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Archive => Infinite Nightmare 20x server => Obsolete => General => Topic started by: Shreed on March 02, 2010, 11:04:37 PM

Title: Necro is still overpowered - we should nerf it
Post by: Shreed on March 02, 2010, 11:04:37 PM
Hello !

I spoke with many players on NM and all of them have the same opinion. We asked for it many times but nothing changes.

1. Necro
a) curse gloom and mass mage/warrior bane have 100% success rate
b) necro is not nuker so why he have the same m attack as other mage ? its should be more debuffer than nuker

2. Prophet
Why Misstic Immunity is instant ? reuse or buff time should be decressed,  or give to tanks instant UD :P

those 3 things make our server very unballanced, and i think its time to change it.
Title: Re: Necro is still overpowered - we should nerf it
Post by: seboulba on March 02, 2010, 11:07:28 PM
Quote from: Shreed on March 02, 2010, 11:04:37 PM
Hello !

I spoke with many players on NM and all of them have the same opinion. We asked for it many times but nothing changes.

1. Necro
a) curse gloom and mass mage/warrior bane have 100% success rate
b) necro is not nuker so why he have the same m attack as other mage ? its should be more debuffer than nuker

2. Prophet
Why Misstic Immunity is instant ? reuse or buff time should be decressed,  or give to tanks instant UD :P

those 3 things make our server very unballanced, and i think its time to change it.

im ok for the necro (i was on necro even with a shity weapon that rox (attribute ftw again)
but for mystic immunity im not its all i have agains mage !
Title: Re: Necro is still overpowered - we should nerf it
Post by: kuko on March 02, 2010, 11:09:23 PM
I also notice a buged skill at last seige affecting far really far away of it's area.
Title: Re: Necro is still overpowered - we should nerf it
Post by: OwnerPL on March 02, 2010, 11:15:36 PM
Quote from: Shreed on March 02, 2010, 11:04:37 PM
Hello !

I spoke with many players on NM and all of them have the same opinion. We asked for it many times but nothing changes.

1. Necro
a) curse gloom and mass mage/warrior bane have 100% success rate
b) necro is not nuker so why he have the same m attack as other mage ? its should be more debuffer than nuker

2. Prophet
Why Misstic Immunity is instant ? reuse or buff time should be decressed,  or give to tanks instant UD :P

those 3 things make our server very unballanced, and i think its time to change it.
QQ? lets nerf archers u have  500 cr. rate more them 1k atak speed  u killing ppl in 3-4 crits
Title: Re: Necro is still overpowered - we should nerf it
Post by: flamingAwe on March 02, 2010, 11:17:21 PM
Quote from: Shreed on March 02, 2010, 11:04:37 PM
Hello !

I spoke with many players on NM and all of them have the same opinion. We asked for it many times but nothing changes.

1. Necro
a) curse gloom and mass mage/warrior bane have 100% success rate
b) necro is not nuker so why he have the same m attack as other mage ? its should be more debuffer than nuker

2. Prophet
Why Misstic Immunity is instant ? reuse or buff time should be decressed,  or give to tanks instant UD :P

those 3 things make our server very unballanced, and i think its time to change it.

total bullshit about 100%, and about instant parts...
necro is a nuker, just his nukes COST alot more than any other
if talking about off - try to nuke a lot with cursed bones, this will cost you, drain 100+mp
we are non off, so get used that price doesn't matter here as much as on off
Title: Re: Necro is still overpowered - we should nerf it
Post by: NIORI on March 02, 2010, 11:22:04 PM
mass mage/warrior bane have 100% success rate that have to be changed
Title: Re: Necro is still overpowered - we should nerf it
Post by: flamingAwe on March 02, 2010, 11:29:46 PM
Quote from: NIORI on March 02, 2010, 11:22:04 PM
mass mage/warrior bane have 100% success rate that have to be changed

again bullshit, sometimes need 2-3 times to use it to remove both haste +ww (and i'm talking about using in close range, not far)
Title: Re: Necro is still overpowered - we should nerf it
Post by: Furesy on March 02, 2010, 11:30:46 PM
Quote from: flamingAwe on March 02, 2010, 11:17:21 PM
total bullshit about 100%, and about instant parts...
necro is a nuker, just his nukes COST alot more than any other
if talking about off - try to nuke a lot with cursed bones, this will cost you, drain 100+mp
we are non off, so get used that price doesn't matter here as much as on off
Only vampiric costs more, Death spike costs less than normal nukes from 'nuker' classes.

And Necro isn't a real nuker, it's a debuffer 'bleeder' class.

Ah well, who cares anyway, DN is so far from official that you can hardly compare it anymore lol

Quote from: NIORI on March 02, 2010, 11:22:04 PM
mass mage/warrior bane have 100% success rate that have to be changed
It's currently 80%
Title: Re: Necro is still overpowered - we should nerf it
Post by: lucifsg on March 02, 2010, 11:35:40 PM
Quote from: Shreed on March 02, 2010, 11:04:37 PM
Hello !

I spoke with many players on NM and all of them have the same opinion. We asked for it many times but nothing changes.

