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Archive => Interlude - Tarantula server [sub-stack]/CLOSED => Obsolete => BUG REPORT => Topic started by: Sm1L3 on September 07, 2014, 12:50:45 PM

Title: About DA skill Judjment
Post by: Sm1L3 on September 07, 2014, 12:50:45 PM
So Dark Avenger skill JUDGMENT didn't work correctly- means--->  (Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon) 
So u can watch video - nothing happens at all, oponent get debuff, he's not provoked or something else !  https://www.youtube.com/watch?v=FWz3kumVYcY&list=UU3S4GSeZid-Pcw366EG8weg
Title: Re: About DA skill Judjment
Post by: =^TrackZero^= on September 07, 2014, 12:58:25 PM
Quote from: Sm1L3 on September 07, 2014, 12:50:45 PM
So Dark Avenger skill JUDGMENT didn't work correctly- means--->  (Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon) 
So u can watch video - nothing happens at all, oponent get debuff, he's not provoked or something else !  https://www.youtube.com/watch?v=FWz3kumVYcY&list=UU3S4GSeZid-Pcw366EG8weg

Judgment
Uses your collected dark energy to provoke an enemy to attack while temporarily decreasing their critical attack power. Usable when equipped with a sword / blunt weapon. Over-hit is possible. Power 733. Effect 1.


skill_begin skill_name=[s_judgment1] skill_id=401 level=1 operate_type=A2 magic_level=55 effect={{p_critical_damage;-25;per};{i_p_attack_over_hit;733;0}} operate_cond={{equip_weapon;{sword;blunt}}} is_magic=0 mp_consume2=55 cast_range=40 effective_range=90 skill_hit_time=1.08 skill_cool_time=0.72 skill_hit_cancel_time=0.5 reuse_delay=20 activate_rate=50 lv_bonus_rate=1 basic_property=men abnormal_time=30 abnormal_lv=1 abnormal_type=hit_down attribute=attr_unholy effect_point=-733 target_type=enemy_only affect_scope=single affect_limit={0;0} next_action=none debuff=1 ride_state={@ride_none} skill_end


operate_cond={{equip_weapon;{sword;blunt}}}

As on screen, i can see you are using two_hand_sword which isn't item you need to trigger judgment.
Title: Re: About DA skill Judjment
Post by: Sm1L3 on September 07, 2014, 01:02:09 PM
i tried with 1H sword is the same if u want i will make another video with 1H however . Doesn't matter with what sword will make skill 1H or 2H. I do debuff and nothing happens !
Title: Re: About DA skill Judjment
Post by: =^TrackZero^= on September 07, 2014, 01:19:00 PM
Quote from: Sm1L3 on September 07, 2014, 01:02:09 PM
i tried with 1H sword is the same if u want i will make another video with 1H however . Doesn't matter with what sword will make skill 1H or 2H. I do debuff and nothing happens !
Can you please make a video with 1 hand sword and blunt please?

also use some other char then dwarf and give him some buff to raise critical rate up please.

Thank you

P.S I cant log in game to test myself (atm), that why

P.S 2 , please try this skill on some mob as well.

Title: Re: About DA skill Judjment
Post by: Sm1L3 on September 07, 2014, 03:02:46 PM
So there is Movie with Blunt and 1H sword. And btw is no sense to try this to mobs cuz even they are not agresiv, they will attack me anyway when i make them dmg and can't see mob's crit rate ...
https://www.youtube.com/watch?v=r-djVEwDMCA&feature=youtu.be

P.S this skill is most important for pvp cuz he/enemy is provoked to hiting all the time with low crit when debuff is up , so u can smash him... and Hate Aura chance is too low too... the point of TANK is to go in enemy's party and bring them all to attack him and to change their target to let his (tank) party to make dmg - isn't ?

