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[Skills Suggestion] Toggles.

Started by NunoPitbull, March 24, 2014, 01:56:40 AM

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NunoPitbull

Hey, as every1 knows, when you have a toggle on, like TP, Arcane Power, w/e and you teleport, the toggle goes off.

My idea was to allow it to stay on or find a way we can activate taht option like the .expon thingie, for example I don't have a super fast PC, and when I sometimes teleport, im already dead or half way to it, cause TP is disabled after the port.

Don't think this will change the PvP in any way, but will only have a positive point for the ones with a slower machine.

Thoughs on this?

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=^TrackZero^=

Quote from: NunoPitbull on March 24, 2014, 01:56:40 AM
Hey, as every1 knows, when you have a toggle on, like TP, Arcane Power, w/e and you teleport, the toggle goes off.

My idea was to allow it to stay on or find a way we can activate taht option like the .expon thingie, for example I don't have a super fast PC, and when I sometimes teleport, im already dead or half way to it, cause TP is disabled after the port.

Don't think this will change the PvP in any way, but will only have a positive point for the ones with a slower machine.

Thoughs on this?
Which teleport sends you in the middle f the mobs?
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Painkiler

The one where u port to a spawn camping mobs(noobs)

NunoPitbull

Quote from: =^TrackZero^= on March 24, 2014, 08:02:09 AM
Which teleport sends you in the middle f the mobs?

Enemies. Not mobs.

And please don't say "choose another port", on key pvps, smart clans will close the ways to X or Y location where you can closest port.

Again, this won't change a thing on PvP and if you could allow it for whoever want it would be great. Would help alot those who can't afford a fast PC on teleports.

Thanks!

Watch my DN Videos @ https://www.youtube.com/playlist?list=PLv5j4v3iXRu4_tUU2rtBM8coghoTjQUtR

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=^TrackZero^=

Quote from: NunoPitbull on March 24, 2014, 02:23:31 PM
Enemies. Not mobs.

And please don't say "choose another port", on key pvps, smart clans will close the ways to X or Y location where you can closest port.

Again, this won't change a thing on PvP and if you could allow it for whoever want it would be great. Would help alot those who can't afford a fast PC on teleports.

Thanks!
Spawn protection?
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NunoPitbull

Quote from: =^TrackZero^= on March 24, 2014, 02:26:02 PM
Spawn protection?

It exists here? I usually take around 15-20sec to port if its outside the area im currently in. Same for some people I know(even on enemie side) and I bet i'm not the only one taking 15+ secs to port to far places. (for example if ur WC needs to gate chant fast, you won't have spawn rpotection)
And even if spawn protection is changed to 15 secs wouldnt make sense since that way people can "wait" and use more buff time on enemie side.

I though this through, and on some servers I played they acepted this idea :)

I hope you think about it with Drake too. Would help a ton.

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Painkiler

30s spawn protection will be fine, but not as extra buff that count in buff slot.

NunoPitbull

Quote from: Painkiler on March 24, 2014, 04:17:06 PM
30s spawn protection will be fine, but not as extra buff that count in buff slot.

No that will ruin the key idea of porting to other places, rendering nobless ports useless(or more op depending on the case).

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=drake=

Quote from: Painkiler on March 24, 2014, 04:17:06 PM
30s spawn protection will be fine, but not as extra buff that count in buff slot.
[/quote

No way.
It destroys the whole strategy of "keeping a spawn" and Tarantula is not noob friendly server.

If you, your party, your clan, your ally wants to conquer back a spawn that is currently under "control" by someone else: approach the spawn location from a nearby spawn, kill everyone (or fail) and enjoy the PVP.

NunoPitbull

Quote from: =drake= on March 25, 2014, 12:21:10 PM
Quote from: Painkiler on March 24, 2014, 04:17:06 PM
30s spawn protection will be fine, but not as extra buff that count in buff slot.
[/quote

No way.
It destroys the whole strategy of "keeping a spawn" and Tarantula is not noob friendly server.

If you, your party, your clan, your ally wants to conquer back a spawn that is currently under "control" by someone else: approach the spawn location from a nearby spawn, kill everyone (or fail) and enjoy the PVP.

But you can implement my suggestion right?

Watch my DN Videos @ https://www.youtube.com/playlist?list=PLv5j4v3iXRu4_tUU2rtBM8coghoTjQUtR

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NunoPitbull

Quote from: NunoPitbull on March 24, 2014, 01:56:40 AM
Hey, as every1 knows, when you have a toggle on, like TP, Arcane Power, w/e and you teleport, the toggle goes off.

My idea was to allow it to stay on or find a way we can activate taht option like the .expon thingie, for example I don't have a super fast PC, and when I sometimes teleport, im already dead or half way to it, cause TP is disabled after the port.

Don't think this will change the PvP in any way, but will only have a positive point for the ones with a slower machine.

Thoughs on this?

Watch my DN Videos @ https://www.youtube.com/playlist?list=PLv5j4v3iXRu4_tUU2rtBM8coghoTjQUtR

Subscribe for more and be updated: https://www.youtube.com/user/NunoPitbull?sub_confirmation=1

If you want drop me on PM some nice songs 4nextvid

NunoPitbull


Watch my DN Videos @ https://www.youtube.com/playlist?list=PLv5j4v3iXRu4_tUU2rtBM8coghoTjQUtR

Subscribe for more and be updated: https://www.youtube.com/user/NunoPitbull?sub_confirmation=1

If you want drop me on PM some nice songs 4nextvid