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qa ring

Started by bomekk, November 24, 2015, 09:02:03 PM

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Xarion

Quote from: Jameson on November 25, 2015, 02:47:22 PM
In every l2server implementation I've seen so far, dagger blow criticals are also fixed 2x damage (see Blow.java), maybe Vicious Stance adds to this.
Every damage modified by small random value, one single test with minimal different damage is not representative.
Blow crit chance (as with other skills) influenced by STR (not DEX like some think).

But it would indeed be interesting what developers have to say to this.

Or go coliseum and test 20 times with and without ring and post results.

1. We are not using java server.
2. I will post more info when I arrive home
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mruwqa

Quote from: ^Xarion^ on November 25, 2015, 03:09:48 PM
1. We are not using java server.
2. I will post more info when I arrive home
but u edit everything possible, its even worse than java :D
https://www.youtube.com/user/Mruwqaful/videos
tarantula AW/SE 10x? hero  :)
hellraiser OL/WC  TH/WL  ZERK/SLH TK/SWS heroo casual gamer :)) 420
DramaMakers    SK/AW 
https://ibb.co/dgem3F
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whats next???
Gaia:  tehScary th/wl + pr/sk       damnbard: TK/SWS PAL/WL
Gaia2: WARLOCK / Dark Avenger ^^

Xarion

Quote from: mruwqa on November 25, 2015, 03:49:38 PM
but u edit everything possible, its even worse than java :D
We didn't touched aq. Beside every change we made is because is sub stack server. If we did not touch you will see an unbalanced game play.
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