Ok; so I did all the hard work, leveled chars up, got the rare spellbook, got the ton of SP required, took the skill, set it up, cast it, only to find its duration is only 15 seconds. Last I remember it was a full 30 seconds. WTF? I cast it, look up at my buff bar and its done. A level 80 freaking ancient skill! Its part of the game; if one can use it, the other can too; why not just leave it as it is!
Party UD (Shield of Faith) is as long as something you set up so hard and coordinate and cast - with chance of interruption, insanely long reuse, etc, etc? Why, oh why is this DN server so hacked up?
From Aura of Hate to Flames of Invincibility .. sigh. GMs please restore it to as it is supposed to be.
Thanks!
skill works fine... i never got interrupped,.. if you klick on skill SoF is on...
i have ne/pa and he/pa ... on both i got SoF and its great UD.. the best
Quote from: Austrian3 on July 28, 2010, 08:29:59 AM
skill works fine... i never got interrupped,.. if you klick on skill SoF is on...
i have ne/pa and he/pa ... on both i got SoF and its great UD.. the best
i think you didnt get the point of his post :O
Quote from: Austrian3 on July 28, 2010, 08:29:59 AM
skill works fine... i never got interrupped,.. if you klick on skill SoF is on...
i have ne/pa and he/pa ... on both i got SoF and its great UD.. the best
He sure didn't. I guess I shouldn't use some complex and convoluted phrasing. My bad. Most people here are not native english speakers. I was contrasting SoF with FoI which has those shortcomings.
bsrealm is noob . what he means to say is .....FIX FOI TO 30 SECs , at present its 15 secs , SoF >FOI now, which should not be so too.Now dont reduce SoF too :D , fix foi to 30 secs :P
kurwa cry more about skills...30 sec foi were OP so gms reduced it!!and gtfo forum cryers
FOI was an overpowered skill in this chronicle. But the difference is on retail leveling an OL to lvl 80 wasn't a 2-3 day thing. It would take few months the least. That's why it was changed: the moment you use a skill/attack effects disappear. It would be no problem to it's effect lasting 30 seconds if it's effect would disappear once you use any skill/attack.
I believe on DN server effect is permanent immunity for 15 sec no matter what you do ... and that's already overpowered with 2-3 OL's in 1 ally. And the worse thing is the clans/allys with most numbers would benefit from it more cause they would probably have more OL's. It is not my decision to implement this or not but I would certainly not advise Torn or Descent to changing this to 30 seconds without adding the fix implemented on retail too. Same with celestial shield, glad/tyrant immunity or any other similar effects.
My personal recommend would be even to add some diminishing returns to SOF: each SOF cast within 3-5 minutes of the other to have it's effect last less than the previous one. It would still allow parties with 1-2 sof's to benefit from it but stop parties with 9 stacked'tanks: tank/mage , tank/bishop, tank/ee, tank/archer etc etc. to have almost perma UD.
Quote from: Austrian3 on July 28, 2010, 08:29:59 AM
skill works fine... i never got interrupped,.. if you klick on skill SoF is on...
i have ne/pa and he/pa ... on both i got SoF and its great UD.. the best
and what the fack are you talking about now? jesus what a tard..
every server I played FoI last 30 seconds, and I did not see any overpowered tactic becouse of it. is it too hard to run away for 30 seconds? lol.
Quote from: jailaa on July 28, 2010, 03:09:04 PM
FOI was an overpowered skill in this chronicle. But the difference is on retail leveling an OL to lvl 80 wasn't a 2-3 day thing. It would take few months the least. That's why it was changed: the moment you use a skill/attack effects disappear. It would be no problem to it's effect lasting 30 seconds if it's effect would disappear once you use any skill/attack.
I believe on DN server effect is permanent immunity for 15 sec no matter what you do ... and that's already overpowered with 2-3 OL's in 1 ally. And the worse thing is the clans/allys with most numbers would benefit from it more cause they would probably have more OL's. It is not my decision to implement this or not but I would certainly not advise Torn or Descent to changing this to 30 seconds without adding the fix implemented on retail too. Same with celestial shield, glad/tyrant immunity or any other similar effects.