1. Necro
a) curse gloom and mass mage/warrior bane have 100% success rate
b) necro is not nuker so why he have the same m attack as other mage ? its should be more debuffer than nuker

2. Prophet
Why Misstic Immunity is instant ? reuse or buff time should be decressed,  or give to tanks instant UD :P
those 3 things make our server very unballanced, and i think its time to change it.
a) gloom doesnt land 100% lands as every surrender lands
b) m att is based on int. and thats the int ncsoft gave. our skills have lower power than all nukers though
about mistic immunity : mistic immunity is att based skill though it should be cast speed based
Title: Re: Necro is still overpowered - we should nerf it
Post by: lucifsg on March 02, 2010, 11:39:13 PM
Quote from: NIORI on March 02, 2010, 11:22:04 PM
mass mage/warrior bane have 100% success rate that have to be changed

banes fail a lot . it may take a lot of times to land
Title: Re: Necro is still overpowered - we should nerf it
Post by: Furesy on March 02, 2010, 11:43:24 PM
Quote from: lucifsg on March 02, 2010, 11:35:40 PM
b) m att is based on int. and thats the int ncsoft gave. our skills have lower power than all nukers though
Necros 'nukes' have the same power as SpS, Sorc and SH nukes.
Title: Re: Necro is still overpowered - we should nerf it
Post by: NiToPaMi on March 02, 2010, 11:46:41 PM
wont talk lets going to test.track can test it
Title: Re: Necro is still overpowered - we should nerf it
Post by: lucifsg on March 02, 2010, 11:46:52 PM
Quote from: Furesy on March 02, 2010, 11:43:24 PM
Necros 'nukes' have the same power as SpS, Sorc and SH nukes.
what u mean by nukes ? we have no nukes .
skills can be enchanted , so can sps's sorc's and sh's...
they always ll have more power on their skills
Title: Re: Necro is still overpowered - we should nerf it
Post by: NiToPaMi on March 02, 2010, 11:53:35 PM
Quote from: lucifsg on March 02, 2010, 11:46:52 PM
what u mean by nukes ? we have no nukes .
skills can be enchanted , so can sps's sorc's and sh's...
they always ll have more power on their skills
u cant understand mr.luci u are power in 100% sukcees on u debuffs...
that is hard to understand go TEST IT
Title: Re: Necro is still overpowered - we should nerf it
Post by: lucifsg on March 02, 2010, 11:55:29 PM
Quote from: NiToPaMi on March 02, 2010, 11:53:35 PM
u cant understand mr.luci u are power in 100% sukcees on u debuffs...
that is hard to understand go TEST IT

i play full m att. i would del my char if they didnt land on 12k m att
Title: Re: Necro is still overpowered - we should nerf it
Post by: NiToPaMi on March 02, 2010, 11:57:19 PM
Quote from: lucifsg on March 02, 2010, 11:55:29 PM
i play full m att. i would tell my char if they didnt land on 12k m att
ARE U HEARE ? KNOCK KNOCK
WE TALK ABOUT SUKCESS ON NECROS DEBUFSSS
Title: Re: Necro is still overpowered - we should nerf it
Post by: Montana on March 03, 2010, 12:30:07 AM
great, and today i got the idea to switch to Manezis :-\
Title: Re: Necro is still overpowered - we should nerf it
Post by: NYPD on March 03, 2010, 01:03:06 AM
Instead of nerfing necros cuz of stupid idea with skills power (sps have vortex and solar 140 power + 2 skills 200+power) Track better add something to     Sh  ,Sorc mage     cuz they rly sux.
Lets ask for nerfs then cuz  one Th rox at oly ,one Necro ,  one Orc ,Tank/archer or whatever

Bane mage and figh they are not 100% and  I use to try gloom like 3-4 times .
Mistic imunity i rly dont care aboute it  cuz if i get a cancel and i lose acumen, i have to wait 30 sec to buff myself  again . When u are fighting those 30 sec are really long..
Title: Re: Necro is still overpowered - we should nerf it
Post by: lucifsg on March 03, 2010, 01:21:20 AM
Quote from: NiToPaMi on March 02, 2010, 11:57:19 PM
ARE U HEARE ? KNOCK KNOCK
WE TALK ABOUT SUKCESS ON NECROS DEBUFSSS

i prolly have to use paintshop to explain u but im borred . anyway i ll try once more. ye my debuffs land cause i play on full m att. otherwise they wouldnt land. got that ? no ? damn...
Oriin pls make a draw with a mage trying to point his high m att....
i think that u and shreed only cry about necros here ...
Title: Re: Necro is still overpowered - we should nerf it
Post by: cthon on March 03, 2010, 01:50:47 AM
imo COP should give 50% resist against arrows and windstorm 50% too.. so everyone will be happy
Title: Re: Necro is still overpowered - we should nerf it
Post by: Sali on March 03, 2010, 01:52:55 AM
Quote from: lucifsg on March 02, 2010, 11:55:29 PM
i play full m att. i would del my char if they didnt land on 12k m att
and this is somehow fuked up, how NE can have 12k m attack... pure fail considering he have tp+insane debuffs, after all u can compare it somehow with OL that have nice debuffs but w/o making mutant of it he have no cast to deal serious dmg, so this is how it should be with NE imo, cut their m attack or cast speed...
Title: Re: Necro is still overpowered - we should nerf it
Post by: lucifsg on March 03, 2010, 02:14:52 AM
Quote from: Sali on March 03, 2010, 01:52:55 AM
and this is somehow fuked up, how NE can have 12k m attack... pure fail considering he have tp+insane debuffs, after all u can compare it somehow with OL that have nice debuffs but w/o making mutant of it he have no cast to deal serious dmg, so this is how it should be with NE imo, cut their m attack or cast speed...

