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Damage Formula's (Drake)

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Damage Formula's (Drake)

Started by stealth, March 27, 2014, 01:24:15 PM

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stealth

Hi Drake,

Could you please post the formula's for magical and physical damage for interlude ?
Would really like to know them.
[img width=500height=200]https://i.imgur.com/PVvmb0S.jpg[/img]

=drake=

Extremely problematic to write it on forum as is not written by me but is hardcoded by ncsoft in the core engine (and is not just a formula like X=Y-Z)

stealth

Quote from: =drake= on March 27, 2014, 01:57:32 PM
Extremely problematic to write it on forum as is not written by me but is hardcoded by ncsoft in the core engine (and is not just a formula like X=Y-Z)

is there a way to simplify it to get a taste of at least to some accuracy ? Just basic stuff , or will still be too large?
[img width=500height=200]https://i.imgur.com/PVvmb0S.jpg[/img]

unhandledexeption

Quote from: =drake= on March 27, 2014, 01:57:32 PM
Extremely problematic to write it on forum as is not written by me but is hardcoded by ncsoft in the core engine (and is not just a formula like X=Y-Z)

Everything on computers are X=Y-Z (of course with longer formula, plus some ifs). Else it couldn't be computed.
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Quote from: unhandledexeption on March 27, 2014, 02:41:41 PM
Everything on computers are X=Y-Z (of course with longer formula, plus some ifs). Else it couldn't be computed.

Yes, and you also don't see it, so it's not really relevant here. I'd say a slightly less precise answer would satisfy the majority...

The damage and armor calculation including shields block chances and all possible parameters are most likely not all at the same place/branching quite a bit, which is why he say it's not easy to extract.

It may also not be readable or hard to read (I guess they got a code obstruction system, changing variable names to nonsense and even spaces in other chars...)

If that's the case, it would take a long time to understand the algo enough to have all parameters needed to answer this question.
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=drake=

Quote from: unhandledexeption on March 27, 2014, 02:41:41 PM
Everything on computers are X=Y-Z (of course with longer formula, plus some ifs). Else it couldn't be computed.

If as answer is enough an IDA disassembly+analysis of a 9118kb executable then ok :)

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