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Summon's AutoAttack

Started by 0wNzer, October 08, 2015, 11:20:14 AM

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0wNzer

Hi,

We face a quite important problem with the summon, i don't know how it is with pets like wolves but, even if the summon has ~60 more speed than a player, if the player's running straight right there's no way the summon hits him, it just stays stuck behind, as if it couldn't hit, but following him. I know it works nearly the same with any character's autoattack but with skills and simple mouse move you can deal with it, which isn't the case with summons. I think summon's autoattacks should work like any mobs do.

Thx for answers.


fsefwefwd

yeah ive noticed that summon with 200+ speed cant hit enemy with slow only skills work

^Evacuate^

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Quote from: fsefwefwd on October 09, 2015, 12:16:52 PM
also summons double/triple kills doesnt count as double/triple kill so summoners will never get reward coins  :o
Thats quite hard to develop.
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0wNzer

if the summon can normally attack that would already be a good thing  :)

Any news about this?

mruwqa

Quote from: fsefwefwd on October 09, 2015, 12:16:52 PM
also summons double/triple kills doesnt count as double/triple kill so summoners will never get reward coins  :o
+200 pvp for my pt @baium,    0reward coins on OL/WC,  pt leader crying that im afk draining, gg.
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0wNzer

Keep drama out of my bug report topic!

Up for news.

0wNzer

Up.

One question about Spectral masters : Is it normal they don't have death spike on Hellbound chronicle? lf confirm plz.

^Evacuate^

Quote from: 0wNzer on October 14, 2015, 11:30:20 PM
Up.

One question about Spectral masters : Is it normal they don't have death spike on Hellbound chronicle? lf confirm plz.
Reported to devs.
Yes it is normal
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