lol just cause i boost my ass to 12k m att doesnt mean anyone can do. i also walk around with 3k p def and 5.4k m def what should be nerfed for that lol
Title: Re: Necro is still overpowered - we should nerf it
Post by: trooperXkoki on March 03, 2010, 02:16:25 AM
Quote from: Sali on March 03, 2010, 01:52:55 AM
after all u can compare it somehow with OL that have nice debuffs
imo no :D
Title: Re: Necro is still overpowered - we should nerf it
Post by: Inferna on March 03, 2010, 03:21:20 AM
Quote from: kuko on March 02, 2010, 11:09:23 PM
I also notice a buged skill at last seige affecting far really far away of it's area.
Aham. Vampiric Myst or wtf.Rly unpleasant  :D
Title: Re: Necro is still overpowered - we should nerf it
Post by: trooperXkoki on March 03, 2010, 04:12:11 AM
Quote from: Inferna on March 03, 2010, 03:21:20 AM
Aham. Vampiric Myst or wtf.Rly unpleasant  :D
Gehenna
Title: Re: Necro is still overpowered - we should nerf it
Post by: Gonzal on March 03, 2010, 06:04:05 AM
QQ necros hit soo hard OMG i got pwned everytime i pvp vrs him... stfo buff properly if u go vs nec and they will u 200 dmg with 10k of m atk
Title: Re: Necro is still overpowered - we should nerf it
Post by: kuko on March 03, 2010, 06:13:06 AM
Quote from: trooperXkoki on March 03, 2010, 04:12:11 AM
Gehenna
Dunno what is it,but affected area should be fixed.
Title: Re: Necro is still overpowered - we should nerf it
Post by: Arienrod on March 03, 2010, 09:24:06 AM
i feel more we add layers of nerf more we need new layers :)

DN-alternate : i wonder what if DN nighmare will be exactly as HB retail except sub DN (&mutant) without other nerf features  ::)
Title: Re: Necro is still overpowered - we should nerf it
Post by: Furesy on March 03, 2010, 11:17:00 AM
Quote from: lucifsg on March 02, 2010, 11:46:52 PM
what u mean by nukes ? we have no nukes .
skills can be enchanted , so can sps's sorc's and sh's...
they always ll have more power on their skills
Death Spike and Vampiric Claw have a basic damage ratio of 108 power, this is equal to SpS's Hydroblast, Sorc Prominence and SH's Hurricane. All of these skills can be enchanted with Power.

Necro is not a nuker, you can see the differences with the actual nuker classes skills. All of the nuker classes (except for Sorc, but NCSoft hates them) have 2 vortex's, and an extra nuke, where as SPS has Solar Flare with extra power but long re-use, and SH has Shadow Flare with extra power and re-use (done to create an additional difference between the elves races, Light and Dark, Holy and Dark)
All of the nuker classes also have the elemental attacks with 'huge' re-use and over 200 power, these classes also have vortex busters.

Necros skills still have the same power as the main basic nukes, Necro just lacks the elemental attacks and a vortex buster. Well big deal. They still have an amount of debuffs that will freak up any class, Transfer Pain, Mass Warrior and Mage banes. And the lack of vortex buster, lol, who cares about that on DN, having the vortex on enemy is better then dealing some extra shitty damage while removing the debuff.

Quote from: Gonzal on March 03, 2010, 06:04:05 AM
QQ necros hit soo hard OMG i got pwned everytime i pvp vrs him... stfo buff properly if u go vs nec and they will u 200 dmg with 10k of m atk
Heard that one before, just this time it's bullshit.

Attribute system is still bugged and freaked everything, so really, nerfing and balancing shit now is useless if they can't even make attribute system work properly.
Title: Re: Necro is still overpowered - we should nerf it
Post by: NYPD on March 03, 2010, 11:56:05 AM
light vortex and solar from sps have rly good reuse and if is sps/es imagine solar +15 (155 power) hiting after a light vortex +3 with almoust no delay .My favorite combo is Sps/es.
Inside oly there are sps with over 400 poincts.So track pls do something aboute  Dark elfs mage and Sorcers
Title: Re: Necro is still overpowered - we should nerf it
Post by: Furesy on March 03, 2010, 12:11:55 PM
Quote from: NYPD on March 03, 2010, 11:56:05 AM
light vortex and solar from sps have rly good reuse and if is sps/es imagine solar +15 (155 power) hiting after a light vortex +3 with almoust no delay .My favorite combo is Sps/es.
Inside oly there are sps with over 400 poincts.So track pls do something aboute  Dark elfs mage and Sorcers
Light Vortex and Solar Flare don't have 'really good re-use', you can't spam them, you could before if you went on full re-use buffs with pony buff and songs etc. But Drake already slightly boosted their re-use time, same for the Elemental nukes from nukers. And imagine Necro/ES? Same shit lol, that's just caused by the sub combo's.
There are also necro's with 400+ points at oly, don't really see any point there.
Title: Re: Necro is still overpowered - we should nerf it
Post by: lucifsg on March 03, 2010, 03:57:54 PM
Quote from: Furesy on March 03, 2010, 11:17:00 AM
Death Spike and Vampiric Claw have a basic damage ratio of 108 power, this is equal to SpS's Hydroblast, Sorc Prominence and SH's Hurricane. All of these skills can be enchanted with Power.

Necros skills still have the same power as the main basic nukes, Necro just lacks the elemental attacks and a vortex buster. Well big deal. They still have an amount of debuffs that will freak up any class, Transfer Pain, Mass Warrior and Mage banes. And the lack of vortex buster, lol, who cares about that on DN, having the vortex on enemy is better then dealing some extra shitty damage while removing the debuff.
Heard that one before, just this time it's bullshit.