My personal recommend would be even to add some diminishing returns to SOF: each SOF cast within 3-5 minutes of the other to have it's effect last less than the previous one. It would still allow parties with 1-2 sof's to benefit from it but stop parties with 9 stacked'tanks: tank/mage , tank/bishop, tank/ee, tank/archer etc etc. to have almost perma UD.
Oh my god. Why dont you nerf stun shot? So that if one person has been stunned in the last 5 seconds, reduce the land rate by 1/2 so that you can balance the effect for clans and allys with less people who can spam less stun shot?
ARE YOU FREAKING KIDDING ME?
Oh my god. Isn't this part of the game? Zerging, numbers, etc? If a clan wants to be all Overlords, let them be so. Its their strategy, and they are missing out on something else. And now you want to reduce SoF? Why not nerf deflect arrow too? Coz some clans might have all /tanks and its unfair to other clans who don't?
This is the lamest post I've ever seen in my entire life. Ever.
OH MY GOD.
Well, right now for all intents and purposes FoI is the same as SoF. FoI must have its 30 seconds. I believe in retail HB, it was 30 seconds and you can do whatever you want. If you are too afraid of that, OK, freaking change it to the new FoI which is 30 seconds, don't touch anything. But 30 seconds it must be.
You need 2x spell forces that take x seconds to cast, FoI itself takes x seconds to cast, chance of interruption, insane reuse. Compare this to SoF and you are still telling me it shouldn't even have freaking 30 seconds? And you call to nerf SoF. Wow.
EDIT: I think I am taking a break from the server until FoI can go back up to 30. Call me a QQer or whatever; but there were 100s of signs that I've ignored saying server will get better; but its hopeless. We had to fight for weeks to get GMs to reduce RBs boost, and we were right. We fought to tweak Baium and we were right. Now you want us to "QQ" about Frintezza for weeks, Valakas for weeks, FoI, Aura of Hate, Kamaels, and then after 50,000 lame opinions, you will change it. I am (personally) fed up of this. I will notify my clan members and go on a break. I'm sure you guys don't care what I do, so don't push in smart ass replies saying you don't. Of course you do, coz now you can OWN the server full of monsters!
Quote from: bsrealm on July 28, 2010, 06:44:03 PM
Oh my god. Why dont you nerf stun shot? So that if one person has been stunned in the last 5 seconds, reduce the land rate by 1/2 so that you can balance the effect for clans and allys with less people who can spam less stun shot?
ARE YOU FREAKING KIDDING ME?
Oh my god. Isn't this part of the game? Zerging, numbers, etc? If a clan wants to be all Overlords, let them be so. Its their strategy, and they are missing out on something else. And now you want to reduce SoF? Why not nerf deflect arrow too? Coz some clans might have all /tanks and its unfair to other clans who don't?
This is the lamest post I've ever seen in my entire life. Ever.
OH MY GOD.
Well, right now for all intents and purposes FoI is the same as SoF. FoI must have its 30 seconds. I believe in retail HB, it was 30 seconds and you can do whatever you want. If you are too afraid of that, OK, freaking change it to the new FoI which is 30 seconds, don't touch anything. But 30 seconds it must be.
You need 2x spell forces that take x seconds to cast, FoI itself takes x seconds to cast, chance of interruption, insane reuse. Compare this to SoF and you are still telling me it shouldn't even have freaking 30 seconds? And you call to nerf SoF. Wow.
jailaa is actually right. When the effect lasted for 30 seconds, pvps took ages, since you needed just few well-subbed OLs and everyone was on permanent FoI. That wasn't much fun and I believe those pvps could last for days, until OLs dropped dead from starvation.
