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DAmage reduction PVP

Started by greg270, April 25, 2010, 02:18:34 PM

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greg270

MAny times was topics abaut damage reduction in PVP

I vote to decrease damage by 20% for PVP all characters
Reson: Atributes system, stack subsystem

PVP looks like shot kill , tyr/destros hit 20k, archers icarus bows 6k, sh/ps 5-10k lol
ppl will get more fun when fight will be longer

Vote ppl

Encube

I think :
+ 1
but maybe just a lil' bit less
10 % ?

kuko

when it was 33% was perfect

PolSilv3r

-90% and mass PvP will take not a few min but a weeks!

::)
Why are you looking at my Avatar?

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Server:  Zenith/Infinity x5



I am here since 07:52 GMT+1 25.12.2005

Argriev

than all healer/nuker will never die
The only Necro/Da HERO!
oly record 303 point!!

PolSilv3r

Why are you looking at my Avatar?

.:sexHERO:.
Server:  Zenith/Infinity x5



I am here since 07:52 GMT+1 25.12.2005

Spelly

Quote from: PolSilv3r on April 26, 2010, 12:01:40 AM
Only without mana ;)

not really with blessing of Eva sps/ee will be immortal :D

But to topic. I wouldnt decraese it. Since the right buffing and songs got innevitable in pvp there is less dmg already on characters.
A fight can last pretty long with the right buffs. Only thing which I noticed for a short fight is the power of "ZERG" :D
[url=http://img38.imageshack.us/my.php?image=spellina2.png][/url]

greg270

now guys look on archers hit 5-6k hits on fully buffed songed nukers /helers

All fighters overpowered 100% more damge from atribute, but Resist Fire/wind/water/holy/unholy dont affect fighters

Anyway, longer fight , u can use more skills, only nabs afraid damage reduction


milan78s

Quote from: greg270 on April 26, 2010, 11:43:35 PM
now guys look on archers hit 5-6k hits on fully buffed songed nukers /helers

All fighters overpowered 100% more damge from atribute, but Resist Fire/wind/water/holy/unholy dont affect fighters

Anyway, longer fight , u can use more skills, only nabs afraid damage reduction


Don`t know about archers, but with this wrongly implemented attribute
system, i can kill on selfbuff a lot of ppl.

I`m just a NE/PP, DC robe set, AM+a+3(dark attribute lvl7), tateo set. ( LOL for my equip)
Damage reduction would be nice, but the main problem is attribute system.

eagleye

Quote from: greg270 on April 26, 2010, 11:43:35 PM
now guys look on archers hit 5-6k hits on fully buffed songed nukers /helers

All fighters overpowered 100% more damge from atribute, but Resist Fire/wind/water/holy/unholy dont affect fighters

Anyway, longer fight , u can use more skills, only nabs afraid damage reduction


lol - if you have right buff you can't get 6k dmg from archer
last siege I play on wc/bp and i got max crit from archer 1.6k (from ic+f++ ) even pawciu get 1k crit max from archer with bow+10
so if you want to take less dmg - buff properly (CoP,windstorm,etc. )
Peace

babiskk

Quote from: eagleye on April 27, 2010, 03:36:14 PM
lol - if you have right buff you can't get 6k dmg from archer
last siege I play on wc/bp and i got max crit from archer 1.6k (from ic+f++ ) even pawciu get 1k crit max from archer with bow+10
so if you want to take less dmg - buff properly (CoP,windstorm,etc. )
Peace

no buff slot for most players enough to buff properly as you mentioned.as a wc/bp, i agree, you can buff your self using all defence and only 2 (cast+matk)ofnceve buffs.take a look on archers or on nukers.they need agressive buffs to be efective, they need defence buffs to last longer.so??no midle solution exist, also is not a solution to reduce damage.the best could be is to fix the atribute system or to erase it comletely.it was a hell better before, on pvp, all of you agree with that.
I love you, not for what you are, but for what i feel when i am with you...
                                 Gabriel Garcia Marques

thehunted

It's all about buffs really.
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