Attribute system is still bugged and freaked everything, so really, nerfing and balancing shit now is useless if they can't even make attribute system work properly.
ur wrong death spike has less power than all other classes skills. as for tranfer pain lol the pet is 1 hit for an archer. as for attribute system n properly buffs all is working fine now. messalinna was hiting me for 159 dmg no tranfer pain...
oh and about the debuffs :
except  banes what  more we have on this server ? nothin... gloom ? fine as everybody else has his surrender.
when did u see curse weakness and chaos? fear? discord? spell turning? poison? never... so lol what makes
us so overpowered? a pet tha die in 1-2 hits?
Title: Re: Necro is still overpowered - we should nerf it
Post by: trooperXkoki on March 03, 2010, 04:51:43 PM
Quote from: lucifsg on March 03, 2010, 03:57:54 PM
messalinna was hiting me for 159 dmg no tranfer pain...
no shit
Title: Re: Necro is still overpowered - we should nerf it
Post by: Furesy on March 03, 2010, 04:55:53 PM
Quote from: lucifsg on March 03, 2010, 03:57:54 PM
ur wrong death spike has less power than all other classes skills. as for tranfer pain lol the pet is 1 hit for an archer. as for attribute system n properly buffs all is working fine now. messalinna was hiting me for 159 dmg no tranfer pain...
oh and about the debuffs :
except  banes what  more we have on this server ? nothin... gloom ? fine as everybody else has his surrender.
when did u see curse weakness and chaos? fear? discord? spell turning? poison? never... so lol what makes
us so overpowered? a pet tha die in 1-2 hits?
They should have the same power, if not, it's some weird DN feature for sure. I'm pretty sure they have both 108 power. There's a small difference in damage though because SPS/SH/Sorc all have nuker 'class' bonusses in M atk, it's like +350 M atk if I remember right.

When I played Necro (in both C4 and IL) Curse weakness landed pretty often, saved my ass countless of times, same for Curse Disease against healers (though it doesn't land that much in normal PvP's)
Silence and Curse Gloom also lands often, even on enemies with both Zaken/Anth, same for Curse of Abyss. All these debuffs freak up your enemy pretty bad.

Oh and, Attribute system on DN is far from working 'correctly', maybe it works 'fine' for you, but it doesn't work how it should, and probably never will either.

Remove attribute system and all will be fine anyway, before it was implemented, nobody mentioned Necro as OP class :) but ah well, doesn't really matter for me, I play on a server now where attributes actually work how they supposed too, I'm just here to discuss!
Title: Re: Necro is still overpowered - we should nerf it
Post by: flamingAwe on March 03, 2010, 05:25:40 PM
Quote from: Furesy on March 03, 2010, 04:55:53 PM
They should have the same power, if not, it's some weird DN feature for sure. I'm pretty sure they have both 108 power. There's a small difference in damage though because SPS/SH/Sorc all have nuker 'class' bonusses in M atk, it's like +350 M atk if I remember right.

When I played Necro (in both C4 and IL) Curse weakness landed pretty often, saved my ass countless of times, same for Curse Disease against healers (though it doesn't land that much in normal PvP's)
Silence and Curse Gloom also lands often, even on enemies with both Zaken/Anth, same for Curse of Abyss. All these debuffs freak up your enemy pretty bad.


about this part of post:
necro nukes have same power as other mages only not enchanted. Enchanted nukes of other mages have more power on same lvl of enchant than necro.
Disease lands same as gloom ~1/5-1/3 with fast reuse it's fine.
Silence, doom, anchor.. on oly 1 of them lands after 3-4 rounds of all of them casting (hm, any fight longer than 2 min expected?:P )
Abyss has huge reuse, chances are like meeting a dinosaur in the street now(50% - you either meet him or not, for ppl w/o sence of humor - it's a joke, not statistic): lands or not lands....any fight/pvp ends faster than skill reuses
Title: Re: Necro is still overpowered - we should nerf it
Post by: Furesy on March 03, 2010, 05:47:42 PM
Quote from: flamingAwe on March 03, 2010, 05:25:40 PM
about this part of post:
necro nukes have same power as other mages only not enchanted. Enchanted nukes of other mages have more power on same lvl of enchant than necro.
Disease lands same as gloom ~1/5-1/3 with fast reuse it's fine.
Silence, doom, anchor.. on oly 1 of them lands after 3-4 rounds of all of them casting (hm, any fight longer than 2 min expected?:P )
Abyss has huge reuse, chances are like meeting a dinosaur in the street now(50% - you either meet him or not, for ppl w/o sence of humor - it's a joke, not statistic): lands or not lands....any fight/pvp ends faster than skill reuses
Well, I'm not only talking about Necro on Oly, I don't really care that much about oly tbh! Most classes are fine outside oly, just on oly they become so called 'OP' just because of stacking sub classes, making oly 1 class only would solve hugeeeeeeeeeeee amount of whines about it. But ah well, this is DN after all xd
And about +power enchant routes on nukes, is that difference really 'that big'? The only difference I've noticed in C4 and IL that is, was the difference on for example SPS/EE, playing on EE or SPS stats would change your M atk a little, that usually defined the difference. How much difference it makes? :P
Title: Re: Necro is still overpowered - we should nerf it
Post by: flamingAwe on March 04, 2010, 08:06:36 AM
Quote from: Ungolianth on March 04, 2010, 05:00:27 AM
tbh all see necro is fuking op i got 11 k m attack and after succesfull surender + vortex atribute fire +9  in my ic+8 i hit not named archer (sali :P) for 400 dmg and m crit for 2 k and messalina with same m attack after succesfull vortex and gloom hit him normal hits 1200 and m crit 5 k so wtf is this... and luci btw we all know ur defending this situation atm cuz it fits u pretty well but u wont foul noone even tards see there is something fuked up with necros and atm they are strongest nukers and this is pretty nonsense...and as furesy said and its 100% truth it started when drake implemented ths stupid atribute system which is not working good...its not so long ago when sps/ee rolled whole oly but atm even rly good sps/ee wont kill necro with stuff on oly...track make test and nerf that char cuz it becoming anoying


sps/ee doesn't roll everyone now, cause 1 of his skills is buged.
and 99 % ppl are just too lame to test and find it....
btw it was reported on forum, and still everyone ueses that skill
Title: Re: Necro is still overpowered - we should nerf it
Post by: trooperXkoki on March 04, 2010, 08:56:35 AM
Quote from: MrLethal on March 04, 2010, 08:53:28 AM
ps track: de/ty  has no chance to win match in olly
ps trak: nec/bp has no chance to pwn raid boss alone
Title: Re: Necro is still overpowered - we should nerf it
Post by: Furesy on March 04, 2010, 10:25:07 AM
Quote from: flamingAwe on March 04, 2010, 08:06:36 AM
btw it was reported on forum, and still everyone ueses that skill
Blessing of Eva working on yourself? :p