Also, comparing DN with retail servers is just stupid. On retails you don't have stacking subs. You might do whatever you want to on retail, but you are still limited by your class. Here you can just cast FoI as OL and heal/nuke your mates. Hence the nerf. :)
Quote from: Ashlynn on July 28, 2010, 06:54:04 PM
jailaa is actually right. When the effect lasted for 30 seconds, pvps took ages, since you needed just few well-subbed OLs and everyone was on permanent FoI. That wasn't much fun and I believe those pvps could last for days, until OLs dropped dead from starvation.
Also, comparing DN with retail servers is just stupid. On retails you don't have stacking subs. You might do whatever you want to on retail, but you are still limited by your class. Here you can just cast FoI as OL and heal/nuke your mates. Hence the nerf. :)
Oh yeah, ok. How many OLs do you want per team? 3? 4? 3x30 seconds is about the time of Frenzy. Now whats the reuse on FoI again? Next round, the next round, the next next round, the round after that. No FoI ready. All lame excuses.
There is a limit for saying this is not retail.
SAYING THIS IS NOT RETAIL IS NOT THE SAME AS SAYING THIS IS NOT LINEAGE 2.
I've played 100s of servers before. Substack even. Its clean lineage 2 where 2 characters are in one. Its my mistake. I shouldn't be here. This is not what I signed up for. I want Lineage 2 where 2 classes are in 1.
Please lock this topic. Don't change FoI. Nerf SoF. Nerf stun shot land rate. Coz only top clans and allys get good archer equips; so for the rest of the server to be able to compete, nerf stun shot and boost up deflect arrow and increase mage surrender land rate + effect. And curse gloom and anchor and doom should land 100% and last 10x longer to help the clans like the one jailaa is in.
GF.
Quote from: bsrealm on July 28, 2010, 06:58:29 PM
Oh yeah, ok. How many OLs do you want per team? 3? 4? 3x30 seconds is about the time of Frenzy. Now whats the reuse on FoI again? Next round, the next round, the next next round, the round after that. No FoI ready. All lame excuses.
There is a limit for saying this is not retail.
SAYING THIS IS NOT RETAIL IS NOT THE SAME AS SAYING THIS IS NOT LINEAGE 2.
I've played 100s of servers before. Substack even. Its clean lineage 2 where 2 characters are in one. Its my mistake. I shouldn't be here. This is not what I signed up for. I want Lineage 2 where 2 classes are in 1.
Please lock this topic. Don't change FoI. Nerf SoF. Nerf stun shot land rate. Coz only top clans and allys get good archer equips; so for the rest of the server to be able to compete, nerf stun shot and boost up deflect arrow and increase mage surrender land rate + effect. And curse gloom and anchor and doom should land 100% and last 10x longer to help the clans like the one jailaa is in.
GF.
Don't be so rude that the skill you've spent a lot of time on is not working correctly. When Dash's effect was nerfed in heavy armor people were angry, when Focus Attack was nerfed while using bow people were abandoning their archer/WLs, same with X other skills. You have just shorter effect. Consider yourself lucky, your char is still worth playing.
Oh no it isn't. Who knows what they've done under the hood on stuff that cannot be easily tested?
With no jewels on a noob char unbuffed, my seals land pathetically.
Similar setup, shock stomp lands pathetically.
Aura of Hate reuse is lame.
Smart Cubic doesn't cleanse (ofc this is for balance).
Oh-so-much-more!
I am a guy who like to play out of the norm builds, your WL/PALs, disruption tanks, debuffing OLs, etc. I worked hard on my setup and such and now I get rewarded on every char that I made by some character-blocking effect. I know FoI getting 1/2 the time is not a reason to take a break, but its the addition of all those little things. Little drops of water that make the mighty ocean.
Like I said. None of you care if I leave anyway heh. I'm just gonna play about an hour each day to perhaps kill Baium and then thats it. Until FoI is fixed. And by my testing seals land rate, shock stomp rate, aura of hate reuse. Sigh. This server is just not the right fit for me.
[PS] I will continue to QQ on forums and perhaps even in-game. So stop smartass comments like: "Are you still here" "What are you doing here" "You can never quit, you would have if you were going to" class of messages. We all know. We all need to vent and leave things out there before we move on.
