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Crafting rate is not normal at all

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Crafting rate is not normal at all

Started by Nerd9000, October 30, 2017, 10:04:52 AM

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Nerd9000

Make the craft rate as retail, don't say that it's retail please, don't ever try, thanks you.

We lost way too much time crafting a huge quanity of items, i'm sure at 100% that there are other clans with that issue, stacked on 40% crafting rate, instead of 60%.
In our case, the chance was barely 33%.
Yeah, excuse us if we are a bit stressed, talking on ts too about that issue, we are not even few people, we are A LOT of players in clan+ally complaining about that issue, not a coincidence at all. We tryharded like we never did before to powercraft items, no freaking way, our patience is going to over. Excuse my vent, but that was needed

MrBobe

Korean random. Keep farming, stop complaining.

=^TrackZero^=

Quote from: Nerd9000 on October 30, 2017, 10:04:52 AM
Make the craft rate as retail, don't say that it's retail please, don't ever try, thanks you.

We lost way too much time crafting a huge quanity of items, i'm sure at 100% that there are other clans with that issue, stacked on 40% crafting rate, instead of 60%.
In our case, the chance was barely 33%.
Yeah, excuse us if we are a bit stressed, talking on ts too about that issue, we are not even few people, we are A LOT of players in clan+ally complaining about that issue, not a coincidence at all. We tryharded like we never did before to powercraft items, no freaking way, our patience is going to over. Excuse my vent, but that was needed
Craft rate/chance is by default, nothing has been ever touched on this matter, not only on this server but every DN's server we opened. Therefor you have been just unlucky im affraid. I really dont know how much ive helped you, but craft rate is retail like 100%....
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Nerd9000




Easley

Going with this flawless logic I would suggest we lower the craft rate coz I crafted with 100% success so far. It can't be retail rate since I did not fail, we have to lower it.

In reality every click is another 60% chance to succeed but it doesn't mean you'll gradually get increased success chance the more times you click (if we leave out probability and only talk about chance.) Sometime RNG is just not working in your favor.
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Urudin

For me:
Tpa 1/1
Tm helm 1/1
Tm boots 1/1
(+Tm gloves full drop)
So I don’t think there’s a too low chance. I hear others too with bad luck, but this is how random works. There’s people get lucky and other people get unlucky.

trynara

Every thing about luck Failed 14 tallum helmet in a row
and still no complaining from my side ;)

SizeMatters

every server has to have at least 1 topic about shitty craft rate, glad you keep up with tradition.

Eresh

Nerd9000 all i can say is hang in there, it will get better. Our cp tried (in approx this order):

2/2 tpa
1/1 tallum helm
0/11 tallum/dc boots/helms (yes that's 11 fails, in a row)
1/1 tallum boots
0/2 dc boots/helm
... then our luck magically changed
2/2 tallum boots
1/2 dc boots
2/2 dc gloves
1/1 dc robes
1/1 dc helm

During those 11 fails in a row then 1 success and back to failing again, we were pretty sure beast farm was our entire future and crafting was broken lol. Although I'm sure it's 100% random and this didn't effect it, what we changed was instead of clicking on Morkyte's offline shop... we gave her the mats and had her craft.

Nerd9000

i feel you guys, join the unlucky club