Fixing that would ruin my "infinite-mana-whereever-and-whenever-I-go" playstyle !
Title: Re: Necro is still overpowered - we should nerf it
Post by: flamingAwe on March 04, 2010, 10:58:02 AM
Quote from: Furesy on March 04, 2010, 10:25:07 AM
Blessing of Eva working on yourself? :p

Fixing that would ruin my "infinite-mana-whereever-and-whenever-I-go" playstyle !

i mean 1 skill that makes them miserable, not 1 skill that makes them OP :P
ppl cry that those mages are weak comparing to necro in this topic, while are too lazy to find why 8-)
Title: Re: Necro is still overpowered - we should nerf it
Post by: Arienrod on March 04, 2010, 11:12:05 AM
might of heaven ?  :P
Title: Re: Necro is still overpowered - we should nerf it
Post by: Furesy on March 04, 2010, 11:13:26 AM
Quote from: flamingAwe on March 04, 2010, 10:58:02 AM
i mean 1 skill that makes them miserable, not 1 skill that makes them OP :P
ppl cry that those mages are weak comparing to necro in this topic, while are too lazy to find why 8-)
You mean the vortex busters doing shit dmg? And making it better to keep the debuff on enemy rather then doing them a favor by removing it? x)
Title: Re: Necro is still overpowered - we should nerf it
Post by: 666VeNoM on March 04, 2010, 09:52:08 PM
Quote from: Shreed on March 02, 2010, 11:04:37 PM
Hello !

I spoke with many players on NM and all of them have the same opinion. We asked for it many times but nothing changes.

1. Necro
a) curse gloom and mass mage/warrior bane have 100% success rate
b) necro is not nuker so why he have the same m attack as other mage ? its should be more debuffer than nuker

2. Prophet
Why Misstic Immunity is instant ? reuse or buff time should be decressed,  or give to tanks instant UD :P

those 3 things make our server very unballanced, and i think its time to change it.

Not true.

We do not have 100% land rate on gloom or banes, at least I dont. You can say that donators who play with necro are overpowered, cuz if u do PVP with a normal player (like me) and if u have dyna set and other shit u will probably win.

Necros are very nerfed. Everything has "unholy resistence" now. Our hits are pathetic! QQ and go play your game. And let us, normal necros, try playing our game.

About the mystic Immunity, I agree that reuse time is stupid.
Title: Re: Necro is still overpowered - we should nerf it
Post by: 666VeNoM on March 04, 2010, 11:35:21 PM
Then u must learn how to buff urself...

i dont know any form a good clan that dont get at least 1.2k mdef.

I do pvp vs archers and they give me like 1k normal dmg and 3k/4k critical (and they give a lot of critical hit).

so its like 2/3 hits and im down.
Title: Re: Necro is still overpowered - we should nerf it
Post by: Sali on March 05, 2010, 12:24:47 AM
Quote from: 666VeNoM on March 04, 2010, 11:35:21 PM
Then u must learn how to buff urself...

i dont know any form a good clan that dont get at least 1.2k mdef.

I do pvp vs archers and they give me like 1k normal dmg and 3k/4k critical (and they give a lot of critical hit).

so its like 2/3 hits and im down.
lmao, so ur the 1 who should learn how to buff himself xD
Title: Re: Necro is still overpowered - we should nerf it
Post by: milan78s on March 05, 2010, 12:31:39 AM
Quote from: Ungolianth on March 04, 2010, 11:04:58 PM
i talk bout winning necro with same equip is imposible man,,,i see it everyday. when i fight against rly best archers they do me much smaller damage then any necro with normal equip
Necro is a bit stronger then before.

I have AM+a+2 lvl7 dark attack( i wear DC robe set),  I easily win PvP vs 1 or even two.
I remember i  easily killed a PR/BD with DN set and Icarus bow i was just on PP buffs ( he was on PP WC buffs, and ofc dances ), but that is not because Necro is OP
It`s because wrongly implemented attribute system.

So the problem is not about Necro being OP, it`s about attribute system that sucks.
Title: Re: Necro is still overpowered - we should nerf it
Post by: NYPD on March 05, 2010, 03:05:29 PM
Quote from: Ungolianth on March 05, 2010, 03:22:40 AM
ye but its leads to result that necro is way more stronge then other mages cuz dark atribute is fuked up completly

Is not  at all:) I have ptr scr when luci was hiting me for aboute 100 dmg on full dark res, and same when i was hiting him. Both we have over 10k m atk.
But u  guys will flame "jaja u are mage etc"
DrMoufas came  few days ago in varka on full  dark resits  , my dmg on him was 300-400  and thats one Cp potion lol.Even a sps with Am+A will  do more dmg with Light vortex and Solar.So there is waste of m atk . QQQ..:)
Title: Re: Necro is still overpowered - we should nerf it
Post by: NYPD on March 05, 2010, 04:01:03 PM
Quote from: Ungolianth on March 05, 2010, 03:34:14 PM
r u tarded? but it cant work like this u mumaks....cuz there r not only necros in server...this situation only leads to fullbuffing for each elemenet and that is freaking bullshit its imposible to be buffed properly for each element in siege so that means it cant be like this
Yes  and thats why we have less slots for bufs.Yes and i can prove my dmg is  rly damn  different from target to target, from 100 to 10. 000.
Ps. second time to call me tard and u are free to add me on/ block list . no offence

Title: Re: Necro is still overpowered - we should nerf it
Post by: seboulba on March 05, 2010, 04:19:20 PM
Quote from: NYPD on March 05, 2010, 04:01:03 PM