I think you're right : )
I am playing a tank/dagger char, my output dmg is very low (if I use skills), aggression/aura almost doesnt work at all (talking about pvp). Smart cubic doesnt work as it should, ive heard that counterattack doesnt work as well. But the worst thing is Admins do not want to help us out with IG problems. It's really annoying.
lol I can't believe it. tooks us monthes and millions of cry topics to get FOI reduced (fixed), simply cause all sieges were just lame clans using FOI in chains, i.e. half the siege ennemies on FOI, when FOi ends they die like shit and get sumoned in back then some other waves of frags rushed on us non stop on FOI before to die and get sumoned etc. So ton of pvp points for normal clans but impossible to go close to a castle defended by lamest clans/chars cause always slowed by frags (meat shield)
anyway there are some other skills as bad as 30seconds FOi and not fixed, not used yet on valkyria but main skills on 30x/15x sieges
Quote from: bourrin on July 28, 2010, 08:11:54 PM
lol I can't believe it. tooks us monthes and millions of cry topics to get FOI reduced (fixed), simply cause all sieges were just lame clans using FOI in chains, i.e. half the siege ennemies on FOI, when FOi ends they die like shit and get sumoned in back then some other waves of frags rushed on us non stop on FOI before to die and get sumoned etc. So ton of pvp points for normal clans but impossible to go close to a castle defended by lamest clans/chars cause always slowed by frags (meat shield)
anyway there are some other skills as bad as 30seconds FOi and not fixed, not used yet on valkyria but main skills on 30x/15x sieges
Great, so its what people want here in DN eh? Btw, I assume the cry topics were not on Valkyira? Anyway, well, I want a plain, unmodified Lineage 2 + substack. Heck I dont even care if weapon and armor masteries stack. I didn't know coming in to Valkyria that so many skills would be modified ("fixed" of course), nerfed, not work and be not enchantable.
If someone like me (and Akira and some of my friends) wants to not just play a run of the mill archer or mage, its simply not possible here. Because we depend on those little skills that dont work as they should, those little enchants that make or break our character. Already PVP damage here is eyeballed: Hey come on to coliseum, lets set some archer and mage damage as I like. GMs are GMs. Admins are Admins. They are not game designers. You can't just "fix' some skill and change the game coz there are thousands of factors that balance the game overall. If you have one more overlord, you have one less archer who can crit for insane amounts each shot. One less healer, one less person who can ress, or whatever whatever.
I can see how FoI messed up those pvps. But, imho, thats part of Lineage 2. NCSoft learnt from that and made FoI cancel if you do any action. That is fine by me here. I just want the timer up. I belive that this FOI change must have been made when NCSoft hadn't made the "Cancel FoI on action change", and thus, the GMs/Admins on DN just cut the time, because they are not game desginers and they cannot think of that kind of fix. This is what I am saying. NCSoft's answer to FoI spam was not to reduce it down to 15 seconds, but to do that ^.
I just deal with it: Dragon have nothing to do with l2 ;] you farm for something 2 months or you make some tactic to find out that in Dragon "they nerfed it or it doesnt work" ;] /facepalm
I wish there were no legal issues to hosting a Lineage 2 server. I'd host the perfect one! Excuse my arrogance :)
If it was that easy to change the effect of FOI to cancel on action it would have been the implemented fix. But it's not, changing a skill's timer is easy but changing it's effect takes a lot more work.
Quote from: jailaa on July 29, 2010, 08:37:01 AM
If it was that easy to change the effect of FOI to cancel on action it would have been the implemented fix. But it's not, changing a skill's timer is easy but changing it's effect takes a lot more work.
Jailaa what about that "http://forum.dragon-community.net/index.php/topic,222049.0.html".
Almost 1 month and not even one reply from stuff ...
I know this is much harder than that problem, but there are many people from classes that need that skill for oly for example and still not answer. Can you talk with other GM about it ?
Quote from: zippobg on July 29, 2010, 09:04:29 AM
Jailaa what about that "http://forum.dragon-community.net/index.php/topic,222049.0.html".