P.S-2 :  If u can't fix it , i asking u just if posible to delete my stack sub on main and to put one horn in my inventory to choice new subclass as well .... Thank you !
Title: Re: About DA skill Judjment
Post by: Braskah on September 07, 2014, 09:47:14 PM
Finally , thanks bro about this post + video ^^ .
I wasn't sure about the agro constant, so I didn't posted .
And I saw someday ago about the bug on critic rate.

It would be really usefull cause when i m playing in pvp I have to spam Agression all time on each target each second (byebye mana..) cause judgement don't work as well and aura of hate do nothing.

+1 on this fix when you get time .
Title: Re: About DA skill Judjment
Post by: Braskah on September 07, 2014, 09:56:28 PM
Do you really played on Dragon x15?
Don't you remember pal/da using tribunal/judgement , it was impossible to switch target during like 3or5s , can't remember exactly. But I m sure about it.
Title: Re: About DA skill Judjment
Post by: Braskah on September 07, 2014, 10:01:41 PM
On what chronicle you played pal/wk? :)
Cause I remember on Interlude ,  it was keeping agro , with my glad/pal.
I will take time to check and try to get more real info.
Title: Re: About DA skill Judjment
Post by: =^TrackZero^= on September 07, 2014, 10:31:54 PM
added effect {i_target_me_chance} lets see how this works.

Reboot required.
Title: Re: About DA skill Judjment
Post by: __Metallica__ on September 08, 2014, 12:12:51 AM
Quote from: xLaserkillerx on September 07, 2014, 09:58:10 PM
When i played on dragon i played pal-wk too ,and tribunal was like a normal agro + decrease crit rate ,it wasnt perma agroing.
People were putting one paladin on party, doesnt matter if he has even armor. When he used tribunal you keep him on target for 15-30 seconds , even if he is dead  .
Title: Re: About DA skill Judjment
Post by: Sm1L3 on September 08, 2014, 08:54:55 AM
Ok now is little bit different ... when i use "judgment" he follow me even he doesn't got debuff (when i click with mouse on the ground he stop follow me) :D :D . Thats mean u just change "JUDGMENT" with simple "aggression"  skill... hes (opponent)  crit rate is same all the time no matter he got debuff or no !!
Title: Re: About DA skill Judjment
Post by: Sm1L3 on September 08, 2014, 09:44:28 AM
Quotedude when judgement lands ,u decrease the crit dmg the oponent deals, when u use it on a target it provokes it to atk .Its simple .Or u need 3 faculties to figure it out ?Same with tribunal but it decreases crit rate instead of dmg as on judgement.

Tell me about agro then, must be provoked just for a 1 sec {just make note: opponent anyway keep his target on me and without JUdgment :) } or must be provoked steadily till debuff finished ? As i remember (90% off servers) he have to keep his target on u (following) till debuuf fly away !
Title: Re: About DA skill Judjment
Post by: =^TrackZero^= on September 08, 2014, 10:21:02 AM
Quote from: Sm1L3 on September 08, 2014, 08:54:55 AM
Ok now is little bit different ... when i use "judgment" he follow me even he doesn't got debuff (when i click with mouse on the ground he stop follow me) :D :D . Thats mean u just change "JUDGMENT" with simple "aggression"  skill... hes (opponent)  crit rate is same all the time no matter he got debuff or no !!
Its seems, judgment in the is PvE skill afterall. Not made for pvp, at least on Interlude. Which means this fix is wrong afterall
Title: Re: About DA skill Judjment
Post by: Sm1L3 on September 08, 2014, 10:31:49 AM
Quotejudgment in the is PvE skill afterall. Not made for pvp

:o
Title: Re: About DA skill Judjment
Post by: =^TrackZero^= on September 08, 2014, 10:43:43 AM
Quote from: Sm1L3 on September 08, 2014, 10:31:49 AM
:o
Well i have checked all bunch of scripts of c4/il and seems they dont have agro at all. However if you can show me different im open to see it.