Yes  and thats why we have less slots for bufs.Yes and i can prove my dmg is  rly damn  different from target to target, from 100 to 10. 000.
Ps. second time to call me tard and u are free to add me on/ block list . no offence



tard
Title: Re: Necro is still overpowered - we should nerf it
Post by: NYPD on March 05, 2010, 06:43:44 PM
Awsome :)  im gonna  hunt your pretty little girl sorc with a red dress , until track will close the server
Someone said "Be yourself because everyone else is already taken" u really need to read that sentence cuz every fuking 3rd word u have is "tard".Acting like being smartest ass here in the forum surrounded by stupid and blabla it only show how far "wannabe" u wish .
Be original   not dust in whatever language u want.
Title: Re: Necro is still overpowered - we should nerf it
Post by: scary on March 05, 2010, 09:24:14 PM


;D ;D ;D ;D ;D ;D ;D 8) 8)
Title: Re: Necro is still overpowered - we should nerf it
Post by: 666VeNoM on March 05, 2010, 09:30:05 PM
Quote from: Sali on March 05, 2010, 12:24:47 AM
lmao, so ur the 1 who should learn how to buff himself xD

I think its only normal that archers hit hard on mage/mage classes.

If u have an mage/tank char, it will be harder to kill with an archer.
Title: Re: Necro is still overpowered - we should nerf it
Post by: lucifsg on March 06, 2010, 01:27:57 AM
Quote from: Ungolianth on March 04, 2010, 05:00:27 AM
tbh all see necro is fuking op i got 11 k m attack and after succesfull surender + vortex atribute fire +9  in my ic+8 i hit not named archer (sali :P) for 400 dmg and m crit for 2 k and messalina with same m attack after succesfull vortex and gloom hit him normal hits 1200 and m crit 5 k so wtf is this... and luci btw we all know ur defending this situation atm cuz it fits u pretty well but u wont foul noone even tards see there is something fuked up with necros and atm they are strongest nukers and this is pretty nonsense...and as furesy said and its 100% truth it started when drake implemented ths stupid atribute system which is not working good...its not so long ago when sps/ee rolled whole oly but atm even rly good sps/ee wont kill necro with stuff on oly...track make test and nerf that char cuz it becoming anoying

ur wrong cause nothing than attributes is changed on necro or any other class. sps/ee cant roll oly now cause pof is changed and healing in oly is nerfed. oh and dmg from all classes is increased. so forget about pof and just keep in mind increased dmg and nerfed heal....
i provoke u for any test u want . same m att vs same reists , a necro will make same dmg as any other class. after that its up to what attribute each one is using on his armor...
Title: Re: Necro is still overpowered - we should nerf it
Post by: lucifsg on March 06, 2010, 01:33:52 AM
Quote from: Ungolianth on March 04, 2010, 11:04:58 PM
i talk bout winning necro with same equip is imposible man,,,i see it everyday. when i fight against rly best archers they do me much smaller damage then any necro with normal equip

lol maybe cause ur subbed to paladin????
Title: Re: Necro is still overpowered - we should nerf it
Post by: scary on March 06, 2010, 08:19:20 AM
well tbh i  rly doesnt get so many hard dmg`s from necro`s...  just  u should buff urself  correctly ...
Title: Re: Necro is still overpowered - we should nerf it
Post by: kidicarus on March 06, 2010, 12:03:21 PM
Ok there must be someone that has a nuker class and a necro class and 2 weapons to test this.

If someone has a necro/sorc (or necro and some nuker) and 2 mageweapons with dark/fire attribute and just screen the dmg with the 2 diffrent attributes/attacks?
Title: Re: Necro is still overpowered - we should nerf it
Post by: kuko on March 06, 2010, 10:03:39 PM
this is fresh one
You tell me is it ok necro
(http://picbg.net/u/3905/20069/410790.bmp)
Title: Re: Necro is still overpowered - we should nerf it
Post by: trooperXkoki on March 06, 2010, 10:35:05 PM
Quote from: kuko on March 06, 2010, 10:03:39 PM
this is fresh one
You tell me is it ok necro
(http://picbg.net/u/3905/20069/410790.bmp)
gloom+vortex ...ur mdef should be lower with gloom...next time be better noob

-=Curse gloom has worn off=-
Title: Re: Necro is still overpowered - we should nerf it
Post by: kuko on March 06, 2010, 10:51:02 PM
Quote from: trooperXkoki on March 06, 2010, 10:35:05 PM
gloom+vortex ...ur mdef should be lower with gloom...next time be better noob

-=Curse gloom has worn off=-
even that do u think that dmg is normal?
Title: Re: Necro is still overpowered - we should nerf it
Post by: trooperXkoki on March 07, 2010, 02:12:34 AM
Quote from: kuko on March 06, 2010, 10:51:02 PM
even that do u think that dmg is normal?
as i see u dnt have any resist agains dark...so myb is normal. i dont play now but i see ur atribute system sux
Title: Re: Necro is still overpowered - we should nerf it
Post by: Sephiroth on March 07, 2010, 11:02:06 AM
Kuko,that M.Def is pretty low,and u don't have any dark resist.Anyway,that dmg is too high for a NE,a debuffer balls' toucher.
Title: Re: Necro is still overpowered - we should nerf it
Post by: Alex on March 07, 2010, 11:15:27 AM
on gloom+vortex+no resists that damage is just funny I bet necro wasnt even full buffed
Title: Re: Necro is still overpowered - we should nerf it
Post by: kuko on March 07, 2010, 12:09:05 PM
You should be drunk really
10k dmg is funny?
with gloom should be like 7,7k and it's still funny?
gosh u are insane really
What is the point of player skills when u are on 2 click on F1 away of death?
Title: Re: Necro is still overpowered - we should nerf it
Post by: Pawciu on March 07, 2010, 03:41:14 PM
Quote from: kuko on March 06, 2010, 10:03:39 PM
this is fresh one
You tell me is it ok necro
(http://picbg.net/u/3905/20069/410790.bmp)



learn how to play/buff own self
QQ
Title: Re: Necro is still overpowered - we should nerf it
Post by: Marinella on March 07, 2010, 03:51:34 PM
Quote from: kuko on March 07, 2010, 12:09:05 PM
You should be drunk really
10k dmg is funny?
with gloom should be like 7,7k and it's still funny?
gosh u are insane really
What is the point of player skills when u are on 2 click on F1 away of death?