Almost 1 month and not even one reply from stuff ...
I know this is much harder than that problem, but there are many people from classes that need that skill for oly for example and still not answer. Can you talk with other GM about it ?
Heh :) I wish I could do all these fixes myself. I can't talk for Descent and Torn, please consider it's summer and like all people even GM's have vacations.
Quote from: jailaa on July 29, 2010, 09:10:42 AM
Heh :) I wish I could do all these fixes myself. I can't talk for Descent and Torn, please consider it's summer and like all people even GM's have vacations.
I know, I was mean only that you can contact with them much easy than me and other people. I just wanna sure they will keep this on mind.
This thing for sure is much much harder than to delay time of FOI. There are many calculations about mana drain to not be so much over-powered and to not be so much nerved.
Like I write in my signature I don't play now too, but other friends play. Have a nice vacation on all ! ;)
Quote from: jailaa on July 29, 2010, 09:10:42 AM
Heh :) I wish I could do all these fixes myself. I can't talk for Descent and Torn, please consider it's summer and like all people even GM's have vacations.
sorry man, but even before vacation time, they weren't exaclty the most active admins... They have created this server for a reason, we expect action, assistance, and their commitment to their project : ) Start taking this server seriously and professionaly, cuz if you will not then by the end of the summer you won't see more ppl like Admins anticipated, but alot less.
1. Info - it should be given all the time about most problems. If they can't or don't want to make such info's on forum, take a new guy to their staff who will be informing other ppl about Admins work.
2. Start fixing problems, days after days we find out how many things do not work, especially skills. Start also fixing some chars (re-doing previous changes made on DN to "balance" the server when ppl had s80+++++) -> dagger dmg output(skills)-now it's low-too low!, tanks to be tanks, not a lol chars that have a bit more p.def and so on.
3. Start considering ppl petitions, we're community and we would love to be part of changes that would come if possible.
thank you for your attention
Quotewell ofc, they nerfed it coz all ppl around QQing for ALL, if there is something that they can't do , they start cry on forum to get it nerfed
coz now, all know that if u do an uberQQzerg on forum, u can get what u want from gm....
Sad, but true.
Welcome on Dragon-Network.
First Thing , GM's dont reply , Im very sure there would be nothing to play on this server after 1-2 months , it will die . You get on your own "Eye Judgement balancing" and you nerf (or say nerf) and make 1/2 the skills not work , all you guys want ppl to do is play archer / mage and click on 1 key all the time :D .l2 is a brilliantly desinged game and i always loved playing on stack sub cuz it gives more dynamics in gameplay , only on DN it is more narrowed than Non-Substack servers lol.For me this is honestly the worst l2 experience ever .
Quote from: Ashlynn on July 28, 2010, 06:54:04 PM
jailaa is actually right. When the effect lasted for 30 seconds, pvps took ages, since you needed just few well-subbed OLs and everyone was on permanent FoI. That wasn't much fun and I believe those pvps could last for days, until OLs dropped dead from starvation.
Also, comparing DN with retail servers is just stupid. On retails you don't have stacking subs. You might do whatever you want to on retail, but you are still limited by your class. Here you can just cast FoI as OL and heal/nuke your mates. Hence the nerf. :)
that was with the situation on other servers than valk. Because u could make EE/OL and have the EE cast speed to make FoI, here mutant are history, an OL on retail vs a WC/OL isnt much more... sure we still have tattoos but i doubt that it makes a perma FoI here. Yea i know people are like stop cry for this, but, i just like that skill are working like they should as much as possible. This skill is also available from both side, maybe it will make people wanna play OLs more than now.
Quote from: TheBlackPhoenix on July 29, 2010, 02:05:58 PM
well ofc, they nerfed it coz all ppl around QQing for ALL, if there is something that they can't do , they start cry on forum to get it nerfed
coz now, all know that if u do an uberQQzerg on forum, u can get what u want from gm....
yeah well the things is, GMs dont play (enough) on server so they dont have a clue of what's working and what's not working. Like archer dmg. Archers were a peace of sh1t, and GMs didnt even know about it. Or if they knew about it they didnt do anything. Ofc all smart ppls said "Its fine like this" and when GMs finally fixed it (So they not increased they fixed) they shot 4/5x bigger. So GMs dont have time to play and see what works fine and what is bugged, so we have to "cry".
