vargine

Quote from: TrackZero on November 19, 2011, 06:24:29 PM
Here you go:

Skills:
All skills affecting attributes have their buff/debuff values increased
"Real Target" reuse time doubled - yeee make this skill useless ... -1
"Cancel" reduced reuse time - WHAT I THINK YOU MADE MISSCLICK AND WRITE REDUCED INSTAD OF DURABLED ??? kidding me or what -1
"Guts" no more giving full effect when HP over 60% - without comment
"Seal of Limit" duration shorted to 120sec from 300sec +1
"Final Circlet" not giving full bonus to bows/crossbows +1 but DEPENDS
"Seal of Silence" duration shorted to 40sec from 60sec +1
"Seal of Suspension" duration shorted to 90sec from 120sec +1
"Lightning Shock" paralyze effect's landing rate slightly reduced omg it's landing very oftem ... -1
"Disarm" landing rate slightly reduced -1 (how many kamaels did we have ?) (with greatly nerfed kamael skills this class will be useless)
"Soul Cry" effect on bows and fists reduced - without oppinion
"Touch of Death" buffs cancelled reduced to 3 (from 4) -1 (for what ? mb nerf it like steal divinity ...) for me senceless
"Vengeance" effect on light/robe slightly reduced ++++++++1 !!!
"Gate chant reuse is now 250 sec +1 (it will help in PvP without ingerencing in dmg ;P )


Summary:

Track i think make Real Target reuse 1h duration 1s and effeck +1% of crossbow dmg ...
or even  mb delete whole kamaels from server ?

Cancel ? hmm ofc should have 1s reuse and cancelling like in c4... GJ

Guts - i think we dont have many Destros on server also they are not that so strong imo senceless

OL debuffs - landing not so often but duration some of them (like seal of limit ) is just ....

Final sacret - should work with skills only not with regural attacks ( or give small bonus like 10-15%) (God damn Zubudubu ;P)

Vigilence: how nice to hit mages in robe for 100 ... / light ? i think every1 with tank sub use heavy so senceless again
Pround AoD member

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violetpl


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MegaZord

Quote from: zenice on November 19, 2011, 06:52:42 PM


This is not nerfing archers. Just classes like u play. And u want nerf venge? Haha sure coz u will kill more mages/tanks.
Dragon x15:
Angels Of Death Clan
Zordy - Cardinal/Phoenix Knight - retired
ZordII - Arcana Lord/Cardinal - active
Robin - Elemental Master/Mystic Muse - retired
Hellraiser x25:
Alastor - Cardinal/Phoenix Knight - retired
Zordinia - Sword Muse/Mystic Muse - retired

zenice

Quote from: MegaZord on November 19, 2011, 06:58:33 PM
This is not nerfing archers. Just classes like u play. And u want nerf venge? Haha sure coz u will kill more mages/tanks.

Its my opinion based on my experience from pvp, u think archers like i play are op? Ask the people who hit archers like i use how much dmg they make?
You think if they reduce bonus of vengence in robe/ligth will kill tanks class? it will not.

Phonex

Actually vengeance is already nerf for tank/daggers, so i think will be good to do it too in robe and light, cuz this is a tank skill = heavy :D
DX Brain Doctor, Not Miracle Doctor!!!

zenice

Quote from: Phonex on November 19, 2011, 07:04:34 PM
Actually vengeance is already nerf for tank/daggers, so i think will be good to do it too in robe and light, cuz this is a tank skill = heavy :D

+1 , ofc mage/tank have the rigth to have vengence, but imo with a litle reduce on stats...

Phonex

Quote from: zenice on November 19, 2011, 07:03:47 PM
Its my opinion based on my experience from pvp, u think archers like i play are op? Ask the people who hit archers like i use how much dmg they make?
You think if they reduce bonus of vengence in robe/ligth will kill tanks class? it will not.

Well Archerrs supposed not to kill tanks :D, tanks kill archers, archers kill mages and mages kill tanks :D that´s how it supposed to be :D but well u never know what can happen :D hehe
DX Brain Doctor, Not Miracle Doctor!!!