kuko that mdef is rly rly low, it looks like u have mj jewel, i cant say that i have o/e jewel but it enough to get all time with usuall buff mdef t over 2k++
and ofc u need  at least 1 dark resist especially on siege
Title: Re: Necro is still overpowered - we should nerf it
Post by: Alex on March 07, 2010, 03:56:18 PM
Quote from: kuko on March 07, 2010, 12:09:05 PM
You should be drunk really
10k dmg is funny?
with gloom should be like 7,7k and it's still funny?
gosh u are insane really
What is the point of player skills when u are on 2 click on F1 away of death?

fine so if u are that dull let me explain to you

yes your buff is really noobish since there are around 10000 necros on NM and u buff 2x elemental and 0 dark resists

yes 10k dmg is funny coz if he had full buff he'd hit you for 15k at least on such crap buffs

and yea doing such huge damage isnt normal

ps. to all others - stop your shit about attributes in armor that stuff doesnt work on DN
Title: Re: Necro is still overpowered - we should nerf it
Post by: flamingAwe on March 07, 2010, 04:16:25 PM
attribute on armors work - stop this shit (tested even with meele works)
for rest:
10k - i bet it was crit
w/o attribte on weapon would be  ~5900 (make your set +dark defence)
with 2 usual EE buffs would be  ~ 2900
so not crit would be ~700

necro with dyna mace +4 with zerk+pof+empower + arca power has about 6.5 k m atck (lazy to count pots+magnus+dance)

so if 700 damage with mentioned common buffs, with m atck 4x(5x if use pots,dance, etc) higher than m def of target is counted high, u are crazy.

Title: Re: Necro is still overpowered - we should nerf it
Post by: Alex on March 07, 2010, 04:20:25 PM
Quote from: flamingAwe on March 07, 2010, 04:16:25 PM
attribute on armors work - stop this shit (only problem attribut defence doesn't work fo melee/archer hits, but this is not dfor this topic)
for rest:
10k - i bet it was crit
w/o attribte on weapon would be  ~5900 (make your set +dark defence)
with 2 usual EE buffs would be  ~ 2900
so not crit would be ~700

necro with dyna mace +4 with zerk+pof+empower + arca power has about 6.5 k m atck (lazy to count pots+magnus+dance)

so if 700 damage with mentioned common buffs, with m atck 4x(5x if use pots,dance, etc) higher than m def of target is counted high, u are crazy.



yea sure u already proved your opinion is very valuable and trustworthy when tried to convince everybody that resist buffs are working while they didnt.
Title: Re: Necro is still overpowered - we should nerf it
Post by: flamingAwe on March 07, 2010, 04:53:33 PM
Quote from: Alex on March 07, 2010, 04:20:25 PM
yea sure u already proved your opinion is very valuable and trustworthy when tried to convince everybody that resist buffs are working while they didnt.

you prooved again how dumb you are, TY
at the case you refer i told that resist buffs give bonus to attribute defence IN OTHER WAY than they were before
they worked
and now they work in 2 ways as in refered case + as were before (attribute defence bonus + reduce elemetal damage)
if you don't understand difference between not working skill and working other way, sux to be you
Title: Re: Necro is still overpowered - we should nerf it
Post by: Sali on March 07, 2010, 08:54:02 PM
Quote from: Alex on March 07, 2010, 04:20:25 PM
yea sure u already proved your opinion is very valuable and trustworthy when tried to convince everybody that resist buffs are working while they didnt.
like every who played mage, for them it was 100% fine :)
Title: Re: Necro is still overpowered - we should nerf it
Post by: chlipus on March 07, 2010, 11:58:49 PM
if you don't know how to buff ask misiek3, he know how to buff and is hard to kill
Title: Re: Necro is still overpowered - we should nerf it
Post by: WindPhoenix on March 08, 2010, 01:57:44 AM
nerf me!!!!!!!!
Title: Re: Necro is still overpowered - we should nerf it
Post by: Blackcobra on March 08, 2010, 08:25:22 AM
necro is not any more powered than any other mystic, its just with right buffs & equipment  all mystics will kick ass, same thing with archer if got good buffs & gear & 500 crit rate there awsome, about mage banes ect, there usless up against most chars unless maybe a th as he is close enough, have you ever tried to catch a th or archer or even a mystic on a necro, then how could you get close enough to bane them, if a sps starts to hit me, by time i realise where he is im dead, there are tons chars that can be set up to be really good if got the right gear, like tyr/dest there awsome char when set Up & in god mode.
Im fed up with people that wing because they get beaten by some other type char, I bet they don't winge about another char that is the same as them but has better buffs & gear, there normally the noobs that die in pvp & then call you a noob, & there the one dead on the ground.
I think its wrong that archers have longer range than any other char but thats how all the chars are disighed, all something different, thats what makes this game so great.
So if you keep complaining about being beaten then buy better gear & better buffs to fight back or pick a better char that you have a better chance to win, also there are people with top gear & they are shit on there chars.
leave necro alone he has less matk that others, pick on the others for a change or pick on archers with 500 crit rate
Title: Re: Necro is still overpowered - we should nerf it
Post by: lucifsg on March 08, 2010, 11:35:17 AM
Quote from: Ungolianth on March 06, 2010, 07:33:56 PM
so this leads to that i need 4 dyna sets to have goode ressist vs all elements...and this is ok for u huh?

