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Archive => Infinite Nightmare 20x server => Obsolete => General => Topic started by: Ber1l on January 20, 2010, 05:05:09 PM

Title: New Fixes
Post by: Ber1l on January 20, 2010, 05:05:09 PM
with all respect for Dn staff i'd like say somthing about these fixes:

-u wanted boost glad/ty and u just improved from 5% to 15% rate of critics on skills (are u joking or what?)
-u improved p.atk and critical dmg to 30% more with dagger making daggers hit more with normal hits than skills (a dagger can get even more p.atk than a glad)
-u added and than disabled 18%+ dmg on pvp fro mages (i must still get the point of this)
-now u add the strongest healer skill of the server, major heal, to a class like Se...then i ask why u don't add soul guards to all mages or maybe zealot to warlord....

i'd like understand the sense of this....sorry if i disagree with ur opinion
Title: Re: New Fixes
Post by: Furesy on January 20, 2010, 05:06:41 PM
You're crying about Major Heal on SE?

lol, gimme a name of someone that plays a class like SE? Nobody, it's used 100% for bot only, that class has been dead for ages lol
Title: Re: New Fixes
Post by: Neozinhu on January 20, 2010, 05:08:06 PM
Quote from: Furesy on January 20, 2010, 05:06:41 PM
You're crying about Major Heal on SE?

lol, gimme a name of someone that plays a class like SE? Nobody, it's used 100% for bot only, that class has been dead for ages lol
+1


since greater heal have lower effect and more mp consume..was pretty useless ...but now i can play my bd/se :D
Title: Re: New Fixes
Post by: Requiem For A Dream on January 20, 2010, 05:11:19 PM
Quote from: Ber1l on January 20, 2010, 05:05:09 PM
with all respect for Dn staff i'd like say somthing about these fixes:

-u wanted boost glad/ty and u just improved from 5% to 15% rate of critics on skills (are u joking or what?)
-u improved p.atk and critical dmg to 30% more with dagger making daggers hit more with normal hits than skills (a dagger can get even more p.atk than a glad)
-u added and than disabled 18%+ dmg on pvp fro mages (i must still get the point of this)
-now u add the strongest healer skill of the server, major heal, to a class like Se...then i ask why u don't add soul guards to all mages or maybe zealot to warlord....

i'd like understand the sense of this....sorry if i disagree with ur opinion
i want deflect arrow lvl 4+shield of faith on my bp  :'(
Quote from: Furesy on January 20, 2010, 05:06:41 PM
You're crying about Major Heal on SE?

lol, gimme a name of someone that plays a class like SE? Nobody, it's used 100% for bot only, that class has been dead for ages lol
i dont know in nightmare but in dragon we have a lot se/sh
Title: Re: New Fixes
Post by: Ber1l on January 20, 2010, 05:18:06 PM
Quote from: Ber1l on January 20, 2010, 05:05:09 PM
with all respect for Dn staff i'd like say somthing about these fixes:

-u wanted boost glad/ty and u just improved from 5% to 15% rate of critics on skills (are u joking or what?)
-u improved p.atk and critical dmg to 30% more with dagger making daggers hit more with normal hits than skills (a dagger can get even more p.atk than a glad)
-u added and than disabled 18%+ dmg on pvp fro mages (i must still get the point of this)
-now u add the strongest healer skill of the server, major heal, to a class like Se...then i ask why u don't add soul guards to all mages or maybe zealot to warlord....

i'd like understand the sense of this....sorry if i disagree with ur opinion

talking about dragon give me the name of an active glad/wl/ty/tk at pvp or sieges? the situation on nm is the same i think...why I CANNOT PLAY A F2CKING GLAD IN SIEGE? why i have to play or a mage or an archers (i have both and they're so booooring)...now they decide without reason to add major heal (one of best skills for mage) to the Se class...ok so the sense of using an ee where's?
Title: Re: New Fixes
Post by: Neozinhu on January 20, 2010, 05:22:16 PM
Quote from: Ber1l on January 20, 2010, 05:18:06 PM
to the Se class...ok so the sense of using an ee where's?

