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Question: Does difference in level(Char to Mob) lower the spoil Rate?

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Question: Does difference in level(Char to Mob) lower the spoil Rate?

Started by Envyzor, January 28, 2014, 10:45:33 PM

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Envyzor

So, i was spoiling Hobgoblin in need of some Coal/Mithril Ore and at a certain point i was level 27 and Hobgoblin is level 21 and i didn't sweep anything from it.

Here's some Math(if im wrong please correct me and if levels change rates can someone tell me how ):

Coal 1/3 rate = [0.33(3)]*5.99(i was level 27)=1.996(6)=199,6% Spoil Rate.
Im confused.

And here's some screens:

^Shows that i was hited by hobgoblin, killed, and swept.


^Here shows no loot on sweeper. And thread on drop :D

Does 6 Levels drop the Spoil/Drop rate that much? I think that arround 10 Levels of difference, the mobs became unspoilable(not sure). Can someone explain it to me, pretty please? :D

Escaflew

I remember when the server started, I manage to spoil SSD rec from the first mob at Abandoned Camp and the level difference was around 9 lvls.

Envyzor

Btw, this just happened to me once. I just want to know how it works or if there's something wrong with the rates.(i stoped spoiling Hobgoblins 1 minute after the prints).

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After dynamic rates an item have maximum 99% spoil rate.
From that value is then applied the various modifiers (example: spoil's skill level difference vs monster)