ofc not , but on the other hand it leads to the clue that necro is not OP. he makes same dmg as any other mage when using a same power skill.
thats what i care about not what dyna set u ll use. i cant fit all attributes on my armor as well ... and ye attributes working. dunno if thats the way it should work , but they work.

my major problem is to choose vs what i ll have to resist. cause having just 1 of each element resist on each part isnt enough . u ll have to go same attribute on 2 or more parts to see some result ...
Title: Re: Necro is still overpowered - we should nerf it
Post by: lucifsg on March 08, 2010, 11:49:32 AM
Quote from: kuko on March 06, 2010, 10:03:39 PM
this is fresh one
You tell me is it ok necro
(http://picbg.net/u/3905/20069/410790.bmp)

u have 0 dark resist buffs, not even magic barrier but u had gloom and vortrex . what less did u expect ?
Title: Re: Necro is still overpowered - we should nerf it
Post by: kuko on March 08, 2010, 12:10:24 PM
Quote from: lucifsg on March 08, 2010, 11:49:32 AM
u have 0 dark resist buffs, not even magic barrier but u had gloom and vortrex . what less did u expect ?
If u check one more time u will notice m def buff
and my dark resist is 8 coz of that vortex(-30)
gloom remove 23 of m ef so that hit should be 7,7k without.
So it's normal right?
I want answer not from half necros in NM
Title: Re: Necro is still overpowered - we should nerf it
Post by: dusaka on March 08, 2010, 01:11:14 PM
somebody cry ;)  but Necromancers was fall into disgrace since C4
Powerman and best Necro Player  > P1NaCoLaDa was from this small group of peoples who continue play with this chars
Title: Re: Necro is still overpowered - we should nerf it
Post by: cthon on March 08, 2010, 01:17:05 PM
Quote from: dusaka on March 08, 2010, 01:11:14 PM
somebody cry ;)  but Necromancers was fall into disgrace since C4
Powerman and best Necro Player  > P1NaCoLaDa was from this small group of peoples who continue play with this chars

p1na raped asses lol.. too bad he quit and he got hacked after :(
Title: Re: Necro is still overpowered - we should nerf it
Post by: trooperXkoki on March 08, 2010, 02:01:27 PM
Quote from: lucifsg on March 08, 2010, 11:49:32 AM
not even magic barrier
when u will learn this game u stupid sqhiptar
:'(
Title: Re: Necro is still overpowered - we should nerf it
Post by: kidicarus on March 08, 2010, 02:02:16 PM
I bet a necro with lvl 4 dark attribute on weapon will make more dmg then a Sorc with lvl 4 fire if they both have identical gear and m.atk.

No facts... just a hunch, I would like someone to proove me wrong though.
Title: Re: Necro is still overpowered - we should nerf it
Post by: trooperXkoki on March 08, 2010, 09:18:31 PM
Quote from: mark_elesse on March 08, 2010, 09:10:07 PM
(http://img130.imageshack.us/img130/1298/shot00003r.jpg) (http://img130.imageshack.us/i/shot00003r.jpg/)



<3 :D


nm united??
Title: Re: Necro is still overpowered - we should nerf it
Post by: emek on March 08, 2010, 11:04:07 PM
Quote from: mark_elesse on March 08, 2010, 09:10:07 PM
(http://img130.imageshack.us/img130/1298/shot00003r.jpg) (http://img130.imageshack.us/i/shot00003r.jpg/)



<3 :D



welcome :D
Title: Re: Necro is still overpowered - we should nerf it
Post by: Blackcobra on March 09, 2010, 01:02:20 AM
Basic matk lvl at lvl 78 & no dyes, armor ect
sps 124
Necro 128
sorcerer 128
sh 132
Title: Re: Necro is still overpowered - we should nerf it
Post by: TomekAlmighty on March 09, 2010, 01:05:43 AM
Quote from: Blackcobra on March 09, 2010, 01:02:20 AM
Basic matk lvl at lvl 78 & no dyes, armor ect
sps 124
Necro 128
sorcerer 128
sh 132

i bet nobody expected that!  :o :o
Title: Re: Necro is still overpowered - we should nerf it
Post by: Sali on March 09, 2010, 01:33:24 AM
Quote from: mark_elesse on March 08, 2010, 09:10:07 PM
(http://img130.imageshack.us/img130/1298/shot00003r.jpg) (http://img130.imageshack.us/i/shot00003r.jpg/)



<3 :D


WYAHAAHAHAH xD i just died xD
Title: Re: Necro is still overpowered - we should nerf it
Post by: WindPhoenix on March 09, 2010, 11:47:37 AM
Quote from: mark_elesse on March 09, 2010, 02:14:23 AM
:)))))))))))))))))))))))))))))))))))))))))))))
lol Mark and Brainwave and Gummybears in Temps ftw.
Title: Re: Necro is still overpowered - we should nerf it
Post by: lucifsg on March 10, 2010, 03:05:21 AM
i guess this server is too small for TEMP ,we had to expand...
Title: Re: Necro is still overpowered - we should nerf it
Post by: Ashlynn on March 10, 2010, 03:27:08 AM
Quote from: lucifsg on March 10, 2010, 03:05:21 AM
i guess this server is too small for TEMP ,we had to expand...
yea, make your own server.
Title: Re: Necro is still overpowered - we should nerf it
Post by: TomekAlmighty on March 10, 2010, 10:23:02 AM
http://www.youtube.com/watch?v=IJZwlRLXaDw

Great song + awesome lyrics  ;)