/ironic ON

SE heal with 2k castng too

/ironic OFF
Title: Re: New Fixes
Post by: vaitikata on January 20, 2010, 06:41:01 PM
Quote from: Furesy on January 20, 2010, 05:06:41 PM
You're crying about Major Heal on SE?

lol, gimme a name of someone that plays a class like SE? Nobody, it's used 100% for bot only, that class has been dead for ages lol

This is a fault from ncsoft !!!
Title: Re: New Fixes
Post by: jygh on January 20, 2010, 06:42:51 PM
Quote from: Furesy on January 20, 2010, 05:06:41 PM
You're crying about Major Heal on SE?

lol, gimme a name of someone that plays a class like SE? Nobody, it's used 100% for bot only, that class has been dead for ages lol
dark avenger is forgotten too :P its used only for bishop sub ... boost wl too and im gonna play da/wl again xd
Title: Re: New Fixes
Post by: TheLox on January 20, 2010, 06:44:27 PM
Quote from: vaitikata on January 20, 2010, 06:41:01 PM
This is a fault from ncsoft !!!

What is NCsoft fault? That SE is not played? xDDDD Man, uninstall L2. xDD
Title: Re: New Fixes
Post by: Furesy on January 20, 2010, 06:44:48 PM
Quote from: vaitikata on January 20, 2010, 06:41:01 PM
This is a fault from ncsoft !!!
It is? On official SE isn't a dead class, it is here because it is nothing compared to xx/EE combos, because of stacking subs.

But since this isn't official, there's a way to change things here :)
Title: Re: New Fixes
Post by: flamingAwe on January 20, 2010, 06:50:05 PM
well, if new part of updates from loader will be active, EE subs will get pretty big nerf
Title: Re: New Fixes
Post by: DaVinci on January 20, 2010, 06:55:55 PM
Quote from: flamingAwe on January 20, 2010, 06:50:05 PM
well, if new part of updates from loader will be active, EE subs will get pretty big nerf
yes.. mostly lonely ones :P xD
Title: Re: New Fixes
Post by: VforVanilla on January 20, 2010, 06:56:52 PM
Lol Critical damage is wrongly given to prophecy of water and not to prophecy of fire  ;D
Title: Re: New Fixes
Post by: J4cKDan13L on January 20, 2010, 06:57:17 PM
Quote from: Furesy on January 20, 2010, 06:44:48 PM
It is? On official SE isn't a dead class, it is here because it is nothing compared to xx/EE combos, because of stacking subs.

But since this isn't official, there's a way to change things here :)

no no in official SE was dead (at least a official player told me that), and they noticed it when they put gracia final... in fact in their last updates the SE got alot of stuff...
Title: Re: New Fixes
Post by: Furesy on January 20, 2010, 06:57:28 PM
Quote from: VforVanilla on January 20, 2010, 06:56:52 PM
Lol Critical damage is wrongly given to prophecy of water and not to prophecy of fire  ;D
Maybe read NM announcements, it's already mentioned there :)

Quote from: J4cKDan13L on January 20, 2010, 06:57:17 PM
no no in official SE was dead (at least a official player told me that), and they noticed it when they put gracia final... in fact in their last updates the SE got alot of stuff...
Depended on the server though, but yea, SE was less used then EE in terms of recharging etc. (merely because of cast speed) so they boosted SE in terms of skills xd
Title: Re: New Fixes
Post by: Pawciu on January 20, 2010, 07:21:08 PM
add major group heal for SE please  ;) will be more fun  xa0xa0xa0
Title: Re: New Fixes
Post by: IdarkI on January 20, 2010, 07:37:51 PM
Quote from: Pawciu on January 20, 2010, 07:21:08 PM
add major group heal for SE please  ;) will be more fun  xa0xa0xa0
sure and arcane agility to all SH's  ;D
Title: Re: New Fixes
Post by: Inferna on January 20, 2010, 07:57:46 PM
Quote from: jygh on January 20, 2010, 06:42:51 PM
dark avenger is forgotten too :P its used only for bishop sub ... boost wl too and im gonna play da/wl again xd

