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WTF with gms never answers??? (ABOUT UPDATES)

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WTF with gms never answers??? (ABOUT UPDATES)

Started by Phonex, November 22, 2011, 05:01:59 AM

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Phonex

Well to be honest we have good updates now, hope they all are true, cuz i kind of have doubt about those in red "not in NM".

"Gate Chant" greatly reduced reuse
"Cancel" reuse restored to official values (use proper talismans and buffs for protection because they are 100% working now since 2 months)
"Vengeance" and "Ultimate Defence" -20% cast speed while under effect
Majesty" -10% fatal blows rate (not on Nightmare)
Physical Mirror" -20% dagger's critical damage (not on Nightmare)

Anyway, wtf will be with attr in weapons? u cant be kidding and tell us to take off pvp and do 2 months of farm again? and now with the new fuked update of not winning fame when u are dead.

Can u at least give back fame to those that have pvp in weapons?
DX Brain Doctor, Not Miracle Doctor!!!

Gideon

About this updates:
- Majesty: -10% fatal blows rate (not on Nightmare)
- Physical Mirror: -20% dagger's critical damage (not on Nightmare)

This gonna work just on Dragon and Arena servers, won't happen on Infinite Nightmare.

About PVP on weapon, we thinking in some ways to increase fame farm for all players on server.
Event Manager


YouTube Channel: http://www.youtube.com/user/dragonnetwork20x


pawlus

#2
U dont need to increase fame farm, just make it as it was before

violetpl

make it like they make on dragon for all 50k fame ;D

TheSniper - Dreadnought/Sagittarius 85/85/TH-80/BP-80/Titan-80

flamingAwe

Quote from: pawlus on November 22, 2011, 01:22:03 PM
U dont need to increase fame farm, just make it as it was before
+1
Quote from: violetpl on November 22, 2011, 01:22:18 PM
make it like they make on dragon for all 50k fame ;D
-1
xD
PS: i have ~44k fame on char with vesper, and 50k on rest, so really don't care xDD

Also could be good solution, make fame donatable, consumable items, that give some amount of fame. time saving, balance sustaining.
(Such items even exist on oly monument)

Gideon

We got an idea to help all players to make PVP on their weapons again, will be working soon.
Event Manager


YouTube Channel: http://www.youtube.com/user/dragonnetwork20x


krobelus

#6
"Final Circlet" not giving full bonus to bows/daggers

What's the point of this nerf?

This skill wasn't working on dmg from blows on pvp at all...

Tested many times, dmg was increased only from regular hits on ppl, I'll provide some screens later.


If you want to nerf it, at least give the +dmg bonus to skills, as it is in the description of skill.


Okay, some screens:

Here is the dmg from "Deadly blow" skill without Final Circlet:



Here is the dmg from "Deadly blow" skill with Final Circlet: (dmg is even lower)




Here is the dmg from regular hit and critical without Final Circlet:



And here is the dmg from regular hit and critical with Final Circlet:



As you can see +dmg bonus is only applied to regular damage, fix it pls.
"Have you ever wondered why in a dream you can touch a falling sky?"

Gideon

I gonna check how Final Secret is working after this last update.
Event Manager


YouTube Channel: http://www.youtube.com/user/dragonnetwork20x


zenice

Quote from: krobelus on November 22, 2011, 02:24:23 PM
"Final Circlet" not giving full bonus to bows/daggers

What's the point of this nerf?

This skill wasn't working on dmg from blows on pvp at all...

Tested many times, dmg was increased only from regular hits on ppl, I'll provide some screens later.


If you want to nerf it, at least give the +dmg bonus to skills, as it is in the description of skill.

As you can see +dmg bonus is only applied to regular damage, fix it pls.

This nerf its intended to bow users only, they dont even knew it dont increase dmg in blows, acording to our staff bow users are OP (17k hits)

=^TrackZero^=

Quote from: krobelus on November 22, 2011, 02:24:23 PM
"Final Circlet" not giving full bonus to bows/daggers

What's the point of this nerf?

This skill wasn't working on dmg from blows on pvp at all...

Tested many times, dmg was increased only from regular hits on ppl, I'll provide some screens later.


If you want to nerf it, at least give the +dmg bonus to skills, as it is in the description of skill.


Okay, some screens:

Here is the dmg from "Deadly blow" skill without Final Circlet:



Here is the dmg from "Deadly blow" skill with Final Circlet: (dmg is even lower)




Here is the dmg from regular hit and critical without Final Circlet:



And here is the dmg from regular hit and critical with Final Circlet:



As you can see +dmg bonus is only applied to regular damage, fix it pls.
This screens lack some info, like we need to know from how many tries you got this result also what att spec the armor had, is quite important info to be honest
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nm30X
EvilBunnies

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cmon fvck more archers ...  ::) keep doing this sh1t and soon mage with dc robe will kill top archers  :D
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