However, do you expect when you hit it that you will switch targets target and that will follow you, i mean what do you expect that should happen?
Title: Re: About DA skill Judjment
Post by: =^TrackZero^= on September 08, 2014, 10:57:19 AM
Quote from: Sm1L3 on September 07, 2014, 03:02:46 PM
So there is Movie with Blunt and 1H sword. And btw is no sense to try this to mobs cuz even they are not agresiv, they will attack me anyway when i make them dmg and can't see mob's crit rate ...
https://www.youtube.com/watch?v=r-djVEwDMCA&feature=youtu.be

P.S this skill is most important for pvp cuz he/enemy is provoked to hiting all the time with low crit when debuff is up , so u can smash him... and Hate Aura chance is too low too... the point of TANK is to go in enemy's party and bring them all to attack him and to change their target to let his (tank) party to make dmg - isn't ?

P.S-2 :  If u can't fix it , i asking u just if posible to delete my stack sub on main and to put one horn in my inventory to choice new subclass as well .... Thank you !
I just reviewd your video again, i have to recheck whole skill, in addition i have to check provoke skill as well. However , i have to recall how it was done in IL, either way write me back if you have other videos showing it diffeerently for interlude client.

Ty
Title: Re: About DA skill Judjment
Post by: Sm1L3 on September 08, 2014, 11:57:17 AM
I tried to find some in YouTube but unsuccessfully ... but i checked again how skill works, so -  critical dmg getting lower when opponent got debuff (working well) , aggression working well too, just in my memory was that when i use Judgment/Tribunal aggression keep my opponent hitting me with melee hits and can't use any kind of skill at this time, just i'm not sure on which chronicle , I'm sure just was in dragon network!! Anyway now is good too... working well !
Thank you !
Best regards !

< Mnemonik >
Title: Re: About DA skill Judjment
Post by: Painkiler on September 08, 2014, 12:13:29 PM
Quote from: Sm1L3 on September 08, 2014, 11:57:17 AM
I tried to find some in YouTube but unsuccessfully ... but i checked again how skill works, so -  critical dmg getting lower when opponent got debuff (working well) , aggression working well too, just in my memory was that when i use Judgment/Tribunal aggression keep my opponent hitting me with melee hits and can't use any kind of skill at this time, just i'm not sure on which chronicle , I'm sure just was in dragon network!! Anyway now is good too... working well !
Thank you !
Best regards !

< Mnemonik >
It was never working this way on dnet. Maybe in later chronicles, but not in IL or HB. IL/HB tribunal was just aggro with debuff that lowered crit. Force to hit with normal attack is basic of every aggro skill, but tribunal was just single target aggro with instant effect, not constant aggro during debuff.
Title: Re: About DA skill Judjment
Post by: =^TrackZero^= on September 08, 2014, 12:28:04 PM
Quote from: Sm1L3 on September 08, 2014, 11:57:17 AM
I tried to find some in YouTube but unsuccessfully ... but i checked again how skill works, so -  critical dmg getting lower when opponent got debuff (working well) , aggression working well too, just in my memory was that when i use Judgment/Tribunal aggression keep my opponent hitting me with melee hits and can't use any kind of skill at this time, just i'm not sure on which chronicle , I'm sure just was in dragon network!! Anyway now is good too... working well !
Thank you !
Best regards !

< Mnemonik >

In fact we actually broke the skill now with this addon, since it was working as it should. Here is untouched data from GF PTS

skill_begin skill_name = [s_judgement1] /* [저지먼트] */ skill_id = 401 level = 1 operate_type = A2 magic_level = 55 self_effect = {} effect = {{i_p_attack;880;0;0};{p_critical_damage;{all};-25;per}} end_effect = {} operate_cond = {{equip_weapon;{sword;blunt;dual}}} is_magic = 0 mp_consume2 = 52 cast_range = 40 effective_range = 400 skill_hit_time = 1.3 skill_cool_time = 0.7 skill_hit_cancel_time = 0.5 reuse_delay = 4 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 30 abnormal_lv = 1 abnormal_type = critical_dmg_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_unholy;20} trait = {trait_none} effect_point = -1046 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack debuff = 1 ride_state = {@ride_none} multi_class = 0 skill_end


