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Fix mana burn skill, please

Started by djvancho, July 03, 2010, 06:44:54 PM

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niD

Quote from: GlasyTheTard on August 28, 2010, 07:07:24 PM
Ah maybe we should call Glasy to help us fix things?
Seriously man ROTFLMAO!!!!
nice name glasy fan xDDDDDD

P.D: yeah call to glasy =DDDDDDD
niDFly  5.8k pvp - HE/WK

zippobg

Quote from: zippobg on August 26, 2010, 03:17:52 PM
From  « on: July 03, 2010, 05:44:54 pm »  till now ... nothing ...

B u M p
SadFace
WC/OL

zippobg

From  « on: July 03, 2010, 05:44:54 pm »  till now ... nothing ...

B u M p
SadFace
WC/OL


zippobg

Quote from: zippobg on August 26, 2010, 03:17:52 PM
From  « on: July 03, 2010, 05:44:54 pm »  till now ... nothing ...

B u M p
SadFace
WC/OL

zippobg

Quote from: zippobg on August 26, 2010, 03:17:52 PM
From  « on: July 03, 2010, 05:44:54 pm »  till now ... nothing ...

B u M p
SadFace
WC/OL

Descent

Mana Burn works slightly different from now on, land rate had increased but the value of mana burnt has changed from a set value to a percentage value based on your remaining MP.

Finisterre

Quote from: Descent on September 25, 2010, 06:57:09 PM
Mana Burn works slightly different from now on, land rate had increased but the value of mana burnt has changed from a set value to a percentage value based on your remaining MP.
Just checked mana damage now (17:20 gmt+1) and it's working exactly same like before but
it sounds interesting. :D
[url=http://www.youtube.com/watch?v=rTUwqxHpXMY]Dancing Android - new Sony Xperia Arc cellphone[/url]

nolimits

actualy its is nonsence... it shouldnt be % from remaining mana but from max mana. because this way you cant burn someone "dry" which is main oly strategy for all mana burners.

just example:
if you set 5% burn from remaining mana and at begining opponent have 2k, what will happen?
you will burn for: 100 - 95 - 90,5 - 85,725 - lower - lower - lower - so at end when opponent will have about 200 mana you will burn for 10mp.
so again. manaburn sux...

chars with lower mana cost for skill will live easy only on mana regen. (at least at oly)
Maestro Trpajzilk
Bounty Hunter Rostanda
dwarfs forever

ChillyWilly

hmmm... actually, it says it's based on YOUR remaining mana, not your TARGET's remaining mana.

of course, these guys don't have the greatest command of English, so who knows WHAT they were TRYING to say...

Finisterre

I thought damage reduction rate(atm, it's approx -70% from official) was reduced and a percentage value of the target's remaining mp applied to the damage. (f.e. at full mp, full damage. at half mp, half damage)

I checked both case changing remaining MP on caster and target but it had nothing with the mana damage.

P.S.
sorry about lost tickets :(
[url=http://www.youtube.com/watch?v=rTUwqxHpXMY]Dancing Android - new Sony Xperia Arc cellphone[/url]

nolimits

#47
Quote from: Finisterre on September 26, 2010, 07:51:20 PM
P.S.
sorry about lost tickets :(

thank you for your condolences  :P
anyway i dont regret them too much, but im really pissed of that someone who is responsible for this is claiming that everything is OK even when its obvious it is not...
Maestro Trpajzilk
Bounty Hunter Rostanda
dwarfs forever