And about the topic. I guess if its last for 30sec both sides have 30 sec foi. You can debuff the ppls during foi, so its not like standing in one place for 30sec. And on this server there is not too many ppl so wont be like casting 3-4foi in a row. And yeah its not easy to do. But i confess i havent even seen foi on valkyrie so I dont know if its wrong or right now, but its not like "OMG youre talking bullsh1ts GTFO". Maybe it need some testing or something.
DN "balance" is off balance.
Best thing to do is to set things like it should be. We don't have mutants so there won't be an total pwnzor char
Whatever it is , FoI should be 30 secs , look at the the re-use and look at the things we need to do foi (co-ordination) and it can be interupted , we had a pvp on a server where we where ready to do foi outside Antharas lair and get inside and do another foi(enemies inside ofc) , when doing it outside , 1 random guy stun shot ol and interupted and all went inside and realised there was no foi on :) , all died. we lost an epic, but it was exiting to do it . Here there is no space for that , you win only if you zerg or have more DD/Nuker ...nothing else , 15 secs even a dagger cant run to enemy or it will end even before black screen goes off on port , on gracia if they nerfed foi , they took of the necessity to use spell force for foi and made it only defense , now thats balance , what you have done here is imbalance , you simply made the skill useless.why dont you guys understand this server is made on a diffrent platform and you cant simply decide and do random nerfs calling it balance. The only ever feature i like on this server is no stack sub on main cuz it helps balance in olympiad , every other element in this server crazy .We need to fight a hell lot to get things done here , from RB's / Baiums / Archers / Elements , do we have to teach you everything ? , sorry for the offensiveness , but its really pathetic on the methods and decisions you do for your so called "balancing".
100% bullshit
Quote from: bourrin on July 28, 2010, 08:11:54 PM
lol I can't believe it. tooks us monthes and millions of cry topics to get FOI reduced (fixed), simply cause all sieges were just lame clans using FOI in chains, i.e. half the siege ennemies on FOI, when FOi ends they die like shit and get sumoned in back then some other waves of frags rushed on us non stop on FOI before to die and get sumoned etc. So ton of pvp points for normal clans but impossible to go close to a castle defended by lamest clans/chars cause always slowed by frags (meat shield)
anyway there are some other skills as bad as 30seconds FOi and not fixed, not used yet on valkyria but main skills on 30x/15x sieges
and i can't believe in your point of view. it seems to me, like those guys, which were using foi, was better skilled than you. I mean, you had better gear, +++ weapons ans stuff, so you were wining. but, they managed to start using foi, and roll you, which means (assuming you had overlords too) you was not able to get you own foi on. And that's because 1) they were better skilled or 2)you was not skilled at all. and here's coming you conclusion: FOI is unbalanced, so lets cry and hope admins will took their skills off. well done twats lol
and by the way, as far as i know (you may feel now a little bit disappointed), sieges are about getting castles, not frags.
kps
Quote from: 2GD on August 02, 2010, 05:04:08 PM
and i can't believe in your point of view. it seems to me, like those guys, which were using foi, was better skilled than you. I mean, you had better gear, +++ weapons ans stuff, so you were wining. but, they managed to start using foi, and roll you, which means (assuming you had overlords too) you was not able to get you own foi on. And that's because 1) they were better skilled or 2)you was not skilled at all. and here's coming you conclusion: FOI is unbalanced, so lets cry and hope admins will took their skills off. well done twats lol
and by the way, as far as i know (you may feel now a little bit disappointed), sieges are about getting castles, not frags.
kps
We didnot want to use FOI and we had our own castle, don't worry about this, FOI is easy to use, don't need to be skilled. The ppl that cried were from all the dnet servers together lol, cause it was always retarded action in siege, it was just common sense.