Yea what about dark avengers? Even for bishops it's a rare sub cause pal is better.What about that skills that r useless cause they do not work as they should?Like hell scream never lands,ToD got nerfed so that it's not even worth using it...

Quote from: IdarkI on January 20, 2010, 07:37:51 PM
sure and arcane agility to all SH's  ;D
Yea add balance life also that'd own.
Title: Re: New Fixes
Post by: kidicarus on January 20, 2010, 08:47:36 PM
Whining about OP se.... really?
Title: Re: New Fixes
Post by: BanThemAll on January 21, 2010, 04:13:54 AM
why the freak u dont let mages kill RB?

atm full buffed sps with dyna weapon+set hits any rb for 100-200 dmg.

Full bufed archer hits rb for 2-3k

So just lol.





(And make rb heleable for more fun and pvp 8)
Title: Re: New Fixes
Post by: Locus on January 21, 2010, 11:19:01 AM
Quote from: BanThemAll on January 21, 2010, 04:13:54 AM
why the freak u dont let mages kill RB?

atm full buffed sps with dyna weapon+set hits any rb for 100-200 dmg.

Full bufed archer hits rb for 2-3k

So just lol.


Title: Re: New Fixes
Post by: Marinella on January 21, 2010, 12:17:25 PM
Quote from: BanThemAll on January 21, 2010, 04:13:54 AM
why the freak u dont let mages kill RB?

atm full buffed sps with dyna weapon+set hits any rb for 100-200 dmg.

Full bufed archer hits rb for 2-3k

So just lol.


Title: Re: New Fixes
Post by: FadeAway on January 21, 2010, 12:36:24 PM
now add death spike as gracia feature at Phantom summoners and i'd be willing making a PS/SE   :o
Title: Re: New Fixes
Post by: jygh on January 21, 2010, 02:38:56 PM
Quote from: BanThemAll on January 21, 2010, 04:13:54 AM
why the freak u dont let mages kill RB?

atm full buffed sps with dyna weapon+set hits any rb for 100-200 dmg.

Full bufed archer hits rb for 2-3k

So just lol.






Title: Re: New Fixes
Post by: Sali on January 21, 2010, 02:42:56 PM
Quote from: FadeAway on January 21, 2010, 12:36:24 PM
now add death spike as gracia feature at Phantom summoners and i'd be willing making a PS/SE   :o
ps/bd>ps/se :D
Title: Re: New Fixes
Post by: Gonzal on January 21, 2010, 03:01:05 PM
YEEEE add death spike to PS :D +10000
Title: Re: New Fixes
Post by: Teh noob on January 21, 2010, 03:11:21 PM
Quote from: Inferna on January 20, 2010, 07:57:46 PM
Yea what about dark avengers? Even for bishops it's a rare sub cause pal is better.What about that skills that r useless cause they do not work as they should?Like hell scream never lands,ToD got nerfed so that it's not even worth using it...
Yea add balance life also that'd own.

nothing about DA. while other tanks like the brainless meatwall paladins are being upgraded nonstop, DA is being nerfed 24/7. the new upgrades are to ease the gameplay of orc bots . now instead of playing multibox @ rb, they will need to log a bd/se. 

Fix the damn Touch of death!! rrr lol
Title: Re: New Fixes
Post by: 666VeNoM on January 21, 2010, 04:19:36 PM
SE class is dead since they removed self recharge.

stop complaining so much.

one heal is added and people go crazy about it.

gzz...