And here is super edited made in Glasy nerfs from Dragon:

skill_begin skill_name = [s_judgement1] /* [????] */ skill_id = 401 level = 1 operate_type = A2 magic_level = 55 self_effect = {} effect = {{i_p_attack;1056;10;0};{i_get_agro};{p_critical_damage;{all};-25;per};{p_defence_trait;trait_sword;-12};{p_defence_trait;trait_blunt;-12};{p_defence_trait;trait_dagger;-12};{p_defence_trait;trait_dual;-12};{p_defence_trait;trait_dualfist;-12};{p_defence_trait;trait_pole;-12};{p_defence_trait;trait_ancientsword;-12};{p_defence_trait;trait_rapier;-12};{p_defence_trait;trait_dualdagger;-12}} end_effect = {} operate_cond = {{equip_weapon;{sword;blunt;dual}}} is_magic = 0 mp_consume2 = 52 cast_range = 40 effective_range = 400 skill_hit_time = 1.3 skill_cool_time = 0.7 skill_hit_cancel_time = 0.5 reuse_delay = 4 activate_rate = 80 lv_bonus_rate = 2 basic_property = men abnormal_time = 30 abnormal_lv = 1 abnormal_type = critical_dmg_down abnormal_instant = 0 irreplaceable_buff = 0 buff_protect_level = 0 attribute = {attr_unholy;20} trait = {trait_none} effect_point = -1046 target_type = enemy affect_scope = single affect_limit = {0;0} next_action = attack debuff = 1 ride_state = {@ride_none} multi_class = 0 olympiad_use = 1 skill_end


And here is our old HB code:

skill_begin skill_name=[s_judgment1] skill_id=401 level=1 operate_type=A2 magic_level=55 effect={{i_target_me};{i_target_me};{p_critical_damage;-25;per};{i_p_attack_over_hit;733;0}} operate_cond={{equip_weapon;{sword;blunt}}} is_magic=0 mp_consume2=55 cast_range=40 effective_range=90 skill_hit_time=1.08 skill_cool_time=0.72 skill_hit_cancel_time=0.5 reuse_delay=20 activate_rate=50 lv_bonus_rate=1 basic_property=men abnormal_time=30 abnormal_lv=1 abnormal_type=hit_down attribute=attr_unholy effect_point=-655 target_type=enemy_only affect_scope=single affect_limit={0;0} next_action=none debuff=1 ride_state={@ride_none} hit_time_type=0 reuse_delay_type=0 elemental_attr=attr_unholy skill_end



Title: Re: About DA skill Judjment
Post by: Asmodeus on September 09, 2014, 03:03:32 AM
Official Info about Judgement: http://legacy.lineage2.com/news/chronicle5_04.html

Chronicle 5:

New Skills - Judgment - Dark Avenger, Shillien Knight - Use your collected dark energy to provoke your enemies  to attack and instantly decrease their critical attack power at the same time. An equipped sword or blunt weapon is required in order to use this skill.  Over-hit is possible.

Interlude:

Changes to Existing Skills:
- The effects of the following skills have been greatly increased: ... Judgment ...
- When using a skill after using Soulshot, you can now inflict more damage than before. (Not using a Soulshot has the same effect as before.): ... Judgment ...
- The following skills can now be enchanted: ... Judgment ...

Gracia Part 1:

The new skill "Vanguard" has been added for all Knight classes. While in the Vanguard stance, Knight classes are also able to use some of their regular class-specific skills: ... Judgement ...

Gracia Final:

An effect which decreases resistance against close-range attacks has been added to the Tribunal and Judgement skills.

Gracia Epilogue:

A chance to score a Critical hit on use has been added to the following skills: ... Judgement ...

High Five:

Class and Skill Updates: Judgment - Skill power increased. Added a Hate effect.

I hope it can help.
Title: Re: About DA skill Judjment
Post by: Xarion on September 10, 2014, 07:36:21 PM
Fixed.