Ur clan is the one that obtained more things from cryings posts on valkyria, lol and u will keep on making posts till u will be able to kill everyone on 1 hit, get 50 dmg, kill all epics in 1 pt, with spawn time when u decide, total immunity on bad users, akamanah spawning in enclave CH, oly with skills adjusted to ur chars, npc renamed with ur names and so on
Quote from: bourrin on August 02, 2010, 07:24:05 PM
We didnot want to use FOI and we had our own castle, don't worry about this, FOI is easy to use, don't need to be skilled. The ppl that cried were from all the dnet servers together lol, cause it was always retarded action in siege, it was just common sense.
Ur clan is the one that obtained more things from cryings posts on valkyria, lol and u will keep on making posts till u will be able to kill everyone on 1 hit, get 50 dmg, kill all epics in 1 pt, with spawn time when u decide, total immunity on bad users, akamanah spawning in enclave CH, oly with skills adjusted to ur chars, npc renamed with ur names and so on
ye this is what happens when someone speaks with some common sense on this forum . just start blabberin "QQ" "crying" .....the ones who say this w/o purpose are 100% ghey
how much time does it take for GMs to check forum ? :/ , so if its Free its /dontcare? ....really sad
Agree with bsrealm... OL is very hard to play, cuz they have no mana for almost nothing, so this nerf isnt fair, like many nerfs on this server.
bump
Quote from: jailaa on July 28, 2010, 03:09:04 PM
FOI was an overpowered skill in this chronicle. But the difference is on retail leveling an OL to lvl 80 wasn't a 2-3 day thing. It would take few months the least. That's why it was changed: the moment you use a skill/attack effects disappear. It would be no problem to it's effect lasting 30 seconds if it's effect would disappear once you use any skill/attack.
FoI effects disappear when using a skill only since Gracia Final (It has been changed so that invincible skill effects will be cancelled if one attacks or uses a skill while the invincible skill is active. Skills that are activated from augmented weapons and the like do not cancel the invincible effect.) http://lineage2.com/news/graciafinal_05.html
To balance the overpowered-ness of the skill they implemented this in Gracia Part 2 (Once the "Invincible" skill effect is applied, it cannot be re-applied for a certain amount of time. Related skills include: Celestial Shield, Flames of Invincibility, Sonic Barrier, Force Barrier, Servitor Barrier, Sublime Self-Sacrifice) http://lineage2.com/news/graciapt2_03.html
What you are assuming is that, in a mass pvp, if side A has 4 ols and side B has 2, side A will be able to cast 4 x 30s of invincibility and kill side B which will only have 2 x 30s. In reality, if 1 side has twice more ols than the other, they don't need 4 FoIs to kill them, the cp and the debuffs would be enough.
My conclusion is that both sides have the ability to lvl an OL, both can cast FoI, it's a common weapon. If side A has X more ols than the other and thus have X x 30x more invulnerability time, then that's just something that side B should have to make up for in skill and team play, by running, splitting and regrouping and using the textures. But that's the case anytime your opponent bring more firepower and disable-power than you.
So:
Is it a powerful skill? Yes
Having 1,2 more than your opponents insures your winning the pvp? No
Can you countered it by team play? Yes
Not playing on valkyria but , I'm clever enough to point out something like :
Dn sub system provides you skills from 2 classes , that means you char should be able to live much more than a single class char , cause the resources you got are alredy many , f.e > more mdef/pdef/transfer pain/heals and so on ..
Now considered that you alredy live longer than a normal char , plus you got a 30 sec skill that makes you invincibile.
The result is that who got more OL's can easily kick the other side ... why ?Because the fact that you alredy can stand more , gives the chance to attack and bring down your enemies.
So yes , the nerf was needed , 'cause the side who got less OL's absolutely have lesser chances to win the pvp.
And guys stop comparing DN's to retail servers...the game you'r playing here is far from Lineage 2 , and nerfs are to be made , Deal with it , or leave the network.
Quote from: Dhart on August 10, 2010, 03:19:59 PM
Not playing on valkyria but , I'm clever enough to point out something like :
Dn sub system provides you skills from 2 classes , that means you char should be able to live much more than a single class char , cause the resources you got are alredy many , f.e > more mdef/pdef/transfer pain/heals and so on ..
Now considered that you alredy live longer than a normal char , plus you got a 30 sec skill that makes you invincibile.
The result is that who got more OL's can easily kick the other side ... why ?Because the fact that you alredy can stand more , gives the chance to attack and bring down your enemies.
So yes , the nerf was needed , 'cause the side who got less OL's absolutely have lesser chances to win the pvp.
And guys stop comparing DN's to retail servers...the game you'r playing here is far from Lineage 2 , and nerfs are to be made , Deal with it , or leave the network.
or don't speak if you're not a player here.
first of all, you pointed fact that everyone can live longer due to stacksubs, therefore clan that has more OL's would win cuz FoI would last 30sec and you'd be invincible, but tell me, isnt true that with stacksub your char becomes stronger? If so, that's a bulshit that chars will live more. (ofc some of them will, but not every single one!+some will die faster but they will deal dmg like 3-4other long lasting guys).
Next thing that I want to talk about here is a little assumption that Valkyria is no longer a stacksubs server, there are two teams, A and B.
Team A has 4 OL's while Team B has 2 OL's, now, you said that this skill had to be nerfed cuz one side would be stronger than other. Here you got similar situation, and imo if both sides are on the same skill lvl, Team A would win cuz of OL advantage over Team B.
If you don't have man power to win pvp, don't whine and cry for skill nerf cuz it's just lame! Every single pvp is based on a good setup, if you lack of some good chars and pro players, you're destined to loose, that's pure logic.
This skill shouldnt be nerfed.
Well, I agree with the naysayers and thus I suggest a few more changes: Nerf Balance Heal and Major Group heal. If one side has 4 BPs and the other side has 2. The side with 4 BPs will win. So nerf that.
Oh also, I think already mentioned this about stun shot. If one side has more archers than the other, they can do more stun shots. So please nerf that so that a clan cannot recieve more than 2 stun shots every 2 seconds.
Also, Aura Flash. If one clan is a mage clan and they make mage/tanks and come in and do aura flashes, they will win. So nerf that skill too please.
Now, all's well.
Quote from: Akira on August 10, 2010, 11:06:38 PM
or don't speak if you're not a player here.
first of all, you pointed fact that everyone can live longer due to stacksubs, therefore clan that has more OL's would win cuz FoI would last 30sec and you'd be invincible, but tell me, isnt true that with stacksub your char becomes stronger? If so, that's a bulshit that chars will live more. (ofc some of them will, but not every single one!+some will die faster but they will deal dmg like 3-4other long lasting guys).
Next thing that I want to talk about here is a little assumption that Valkyria is no longer a stacksubs server, there are two teams, A and B.
Team A has 4 OL's while Team B has 2 OL's, now, you said that this skill had to be nerfed cuz one side would be stronger than other. Here you got similar situation, and imo if both sides are on the same skill lvl, Team A would win cuz of OL advantage over Team B.
If you don't have man power to win pvp, don't whine and cry for skill nerf cuz it's just lame! Every single pvp is based on a good setup, if you lack of some good chars and pro players, you're destined to loose, that's pure logic.
This skill shouldnt be nerfed.
I honestly didn't get anything from what you said
( a free bump , be happy )
Quote from: Dhart on August 17, 2010, 12:00:03 PM
I honestly didn't get anything from what you said
( a free bump , be happy )
you never do!
Quote from: Dhart on August 17, 2010, 03:56:00 PM
SHADAPP CRAPPY SIGNATURE-MANGX ! xd
I luv your rectangle of desaturation. :(
Quote from: Ashlynn on August 17, 2010, 04:51:41 PM
I luv your rectangle of desaturation. :(
http://www.youtube.com/watch?v=bAsA00-5KoI